I can’t see a reason why the scrambled fighter can’t land in Normandy.
Farmboy (X) vs Gamerman (L+20)
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I’m quite impressed by your setup by the way. I don’t think my head was fully into the game for the Italy/Germany turns and I was a bit sloppy. But your allies allies are setup very well on both sides.
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Thank you! As I recall I had great dice on the Italian fleet and then the Germans had to clean up and lost 2 planes.
I hope the break didn’t disadvantage you.
I need to point out what someone else pointed out to me years ago - page 16 of the 2nd edition Europe rulebook says the combat sequence is
- Strat and tactical bombing raids
- Amphibious assaults
- General combat
That means every amphibious assault must be done before other battles. Usually it doesn’t really make a difference, but there are scenarios where not following this sequence gives the attacker an advantage - I of course always follow this sequence since somebody caught me doing it - thanks! You can tell others now ;)
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I am being very careful because this is like the 1 game of the year for me, and I know you are highly ranked
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@gamerman01 I did not know that rule. I’ll make a point of remembering although do remind me if I forget. Do you have a sense of the potential implications of not doing it in order?
I don’t think the break disadvantaged me. I should have just taken the Italy/Germany turns a bit slower.
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Sure, say Germany is attacking Moscow and London on the same move, London being amphibious assault. If the German player didn’t know the rule, he could pick either one first. He rolls Moscow first and it goes great or terrible. The result in Moscow would influence his decision on London whether to keep a land unit or not, whether to retreat air or not. An extreme example, but similar concept for smaller battles. Sometimes the result of one battle affects whether you will retreat or when you will retreat on another battle - I’m sure you could think of examples or you will see them in future games when seeing through this lens.
Anyway, if the player has to do all amphibious first, then he has reduced options - for example, in the Moscow London example, according to the rules London must be done first and so the German player doesn’t know how Moscow or other battles are going to go when making decisions on what to lose and whether/when to retreat while invading London. If one player knows and follows this rule, he could be disadvantaged if the other player doesn’t. Anyway, it’s the rule. It’s actually kind of nice to know it, because when you’re conducting combat, you have less choices - you do strat bombing first, then amphibious, then the rest :)
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This India move is tough. I think I’m getting close though
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Oops, seem to have overlooked USA tac from Hawaii to Queensland - I’ve only done 1 small China battle since, so hope it’s OKbri3.tsvg
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I spent a lot of time on this move and am proud of it - I’ve been taking you very seriously from the beginning. Not sure why I took a game with one of the best, but I think I’m hangin’ so far :)bri3.tsvg
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@gamerman01 your moves are solid, and I’m quite worried about the situation in Europe. But still early at least.
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@farmboy and I’m fairly relaxed about edits like that although I do appreciate being told if it follows dice.
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I wanted to acknowledge the good dice I’ve been getting, too. As I used to say, good dice can make you look like a genius with great tactics - bad dice, the opposite
Didn’t want to say anything until you had seen it - I wouldn’t like it if an opponent said “sorry I was so lucky” when I go to check and haven’t even opened the map yet
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Oh, and I’m also OK with edits usually, when no dice or no related dice have been rolled after the move should have been made - but yeah, case by case like anyone else
3rd round is in the books, and yes it’s early -
fre3.tsvg -
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Sub hit in 115, please provide casualty choice, thank yourus4.tsvg
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@gamerman01 I’ll lose the destroyer and cross my fingers.
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I like your thinking -
and thank you -
Heart pounding action, but your fingers worked
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