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L22 BM SC (Allies+18) vs AetV (Axis) game 1
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 bomber, 1 destroyer, 4 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 16 armour, 9 artilleries, 28 infantry and 27 mech_infantrys moved from Tambov to Samara 1 armour moved from Tambov to Russia 1 armour moved from Russia to Samara 1 artillery and 2 infantry moved from Russia to Samara 3 armour moved from Ukraine to Volgograd 2 bombers, 4 fighters and 5 tactical_bombers moved from Ukraine to Samara 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Western Germany to Volgograd Combat - Germans Battle in Volgograd Germans attack with 3 armour and 1 bomber Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 3 armour and 1 bomber in Volgograd, round 2 : 4/4 hits, 2,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 armour Casualties for Russians: 1 artillery and 1 infantry Battle in Samara Germans attack with 17 armour, 10 artilleries, 2 bombers, 4 fighters, 30 infantry, 27 mech_infantrys and 5 tactical_bombers British defend with 1 bomber, 7 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 8 artilleries, 3 fighters and 58 infantry Russians roll AA dice in Samara : 3/11 hits, 1,83 expected hits 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Samara Germans roll dice for 17 armour, 10 artilleries, 2 bombers, 3 fighters, 30 infantry, 27 mech_infantrys and 3 tactical_bombers in Samara, round 2 : 22/92 hits, 27,83 expected hits Russians roll dice for 4 aaGuns, 8 artilleries, 1 bomber, 10 fighters, 58 infantry and 1 tactical_bomber in Samara, round 2 : 33/78 hits, 29,33 expected hits 17 infantry owned by the Russians, 30 infantry owned by the Germans, 1 bomber owned by the British, 4 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Samara Germans roll dice for 17 armour, 10 artilleries, 2 bombers, 3 fighters, 24 mech_infantrys and 3 tactical_bombers in Samara, round 3 : 24/59 hits, 22,33 expected hits Russians roll dice for 8 artilleries, 10 fighters, 41 infantry and 1 tactical_bomber in Samara, round 3 : 28/60 hits, 23,50 expected hits 24 infantry owned by the Russians, 4 artilleries owned by the Germans and 24 mech_infantrys owned by the Germans lost in Samara Germans roll dice for 17 armour, 6 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers in Samara, round 4 : 14/31 hits, 15,33 expected hits Russians roll dice for 8 artilleries, 10 fighters, 17 infantry and 1 tactical_bomber in Samara, round 4 : 15/36 hits, 15,50 expected hits 14 infantry owned by the Russians, 6 artilleries owned by the Germans and 9 armour owned by the Germans lost in Samara Germans roll dice for 8 armour, 2 bombers, 3 fighters and 3 tactical_bombers in Samara, round 5 : 9/16 hits, 8,83 expected hits Russians roll dice for 8 artilleries, 10 fighters, 3 infantry and 1 tactical_bomber in Samara, round 5 : 8/22 hits, 10,83 expected hits 3 infantry owned by the Russians, 6 artilleries owned by the Russians, 1 fighter owned by the Germans, 6 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Samara Germans roll dice for 2 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Samara, round 6 : 5/8 hits, 4,67 expected hits Russians roll dice for 2 artilleries, 10 fighters and 1 tactical_bomber in Samara, round 6 : 9/13 hits, 7,83 expected hits 2 fighters owned by the Russians, 1 tactical_bomber owned by the British, 2 artilleries owned by the Russians, 2 fighters owned by the Germans, 2 bombers owned by the Germans, 2 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Samara Russians win with 8 fighters remaining. Battle score for attacker is -190 Casualties for Germans: 17 armour, 10 artilleries, 2 bombers, 4 fighters, 30 infantry, 27 mech_infantrys and 5 tactical_bombers Casualties for British: 1 bomber and 1 tactical_bomber Casualties for Russians: 4 aaGuns, 8 artilleries, 2 fighters and 58 infantry Non Combat Move - Germans 1 aaGun moved from Tambov to Russia 1 aaGun moved from Tambov to Volgograd 1 aaGun moved from Ukraine to Rostov 1 bomber moved from Volgograd to Rostov 2 armour and 6 mech_infantrys moved from Romania to Ukraine 2 artilleries and 4 infantry moved from Yugoslavia to Bulgaria 1 armour and 1 mech_infantry moved from Western Germany to Poland 4 mech_infantrys moved from Western Germany to Poland Place Units - Germans 1 artillery and 2 infantry placed in Russia Germans undo move 1. 1 artillery and 2 infantry placed in Novgorod 3 armour placed in Russia 3 mech_infantrys placed in Ukraine 1 bomber and 4 fighters placed in Western Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,4 Germans collect 63 PUs (5 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUsCombat Hit Differential Summary :
Russians regular : 6,33 Germans regular : -3,17 Russians AA : 1,17 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Combat Move - Russians Combat - Russians Russians creates battle in territory 97 Sea Zone Non Combat Move - Russians 1 infantry moved from Iraq to Northwest Persia 1 fighter moved from Samara to Northwest Persia 1 infantry moved from Yunnan to Hunan 1 infantry moved from Nenetsia to Urals Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 artilleries, 3 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 bombers moved from Japan to Shantung 2 infantry moved from Kiangsu to Shantung 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 6 fighters, 6 submarines and 6 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Shantung Combat - Japanese Japanese creates battle in territory 39 Sea Zone Battle in 6 Sea Zone Japanese attack with 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 7 fighters, 8 submarines and 6 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 5/8 hits, 2,67 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 7 fighters, 8 submarines and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shantung Japanese attack with 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 armour and 2 mech_infantrys Japanese roll dice for 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 5/8 hits, 4,17 expected hits Chinese roll dice for 1 armour and 2 mech_infantrys in Shantung, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 armour owned by the British lost in Shantung Japanese win, taking Shantung from Chinese with 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for British: 1 armour and 2 mech_infantrys Non Combat Move - Japanese 1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 19 Sea Zone to 6 Sea Zone 4 bombers moved from Shantung to Japan 1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 2 infantry placed in Kiangsu 3 destroyers and 1 submarine placed in 6 Sea Zone 2 artilleries placed in Japan 1 artillery placed in Kiangsu Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : 3,17 -
@aequitas-et-veritas Will have to wait for the Triplea to work correctly to continue, unable to download from the game.
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@sovietishcat So you can’t DL my current J Turn?
If so let me know and I will DL my J file manually here (I keep allways a copy of my last turn untill the next of my Turn is up for cases like this!). -
@aequitas-et-veritas At least now I can upload in local mode but not in forum, I’ll have to file a bug report… Even if you save the file instead of posting it stills give me the error code,.
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Please try this file and let me know if it works.
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@aequitas-et-veritas No but thank you for trying!
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So we will put this on hold till further notice of getting it fixed I guess.
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@aequitas-et-veritas ya best thing to do sorry bout that.
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Ain’t your fault, nobodys fault.
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P Panther referenced this topic on
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Hey sovietishcat, you don’t have to allways @ me along with a post in a game thread.
I will be notified when you post something to our game thread each time.
Thank you. I see your good purpose behind it. -
Ok sounds good! Just one unit to move for Russia :rolling_on_the_floor_laughing: Russia-11.tsvg
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