Sorry about that got a little busy. I’ll get my turns done at least once a day for the most part.
L22 BM Giallo (Axis) Sovietishcat (Allies+12)
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo British take Belgian Congo from Italians Combat - ANZAC ANZAC creates battle in territory 37 Sea Zone ANZAC creates battle in territory 20 Sea Zone Non Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 artillery moved from 46 Sea Zone to New Guinea 1 submarine moved from 62 Sea Zone to 46 Sea Zone 1 cruiser and 2 destroyers moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 3 fighters moved from Yugoslavia to Caucasus 1 infantry moved from New South Wales to Queensland 1 armour moved from Queensland to New South Wales Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 70 Sea Zone to 83 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska 1 armour moved from Samara to Timguska Germans take Novosibirsk from Russians 1 mech_infantry moved from Slovakia Hungary to Romania Germans take Romania from British 1 mech_infantry moved from Slovakia Hungary to Yugoslavia 4 mech_infantrys moved from Germany to Yugoslavia 1 infantry moved from Northern Italy to Southern France Germans take Southern France from Americans 2 infantry moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 bomber moved from Germany to Spain 1 armour moved from Greater Southern Germany to Yugoslavia 10 mech_infantrys moved from Greater Southern Germany to Yugoslavia 2 infantry moved from Greater Southern Germany to Yugoslavia 2 artilleries moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Russia to Bryansk 1 mech_infantry moved from Russia to Rostov 2 artilleries moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Greater Southern Germany to Yugoslavia 1 artillery moved from Greater Southern Germany to Yugoslavia 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium Combat - Germans Strategic bombing raid in Spain Americans roll AA dice in Spain : 0/1 hits, 0,17 expected hits Bombing raid in Spain rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Spain causes 6 damage total. Battle in Timguska Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Timguska, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Timguska Germans win, taking Timguska from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yugoslavia Germans attack with 1 armour, 5 artilleries, 3 infantry and 15 mech_infantrys Russians defend with 4 infantry Germans roll dice for 1 armour, 5 artilleries, 3 infantry and 15 mech_infantrys in Yugoslavia, round 2 : 5/24 hits, 6,00 expected hits Russians roll dice for 4 infantry in Yugoslavia, round 2 : 3/4 hits, 1,33 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Russians with 1 armour, 5 artilleries and 15 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Russians: 4 infantry Battle in Holland Belgium Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers Americans defend with 1 armour and 1 infantry Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 5/10 hits, 5,00 expected hits Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0,83 expected hits 2 infantry owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Germans 4 fighters and 4 tactical_bombers moved from Holland Belgium to Western Germany 1 bomber moved from Spain to Northern Italy 2 artilleries moved from Greater Southern Germany to Yugoslavia 2 infantry moved from Greater Southern Germany to Northern Italy 1 aaGun moved from Greater Southern Germany to Western Germany 6 artilleries moved from Germany to Western Germany 4 bombers moved from Germany to Western Germany 1 infantry moved from Norway to Finland 1 aaGun, 1 armour and 10 mech_infantrys moved from Ukraine to Rostov 3 artilleries moved from Volgograd to Rostov Place Units - Germans 3 mech_infantrys placed in Russia 3 artilleries placed in Ukraine 5 artilleries and 5 mech_infantrys placed in Germany 5 infantry placed in Western Germany Germans undo move 4. Germans undo move 3. 5 artilleries placed in Western Germany 5 infantry and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,2,2,6 Germans collect 60 PUs (5 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1,17 Americans AA : -0,17 Russians regular : 1,33 Germans regular : -0,17
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Bulgaria to Romania 3 fighters and 1 tactical_bomber moved from Bulgaria to Romania 1 infantry moved from Caucasus to Volgograd Russians take Volgograd from Germans Combat - Russians Battle in Romania Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Romania, round 2 : 4/5 hits, 2,33 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun, 3 artilleries, 2 infantry and 1 mech_infantry moved from Bulgaria to Greece 1 infantry moved from Bulgaria to Albania 1 infantry moved from Bulgaria to Albania 3 fighters and 1 tactical_bomber moved from Romania to Caucasus 1 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Tsagaan Olom to Kansu Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 1,67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Jehol to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Philippines 3 battleships moved from 36 Sea Zone to 35 Sea Zone 7 carriers moved from 36 Sea Zone to 35 Sea Zone 2 cruisers moved from 36 Sea Zone to 35 Sea Zone 3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to Kwangsi 2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi 1 bomber moved from French Indo China to India 1 armour and 1 mech_infantry moved from Yenisey to Olgiy Japanese take Olgiy from Russians 1 armour and 1 mech_infantry moved from Olgiy to Kansu 2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 bomber moved from French Indo China to Hopei 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Manchuria to Anhwe 1 mech_infantry moved from Manchuria to Chahar 1 mech_infantry moved from Chahar to Kansu 1 armour moved from Amur to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour moved from Buyant-Uhaa to Chahar 2 infantry moved from Amur to Manchuria 2 fighters moved from Japan to 6 Sea Zone 2 submarines moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone Japanese take 37 Sea Zone from ANZAC Combat - Japanese Japanese creates battle in territory 36 Sea Zone Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in India causes 6 damage total. Battle in Kweichow Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kweichow Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 2 infantry Battle in 6 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kansu Japanese attack with 1 armour and 2 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Kansu Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 3 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Philippines Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships in Philippines, round 2 : 0/2 hits, 1,33 expected hits Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Philippines, round 2 : 3/8 hits, 3,83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Hopei Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 36 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 1 tactical_bomber in 36 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 1 tactical_bomber in 36 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits ANZAC roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 3 fighters moved from Philippines to 35 Sea Zone 3 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from Kweichow to French Indo China 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from Kwangsi to 35 Sea Zone 2 tactical_bombers moved from Kwangsi to French Indo China 1 bomber moved from Hopei to French Indo China 1 bomber moved from India to French Indo China 2 fighters moved from 6 Sea Zone to Japan 1 mech_infantry moved from Manchuria to Anhwe Place Units - Japanese 1 destroyer placed in 6 Sea Zone 3 infantry placed in French Indo China 3 artilleries placed in Kiangsu 3 infantry placed in Manchuria 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5 Japanese collect 47 PUs (3 lost to blockades); end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,67 Japanese regular : -4,67 UK_Pacific AA : -0,17 ANZAC regular : -0,50
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@Giallo Sorry for the delay, here it is triplea_37870_9jap (7).tsvg
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@Giallo Scrap first save file posted, use second one please. triplea_37870_10Rus.tsvg
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@Giallo Scramble sz 97?
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@sovietishcat no ty
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