NML 1914 - Team Game #3


  • @elrood: Please wait until I can consult with Witt. Thanks


  • the A G21 Take 2.tsvg ustrians are asking for Prussian help.

  • 2024 '22 '19 '17 '15


  • austria reaches the Atlantic 21.tsvg
    Round: 21

        Combat Move - Austria
                    Russia roll AA dice in Belarus : 0/1 hits, 0.17 expected hits
            1 zeppelin moved from Galicia to Minsk
            1 zeppelin moved from Rhone to Rome
            1 field_gun moved from Toulouse to Aquitaine
            1 field_gun moved from Auvergne to Aquitaine
    
        Purchase Units - Austria
            Austria buy 14 cavalrys, 16 infantry and 9 trenchs; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Austria
            Strategic bombing raid in Minsk
                Bombing raid in Minsk rolls: 2 and causes: 2 damage to unit: Factory
                Bombing raid in Minsk causes 2 damage total. 
            Strategic bombing raid in Rome
                    Italy roll AA dice in Rome : 0/1 hits, 0.17 expected hits
                Bombing raid in Rome rolls: 5 and causes: 5 damage to unit: Factory
                Bombing raid in Rome causes 5 damage total. 
            Battle in Aquitaine
                Austria attack with 2 field_guns
                France defend with 1 infantry
                    Austria roll dice for 2 field_guns in Aquitaine, round 2 : 2/2 hits, 1.00 expected hits
                    France roll dice for 1 infantry in Aquitaine, round 2 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Austria and 1 infantry owned by the France lost in Aquitaine
                Austria win, taking Aquitaine from France with 1 field_gun remaining. Battle score for attacker is -1
                Casualties for Austria: 1 field_gun
                Casualties for France: 1 infantry
    
        Non Combat Move - Austria
            1 field_gun and 1 infantry moved from Serbia to Bulgaria
            3 field_guns, 1 heavy_gun and 11 infantry moved from Romania to Bulgaria
            7 infantry moved from Transylvania to Galicia
            3 infantry moved from Carpathia to Galicia
            3 infantry moved from Vienna to Carpathia
            1 heavy_gun moved from Galicia to Romania
            6 field_guns and 2 infantry moved from Venice to Tuscany
            1 aaGun moved from Milan to Venice
            16 field_guns, 2 heavy_guns and 1 infantry moved from Piedmont to Tuscany
            1 heavy_gun and 3 infantry moved from Rhone to Piedmont
            3 heavy_guns and 5 infantry moved from Marseilles to Piedmont
            3 heavy_guns and 5 infantry moved from Languedoc to Marseilles
            1 aaGun and 5 heavy_guns moved from Toulouse to Languedoc
            3 field_guns moved from Auvergne to Languedoc
            1 aaGun and 4 heavy_guns moved from Auvergne to Rhone
            1 zeppelin moved from Rome to Tuscany
            1 zeppelin moved from Minsk to Galicia
            1 heavy_gun moved from Franche-Comte to Switzerland
    
        Place Units - Austria
            3 trenchs placed in Galicia
            3 trenchs placed in Bulgaria
            3 trenchs placed in Greece
            5 infantry placed in Tuscany
            5 infantry placed in Piedmont
            6 infantry placed in Venice
            8 cavalrys placed in Trieste
            5 cavalrys placed in Marseilles
            1 cavalry placed in Tyrol
    
        Activate Technology - Austria
            Trigger AustriaP: Austria has 3 infantry placed in Vienna
    
        Turn Complete - Austria
            Austria collect 121 PUs; end with 123 PUs
            Austria collect 9 PUs from War Bonds; end with 132 PUs
    


  • UK may proceed

  • TripleA


  • Game History

    Round: 21
    
        Research Technology - Russia
            Russia spend 10 on tech rolls
                Russia roll 2,1,6,6,4,2 and gets 2 hits
            Russia removing all Technology Tokens after successful research.
            Russia discover creepingBarage
    
        Combat Move - Russia
            1 infantry moved from Belarus to Eastern Poland
            2 conscripts moved from Belarus to Eastern Poland
            2 conscripts moved from Kiev to Odessa
            3 fighters moved from Belarus to Odessa
            5 fighters moved from Belarus to Eastern Poland
            2 conscripts moved from Bratsk to Tiksi
            14 fighters moved from Bratsk to Tiksi
    
