TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 55 Sea Zone to 56 Sea Zone
2 fighters moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 70 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from 72 Sea Zone to Belgian Congo
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Belgian Congo
Battle in 56 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win, taking Belgian Congo from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 56 Sea Zone to Queensland
1 infantry moved from Queensland to 55 Sea Zone
1 fighter moved from 33 Sea Zone to 27 Sea Zone
6 submarines moved from 11 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
2 fighters moved from Queensland to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 marine moved from Queensland to 55 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 1 marine, 2 submarines and 2 transports moved from 55 Sea Zone to 27 Sea Zone
1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
6 submarines moved from 104 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from Iceland to 126 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 126 Sea Zone to 109 Sea Zone
1 bomber moved from Iceland to New Brunswick Nova Scotia
1 fighter moved from Iceland to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to New Brunswick Nova Scotia
1 infantry moved from French Guiana to Suriname
2 infantry moved from British Guiana to Suriname
Place Units - Americans
1 destroyer and 2 transports placed in 104 Sea Zone
1 battleship and 1 carrier placed in 104 Sea Zone
1 fighter, 1 infantry and 1 marine placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
9 infantry moved from Szechwan to Yunnan
3 infantry moved from Hopei to Honan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Combat Move - British
2 infantry moved from Central India to Eastern India
3 fighters and 2 tactical_bombers moved from Central India to Eastern India
Combat - British
Battle in Eastern India
British attack with 3 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Eastern India, round 2 : 4/7 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Eastern India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern India
1 infantry owned by the Japanese lost in Eastern India
British win, taking Eastern India from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 2 tactical_bombers moved from Eastern India to Yunnan
2 fighters moved from Eastern India to Central India
1 fighter and 1 tactical_bomber moved from Egypt to 72 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 74 Sea Zone to 72 Sea Zone
1 aaGun, 3 artilleries and 6 infantry moved from Egypt to Anglo-Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 battleship, 1 cruiser and 1 destroyer moved from 55 Sea Zone to 27 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : -0.33
Japanese regular : 1.00
British regular : 0.83
Savegame