@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 RUSSIA 2.tsvg
@karl7 said in WofW Cpt. W vs Karl7 (Axis):
what is going on in the islands?
@karl7 the game has been kind to the Dutch in the islands, but not in S America…those neutrals aren’t giving up any ground without a fight.
@karl7 Your Yam bb was involved in the attack on Minamitori…it wouldn’t be able to move out of that sz because of that.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - British
1 Bomber moved from Manchester to 23 Sea Zone
1 Infantry moved from Lower Egypt to 56 Sea Zone
1 Infantry and 1 T.Boat moved from 56 Sea Zone to 55 Sea Zone
1 Infantry moved from 55 Sea Zone to Rhodes
1 Adv.Fighter and 5 Fighters moved from 56 Sea Zone to Rhodes
2 Infantrys moved from Cairo to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Crete
1 Artillery and 1 Infantry moved from Burma to S.Thailand
Purchase Units - British
British buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Bunker, 4 Infantrys, 2 Mot.Infs, 1 T.Boat and 8 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in 23 Sea Zone
British attack with 1 Bomber
Germans defend with 1 T.Boat
British roll dice for 1 Bomber in 23 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 T.Boat in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Bomber in 23 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 T.Boat in 23 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Bomber in 23 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 T.Boat in 23 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 Bomber owned by the British and 1 T.Boat owned by the Germans lost in 23 Sea Zone
Germans win with no units remaining. Battle score for attacker is -8
Casualties for British: 1 Bomber
Casualties for Germans: 1 T.Boat
Battle in S.Thailand
British attack with 1 Artillery and 1 Infantry
Thai defend with 1 Elite
British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Elite in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 3 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Elite in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Thai: 1 Elite
Battle in Rhodes
British attack with 1 Adv.Fighter, 5 Fighters and 1 Infantry
Italians defend with 1 Infantry
British roll dice for 1 Adv.Fighter, 5 Fighters and 1 Infantry in Rhodes, round 2 : 3/7 hits, 2.33 expected hits
Italians roll dice for 1 Infantry in Rhodes, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Rhodes
British win, taking Rhodes from Italians with 1 Adv.Fighter, 5 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Crete
British attack with 2 Infantrys
Italians defend with 1 AAGun and 1 Infantry
British roll dice for 1 Battleship and 1 Cruiser in Crete, round 2 : 2/2 hits, 1.17 expected hits
1 Infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - British
1 Adv.Fighter and 5 Fighters moved from Rhodes to 56 Sea Zone
2 Artillerys and 2 Tanks moved from Manchester to 11 Sea Zone
1 Elite and 5 Infantrys moved from Manchester to 11 Sea Zone
1 Adv.Fighter, 2 Artillerys, 1 Battleship, 2 Carriers, 2 Cruisers, 3 Destroyers, 1 Elite, 3 Fighters, 5 Infantrys, 1 Submarine, 2 Tanks and 4 Transports moved from 11 Sea Zone to 6 Sea Zone
2 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks moved from 6 Sea Zone to S.Karelia
1 Mot.Inf moved from Rostov to S.Karelia
1 Artillery and 2 Infantrys moved from Georgia to Rostov
2 Infantrys moved from Erzurum to Georgia
1 Tank moved from W.Iran to Georgia
1 Mot.Inf moved from W.Iran to Rostov
2 Infantrys moved from E.Iran to 58 Sea Zone
1 Infantry moved from E.Iran to W.Iran
