Thai
NML 1914 - Team Game #3
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Brits are @redrum Kevin!
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@Private-Panic is right ;-)
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Private Panic is up, Redrum did allready UK.
That is how you pay attention :nerd_face: -
You said the Brits were up Kevin. I paid attention. Get it right!
I had missed that GB had done its turn. I failed to pay attention! Will be able to look at R tomorrow.
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I didn’t pay attention private and meant that you are up.
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Now that I am paying attention:
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Well, i pay attention now as well and look what i got.
Game History
Round: 11 Research Technology - Communists Communists spend 0 on tech rolls Communists rolls : 0/1 hits, 0,00 expected hits Combat Move - Communists 1 cavalry moved from Khabarovsk to Amur Communists take Amur from Russia 1 cavalry moved from Amur to Khabarovsk 34 conscripts, 2 field_guns, 3 heavy_guns and 27 infantry moved from Aldan to Tiksi 9 field_guns and 3 infantry moved from Yakutsk to Tiksi 1 infantry moved from Aldan to Tiksi Purchase Units - Communists Communists buy 1 cavalry, 3 field_guns, 1 infantry, 1 late_fighter and 1 trench; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Battle in Tiksi Communists attack with 34 conscripts, 11 field_guns, 3 heavy_guns and 31 infantry Russia defend with 4 conscripts and 2 infantry Communists roll dice for 34 conscripts, 11 field_guns, 3 heavy_guns and 31 infantry in Tiksi, round 2 : 12/59 hits, 12,17 expected hits Russia roll dice for 4 conscripts and 2 infantry in Tiksi, round 2 : 2/6 hits, 1,33 expected hits 2 infantry owned by the Russia, 4 conscripts owned by the Russia and 2 conscripts owned by the Communists lost in Tiksi Communists win, taking Tiksi from Russia with 32 conscripts, 11 field_guns, 3 heavy_guns and 31 infantry remaining. Battle score for attacker is 10 Casualties for Communists: 2 conscripts Casualties for Russia: 4 conscripts and 2 infantry Non Combat Move - Communists Place Units - Communists 1 trench placed in Khabarovsk 1 cavalry, 3 field_guns, 1 infantry and 1 late_fighter placed in Yakutsk Activate Technology - Communists Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 2 techTokens Turn Complete - Communists Communists collect 28 PUs; end with 28 PUs Communists collect 5 PUs from War Bonds; end with 33 PUs
Combat Hit Differential Summary :
Communists rolls : 0,00 Communists regular : -0,17 Russia regular : 0,67
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Game History
Round: 11 Research Technology - USA USA roll 4,4 and gets 0 hits Combat Move - USA 1 zeppelin moved from San Francisco to Mexico City 2 cavalrys, 3 gass, 1 heavy_gun and 1 infantry moved from New Mexico to Chihuahua 2 cavalrys moved from San Francisco to New Mexico 2 field_guns and 2 infantry moved from Florida to Sea Zone 36 Straits of Florida 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 36 Straits of Florida to Sea Zone 38 Gulf of Mexico 2 field_guns and 2 infantry moved from Sea Zone 38 Gulf of Mexico to Guadalahara 1 transport moved from Sea Zone 146 Pacific Ocean to Sea Zone 147 Gulf of California 1 infantry moved from San Francisco to Sea Zone 147 Gulf of California 1 infantry and 1 transport moved from Sea Zone 147 Gulf of California to Sea Zone 146 Pacific Ocean 1 infantry moved from Sea Zone 146 Pacific Ocean to Guadalahara 1 destroyer moved from Sea Zone 30 Mid Atlantic to Sea Zone 36 Straits of Florida 2 field_guns and 2 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 36 Straits of Florida 2 field_guns and 2 infantry moved from Sea Zone 36 Straits of Florida to Florida 2 field_guns moved from Washington D.C. to Virginia 