Intercept in London?
Feltmarskal Axis vs. Enigma Allies +21 OOB
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 3 fighters, 8 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 5 fighters moved from 54 Sea Zone to 56 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 bomber moved from Queensland to 56 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 56 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 4 infantry moved from Southern Italy to 97 Sea Zone 4 infantry moved from 97 Sea Zone to Yugoslavia 2 infantry moved from Western Germany to Greater Southern Germany 3 armour moved from Western Germany to Northern Italy 2 mech_infantrys moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Yugoslavia 1 fighter moved from Western Germany to Greater Southern Germany 1 tactical_bomber moved from Western Germany to Yugoslavia 2 fighters moved from Western Germany to Northern Italy 1 armour moved from Novgorod to Baltic States Americans take Baltic States from Germans 1 armour moved from Baltic States to Belarus Americans take Belarus from Germans 1 armour and 1 mech_infantry moved from Novgorod to Bryansk Americans take Bryansk from Italians 1 artillery moved from Western Germany to Northern Italy Combat - Americans Battle in Northern Italy Americans attack with 3 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys Germans defend with 1 airfield, 1 factory_minor and 3 mech_infantrys Americans roll dice for 3 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys in Northern Italy, round 2 : 2/9 hits, 3,50 expected hits Germans roll dice for 3 mech_infantrys in Northern Italy, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Germans lost in Northern Italy Americans roll dice for 3 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys in Northern Italy, round 3 : 2/9 hits, 3,50 expected hits Germans roll dice for 1 mech_infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Germans with 3 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Battle in 46 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 46 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 submarines in 16 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in New Guinea Battle in Greater Southern Germany Americans attack with 1 fighter and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Greater Southern Germany, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Greater Southern Germany Americans roll dice for 1 fighter and 1 infantry in Greater Southern Germany, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany Americans win, taking New Guinea from Japanese with 1 fighter remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Germans: 1 infantry Battle in Yugoslavia Americans attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Americans roll dice for 1 cruiser in Yugoslavia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/6 hits, 1,83 expected hits Germans roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Yugoslavia Americans win, taking Yugoslavia from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in 56 Sea Zone Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 56 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 56 Sea Zone Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 3 transports in 56 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 56 Sea Zone 3 transports owned by the Japanese lost in 56 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Americans: 1 bomber and 3 fighters Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports Non Combat Move - Americans 1 transport moved from 54 Sea Zone to 62 Sea Zone 2 fighters and 1 tactical_bomber moved from 56 Sea Zone to 62 Sea Zone 2 fighters moved from Hawaiian Islands to 62 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 battleship, 3 carriers and 2 cruisers moved from 54 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales 3 fighters moved from Western United States to Hawaiian Islands 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 3 transports moved from 11 Sea Zone to 10 Sea Zone 5 transports moved from 101 Sea Zone to 11 Sea Zone 3 infantry moved from Norway to 112 Sea Zone 3 infantry moved from 112 Sea Zone to Western Germany 2 fighters moved from Northern Italy to 112 Sea Zone 1 fighter moved from Greater Southern Germany to Western Germany 1 fighter and 1 tactical_bomber moved from Yugoslavia to Western Germany 1 transport moved from 91 Sea Zone to 112 Sea Zone 3 transports moved from 91 Sea Zone to 64 Sea Zone 1 fighter moved from 46 Sea Zone to 62 Sea Zone 1 aaGun, 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys moved from Novgorod to Belarus Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 3 fighters and 1 tactical_bomber placed in Western United States 1 artillery and 3 infantry placed in Western United States 1 artillery and 2 infantry placed in Novgorod 1 infantry placed in Western Germany Americans undo move 5. 2 artilleries and 1 infantry placed in Western Germany 2 infantry placed in Norway Turn Complete - Americans Americans collect 78 PUs; end with 78 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 2 armour, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Novgorod to Archangel British take Archangel from Germans 1 armour moved from Western Germany to Slovakia Hungary British take Greater Southern Germany from Germans British take Slovakia Hungary from Germans 1 infantry moved from Bulgaria to Romania 1 tactical_bomber moved from Southern Italy to Romania 1 artillery moved from Bulgaria to Romania 7 fighters moved from Southern Italy to Romania 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Japanese 1 artillery moved from Northwest Persia to Caucasus 3 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Persia to Caucasus Combat - British Battle in Caucasus British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry and 1 mech_infantry British roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/7 hits, 2,83 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 2 infantry and 1 mech_infantry Battle in Romania British attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber Germans defend with 3 armour and 1 mech_infantry British roll dice for 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber in Romania, round 2 : 4/10 hits, 4,83 expected hits Germans roll dice for 3 armour and 1 mech_infantry in Romania, round 2 : 3/4 hits, 1,83 expected hits 3 armour owned by the Germans, 1 mech_infantry owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British and 1 infantry owned by the British lost in Romania British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 artillery, 1 fighter and 1 infantry Casualties for Germans: 3 armour and 1 mech_infantry Non Combat Move - British 6 fighters and 1 tactical_bomber moved from Romania to Northern Italy 1 bomber moved from Caucasus to Persia 1 fighter and 1 tactical_bomber moved from Caucasus to Persia 3 aaGuns, 10 artilleries, 1 bomber, 10 infantry and 5 mech_infantrys moved from Persia to Eastern Persia 1 bomber moved from Eastern Persia to Persia 1 mech_infantry moved from Iraq to Persia 1 artillery and 1 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 5 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 2 artilleries, 2 fighters, 6 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany 2 fighters moved from Western Germany to Southern Italy 1 artillery and 1 infantry moved from France to Western Germany 1 artillery moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Novgorod to Belarus 1 submarine moved from 78 Sea Zone to 41 Sea Zone 1 submarine moved from 79 Sea Zone to 39 Sea Zone Place Units - British 2 armour and 1 mech_infantry placed in Egypt 10 infantry placed in United Kingdom Turn Complete - British British collect 50 PUs; end with 51 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 41 Sea Zone: 1 submarine EDIT: Removing units owned by British from 39 Sea Zone: 1 submarine EDIT: Adding units owned by British to 80 Sea Zone: 1 submarine EDIT: Adding units owned by British to 79 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -5,50 Japanese regular : 1,00 Germans regular : 1,50 British regular : -0,67
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@enigma Jeg editerede lige to ubåde. Husk at spille seneste savegame.
