TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 5 fighters, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Marianas to Guam
1 fighter moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from Turkey to Caucasus
1 fighter moved from Turkey to Caucasus
1 fighter moved from Iraq to Caucasus
5 fighters moved from Persia to Caucasus
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Spain to Holland Belgium
Combat - Americans
Battle in Soviet Far East
Battle in 21 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Guam
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Caucasus
Americans attack with 7 fighters and 2 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 7 fighters and 2 infantry in Caucasus, round 2 : 5/9 hits, 3.83 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caucasus
1 mech_infantry owned by the Italians lost in Caucasus
Americans win, taking Caucasus from Italians with 7 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
7 fighters moved from Caucasus to Tambov
1 armour moved from Turkey to Persia
2 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Greece to Turkey
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Holland Belgium to Spain
2 infantry moved from Spain to Normandy Bordeaux
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Guam to Marianas
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
Place Units - Americans
1 fighter and 2 infantry placed in Turkey
1 fighter, 1 infantry and 1 mech_infantry placed in Iraq
3 artilleries placed in Spain
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Americans undo move 3.
2 artilleries and 1 fighter placed in Spain
2 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Belgian Congo to Rhodesia
1 fighter moved from Egypt to Rhodesia
3 infantry moved from Egypt to 98 Sea Zone
3 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Saudi Arabia to 76 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 72 Sea Zone
3 infantry and 1 mech_infantry moved from 72 Sea Zone to Mozambique
1 fighter moved from Egypt to Mozambique
1 fighter moved from Egypt to Rhodesia
1 battleship and 4 cruisers moved from 98 Sea Zone to 72 Sea Zone
Combat - British
Battle in Rhodesia
British attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Rhodesia, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Rhodesia
British win, taking Rhodesia from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Mozambique
British attack with 1 fighter, 3 infantry and 1 mech_infantry
Japanese defend with 1 bomber
British roll dice for 1 battleship and 3 cruisers in Mozambique, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 bomber in Mozambique, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Mozambique
British win, taking Mozambique from Japanese with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 bomber
Non Combat Move - British
2 carriers and 1 destroyer moved from 98 Sea Zone to 72 Sea Zone
2 destroyers moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from 98 Sea Zone to 72 Sea Zone
1 fighter moved from Mozambique to 72 Sea Zone
2 fighters moved from Rhodesia to 72 Sea Zone
1 armour moved from Iraq to Persia
2 mech_infantrys moved from Saudi Arabia to Persia
5 fighters moved from Kansu to Russia
3 fighters moved from Kansu to Tambov
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
Place Units - British
1 transport placed in 81 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Saudi Arabia
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,1,3,4,2
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 5 fighters
EDIT: Adding units owned by Americans to Kansu: 5 fighters
EDIT: Removing units owned by Americans from Tambov: 3 fighters
EDIT: Adding units owned by Americans to Kansu: 3 fighters
EDIT: Removing units owned by British from Persia: 1 tactical_bomber
EDIT: Adding units owned by British to Tambov: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 2.00
Italians regular : 0.67
Japanese regular : -1.50
Germans regular : 0.67
British regular : 1.17
Dice Statistics:
Total
1 was rolled 437 times
2 was rolled 453 times
3 was rolled 505 times
4 was rolled 426 times
5 was rolled 503 times
6 was rolled 472 times
Average roll : 3.544
Median : 4.000
Variance : 1.981
Standard Deviation : 1.407
Total rolls : 2796
Null / Other
1 was rolled 75 times
2 was rolled 81 times
3 was rolled 77 times
4 was rolled 64 times
5 was rolled 84 times
6 was rolled 84 times
Average roll : 3.544
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 465
Germans Combat
1 was rolled 111 times
2 was rolled 113 times
3 was rolled 142 times
4 was rolled 120 times
5 was rolled 144 times
6 was rolled 125 times
Average roll : 3.593
Median : 4.000
Variance : 1.341
Standard Deviation : 1.158
Total rolls : 755
British Combat
1 was rolled 59 times
2 was rolled 53 times
3 was rolled 59 times
4 was rolled 56 times
5 was rolled 66 times
6 was rolled 52 times
Average roll : 3.501
Median : 4.000
Variance : 0.376
Standard Deviation : 0.614
Total rolls : 345
Italians Combat
1 was rolled 27 times
2 was rolled 24 times
3 was rolled 31 times
4 was rolled 26 times
5 was rolled 23 times
6 was rolled 27 times
Average roll : 3.475
Median : 3.000
Variance : 0.251
Standard Deviation : 0.501
Total rolls : 158
Americans Combat
1 was rolled 28 times
2 was rolled 24 times
3 was rolled 31 times
4 was rolled 24 times
5 was rolled 37 times
6 was rolled 31 times
Average roll : 3.634
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 175
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 75 times
2 was rolled 81 times
3 was rolled 77 times
4 was rolled 64 times
5 was rolled 84 times
6 was rolled 84 times
Average roll : 3.544
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 465
French Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.139
Median : 3.000
Variance : 1.314
Standard Deviation : 1.146
Total rolls : 36
ANZAC Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.200
Median : 3.000
Variance : 0.721
Standard Deviation : 0.849
Total rolls : 50
Neutral_True Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 4.045
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 22
Neutral_Allies Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 5 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 2.148
Standard Deviation : 1.466
Total rolls : 10
Chinese Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 14 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.704
Median : 4.000
Variance : 1.019
Standard Deviation : 1.009
Total rolls : 54
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 5 times
Average roll : 3.500
Median : 3.500
Variance : 1.156
Standard Deviation : 1.075
Total rolls : 16
Russians Combat
1 was rolled 31 times
2 was rolled 47 times
3 was rolled 45 times
4 was rolled 42 times
5 was rolled 42 times
6 was rolled 35 times
Average roll : 3.504
Median : 3.000
Variance : 0.777
Standard Deviation : 0.882
Total rolls : 242
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