@Ghostglider 1abf671a-a258-4495-bc39-bccc1e136261-image.png
OOL for 113?
@simon33 That’s ok. Accidently attacked Yunnan with my 5 air that would go to the territory with 1 inf. Closed in the middle of the session and restart now with same moves. Sorry.
@pejon_88 said in PTV L21 Playoff Pejon_88 (X+3) vs. Simon33 (A):
@simon33 That’s ok. Accidently attacked Yunnan with my 5 air that would go to the territory with 1 inf. Closed in the middle of the session and restart now with same moves. Sorry.
ok, sounds like a clear misclick.
Have accepted a Southern Manchuria landing as a bad idea but am still thinking about a Korea landing.
Decided not to let you probably sink the USN.
Attacked in SZ132 as UK. 2ftr 1bomb 1tac vs 1DD 1CV 2ftr. 3 hits, OOL?
Max D = sink CV+DD.
@simon33 yes max defense please
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 27 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
1 fighter moved from 34 Sea Zone to 24 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 24 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 24 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Wake Island
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Wake Island, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Wake Island to 27 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
1 fighter moved from 24 Sea Zone to Johnston Island
1 carrier, 1 fighter and 2 submarines moved from 34 Sea Zone to 55 Sea Zone
1 armour, 2 artilleries, 3 infantry and 2 marines moved from Caroline Islands to 35 Sea Zone
1 armour, 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 3 infantry, 2 marines, 4 submarines, 1 tactical_bomber and 3 transports moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 carrier and 4 submarines moved from 11 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from Eastern United States to 27 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Libya
1 armour, 2 artilleries and 3 infantry moved from 55 Sea Zone to Queensland
Place Units - Americans
1 infantry placed in Eastern United States
1 destroyer and 4 submarines placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Western Sinkiang to Szechwan
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Burma
UK_Pacific take Burma from Japanese
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Northern Sinkiang
2 infantry moved from Western Sinkiang to Northern Sinkiang
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
2 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 43 PUs;
British buy 1 armour, 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to 132 Sea Zone
1 bomber moved from Eastern India to 132 Sea Zone
5 submarines moved from 99 Sea Zone to 100 Sea Zone
2 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
Combat - British
Battle in 132 Sea Zone
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer and 2 fighters
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 132 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 132 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
1 tactical_bomber owned by the British, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 fighters owned by the British lost in 132 Sea Zone
1 bomber owned by the British retreated
Japanese win with 2 fighters remaining. Battle score for attacker is -6
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Japanese: 1 carrier and 1 destroyer
2 fighters owned by the Japanese forced to land in Malaya
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 132 Sea Zone: 1 bomber
EDIT: Adding units owned by British to Yunnan: 1 fighter
EDIT: Turning off Edit Mode
21 infantry moved from Eastern India to Burma
1 fighter moved from 100 Sea Zone to Libya
1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
2 destroyers and 2 transports moved from 82 Sea Zone to 74 Sea Zone
1 fighter moved from Iceland to United Kingdom
2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 tactical_bomber moved from Southern Persia to 100 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Egypt
1 armour and 2 artilleries placed in Southern Persia
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : -0.17
Japanese regular : -0.17
British regular : 0.83
Landed the 2 planes in Malaya but they could have landed in Shan State or Siam if you prefer.
