@VictoryFirst Germany is up
NML 1914 - Team Game #3
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@private-panic said in NML 1914 - Team Game #3:
@witt Happy Birthday to Al! I hope she finds someone nice to celebrate Valentine’s Day with!
:grin: :grin: :grin: :grin: Epic!!
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Fat chance, Mr. Private Joker , she is tied to the restaurant cooker.
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@witt Well if that’s what turns you on! I suppose you will need cheering up after England have beaten Italy for the 29th game in a row! :rugby_football: :trophy: :slightly_smiling_face:
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I rolled Tech amd got Propaganda. Had to come to work . Might finish before bed .
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@Frenchie Gotterdammerung.tsvg
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Still can’t get pbf to work, so will play local and use forum dice. I updated Java, rebooted, and still no success.
Last turn I failed to remove tech dice after getting a tech, so it shows 2 tech dice leftover. I want 3 tech dice, so will buy 1 additional die and reduce my cash by 10.roll for land offense tech [dice 3d6]
if I get a hit, the only tech left is barrage.
Combat
SBR Piedmont [dice 1d6]
Galicia > Odessa: inf, HG [dice 2d6]
R conscript [dice 1d6]
Galicia > Romania: 3 inf, HG [dice 4d6]
Neutral inf [dice 1d6]
unopposed > Macedonia & Albania -
3d6: 5, 3, 6
1d6: 3
2d6: 1, 5
1d6: 4
4d6: 3, 5, 5, 2
1d6: 4 -
forum dice results:
get tech: barrage
SBR Piedmont 3 damage
capture Odessa & Romania, no losses -
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Austria got tech in forum dice but not in local game. No way to edit out the 3 leftover tech dice at end of turn. Will have to adjust on my next turn.
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(i) <- a lit candle for the German fleet
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@aequitas-et-veritas can you please non com edit two cavalry from Don to Kiev for me please. Thanks Kevin!
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@private-panic said in NML 1914 - Team Game #3:
@aequitas-et-veritas can you please non com edit two cavalry from Don to Kiev for me please. Thanks Kevin!
No problem.
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Game History
Round: 10 Research Technology - Communists Communists spend 0 on tech rolls Communists roll 4,2,4,6 and gets 1 hit Communists removing all Technology Tokens after successful research. Communists discover lateFighter Combat Move - Communists 2 conscripts and 2 infantry moved from Yakutsk to Tiksi 1 field_gun moved from Aldan to Tiksi 2 conscripts moved from Yakutsk to Tiksi 1 infantry moved from Yakutsk to Tiksi Purchase Units - Communists Communists buy 9 field_guns; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Battle in Tiksi Communists attack with 4 conscripts, 1 field_gun and 3 infantry Russia defend with 4 conscripts Communists roll dice for 4 conscripts, 1 field_gun and 3 infantry in Tiksi, round 2 : 0/5 hits, 1,00 expected hits Russia roll dice for 4 conscripts in Tiksi, round 2 : 1/4 hits, 0,67 expected hits 1 conscript owned by the Communists lost in Tiksi Communists roll dice for 3 conscripts, 1 field_gun and 3 infantry in Tiksi, round 3 : 0/5 hits, 1,00 expected hits Russia roll dice for 4 conscripts in Tiksi, round 3 : 0/4 hits, 0,67 expected hits Communists roll dice for 3 conscripts, 1 field_gun and 3 infantry in Tiksi, round 4 : 1/5 hits, 1,00 expected hits Russia roll dice for 4 conscripts in Tiksi, round 4 : 0/4 hits, 0,67 expected hits 1 conscript owned by the Russia lost in Tiksi Communists roll dice for 3 conscripts, 1 field_gun and 3 infantry in Tiksi, round 5 : 2/5 hits, 1,00 expected hits Russia roll dice for 3 conscripts in Tiksi, round 5 : 1/3 hits, 0,50 expected hits 2 conscripts owned by the Russia and 1 conscript owned by the Communists lost in Tiksi Communists roll dice for 2 conscripts, 1 field_gun and 3 infantry in Tiksi, round 6 : 1/5 hits, 1,00 expected hits Russia roll dice for 1 conscript in Tiksi, round 6 : 0/1 hits, 0,17 expected hits 1 conscript owned by the Russia lost in Tiksi Communists win, taking Tiksi from Russia with 2 conscripts, 1 field_gun and 3 infantry remaining. Battle score for attacker is 4 Casualties for Communists: 2 conscripts Casualties for Russia: 4 conscripts Non Combat Move - Communists 2 heavy_guns moved from Yakutsk to Aldan 1 heavy_gun moved from Aldan to Khabarovsk 1 conscript and 1 infantry moved from Aldan to Khabarovsk 8 conscripts moved from Yakutsk to Aldan Place Units - Communists 9 field_guns placed in Yakutsk Activate Technology - Communists Communists activating lateFighter Trigger CommunistsT3: buylate_fighter added to productionCommunists Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Communists Communists collect 27 PUs; end with 27 PUs Communists collect 5 PUs from War Bonds; end with 32 PUs
Combat Hit Differential Summary :
Communists regular : -1,00 Russia regular : -0,67
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@aequitas-et-veritas Thanks Kevin. Did you manage to post from PBF?