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Combat Move - Italians 2 infantry moved from Rostov to Tambov 2 fighters moved from Germany to Slovakia Hungary Combat - Italians Battle in Slovakia Hungary Italians attack with 2 fighters British defend with 1 armour Italians roll dice for 2 fighters in Slovakia Hungary, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians and 1 armour owned by the British lost in Slovakia Hungary Italians win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Italians: 1 fighter Casualties for British: 1 armour Non Combat Move - Italians 1 fighter moved from Slovakia Hungary to Germany Turn Complete - Italians
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.50
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 infantry moved from South Australia to Northern Territory 1 artillery moved from Queensland to Northern Territory 1 fighter moved from Queensland to Northern Territory 2 fighters moved from 54 Sea Zone to Northern Territory 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in Northern Territory ANZAC attack with 1 artillery, 3 fighters and 3 infantry Japanese defend with 4 infantry ANZAC roll dice for 1 artillery, 3 fighters and 3 infantry in Northern Territory, round 2 : 3/7 hits, 2,50 expected hits Japanese roll dice for 4 infantry in Northern Territory, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory ANZAC roll dice for 1 artillery, 3 fighters and 2 infantry in Northern Territory, round 3 : 1/6 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Northern Territory, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory ANZAC win, taking Celebes from Japanese, taking Northern Territory from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Casualties for Japanese: 4 infantry Non Combat Move - ANZAC 3 fighters moved from Northern Territory to Queensland 1 infantry moved from South Australia to Queensland 2 carriers and 2 fighters moved from 54 Sea Zone to 62 Sea Zone 1 infantry moved from Persia to Eastern Persia Place Units - ANZAC 2 artilleries and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : -0,83
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 infantry moved from South Australia to Northern Territory 1 artillery moved from Queensland to Northern Territory 1 fighter moved from Queensland to Northern Territory 2 fighters moved from 54 Sea Zone to Northern Territory 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in Northern Territory ANZAC attack with 1 artillery, 3 fighters and 3 infantry Japanese defend with 4 infantry ANZAC roll dice for 1 artillery, 3 fighters and 3 infantry in Northern Territory, round 2 : 3/7 hits, 2,50 expected hits Japanese roll dice for 4 infantry in Northern Territory, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory ANZAC roll dice for 1 artillery, 3 fighters and 2 infantry in Northern Territory, round 3 : 1/6 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Northern Territory, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory ANZAC win, taking Celebes from Japanese, taking Northern Territory from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Casualties for Japanese: 4 infantry Non Combat Move - ANZAC 3 fighters moved from Northern Territory to Queensland 1 infantry moved from South Australia to Queensland 2 carriers and 2 fighters moved from 54 Sea Zone to 62 Sea Zone 1 infantry moved from Persia to Eastern Persia Place Units - ANZAC 2 artilleries and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Purchase Units - French French buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - French Non Combat Move - French 1 mech_infantry moved from Southern France to Greater Southern Germany 1 armour and 1 mech_infantry moved from France to Northern Italy 1 infantry moved from France to Northern Italy Place Units - French 2 armour and 1 mech_infantry placed in France Turn Complete - French French collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : -0,83
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@enigma
DEN VILLE IKKE POSTE JEG HAR SAVE DET -
@feltmarskal Prøv igen. Send evt. et manual savesame.
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@enigma Har du skrevet i Forum efter hjælp, eller hvad tænker du at gøre?
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@enigma triplea_37782_15fre (12) KAN IKKE POSTE.tsvg
dette er spille filen, klik på den -
@feltmarskal Det er åbenbart en fejl, der er opstået fornylig og der er en tråd i gang vedrørende den fejl: Ikke noget jeg forstår mig på. Prøv evt. at gemme igen og klik Report to tripleA når du får fejlmeddelelsen og følg linket.
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@enigma klik på filen så kommer den op
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@feltmarskal @enigma triplea_37782_15fre (12) KAN IKKE POSTE.tsvg
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@feltmarskal Jo jo, det er jeg med på. Jeg har også set den og prøvet om jeg kunne poste og det kunne jeg ikke - fik samme fejlmeddelelse. Så vi kan ikke poste sammen via forum. Har også prøvet at opdatere tripleA. Det virkede ikke.
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@enigma Jeg prøvede bare lige hurtigt at se om jeg kunne sende fra en Rusland tur. Det kunne jeg ikke men jeg kunne vedhæfte savegame. Spil ikke dette savegame, da jeg lige skal overveje om jeg gør noget andet.
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@enigma ok
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@feltmarskal Rusland 16.tsvg
Jeg glemte at gemme, så måtte lige editere turen. -
@enigma rusland-16 (10)
scramble to sz 54 -
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@feltmarskal Ingen scramble.