L22 BM Giallo (Axis) Sovietishcat (Allies+12)

  • '19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  British take Belgian Congo from Italians
    
        Combat - ANZAC
            ANZAC creates battle in territory 37 Sea Zone
            ANZAC creates battle in territory 20 Sea Zone
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 artillery moved from 46 Sea Zone to New Guinea
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            1 cruiser and 2 destroyers moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            3 fighters moved from Yugoslavia to Caucasus
            1 infantry moved from New South Wales to Queensland
            1 armour moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 70 Sea Zone to 83 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 artilleries, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska
            1 armour moved from Samara to Timguska
                  Germans take Novosibirsk from Russians
            1 mech_infantry moved from Slovakia Hungary to Romania
                  Germans take Romania from British
            1 mech_infantry moved from Slovakia Hungary to Yugoslavia
            4 mech_infantrys moved from Germany to Yugoslavia
            1 infantry moved from Northern Italy to Southern France
                  Germans take Southern France from Americans
            2 infantry moved from Western Germany to Holland Belgium
            2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
            1 bomber moved from Germany to Spain
            1 armour moved from Greater Southern Germany to Yugoslavia
            10 mech_infantrys moved from Greater Southern Germany to Yugoslavia
            2 infantry moved from Greater Southern Germany to Yugoslavia
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Rostov
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Greater Southern Germany to Yugoslavia
            1 artillery moved from Greater Southern Germany to Yugoslavia
            2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Strategic bombing raid in Spain
                    Americans roll AA dice in Spain : 0/1 hits, 0,17 expected hits
                Bombing raid in Spain rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Spain causes 6 damage total. 
            Battle in Timguska
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Timguska, round 2 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                Germans win, taking Timguska from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yugoslavia
                Germans attack with 1 armour, 5 artilleries, 3 infantry and 15 mech_infantrys
                Russians defend with 4 infantry
                    Germans roll dice for 1 armour, 5 artilleries, 3 infantry and 15 mech_infantrys in Yugoslavia, round 2 : 5/24 hits, 6,00 expected hits
                    Russians roll dice for 4 infantry in Yugoslavia, round 2 : 3/4 hits, 1,33 expected hits
                    4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Russians with 1 armour, 5 artilleries and 15 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Russians: 4 infantry
            Battle in Holland Belgium
                Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
                Americans defend with 1 armour and 1 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 5/10 hits, 5,00 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0,83 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 armour and 1 infantry
    
        Non Combat Move - Germans
            4 fighters and 4 tactical_bombers moved from Holland Belgium to Western Germany
            1 bomber moved from Spain to Northern Italy
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            2 infantry moved from Greater Southern Germany to Northern Italy
            1 aaGun moved from Greater Southern Germany to Western Germany
            6 artilleries moved from Germany to Western Germany
            4 bombers moved from Germany to Western Germany
            1 infantry moved from Norway to Finland
            1 aaGun, 1 armour and 10 mech_infantrys moved from Ukraine to Rostov
            3 artilleries moved from Volgograd to Rostov
    
        Place Units - Germans
            3 mech_infantrys placed in Russia
            3 artilleries placed in Ukraine
            5 artilleries and 5 mech_infantrys placed in Germany
            5 infantry placed in Western Germany
            Germans undo move 4.
            Germans undo move 3.
            5 artilleries placed in Western Germany
            5 infantry and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,2,2,6
            Germans collect 60 PUs (5 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Americans AA : -0,17
    Russians regular : 1,33
    Germans regular : -0,17
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Combat Move - Russians
            1 infantry moved from Bulgaria to Romania
            3 fighters and 1 tactical_bomber moved from Bulgaria to Romania
            1 infantry moved from Caucasus to Volgograd
                  Russians take Volgograd from Germans
    
        Combat - Russians
            Battle in Romania
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Romania, round 2 : 4/5 hits, 2,33 expected hits
                    Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun, 3 artilleries, 2 infantry and 1 mech_infantry moved from Bulgaria to Greece
            1 infantry moved from Bulgaria to Albania
            1 infantry moved from Bulgaria to Albania
            3 fighters and 1 tactical_bomber moved from Romania to Caucasus
            1 infantry moved from Caucasus to Kazakhstan
            1 infantry moved from Tsagaan Olom to Kansu
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 1,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from Jehol to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Philippines
            3 battleships moved from 36 Sea Zone to 35 Sea Zone
            7 carriers moved from 36 Sea Zone to 35 Sea Zone
            2 cruisers moved from 36 Sea Zone to 35 Sea Zone
            3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from French Indo China to Kwangsi
            2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
            1 bomber moved from French Indo China to India
            1 armour and 1 mech_infantry moved from Yenisey to Olgiy
                  Japanese take Olgiy from Russians
            1 armour and 1 mech_infantry moved from Olgiy to Kansu
            2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 bomber moved from French Indo China to Hopei
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Manchuria to Anhwe
            1 mech_infantry moved from Manchuria to Chahar
            1 mech_infantry moved from Chahar to Kansu
            1 armour moved from Amur to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 armour moved from Buyant-Uhaa to Chahar
            2 infantry moved from Amur to Manchuria
            2 fighters moved from Japan to 6 Sea Zone
            2 submarines moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 38 Sea Zone
                  Japanese take 37 Sea Zone from ANZAC
    
        Combat - Japanese
            Japanese creates battle in territory 36 Sea Zone
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits
                Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in India causes 6 damage total. 
            Battle in Kweichow
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits, 2,50 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kweichow
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for British: 2 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 6 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kansu
                Japanese attack with 1 armour and 2 mech_infantrys
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Kansu
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 3 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Philippines
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships in Philippines, round 2 : 0/2 hits, 1,33 expected hits
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Philippines, round 2 : 3/8 hits, 3,83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Hopei
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/5 hits, 2,50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 36 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 36 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 36 Sea Zone
                Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            3 fighters moved from Philippines to 35 Sea Zone
            3 tactical_bombers moved from Philippines to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from Kweichow to French Indo China
            1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from Kwangsi to 35 Sea Zone
            2 tactical_bombers moved from Kwangsi to French Indo China
            1 bomber moved from Hopei to French Indo China
            1 bomber moved from India to French Indo China
            2 fighters moved from 6 Sea Zone to Japan
            1 mech_infantry moved from Manchuria to Anhwe
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 artilleries placed in Kiangsu
            3 infantry placed in Manchuria
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
            Japanese collect 47 PUs (3 lost to blockades); end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -0,67
    Japanese regular : -4,67
    UK_Pacific AA : -0,17
    ANZAC regular : -0,50
    

    Savegame

  • '19

    @Giallo Sorry for the delay, here it is triplea_37870_9jap (7).tsvg


  • '19

  • '21 '20 '19 '18 '17 '16

  • '19

  • '19

    @Giallo Scrap first save file posted, use second one please. triplea_37870_10Rus.tsvg

  • '21 '20 '19 '18 '17 '16

  • '19

    @Giallo Scramble sz 97?

  • '19


  • '19

  • '21 '20 '19 '18 '17 '16

  • '19

  • '21 '20 '19 '18 '17 '16

  • '19

  • '21 '20 '19 '18 '17 '16

Suggested Topics

  • 8
  • 73
  • 59
  • 48
  • 20
  • 68
  • 85
  • 1.9k
Axis & Allies Boardgaming Custom Painted Miniatures

121

Online

17.7k

Users

40.3k

Topics

1.7m

Posts