        Purchase Units - Russia
            Russia repair damage of 2x Factory; Remaining resources: 119 PUs; 0 techTokens; 
            Russia buy 6 cavalrys, 11 conscripts, 6 field_guns, 1 fighter, 6 gass, 2 heavy_guns and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Russia
            Battle in Tiksi
                Russia attack with 2 conscripts and 14 fighters
                Communists defend with 1 conscript and 1 infantry
                    Russia roll dice for 2 conscripts and 14 fighters in Tiksi, round 2 : 2/16 hits, 5.00 expected hits
                    Communists roll dice for 1 conscript and 1 infantry in Tiksi, round 2 : 0/2 hits, 0.50 expected hits
                    1 infantry owned by the Communists and 1 conscript owned by the Communists lost in Tiksi
                Russia win, taking Tiksi from Communists with 2 conscripts and 14 fighters remaining. Battle score for attacker is 5
                Casualties for Communists: 1 conscript and 1 infantry
            Battle in Eastern Poland
                Russia attack with 2 conscripts, 5 fighters and 1 infantry
                Germany defend with 1 field_gun and 1 infantry
                    Russia roll dice for 2 conscripts, 5 fighters and 1 infantry in Eastern Poland, round 2 : 2/8 hits, 2.33 expected hits
                    Germany roll dice for 1 field_gun and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    1 field_gun owned by the Germany and 1 infantry owned by the Germany lost in Eastern Poland
                Russia win, taking Eastern Poland from Germany with 2 conscripts, 5 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germany: 1 field_gun and 1 infantry
            Battle in Odessa
                Russia attack with 2 conscripts and 3 fighters
                Germany defend with 1 field_gun
                    Russia roll dice for 2 conscripts and 3 fighters in Odessa, round 2 : 0/5 hits, 1.33 expected hits
                    Germany roll dice for 1 field_gun in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 2 conscripts and 3 fighters in Odessa, round 3 : 1/5 hits, 1.33 expected hits
                    Germany roll dice for 1 field_gun in Odessa, round 3 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Germany lost in Odessa
                Russia win, taking Odessa from Germany with 2 conscripts and 3 fighters remaining. Battle score for attacker is 4
                Casualties for Germany: 1 field_gun
    
        Non Combat Move - Russia
            5 fighters moved from Eastern Poland to Belarus
            3 fighters moved from Odessa to Belarus
            4 field_guns moved from Dnieper to Belarus
            3 conscripts moved from Dnieper to Belarus
            2 infantry moved from Dnieper to Belarus
            8 gass moved from Don to Dnieper
            1 infantry moved from Don to Belarus
            3 field_guns moved from Minsk to Belarus
            1 cavalry and 2 gass moved from Moscow to Dnieper
            6 conscripts, 6 field_guns and 9 infantry moved from Lithuania to Belarus
            1 conscript moved from St. Petersburg to Sea Zone 9 Gulf of Bothnia
            1 conscript moved from Sea Zone 9 Gulf of Bothnia to Lithuania
            2 field_guns and 2 infantry moved from St. Petersburg to Sea Zone 9 Gulf of Bothnia
            2 field_guns and 2 infantry moved from Sea Zone 9 Gulf of Bothnia to Latvia
            1 conscript moved from St. Petersburg to Pskov
            5 transports moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea
            3 field_guns moved from Anatolia to Sea Zone 67 Black Sea
            2 field_guns moved from Constantinople to Sea Zone 67 Black Sea
            3 infantry moved from Anatolia to Sea Zone 67 Black Sea
            2 infantry moved from Constantinople to Sea Zone 67 Black Sea
            8 conscripts, 6 field_guns and 9 infantry moved from Constantinople to Dardanelles
            5 field_guns, 5 infantry and 5 transports moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov
            5 field_guns and 5 infantry moved from Sea Zone 64 Sea of Azov to Dnieper
            1 heavy_gun moved from Vladivostok to Primorsky
            1 conscript moved from Vladivostok to Primorsky
            1 infantry moved from Vladivostok to Primorsky
            1 field_gun, 1 heavy_gun and 1 infantry moved from Irkutsk to Bratsk
            14 fighters moved from Tiksi to Bratsk
            5 conscripts moved from Novosibirsk to Bratsk
            3 conscripts moved from Kazakhstan to Novosibirsk
            1 conscript and 1 infantry moved from Omsk to Novosibirsk
            1 fighter moved from Volgograd to Bratsk
            3 conscripts moved from Volgograd to Kazakhstan
            1 infantry moved from Caucasus to Kazakhstan
            1 conscript moved from Caucasus to Kazakhstan
    