2 field_guns and 2 infantry moved from New York to Sea Zone 29 Mid Atlantic 2 infantry moved from Nova Scotia to Sea Zone 22 Mid Atlantic 2 field_guns moved from Nova Scotia to Sea Zone 22 Mid Atlantic 2 field_guns and 2 infantry moved from Sea Zone 29 Mid Atlantic to Nova Scotia 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic 2 field_guns and 2 infantry moved from Sea Zone 25 Mid Atlantic to Normandy 1 zeppelin moved from Paris to Wurttemburg Purchase Units - USA USA buy 6 field_guns, 6 infantry and 4 transports; Remaining resources: 1 PUs; 2 techTokens; Combat - USA Strategic bombing raid in Wurttemburg Bombing raid in Wurttemburg rolls: 4 and causes: 4 damage to unit: Factory Bombing raid in Wurttemburg causes 4 damage total. Strategic bombing raid in Mexico City Bombing raid in Mexico City rolls: 2 and causes: 2 damage to unit: Factory Bombing raid in Mexico City causes 2 damage total. Battle in Guadalahara USA attack with 2 field_guns and 3 infantry Germany defend with 4 field_guns, 1 heavy_gun and 1 infantry USA roll dice for 1 battlecruiser in Guadalahara, round 2 : 1/1 hits, 0.67 expected hits USA roll dice for 2 field_guns and 3 infantry in Guadalahara, round 2 : 1/5 hits, 1.50 expected hits Germany roll dice for 4 field_guns, 1 heavy_gun and 1 infantry in Guadalahara, round 2 : 4/6 hits, 2.33 expected hits 1 field_gun owned by the Germany, 1 infantry owned by the Germany, 1 field_gun owned by the USA and 3 infantry owned by the USA lost in Guadalahara USA roll dice for 1 field_gun in Guadalahara, round 3 : 1/1 hits, 0.33 expected hits Germany roll dice for 3 field_guns and 1 heavy_gun in Guadalahara, round 3 : 1/4 hits, 1.67 expected hits 1 field_gun owned by the Germany and 1 field_gun owned by the USA lost in Guadalahara Germany win with 2 field_guns and 1 heavy_gun remaining. Battle score for attacker is -6 Casualties for USA: 2 field_guns and 3 infantry Casualties for Germany: 2 field_guns and 1 infantry Non Combat Move - USA 1 zeppelin moved from Mexico City to Chihuahua 1 zeppelin moved from Wurttemburg to Franche-Comte Place Units - USA 2 transports placed in Sea Zone 30 Mid Atlantic 2 transports placed in Sea Zone 29 Mid Atlantic 2 field_guns and 2 infantry placed in Charleston 1 field_gun and 1 infantry placed in San Francisco 1 field_gun and 1 infantry placed in New York 2 field_guns and 2 infantry placed in Washington D.C. Activate Technology - USA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - USA USA collect 67 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germany regular : 1.00 USA regular : 0.50
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@Elrood please wait for G’s teammates to discuss his NCMs.
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Will move as soon as I can.
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@elrood happy birthday Seb.
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Austria starts with no tech dice. Game shows 3 tech dice because I couldn’t remove them. Buying 2 tech dice, so will forum roll for 2 and roll for which tech, in case I roll a 6.
Tech roll [dice 2d6]
tech category contingent on getting a tech [dice 1d3]
SBR Rome [dice 1d6] -
2d6: 3, 1
1d3: 2
1d6: 4 -
Tech dice missed, so 2nd dice results don’t count. SBR inflicted 4 damage to Rome, for total damage Austria 12.tsvg of 6.
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@fmerwinrommel why don’t you use the combst dice roller in the game?
Why are you rolling on forum anyway.
I did not catch that. -
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@aequitas-et-veritas The first time that we used the new procedure, it worked for me. I used pbf and posted the saved game. But since then, for whatever reason, I keep getting an error message for pbf. So I have to use local game, which doesn’t email Marti dice. Then edit based on forum dice results.