I was wrong about the Japanese fleet placement – they do start with a transport and destroyer off the coast of China already, so I don’t feel the need to add more boats there. Instead I would say put the extra DD and transport in the Caroline Islands, where they will be nicely placed to help facilitate earlier attacks on Hawaii, Australia, or Alaska.
Mixing 'Mechs with A&A?
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Hey all! I am interested/excited to include mechs (either from classic Battletech or from the Mechwarrior Clix game) in a game of Axis and Allies alternate history etc. and was wondering if anyone has (a) done this or (b) would be interested in collaborating to come up with some reasonable rules for doing so?
Let me know!
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The mechs from Risk 2210 A.D. might be another good choice. They come in five colours, as I recall.
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German mechs on the move… :-D





