@dawgoneit Note sure what the issues are with using the released version, but this was the one I was directed to when I started playing again.
https://github.com/triplea-game/triplea/releases/tag/2.7.15197
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 armour, 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 bomber moved from United Kingdom to Morocco
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Battle in Morocco
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco, round 2 : 2/4 hits, 1,83 expected hits
Italians roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Morocco
British win, taking French Madagascar from Neutral_Axis, taking Morocco from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 armour moved from Kenya to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Northwest Persia to Persia
2 fighters moved from Gibraltar to Egypt
1 fighter moved from Morocco to Gibraltar
1 bomber moved from Morocco to Gibraltar
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 battleship moved from 62 Sea Zone to 54 Sea Zone
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Egypt
British undo move 1.
1 artillery, 1 bomber and 1 fighter placed in Egypt
1 destroyer placed in 110 Sea Zone
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,4,1,1,2,5,5,6,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0,83
Italians regular : -0,67
Japanese regular : -0,67
British regular : 0,00
I made two UK NCM adjustments on the end of my UK Turn.
Two DD’s, one in sz 93 and sz 94.
Egypt attack.
Bombardment hit 2, took away 2 briish inf. Land units and air hit 7. So I let you choose
i am sure it is bomber and inf and max defense, but just dont want to make any errors on the bomber if you wanted to save that one or not
Max Def. please. Take the bmbr as first casualty out.
I had you at 18% w/o bmbrdmnt.
Having you scoring 9 hits in total including the bmbdmnt is very fortunate for your Italians.
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 2 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 unit repaired.
1 artillery and 2 infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 artillery moved from Greece to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 fighters moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry
British defend with 2 armour, 3 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1,67 expected hits
Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry in Egypt, round 2 : 7/15 hits, 5,33 expected hits
British roll dice for 2 armour, 3 artilleries, 1 bomber, 3 fighters and 7 infantry in Egypt, round 2 : 5/16 hits, 6,50 expected hits
2 infantry owned by the ANZAC, 1 bomber owned by the British, 1 artillery owned by the British, 5 infantry owned by the British and 5 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 3 : 4/10 hits, 4,33 expected hits
British roll dice for 2 armour, 2 artilleries and 3 fighters in Egypt, round 3 : 4/7 hits, 3,67 expected hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the British, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 2 armour owned by the British lost in Egypt
Italians roll dice for 2 armour, 1 artillery, 1 bomber and 2 fighters in Egypt, round 4 : 4/6 hits, 3,00 expected hits
British roll dice for 3 fighters in Egypt, round 4 : 1/3 hits, 2,00 expected hits
1 artillery owned by the Italians and 3 fighters owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 53
Casualties for Italians: 3 artilleries, 6 infantry and 1 mech_infantry
Casualties for British: 2 armour, 3 artilleries, 1 bomber, 3 fighters and 5 infantry
Casualties for ANZAC: 2 infantry
Battle in Bessarabia
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 0/5 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Bessarabia, round 3 : 0/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Bessarabia, round 4 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Romania to Bessarabia
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Tunisia to Algeria
2 infantry moved from Greece to Bulgaria
1 aaGun moved from Yugoslavia to Bulgaria
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 armour moved from Western Germany to Poland
Place Units - Italians
1 airfield placed in Alexandria
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -0,50
Russians regular : 1,00
British regular : -2,17
Crazy result in Egypt should have been around 0 IPC
i go for it because I have around 35-40% chance with bombardment and if i winn it is huge. If i dont win, most likely many British units die and the italiens in north africa, what are they really going to do?
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
1 cruiser and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from French Indo China to Siam
Place Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,3,5
ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
5 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Karelia
2 infantry moved from Eastern Poland to Belarus
4 artilleries and 23 infantry moved from Eastern Poland to Western Ukraine
1 armour and 7 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Poland to Baltic States
2 bombers moved from Southern Italy to Belarus
1 artillery moved from Eastern Poland to Belarus
1 tactical_bomber moved from Western Germany to Baltic States
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Southern Italy to 110 Sea Zone
Combat - Germans
Battle in Karelia
Germans attack with 6 infantry
Russians defend with 1 infantry
Germans roll dice for 6 infantry in Karelia, round 2 : 2/6 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 4 artilleries and 23 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 23 infantry in Western Ukraine, round 2 : 7/27 hits, 5,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 1 armour, 8 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 8 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 3/10 hits, 2,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Belarus, round 2 : 4/5 hits, 2,17 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Belarus
1 aaGun, 8 armour and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
2 bombers moved from Belarus to Poland
1 tactical_bomber moved from Baltic States to Germany
1 tactical_bomber moved from Alexandria to Egypt
2 fighters moved from Western Germany to Egypt
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
2 infantry moved from Western Germany to France
1 infantry moved from Southern France to France
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
Place Units - Germans
2 fighters placed in Western Germany
1 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : 4,50
British regular : 0,67
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
1 artillery moved from Smolensk to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 aaGun, 1 artillery and 2 infantry
Germans roll AA dice in Belarus : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 2/5 hits, 1,50 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 3 : 3/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
9 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 aaGun and 7 infantry moved from Archangel to Smolensk
1 aaGun, 1 armour, 9 infantry and 1 mech_infantry moved from Smolensk to Bryansk
4 infantry moved from Timguska to Novosibirsk
2 aaGuns and 13 infantry moved from Amur to Korea
Place Units - Russians
1 armour, 1 artillery and 8 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,4
Russians collect 33 PUs (2 lost to blockades); end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans AA : -0,17
Germans regular : 0,00
Russians regular : 2,67
scramble from india?
