I have been thinking…( Yes i Know very dangerous)
What we have is this:
Blockhouse: cost 5 IPC per level and can be a two stage fortification. On stage one: all infantry and Artillery get one free roll first in the opening combat round hitting at 1. On stage two: You spend 5 more IPC and now each of your infantry and artillery get one free roll at 2 or less in opening combat round. Each level of blockhouse takes one hit for a maximum of two.
This unit works ONE of two ways:
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protecting all coastlines from invasion only
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protecting against attack from all adjacent land territories
Next:
Airborne:
These are normal infantry and can be dropped but limited in quantity to the total number of Bombers , so if you got 5 bombers you can potentially drop 5 infantry. The Bomber can BOTH drop and participate in SBR, but it cannot both drop airborne and be used as an attacking plane ( at 4)
When infantry is dropped in this manner the first round these hit at 2 or less, after that they hit at 1 only. Airborne always fire before any fortifications but after Shore bombardments. If they hit and roll these ones they can disable the fort and render it useless.
Key point: If they ever roll a 1 in that opening round that hit can be applied instead to the fortification.
Now this is brilliant and even i know it.