TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 fighter, 15 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Northern Sinkiang
1 artillery and 1 infantry moved from Kansu to Eastern Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
1 infantry moved from Jehol to Anhwe
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Shansi to Honan
1 infantry moved from Honan to Tsinghai
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Szechwan
1 infantry moved from Szechwan to Yunnan
1 artillery moved from Yunnan to Burma
3 armour, 13 artilleries, 32 infantry, 1 marine and 2 mech_infantrys moved from Burma to Eastern India
4 transports moved from 132 Sea Zone to 38 Sea Zone
2 artilleries and 5 infantry moved from Malaya to 38 Sea Zone
2 artilleries, 5 infantry and 4 transports moved from 38 Sea Zone to 40 Sea Zone
2 artilleries and 5 infantry moved from 40 Sea Zone to Eastern India
3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 132 Sea Zone to 40 Sea Zone
3 infantry moved from French Indo China to Shan State
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 carrier, 2 destroyers, 2 fighters, 1 submarine and 5 transports moved from 20 Sea Zone to 7 Sea Zone
1 infantry moved from Kyushu to Japan
1 infantry moved from Southern Manchuria to Korea
1 destroyer moved from 132 Sea Zone to 56 Sea Zone
Combat - Japanese
Battle in Soviet Far East
Battle in Eastern Sinkiang
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Eastern Sinkiang, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Sinkiang
1 infantry owned by the Russians lost in Eastern Sinkiang
Japanese win, taking Soviet Far East from Russians, taking Eastern Sinkiang from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern India
Japanese attack with 3 armour, 15 artilleries, 37 infantry, 1 marine and 2 mech_infantrys
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 cruiser in Eastern India, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 3 armour, 15 artilleries, 37 infantry, 1 marine and 2 mech_infantrys in Eastern India, round 2 : 22/58 hits, 16.00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Eastern India, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Eastern India
1 artillery owned by the British and 2 infantry owned by the British lost in Eastern India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Eastern India from UK_Pacific with 3 armour, 15 artilleries, 35 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 battleship moved from 132 Sea Zone to 40 Sea Zone
2 submarines moved from 132 Sea Zone to 40 Sea Zone
2 aaGuns, 3 artilleries and 9 infantry moved from Southern Manchuria to Northern Manchuria
Place Units - Japanese
3 infantry placed in Southern Manchuria
2 infantry placed in Malaya
1 transport placed in 132 Sea Zone
3 infantry placed in French Indo China
1 fighter, 7 infantry and 1 tactical_bomber placed in Japan
1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 6.67
UK_Pacific regular : 1.00
Savegame