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
3 fighters moved from Eastern India to Yunnan
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from Tobruk to Libya
1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
1 cruiser, 1 marine and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 fighter moved from United Kingdom to Iceland
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Amur to Buryatia
Chinese take Northern Manchuria from Japanese
1 artillery, 2 infantry and 1 mech_infantry moved from Amur to Buryatia
1 infantry moved from Stalingrad to Kazakhstan
8 artilleries and 45 infantry moved from Yaroslavl to Vologda
1 armour and 1 mech_infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 fighter and 1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Buryatia
Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Buryatia, round 2 : 0/5 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Buryatia, round 3 : 0/5 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Buryatia, round 4 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 armour, 8 artilleries, 45 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 8 artilleries, 45 infantry and 1 mech_infantry in Vologda, round 2 : 12/55 hits, 12.33 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour, 8 artilleries, 45 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 armour, 4 artilleries, 30 infantry and 1 mech_infantry moved from Stalingrad to Samara
1 armour and 1 mech_infantry moved from Samara to Russia
1 aaGun moved from Yaroslavl to Vologda
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
9 infantry moved from Russia to Yaroslavl
1 aaGun moved from Russia to Yaroslavl
1 submarine moved from 126 Sea Zone to 109 Sea Zone
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,5
Russians collect 25 PUs (1 lost to blockades); end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
Germans regular : -0.33
Russians regular : -2.33
Strong move. Wasn’t expecting to have to leave Stalingrad.
@simon33 autosavebeforeendturn-2.tsvg
Thanks. Fast movers can be really strong in the right circumstance.
Attacked SZ132. Assumed no scramble to Malaya. Is that correct? If you want to scramble, it hasn’t affected any dice already rolled.
11 total hits in the sea battle. OOL?
@simon33 would have liked to see a game post, but, damage BB, all ACs, remove subs and two des.
Saved it but forgot to post it.
Since you aren’t online anymore decided to assume Max D. Couldn’t see much reason why not. When you were down to ftrs+BB, sunk the BB so it can’t be sunk later. Besides Malaya, also assumed no scramble to Shan State. Landed planes on Siam - didn’t make sense to me to land them on Shan State where UK could attack them.
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Queensland to 55 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 55 Sea Zone to 38 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 38 Sea Zone to Malaya
1 battleship, 6 carriers, 3 cruisers, 5 destroyers, 9 fighters, 2 marines, 7 submarines and 1 tactical_bomber moved from 55 Sea Zone to 132 Sea Zone
2 marines moved from 132 Sea Zone to Malaya
Combat - Americans
Battle in 132 Sea Zone
Americans attack with 1 battleship, 6 carriers, 3 cruisers, 5 destroyers, 8 fighters, 7 submarines and 1 tactical_bomber; ANZAC loiter and taunt
Japanese defend with 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 8 fighters, 2 submarines, 4 tactical_bombers and 4 transports
Americans roll dice for 7 submarines in 132 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 5 destroyers, 8 fighters and 1 tactical_bomber in 132 Sea Zone, round 2 : 10/18 hits, 8.50 expected hits
Units damaged: 6 carriers owned by the Japanese
Japanese roll dice for 2 submarines in 132 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 8 fighters, 4 tactical_bombers and 4 transports in 132 Sea Zone, round 2 : 10/26 hits, 11.83 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
2 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 132 Sea Zone
Americans roll dice for 7 submarines in 132 Sea Zone, round 3 : 1/7 hits, 2.33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 5 destroyers, 8 fighters and 1 tactical_bomber in 132 Sea Zone, round 3 : 8/18 hits, 8.50 expected hits
Japanese roll dice for 1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 8 fighters, 4 tactical_bombers and 4 transports in 132 Sea Zone, round 3 : 11/24 hits, 11.17 expected hits
5 submarines owned by the Americans, 5 destroyers owned by the Americans, 6 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 132 Sea Zone
Americans roll dice for 2 submarines in 132 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 8 fighters and 1 tactical_bomber in 132 Sea Zone, round 4 : 7/13 hits, 6.83 expected hits
Japanese roll dice for 1 battleship, 2 cruisers and 4 transports in 132 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 8 fighters and 4 tactical_bombers in 132 Sea Zone, round 4 : 10/12 hits, 7.33 expected hits
4 tactical_bombers owned by the Japanese, 2 submarines owned by the Americans, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 1 battleship owned by the Japanese, 8 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 132 Sea Zone