1 Infantry moved from Bombay to 59 Sea Zone
1 Infantry and 1 S.Submarine moved from 59 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Cairo
2 Infantrys and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Cairo
1 AAGun moved from Lower Egypt to New Valley
2 Artillerys and 3 Infantrys moved from Lower Egypt to Cairo
1 Artillery, 7 Infantrys and 3 Tanks moved from Darfur to New Valley
1 Infantry moved from French Equatorial Africa to Darfur
2 Transports moved from 56 Sea Zone to 57 Sea Zone
2 Infantrys and 1 Tank moved from Italian East Africa to 57 Sea Zone
2 Infantrys, 1 Tank and 2 Transports moved from 57 Sea Zone to 56 Sea Zone
2 Infantrys and 1 Tank moved from 56 Sea Zone to Cairo
1 Adv.Fighter moved from Madras to Italian East Africa
1 Artillery, 5 Infantrys and 1 Tank moved from Assam to Yunnan
2 Infantrys moved from Burma to Yunnan
1 Artillery and 2 Infantrys moved from Hyderabad to Calcutta
1 Artillery and 3 Infantrys moved from Bihar to Assam
1 Tank moved from Delhi to Assam
1 Artillery and 3 Infantrys moved from Delhi to Bihar
4 Infantrys moved from Madras to Hyderabad
1 Infantry moved from Okhotsk to Yakutsk
1 Infantry moved from W.Iran to Erzurum
Place Units - British
1 Bunker placed in Cairo
1 Battleship and 1 T.Boat placed in 56 Sea Zone
4 Tanks placed in Cairo
1 Adv.Fighter and 2 Tanks placed in Italian East Africa
1 Infantry and 2 Tanks placed in W.Iran
1 Infantry and 2 Mot.Infs placed in E.Iran
2 Artillerys and 2 Infantrys placed in Manchester
Turn Complete - British
British collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Thai regular : -0.67
Germans regular : 0.50
British regular : 0.17
Territory Summary for British :
London : 1 AAGun and 1 Factory
British Guiana : 1 Infantry
Yakutsk : 1 Infantry
Georgia : 2 Infantrys and 1 Tank
Rostov : 1 Artillery, 2 Infantrys, 1 Mot.Inf and 1 Tank
S.Karelia : 2 Artillerys, 1 Elite, 5 Infantrys, 1 Mot.Inf and 2 Tanks
Italian East Africa : 1 flag, 2 Adv.Fighters, 1 Factory and 2 Tanks
W.Morocco : 1 Infantry
Kweichow : 1 Infantry
Yunnan : 1 Artillery, 8 Infantrys and 1 Tank
New Valley : 1 AAGun, 1 Artillery, 7 Infantrys and 3 Tanks
Rhodes : 1 flag, 1 Infantry
Assam : 1 AAGun, 1 Artillery, 3 Infantrys and 1 Tank
Vancouver : 1 AAGun and 1 Factory
Burma : 1 Infantry
Darfur : 1 AAGun, 1 Bunker and 1 Infantry
Bombay : 1 AAGun and 1 Factory
Dover : 2 Infantrys
Hyderabad : 4 Infantrys
Wales : 1 AAGun, 1 Factory and 4 Infantrys
Calcutta : 1 Artillery and 2 Infantrys
Fiji : 1 Artillery and 1 Infantry
Manchester : 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter and 2 Infantrys
Madras : 1 AAGun, 1 Factory and 5 Infantrys
Montreal : 1 AAGun, 1 Factory and 2 Infantrys
Delhi : 1 Factory
Malta : 3 Bunkers
Bihar : 1 Artillery and 3 Infantrys
Nauru : 1 Infantry
Tarawa : 1 Infantry
Cairo : 1 AAGun, 3 Artillerys, 2 Bunkers, 1 Factory, 14 Infantrys and 7 Tanks
Lower Egypt : 1 Infantry
Gibraltar : 1 Bunker and 2 Infantrys
S.Thailand : 1 flag, 1 Artillery and 1 Infantry
Alaska : 2 Infantrys
Attu : 2 Infantrys
Cape Town : 1 Factory
Dublin : 1 flag
Crete : 1 flag, 1 AAGun and 2 Infantrys
E.Iran : 1 flag, 1 Factory, 1 Infantry and 2 Mot.Infs
Iceland : 1 flag
W.Iran : 1 flag, 1 Factory, 2 Infantrys and 2 Tanks
Erzurum : 1 flag, 1 Infantry
Munster : 1 flag
56 Sea Zone : 1 Adv.Fighter, 2 Battleships, 3 Carriers, 2 Cruisers, 4 Destroyers, 5 Fighters, 4 S.Submarines, 2 Submarines, 1 T.Boat and 5 Transports
55 Sea Zone : 1 T.Boat
67 Sea Zone : 1 Cruiser, 1 Destroyer and 1 Submarine
6 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Cruisers, 3 Destroyers, 3 Fighters, 1 Submarine and 4 Transports
Production/PUs Summary :
Germans : 124 / 129
Russians : 91 / 99
Italians : 55 / 60
French : 18 / 18
Yamamoto : 66 / 66
Chinese : 32 / 35
Hisaichi : 65 / 65
British : 104 / 104
Anzac : 36 / 36
Dutch : 16 / 19
Finns : 19 / 19
Romanians : 18 / 18
Thai : 16 / 18
Americans : 115 / 119
@Karl7 lol your tboat took out the only UK bomber.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Anzac
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Artillery and 1 Elite moved from Java to Lombok
1 Tank moved from Java to Sumatra
Dutch take Sumatra from Hisaichi
1 Tank moved from Sumatra to Java
2 Adv.Fighters and 2 Fighters moved from 67 Sea Zone to Lombok
1 Artillery moved from Java to 67 Sea Zone
2 Artillerys moved from Broome to 67 Sea Zone
3 Infantrys moved from Broome to 67 Sea Zone
3 Artillerys, 3 Infantrys and 4 Transports moved from 67 Sea Zone to 107 Sea Zone
3 Artillerys and 3 Infantrys moved from 107 Sea Zone to Davao
2 Infantrys moved from Broome to 67 Sea Zone
2 Cruisers and 2 Infantrys moved from 67 Sea Zone to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Mindanao
Americans take Mindanao from Yamamoto
1 Infantry moved from 107 Sea Zone to Celebes
Dutch take Celebes from Yamamoto
1 Battleship moved from 67 Sea Zone to 107 Sea Zone
2 Carriers, 3 Destroyers and 2 Submarines moved from 67 Sea Zone to 107 Sea Zone
1 S.Submarine moved from 120 Sea Zone to 114 Sea Zone
1 Infantry moved from Guadalcanal to 114 Sea Zone
1 Infantry and 1 S.Submarine moved from 114 Sea Zone to 108 Sea Zone
1 Infantry moved from 108 Sea Zone to Yap
Anzac take Yap from Yamamoto
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 Artillerys, 2 Infantrys, 1 S.Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Lombok
Anzac attack with 2 Adv.Fighters, 1 Artillery, 1 Elite and 2 Fighters
Hisaichi defend with 1 Artillery and 1 Infantry
Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 2 Fighters in Lombok, round 2 : 2/6 hits, 2.50 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 2/2 hits, 0.67 expected hits
1 Elite owned by the Anzac, 1 Fighter owned by the Anzac, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Lombok
Anzac win, taking Lombok from Hisaichi with 2 Adv.Fighters, 1 Artillery and 1 Fighter remaining. Battle score for attacker is -5
Casualties for Anzac: 1 Elite and 1 Fighter
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Davao
Anzac attack with 3 Artillerys and 3 Infantrys
Yamamoto defend with 1 AAGun, 1 Factory and 2 Infantrys
Anzac roll dice for 1 Battleship and 2 Cruisers in Davao, round 2 : 1/3 hits, 1.67 expected hits
1 Infantry owned by the Yamamoto lost in Davao
Anzac roll dice for 3 Artillerys and 3 Infantrys in Davao, round 2 : 2/6 hits, 2.00 expected hits
Yamamoto roll dice for 1 Infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Davao
Anzac win, taking Davao from Yamamoto with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 Infantrys
Casualties for Anzac: 1 Infantry
Non Combat Move - Anzac
1 Fighter moved from Lombok to 107 Sea Zone
2 Adv.Fighters moved from Lombok to 107 Sea Zone
1 Adv.Fighter moved from Port Moresby to 107 Sea Zone
2 Infantrys moved from Port Moresby to West Papua
2 Infantrys and 1 Tank moved from West Papua to Hollandia
Place Units - Anzac
1 Adv.Fighter and 2 Infantrys placed in Broome
Anzac undo move 1.
2 Artillerys and 1 Tank placed in Port Moresby
1 Adv.Fighter and 2 Infantrys placed in Broome
1 S.Submarine placed in 120 Sea Zone
Anzac undo move 3.
Anzac undo move 1.
Anzac undo move 1.
1 S.Submarine placed in 114 Sea Zone
1 Artillery and 1 Tank placed in Port Moresby
1 Adv.Fighter, 1 Artillery and 1 Infantry placed in Broome
1 Infantry placed in Townsville
Turn Complete - Anzac
Anzac collect 38 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 67 Sea Zone: 1 Cruiser, 1 Destroyer and 1 Submarine
EDIT: Adding units owned by British to 107 Sea Zone: 1 Cruiser, 1 Destroyer and 1 Submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Anzac regular : -1.17
Hisaichi regular : 1.33
Territory Summary for Anzac :
Yap : 1 flag, 1 Infantry
West Papua : 2 Infantrys
Port Moresby : 1 AAGun, 1 Artillery, 1 Factory and 1 Tank
Wellington : 1 AAGun and 1 Factory
Broome : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Factory and 4 Infantrys
Bougainville : 1 Infantry
Canberra : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
Townsville : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
New Ireland : 1 Artillery
Hollandia : 2 Infantrys and 1 Tank
Flores : 1 Artillery and 3 Infantrys
Lombok : 1 Artillery
Celebes : 1 Infantry
Java : 1 Tank
Davao : 3 Artillerys and 2 Infantrys
Mindanao : 1 Infantry
107 Sea Zone : 3 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Cruisers, 3 Destroyers, 1 Fighter, 2 Submarines and 4 Transports
114 Sea Zone : 1 S.Submarine
108 Sea Zone : 1 S.Submarine
Production/PUs Summary :
Germans : 124 / 129
Russians : 91 / 99
Italians : 55 / 60
French : 18 / 18
Yamamoto : 57 / 66
Chinese : 32 / 35
Hisaichi : 62 / 65
British : 104 / 104
Anzac : 38 / 38
Dutch : 20 / 19
Finns : 19 / 19
Romanians : 18 / 18
Thai : 16 / 18
Americans : 121 / 119
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Purchase Units - Dutch
Dutch buy 2 ArmoredCars and 2 Bunkers; Remaining resources: 0 PUs;
Non Combat Move - Dutch
2 Infantrys moved from Suriname to Amazon
1 Destroyer and 1 Submarine moved from 67 Sea Zone to 107 Sea Zone
Place Units - Dutch
1 Bunker placed in Sumatra
1 Bunker placed in Flores
2 ArmoredCars placed in Suriname
Turn Complete - Dutch
Dutch collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Territory Summary for Dutch :
West Papua : 1 Artillery, 1 Infantry and 1 Tank
Jilolo : 1 Infantry
Timor : 1 Infantry
Sumatra : 1 Bunker
Flores : 2 Bunkers
Suriname : 2 ArmoredCars and 1 Factory
Tanimbar : 1 Infantry
Merauke : 1 Infantry
Java : 1 Bunker
Bolivia : 1 flag, 1 Tank
Amazon : 1 flag, 2 Infantrys
107 Sea Zone : 1 Destroyer and 1 Submarine
Production/PUs Summary :
Germans : 124 / 129
Russians : 91 / 99
Italians : 55 / 60
French : 18 / 18
Yamamoto : 57 / 66
Chinese : 32 / 35
Hisaichi : 62 / 65
British : 104 / 104
Anzac : 38 / 38
Dutch : 20 / 20
Finns : 19 / 19
Romanians : 18 / 18
Thai : 16 / 18
Americans : 121 / 119
@Karl7 I seem to have underestimated all Hisachi could throw against Russia… you did pretty well there.
I’m going to allow the bb edit since it didn’t get a hit in that attack and you probably didn’t want to block with a bb.
@captainwalker said in WofW Cpt. W vs Karl7 (Axis):
@Karl7 I seem to have underestimated all Hisachi could throw against Russia… you did pretty well there.
I’m going to allow the bb edit since it didn’t get a hit in that attack and you probably didn’t want to block with a bb.
Oh shit, thanks yeah, I mean to mention that. I started the battle but forgot to move the BB away so it wouldn’t bombard, and of course I just clicked through… LOL
Thanks.
@captainwalker said in WofW Cpt. W vs Karl7 (Axis):
@Karl7 I seem to have underestimated all Hisachi could throw against Russia… you did pretty well there.
I’m going to allow the bb edit since it didn’t get a hit in that attack and you probably didn’t want to block with a bb.
Yeah but you have potential air blitz against that fleet of siberia… so… we shall see
LOL, yeah you got MIndinao… a product Hisachi getting rocked
Ok, I am going to throw in towel
Even if Germany could take out Russia, that’s turns away and Japan is basically totally on defense.
GG
@karl7 tboats don’t block sub movement so the fleet off Siberia would have air and 4 subs attacking… I doubt it would have survived. The US would have taken Saipan and built in the Phil so Japan would definitely be on the defensive.
Germany had a good game going though…
Would you like to do another?
In a bit, I am working on finishing another one of these games right now. (not our team game) Once that’s done I should be ready to roll.
Tboats don’t block subs!? LOL, shoot. Didn’t know that!
These guys need to publish a rule book!
@karl7 ok…sounds good.
@karl7 Yeah…you need a dd to block subs. Let me know when you’re ready for another.
Thread for second game up
@karl7 you need to change some game options. Units should repair at end of turn, shore bombard restricted, LHTR rules for carriers and damage done to units instead of territories.