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sz93: keep dd or cruiser?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 cruiser moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to India
2 bombers moved from Kwangsi to India
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
Combat - Japanese
Combat Hit Differential Summary :
Do you scramble to SZ39 or intercept in India?

@martin No scramble
No intercept either
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 cruiser moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to India
2 bombers moved from Kwangsi to India
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
Combat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 1/2 hits, 0,33 expected hits
1 bomber killed by AA
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Ceylon
Battle in Dutch New Guinea
Battle in Malaya
Cleaning up after air battles
Non Combat Move - Japanese
1 fighter moved from India to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
1 carrier moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Kwangsi to 6 Sea Zone
2 fighters moved from Kweichow to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Japan
1 fighter moved from Anhwe to Japan
1 fighter moved from Anhwe to Japan
3 infantry moved from Jehol to Manchuria
3 mech_infantrys moved from Shantung to Jehol
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 armour moved from Kiangsu to Jehol
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Anhwe to Jehol
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kwangtung to Kiangsi
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 battleship moved from 44 Sea Zone to 20 Sea Zone
3 destroyers moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
2 tactical_bombers moved from Kweichow to Anhwe
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Shensi to Szechwan
1 artillery moved from Shensi to Suiyuyan
1 artillery moved from Shensi to Kweichow
1 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Chahar
1 infantry moved from Shensi to Hopei
1 tactical_bomber moved from 37 Sea Zone to Anhwe
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Szechwan to Yunnan
3 tactical_bombers moved from Kwangsi to Anhwe
1 bomber moved from India to Kweichow
1 fighter moved from Anhwe to Japan
Place Units - Japanese
2 carriers, 1 destroyer and 1 fighter placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
UK_Pacific AA : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 17 Sea Zone to 32 Sea Zone
2 artilleries and 2 infantry moved from 32 Sea Zone to Marshall Islands
1 battleship and 2 submarines moved from 25 Sea Zone to 32 Sea Zone
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to 32 Sea Zone
1 marine moved from Morocco to Algeria
1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to Algeria
Combat - Americans
Battle in Marshall Islands
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 1 fighter in 110 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Algeria
Americans attack with 1 bomber and 1 marine
Italians defend with 1 infantry
Americans roll dice for 1 bomber and 1 marine in Algeria, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 marine in Algeria, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 bomber and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Algeria to Gibraltar
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Brazil to Suriname
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Americans undo move 3.
1 destroyer placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.67
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Shensi
1 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 17 Sea Zone to 32 Sea Zone
2 artilleries and 2 infantry moved from 32 Sea Zone to Marshall Islands
1 battleship and 2 submarines moved from 25 Sea Zone to 32 Sea Zone
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to 32 Sea Zone
1 marine moved from Morocco to Algeria
1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to Algeria
Combat - Americans
Battle in Marshall Islands
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 1 fighter in 110 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Algeria
Americans attack with 1 bomber and 1 marine
Italians defend with 1 infantry
Americans roll dice for 1 bomber and 1 marine in Algeria, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 marine in Algeria, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 bomber and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Algeria to Gibraltar
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Brazil to Suriname
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Americans undo move 3.
1 destroyer placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Shensi
1 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Scotland to Eire
1 fighter moved from 110 Sea Zone to Eire
1 tactical_bomber moved from United Kingdom to Eire
1 infantry moved from Scotland to Eire
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Alexandria to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Persia to Iraq
1 bomber moved from Egypt to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
2 mech_infantrys moved from India to Shan State
1 fighter moved from India to Shan State
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
Combat - British
Battle in Normandy Bordeaux
Battle in Eire
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eire, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Eire, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Eire
British win, taking Normandy Bordeaux from Germans, taking Eire from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/9 hits, 3.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 5 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Shan State, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shan State
British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 7 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 7 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from Shan State to India
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 aaGun moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from Morocco to Algeria
1 artillery moved from Alexandria to Egypt
5 infantry moved from Egypt to Trans-Jordan
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from French West Africa to French Equatorial Africa
1 fighter and 1 tactical_bomber moved from Eire to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Scotland to United Kingdom
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
Place Units - British
1 mech_infantry placed in Union of South Africa
3 submarines placed in 81 Sea Zone