1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 1 carrier owned by the Americans and 1 battleship owned by the Americans retreated to 43 Sea Zone
Japanese win with 8 fighters and 4 transports remaining. Battle score for attacker is -32
Casualties for Americans: 5 carriers, 1 cruiser, 5 destroyers, 8 fighters, 7 submarines and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 2 submarines and 4 tactical_bombers
Battle in Malaya
Americans attack with 1 armour, 2 artilleries and 3 infantry
Japanese defend with 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Malaya, round 2 : 1/6 hits, 2.00 expected hits
Japanese roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Malaya
Americans roll dice for 1 armour, 2 artilleries and 1 infantry in Malaya, round 3 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 3 infantry in Malaya, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Malaya
Americans win, taking Malaya from Japanese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Japanese: 4 infantry
8 fighters owned by the Japanese forced to land in Siam
Non Combat Move - Americans
1 submarine moved from 25 Sea Zone to 14 Sea Zone
1 fighter moved from Johnston Island to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 carrier and 4 submarines moved from 27 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Western United States
Place Units - Americans
1 transport placed in 104 Sea Zone
1 artillery and 1 infantry placed in Central United States
2 fighters placed in Western United States
1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 5 infantry moved from Yunnan to Szechwan
11 infantry moved from Yunnan to Kweichow
4 infantry moved from Northern Sinkiang to Eastern Sinkiang
Combat - Chinese
Battle in Kweichow
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Kweichow, round 2 : 4/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 10 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 3/6 hits, 1.33 expected hits
Japanese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 infantry
Battle in Eastern Sinkiang
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Eastern Sinkiang, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Western Sinkiang
1 infantry moved from Northern Sinkiang to Western Sinkiang
Place Units - Chinese
1 infantry placed in Western Sinkiang
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Southern Persia to Iraq
British take Iraq from Italians
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Germans
1 armour moved from Southern Persia to Northwest Persia
British take Northwest Persia from Italians
1 armour moved from Northwest Persia to Southern Persia
2 destroyers moved from 74 Sea Zone to 76 Sea Zone
21 infantry moved from Burma to Shan State
1 armour, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry moved from Yunnan to Shan State
Combat - British
Battle in Shan State
British attack with 1 armour, 1 artillery, 1 fighter, 29 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 29 infantry and 1 mech_infantry in Shan State, round 2 : 9/33 hits, 6.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 artillery, 1 fighter, 29 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 76 Sea Zone
British attack with 2 destroyers
Japanese defend with 1 submarine
British roll dice for 2 destroyers in 76 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 2 destroyers in 76 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 76 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 2 destroyers in 76 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 76 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 76 Sea Zone
British win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
2 transports moved from 74 Sea Zone to 73 Sea Zone
1 fighter moved from Southern Persia to 100 Sea Zone
1 fighter moved from 100 Sea Zone to Libya
1 artillery and 1 infantry moved from Eastern India to Burma
3 aaGuns moved from Yunnan to Shan State
1 fighter moved from Shan State to Eastern India
1 destroyer moved from 126 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 armour moved from Egypt to Alexandria
1 aaGun, 1 artillery and 15 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 artillery and 2 infantry placed in Egypt
2 artilleries and 1 infantry placed in Southern Persia
3 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 4.17
Americans regular : -1.67
Japanese regular : 1.83
British regular : 1.33
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
4 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Java
2 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Borneo
1 cruiser and 1 marine moved from 55 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Sumatra
1 submarine moved from 55 Sea Zone to 132 Sea Zone
Combat - ANZAC
Battle in Java
Battle in Borneo
Battle in 132 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 4 transports
4 transports owned by the Japanese lost in 132 Sea Zone
ANZAC win, taking Java from Japanese, taking Borneo from Japanese, taking 132 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 24
Casualties for Japanese: 4 transports
Battle in Sumatra
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 43 Sea Zone
3 fighters moved from Yunnan to Shan State
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
1 fighter moved from Iceland to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :