@gamerman01:
Actually, they neutered Strat bombing in this game. You’re a veteran of earlier A&A games, so you should know this. The max damage to Germany is 20. There are two techs to protect you from Strat bombing. Industrial production on chart one halves the cost of repair, so Strat bombing wouldn’t be worth it. Also, radar on chart 2 gives you a 1/3 chance of shooting down all planes, much better than the 20% you were using.
As P@nther pointed out, there is an opportunity cost with SBR. He’s not using his bombers for conventional attacks. So each bomber that doesn’t get shot down is doing an average of 3 1/2 damage to you. Many times bombers can have more effect by attacking units. In some battles they get to kill more than one unit (if there’s more than one round to the battle).
I rarely see Strat bombing in this game. Again, it’s weaker than ever before. It doesn’t even directly bomb your money anymore! You don’t have to fix all the damage. Shoot, you don’t have to fix ANY damage. If I was taking 20 damage a turn early in the game with Germany like you are, I’d probably be spending a lot on tech. Also, if I had 20 damage on my Berlin factory, I’d probably build a new one in France for 15. You have so many more options with SBR in AA50 than AAR or classic.
To be honest, it sounds to me like your friend is a better player than you. I say this partly because you think the Allies have the advantage in 1941, which they definitely do not. Why don’t you take the Allies in 1941 and play your friend. Then see how dominant the 1941 Allies are. My guess is you’d be complaining about Japan having 9 fighters and 5 transports at game start, and that the Axis automatically get almost all NO’s.
Just my opinions.
Ok, few things, yes, of course there are techs, but that’s not guaranteed, you have to spend money I don’t have on that, and it’s random on what tech you get. Like I said, each turn I have 7-10 money per turn and that’s it cuz of both UK/US bombing me. MEANING, I also can’t even afford a factory to put somewhere else. Of course I don’t have to pay for all the damage, but I also can’t put any units down if I don’t repay the damage. What’s the point of just paying it partially down just to make 2-3 units. I need to create far more units than 2-3 units to counter the Russians. Of course ‘Radar’ is better, but as I said that’s random and requires spending precious money that should be going towards units on a CHANCE to get a random tech. That’s not reliable enough of a solution unless that was done at the beginning of the game.
I actually did that though, I spent just 5 IPC at the start in the hopes of getting Radar as I KNEW bombers were going to be a problem for me. I actually got lucky and got a 6, but then it ended up giving me heavy bombers. Since you can’t get multiple techs in one turn, you’d have to be very very lucky to get the 6 and then happen to get Radar with that. Yeah, I can see purchasing another factory at the start and putting it somewhere east of Germany being a good tactic. Would give me another factory eastward to help with Russia and I wouldn’t have to pay for the constant damage on my one factory. Putting it in France is not a good idea as that makes it that much longer that reenforcements will reach Russia.
He’s not a better player than me :) That’s just rediculous, it’s just a mechanic in the game that gives too much power with only 1 German factory with only a 16.5% bomber loss rate. This is my first time playing this AA50. I’m a very good player and veteran of the older AA’s. SBR back then was an even bigger issue. Like I said, yea, I probably just need to make a 2nd factory and it wouldn’t be an issue. I did the 20% thing because that’s something that we immediately adobted that wasn’t overpowering for either side. Balance was the key. Honestly the 33% AA chance that radar does is overpowering. I needed something better than the 16.5% but not overpowering for anyone. 1-2 on a 10 sided is working well, but yea, the 2nd factory probably would work better. I probably lynch-pinned myself because I did that. And yes, of course if he’s SBR’ing with his bombers, he can’t attack normally with them, but he isn’t doing any normal attacks anyway yet.
And I said the 1941 scenario gives Allies the advantage because, yes Japan has alot of navy, but they only have 17IPC’s, and Germany only has 31. All of the Allies have more IPC’s, and then the bonus income is giving the Allies even more money than the Axis is receiving. So from an IPC standpoint, 1941 is an Allied advantage. It’s not like Germany has a massive amount of forces like the Japanese navy does in 1941. If Germany had as much land presense as Japan has on the sea, then yes I wouldn’t talk about the Allies IPC’s advantage. I mean, every single turn, his US has 57 IPC’s to build with……his regular amount, and he’s getting 15IPC’s every turn from the bonus income. Again, this is my first AA50 game and I didn’t know how powerful the bonus income is. So that’s another disadvantage I’m at. I need to memorize every countries bonus income so that I can counter it and deny them of that.