        Place Units - Russia
            1 conscript, 1 heavy_gun and 1 infantry placed in Vladivostok
            2 field_guns and 1 heavy_gun placed in Irkutsk
            2 infantry placed in Omsk
            3 conscripts and 1 fighter placed in Volgograd
            1 cavalry and 2 gass placed in Caucasus
            Russia undo move 5.
            3 gass placed in Moscow
            3 gass placed in Caucasus
            3 cavalrys placed in Kiev
            3 cavalrys placed in Minsk
            3 field_guns placed in Belarus
            3 conscripts, 1 field_gun and 2 infantry placed in St. Petersburg
            4 conscripts placed in Constantinople
    
        Activate Technology - Russia
            Russia activating creepingBarage
            Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Russia
            Russia collect 120 PUs; end with 120 PUs
            Russia collect 7 PUs from War Bonds; end with 127 PUs
    

    Combat Hit Differential Summary :

    Germany regular : -1.33
    Communists regular : -0.50
    Russia regular : -5.00
    

    Russia_21.tsvg


  • Game History

    Round: 21
    
        Research Technology - Communists
            Communists spend 0 on tech rolls
                Communists rolls : 1/1 hits, 0,00 expected hits
            Communists removing all Technology Tokens after successful research.
            Communists discover mustardGas
    
        Combat Move - Communists
            1 conscript and 2 infantry moved from Yakutsk to Tiksi
            2 late_fighters moved from Aldan to Tiksi
            2 late_fighters moved from Khabarovsk to Tiksi
    
        Purchase Units - Communists
            Communists buy 5 conscripts, 6 field_guns and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Communists
            Battle in Tiksi
                Communists attack with 1 conscript, 2 infantry and 4 late_fighters
                Russia defend with 2 conscripts
                    Communists roll dice for 1 conscript, 2 infantry and 4 late_fighters in Tiksi, round 2 : 4/7 hits, 2,83 expected hits
                    Russia roll dice for 2 conscripts in Tiksi, round 2 : 0/2 hits, 0,33 expected hits
                    2 conscripts owned by the Russia lost in Tiksi
                Communists win, taking Tiksi from Russia with 1 conscript, 2 infantry and 4 late_fighters remaining. Battle score for attacker is 4
                Casualties for Russia: 2 conscripts
    
        Non Combat Move - Communists
            2 late_fighters moved from Tiksi to Aldan
            2 late_fighters moved from Tiksi to Khabarovsk
            3 conscripts, 4 field_guns and 11 infantry moved from Yakutsk to Aldan
            1 field_gun and 1 infantry moved from Aldan to Khabarovsk
            2 conscripts moved from Aldan to Khabarovsk
            1 field_gun and 1 infantry moved from Magadan to Khabarovsk
    
        Place Units - Communists
            5 conscripts, 6 field_guns and 2 infantry placed in Yakutsk
    
        Activate Technology - Communists
            Communists activating mustardGas
            Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
            Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Communists
            Communists collect 30 PUs; end with 30 PUs
            Communists collect 5 PUs from War Bonds; end with 35 PUs
    

    Combat Hit Differential Summary :

    Communists rolls : 1,00
    Communists regular : 1,17
    Russia regular : -0,33
    

    Savegame.tsvg

  • '20 '19 '18 '17 '16

    I’m in the office today and have plans tonight. I will be able to do my USA go tomorrow

  • 2024 '22 '19 '17 '15

    I just spotted an Italian tank in Rome? How is that possible? Italy does not have any tech developed…


  • i saw it was available so i bought 1.


  • @elrood @dawgoneit If you open Austria’s saved game, it offers Italy a tank in the purchase phase. How and why is unknown. Perhaps the Easter bunny? I’ve noticed an anomaly like that before in this game. Technically, it should be disallowed and changed by edit. Italian tanks only have 2 gears, park and reverse.


  • @entek, please change my tank to 2 men. thank you.

  • 2024 '22 '19 '17 '15

    @dawgoneit is probably a bug… dunno

  • TripleA

    Apparently, there was a bug in NML where Italian tanks were tied to the Austrian tank tech instead of the Italian one. I fixed it so future games won’t have that issue: https://github.com/triplea-maps/domination_1914_no_mans_land/pull/11/files


  • @redrum Nice to have a software engineer (?) in the group. Thanks.


  • @fmerwinrommel Indeed. Also helps that I’m the one that has been maintaining and updating the map so know it well ;)

  • 2024 '22 '19 '17 '15

    @redrum ahh that explains it!!! :-D


  • @elrood said in NML 1914 - Team Game #3:

    @redrum ahh that explains it!!! :-D

    Explains what???

    That you have a magic man in your Team?
    A wizard, who can make things disapear?..

Suggested Topics

  • 418
  • 177
  • 158
  • 37
  • 80
  • 515
  • 123
  • 261
Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

17.7k

Users

40.3k

Topics

1.7m

Posts