@ArtofWar1947
Game History
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -1.83 Italians regular : 0.67 Japanese regular : -1.00 British regular : -2.17@martin said in L22 Martin (X) - aequitas-et-veritas (L+20) BM:
I am back, and full of energy! OK, it’s a lie - having family over at your place for one week is actually exhausting…
Thank you again for your patience. I am back on track, curious to see if you will be nice enough to make a mistake in order to bring the Axis back into play! :-)
Nah, i may stick to my attrition gameplay against you.
For now it works just fine. :blush:
Please use this file. Made a NCM change.
Thank you.
The war god was with Russia during the battle for Finland
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Amur to Buryatia
1 armour and 1 mech_infantry moved from Chahar to Ulaanbaatar
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Anhwe to Szechwan
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Shantung to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 artillery moved from Hunan to Anhwe
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Hunan to Hopei
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 bomber moved from Kwangtung to Szechwan
Combat - Japanese
Battle in 23 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 23 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 carriers moved from 37 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from Shan State to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kiangsi
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 34 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 bomber moved from Szechwan to Hopei
1 fighter moved from Szechwan to Hopei
1 tactical_bomber moved from Szechwan to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangtung
1 carrier moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier, 3 destroyers and 2 submarines placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -0.50
Japanese regular : 1.33
UK_Pacific regular : 0.67
@martin said in L22 Martin (X) - aequitas-et-veritas (L+20) BM:
triplea_38113_11jap.tsvg
this is the savefile from a different game.
We have 38052 and we are in round 12 allready.
Sorry - here you go:
I guess my chances are a bit higher in the other game :-)
Indeed, you look good and in favour.
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 2 destroyers, 1 fighter, 7 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry and 1 mech_infantry moved from Western Australia to 56 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 56 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 56 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 56 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 56 Sea Zone to Java
1 fighter and 2 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone
1 bomber moved from India to Hunan
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
3 transports moved from 110 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Sumatra
Battle in Iwo Jima
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking Sumatra from Japanese, taking Iwo Jima from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 5/6 hits, 3,00 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Holland Belgium
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2,17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 25 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
2 fighters owned by the Americans retreated
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Hunan
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
Japanese win with no units remaining. Battle score for attacker is -10
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
3 fighters and 4 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
2 artilleries and 1 infantry moved from Western Australia to 56 Sea Zone
2 artilleries, 5 carriers, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 2 transports moved from 56 Sea Zone to 41 Sea Zone
1 destroyer moved from 56 Sea Zone to 37 Sea Zone
2 infantry moved from Northern Territory to Western Australia
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
2 artilleries and 1 infantry moved from 41 Sea Zone to Sumatra
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 63 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Holland Belgium to 91 Sea Zone
2 fighters moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
1 armour moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 transports moved from 107 Sea Zone to 101 Sea Zone
Place Units - Americans
1 airfield, 1 artillery and 1 fighter placed in Normandy Bordeaux
1 artillery and 7 infantry placed in Central United States
2 destroyers and 3 submarines placed in 10 Sea Zone
Americans undo move 2.
1 artillery placed in Normandy Bordeaux
7 infantry placed in Central United States
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 artillery and 1 fighter moved from Burma to Yunnan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Yunnan
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 3 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 4 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Hunan from Japanese, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 destroyer, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 armour and 1 mech_infantry moved from Burma to Szechwan
1 mech_infantry moved from Burma to Kweichow
1 fighter and 1 tactical_bomber moved from India to Kweichow
2 fighters moved from Burma to Szechwan
4 fighters moved from Normandy Bordeaux to Germany
Combat - British
Battle in Kweichow
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
British attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 2 mech_infantrys
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Szechwan, round 2 : 1/4 hits, 1,67 expected hits
Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Szechwan
British roll dice for 1 armour and 2 fighters in Szechwan, round 3 : 0/3 hits, 1,50 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour and 2 fighters in Szechwan, round 4 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Germany
British attack with 4 fighters
Germans defend with 2 bombers and 1 factory_major
British roll dice for 4 fighters in Germany, round 2 : 0/4 hits, 2,00 expected hits
Germans roll dice for 2 bombers in Germany, round 2 : 0/2 hits, 0,33 expected hits
British roll dice for 4 fighters in Germany, round 3 : 3/4 hits, 2,00 expected hits
Germans roll dice for 2 bombers in Germany, round 3 : 0/2 hits, 0,33 expected hits
2 bombers owned by the Germans lost in Germany
British win with 4 fighters remaining. Battle score for attacker is 28
Casualties for Germans: 2 bombers
Non Combat Move - British
4 fighters moved from Germany to Holland Belgium
2 aaGuns, 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
3 artilleries moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer and 1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
2 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Persia to Eastern Persia
1 armour moved from West India to Burma
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
2 fighters moved from Szechwan to Burma
6 infantry moved from India to Burma
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
Place Units - British
1 destroyer and 1 transport placed in 81 Sea Zone
6 infantry placed in United Kingdom
1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 0,50
Italians regular : -0,33
Japanese regular : -1,33
Germans regular : -1,00
British regular : -4,33
Thank you for the game and congratulations, I resign! I am already in a sub, heading towards Argentina!
The Allies are much too superior economically. Germany is weak and can only try to survive as long as possible, while Russia will slowly but surely grow back into a monster. The Italians are still doing OK but are not able to help.
All relies on Japan getting these victory cities, but this is also far out of reach.
Germany could prevent early big trouble in the West by successfully destroying the Allied Navy in SZ110. But this was just the ground for big trouble in the East, as all supporting Airforce was lost.
I was happy to sink the US Navy near Australia, but this was finally also weakening Japan.
You very well played you attrition gameplay against me 😊 Did you notice any other big mistake in my play?
If you like, we can have a re-match with same conditions and switched sides, in May or June.
Good luck in your other games!
Also thank you for your fair play, especially when I screwed it up in the beginning, not knowing the rule that Germany cannot move into ex-Russian territory when not at war with the communists! It was very kind to let me re-do the move, even with Italy!