2 transports placed in 110 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 artillery and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,6,5,4,4
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Japanese regular : -1.33
Italians regular : -0.67
Germans regular : 0.33
Neutral_Axis regular : 0.00
British regular : -4.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Western Ukraine to Belarus
Italians take Belarus from Russians
Combat - Italians
Non Combat Move - Italians
1 bomber moved from Southern Italy to Novgorod
1 mech_infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,1
Italians collect 10 PUs (8 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 fighter moved from Queensland to 37 Sea Zone
1 submarine moved from 63 Sea Zone to 45 Sea Zone
1 cruiser moved from 17 Sea Zone to 32 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 32 Sea Zone
2 fighters moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 50 Sea Zone to 32 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Shan State
Place Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 fighter moved from Queensland to 37 Sea Zone
1 submarine moved from 63 Sea Zone to 45 Sea Zone
1 cruiser moved from 17 Sea Zone to 32 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 32 Sea Zone
2 fighters moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 50 Sea Zone to 32 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Shan State
Place Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 bomber moved from Western Germany to 114 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Northern Italy to Normandy Bordeaux
3 infantry moved from Western Ukraine to Ukraine
3 fighters and 3 tactical_bombers moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Germany to 114 Sea Zone
Combat - Germans
Battle in Nenetsia
Battle in 114 Sea Zone
Germans attack with 1 bomber, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win, taking Nenetsia from Russians with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Ukraine, round 2 : 4/9 hits, 4,00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 fighters moved from Ukraine to Western Ukraine
3 tactical_bombers moved from Ukraine to Western Ukraine
1 bomber moved from 114 Sea Zone to Novgorod
1 tactical_bomber moved from 114 Sea Zone to Western Ukraine
7 mech_infantrys moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Germany to Eastern Poland
6 infantry moved from Novgorod to Belarus
1 fighter moved from Normandy Bordeaux to Western Germany
1 armour moved from Northern Italy to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 122 Sea Zone
Place Units - Germans
1 fighter placed in Western Germany
3 infantry placed in France
1 destroyer placed in 112 Sea Zone
1 infantry and 2 mech_infantrys placed in Novgorod
1 bomber and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -0,17
Germans regular : -0,33
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Bryansk to Ukraine
1 artillery and 3 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Russia to 127 Sea Zone
1 fighter moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 tactical_bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Ukraine
Russians attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Ukraine, round 2 : 1/6 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Ukraine, round 3 : 2/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Ukraine to Russia
4 aaGuns, 2 armour, 10 artilleries, 37 infantry and 2 mech_infantrys moved from Bryansk to Russia
3 infantry moved from Volgograd to Samara
1 infantry moved from Kazakhstan to Samara
1 tactical_bomber moved from 127 Sea Zone to Vologda
2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Russia to Vologda
1 infantry moved from Kazakhstan to Samara
1 fighter moved from Russia to Vologda
1 infantry moved from Soviet Far East to Siberia
2 aaGuns and 17 infantry moved from Amur to Buryatia
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Place Units - Russians
4 artilleries, 1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 39 Sea Zone to India
1 bomber moved from Kweichow to India
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Philippines to 33 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
6 tactical_bombers moved from Anhwe to Shensi
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Yunnan to Shan State
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in Guam
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Guam from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 33 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 tactical_bomber in 33 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 tactical_bomber in 33 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 tactical_bomber in 33 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 mech_infantry; ANZAC defend with 1 fighter
Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Shan State, round 2 : 2/5 hits, 1,50 expected hits
UK_Pacific roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 fighter owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 1 mech_infantry
Battle in Shensi
Japanese attack with 2 infantry and 6 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 6 tactical_bombers in Shensi, round 2 : 5/8 hits, 3,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 mech_infantry moved from Jehol to Suiyuyan
6 tactical_bombers moved from Shensi to Hopei
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Yunnan
2 mech_infantrys moved from Jehol to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 armour moved from Jehol to Hopei
1 infantry moved from Jehol to Manchuria
1 artillery moved from Hunan to Yunnan
1 artillery moved from Kiangsi to Hunan
1 fighter moved from India to 39 Sea Zone
1 bomber moved from India to Hunan
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Shantung to Anhwe
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Shantung to Jehol
1 infantry moved from Malaya to Shan State
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Japan to Hopei
2 fighters moved from Japan to Hopei
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 battleship moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
Place Units - Japanese
1 factory_minor placed in Malaya
3 mech_infantrys placed in Shantung
1 infantry placed in Japan
4 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : 1,17
UK_Pacific AA : -0,17
UK_Pacific regular : 0,00
ANZAC regular : -0,17
Test post
I can post text but not any saved games.
Hi GeneralDisarray,
You can make your move, save the game on your PC, and then post the saved game via the upload file function in the chat box. Just ensure to play in “Play by Forum” mode in order to ensure the Marti emails being sent ;-)
Cheers,
Martin