No scramble.
Thank you.
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 mech_infantry moved from Chahar to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to India
2 infantry moved from Kwangsi to 36 Sea Zone
2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to India
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
3 artilleries and 5 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
4 artilleries and 6 infantry moved from 39 Sea Zone to India
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 carrier and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship, 1 carrier and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 destroyer and 1 submarine moved from 36 Sea Zone to 21 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 21 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Guam
Battle in India
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 8 fighters, 10 infantry and 8 tactical_bombers
British defend with 3 aaGuns, 3 artilleries, 3 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Guam from Americans, taking India from UK_Pacific with 1 armour, 2 bombers, 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Japanese: 4 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 3 artilleries, 3 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
2 bombers, 4 fighters and 5 tactical_bombers moved from India to Shan State
1 mech_infantry moved from Shantung to Manchuria
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Shantung
3 fighters and 3 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4
Japanese collect 56 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/6 hits, 1,33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
2 fighters moved from 26 Sea Zone to Korea
1 bomber moved from Hawaiian Islands to Korea
2 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 102 Sea Zone to 91 Sea Zone
3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
1 bomber placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 destroyer, 1 fighter and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
2 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 armour, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Gibraltar to Iraq
1 artillery and 1 infantry moved from Persia to Iraq
2 fighters moved from Gibraltar to Algeria
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 armour moved from 87 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
Combat - British
Battle in French West Africa
Battle in Algeria
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria
British win, taking French West Africa from Neutral_Axis, taking Algeria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 bomber and 1 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Iraq, round 2 : 2/3 hits, 1,33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery and 1 bomber in Iraq, round 3 : 0/2 hits, 1,00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 bomber in Iraq, round 4 : 1/2 hits, 1,00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 bomber moved from Iraq to Northwest Persia
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from Algeria to Gibraltar
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Siam to French Indo China
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,6,6,6,1
British collect 34 PUs (1 lost to blockades); end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 0,00
Italians regular : 0,67
Japanese regular : 0,00
Neutral_Axis regular : -0,67
British regular : 0,50
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Egypt to Iraq
Italians take Trans-Jordan from British
2 fighters moved from Alexandria to Iraq
1 bomber moved from Alexandria to Ukraine
1 armour, 1 artillery and 1 mech_infantry moved from Bessarabia to Ukraine
Combat - Italians
Battle in Iraq
Italians attack with 2 armour and 2 fighters
British defend with 1 artillery
Italians roll dice for 2 armour and 2 fighters in Iraq, round 2 : 2/4 hits, 2,00 expected hits
British roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Iraq
Italians win, taking Iraq from British with 2 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Ukraine
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Ukraine, round 2 : 2/4 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 aaGuns moved from Bessarabia to Ukraine
1 armour moved from Poland to Bessarabia
1 bomber moved from Ukraine to Slovakia Hungary
2 fighters moved from Iraq to Egypt
1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0,17
Russians regular : 0,33
British regular : -0,33
Hey oysteilo, i forgot to move my UK BB to Car. Is.
May i ask to move it there?
You have the right to object.
Go for it
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 artillery moved from New South Wales to Queensland
1 infantry moved from Siam to French Indo China
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Go for it -> Thank you, i appreciate it.
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 bomber moved from Poland to Northwest Persia
1 tactical_bomber moved from Egypt to Northwest Persia
Combat - Germans
Battle in Northwest Persia
Germans attack with 1 bomber and 1 tactical_bomber
British defend with 1 bomber
Germans roll dice for 1 bomber and 1 tactical_bomber in Northwest Persia, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 bomber in Northwest Persia, round 2 : 0/1 hits, 0,17 expected hits
1 bomber owned by the British lost in Northwest Persia
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Non Combat Move - Germans
1 tactical_bomber moved from Northwest Persia to Iraq
1 bomber moved from Northwest Persia to Iraq
1 fighter moved from Egypt to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 fighters moved from Western Germany to Ukraine
1 tactical_bomber moved from Germany to Ukraine
1 aaGun, 8 armour, 4 artilleries, 23 infantry and 5 mech_infantrys moved from Western Ukraine to Ukraine
1 mech_infantry moved from Baltic States to Western Ukraine
1 bomber moved from Poland to France
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 armour and 6 mech_infantrys moved from Baltic States to Novgorod
4 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Southern Italy to 97 Sea Zone
Place Units - Germans
1 fighter and 4 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in France
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans regular : 0,83
British regular : -0,17
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Korea to Amur
2 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Amur
Russians attack with 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 armour and 1 artillery moved from Russia to Bryansk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Smolensk to Archangel
8 infantry moved from Russia to Bryansk
6 infantry moved from Smolensk to Bryansk
1 aaGun moved from Smolensk to Bryansk
4 infantry moved from Novosibirsk to Samara
1 infantry moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
Place Units - Russians
6 artilleries, 1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
Russians collect 31 PUs (1 lost to blockades); end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
Germans regular : -0,67
Russians regular : 0,50
I will try to post tomorrow, sorry for the delay
Again, i am sorry for this. It has just been busy for me. And now i am away for a couple of weeks… but hopefully i am able to make a few post, but cant promise. Let me know if its okey.