4d6<=2: 3, 1, 1, 4; Hits: 2
PTV Art of War (Ax+5) v Nikola (Al)
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@ArtofWar1947 Bah. Keep forgetting about these Asian carrier scrambles. Scramble to Indochina?
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@nikola1975
Scramble fighter. -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 armour and 1 infantry moved from Brazil to 88 Sea Zone 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Central United States to 104 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Central United States to Eastern United States 3 infantry moved from Brazil to British Guiana Combat - Americans Non Combat Move - Americans 1 artillery and 2 infantry moved from 91 Sea Zone to Central America 1 armour moved from 91 Sea Zone to Central America Place Units - Americans 1 carrier placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Hopei 1 infantry moved from Szechwan to Hopei 1 infantry moved from Hunan to Hopei 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Hopei 1 infantry moved from Szechwan to Hopei 1 infantry moved from Szechwan to Yunnan 7 infantry moved from Szechwan to Hopei 2 artilleries and 6 infantry moved from Inner Mongolia to Honan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Hopei Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Hopei, round 2 : 3/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 artilleries placed in Hopei 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Anglo-Egyptian Sudan to Kenya British take Kenya from Italians 1 infantry moved from Egypt to Alexandria 1 armour moved from Anglo-Egyptian Sudan to Egypt 1 tactical_bomber moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria 1 battleship moved from 83 Sea Zone to 78 Sea Zone 1 artillery moved from Egypt to 83 Sea Zone 1 artillery and 1 transport moved from 83 Sea Zone to 78 Sea Zone 1 artillery moved from 78 Sea Zone to British Somaliland 1 destroyer moved from 78 Sea Zone to 82 Sea Zone 1 cruiser moved from 83 Sea Zone to 82 Sea Zone 1 destroyer moved from 83 Sea Zone to 82 Sea Zone 1 fighter moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Yunnan to French Indo China 1 fighter moved from Eastern India to French Indo China Combat - British British creates battle in territory 109 Sea Zone Japanese scrambles 1 units out of 37 Sea Zone to defend against the attack in French Indo China Battle in British Somaliland British attack with 1 artillery Italians defend with 1 infantry British roll dice for 1 battleship in British Somaliland, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking 109 Sea Zone from Germans, taking British Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Alexandria British attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in French Indo China British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery, 1 fighter and 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British roll dice for 1 artillery and 1 fighter in French Indo China, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 fighter in French Indo China, round 3 : 2/2 hits, 1.00 expected hits 1 artillery owned by the British and 1 fighter owned by the British lost in French Indo China Japanese win with 1 artillery and 1 fighter remaining. Battle score for attacker is -14 Casualties for British: 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 1 infantry Moving scrambled unit from French Indo China to 37 Sea Zone Non Combat Move - British 1 aaGun moved from Szechwan to Yunnan 1 aaGun moved from Szechwan to Hopei 1 artillery moved from Szechwan to Yunnan 3 infantry moved from Szechwan to Yunnan 1 aaGun, 4 artilleries and 7 infantry moved from Eastern India to Burma 1 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt 1 cruiser moved from 88 Sea Zone to 91 Sea Zone 1 submarine moved from 104 Sea Zone to 91 Sea Zone 1 carrier and 1 fighter moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Central America Place Units - British 2 destroyers and 1 submarine placed in 109 Sea Zone 3 infantry placed in Iraq 3 infantry placed in Egypt Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,4 UK_Pacific collect 8 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00 Italians regular : -0.67 Japanese regular : 1.33 British regular : -0.50
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Gibraltar to 94 Sea Zone 1 infantry moved from Morocco to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Alexandria 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 97 Sea Zone to 100 Sea Zone 1 fighter moved from 100 Sea Zone to Alexandria 1 fighter moved from Southern Italy to Alexandria 1 infantry moved from Gibraltar to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Crete 1 bomber moved from Southern Italy to Alexandria Combat - Italians Battle in Crete Battle in Alexandria Italians attack with 1 bomber, 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Crete from Neutral_Allies, taking Alexandria from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from Southern France to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Morocco 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 2 fighters moved from Alexandria to 100 Sea Zone 1 bomber moved from Alexandria to Greece 1 infantry moved from Bulgaria to Greece 2 armour moved from Romania to Eastern Poland Place Units - Italians 3 infantry placed in Northern Italy 1 fighter placed in Southern Italy 2 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 British regular : -0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Gibraltar to 94 Sea Zone 1 infantry moved from Morocco to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Alexandria 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 97 Sea Zone to 100 Sea Zone 1 fighter moved from 100 Sea Zone to Alexandria 1 fighter moved from Southern Italy to Alexandria 1 infantry moved from Gibraltar to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Crete 1 bomber moved from Southern Italy to Alexandria Combat - Italians Battle in Crete Battle in Alexandria Italians attack with 1 bomber, 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Crete from Neutral_Allies, taking Alexandria from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from Southern France to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Morocco 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 2 fighters moved from Alexandria to 100 Sea Zone 1 bomber moved from Alexandria to Greece 1 infantry moved from Bulgaria to Greece 2 armour moved from Romania to Eastern Poland Place Units - Italians 3 infantry placed in Northern Italy 1 fighter placed in Southern Italy 2 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 British regular : -0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French 1 destroyer moved from 82 Sea Zone to 40 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Egypt Combat - French Battle in 40 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 40 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 40 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 40 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 40 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 40 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 40 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 40 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for French: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 French regular : -0.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 factory_minor, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Novgorod Germans take Novgorod from Russians 1 armour moved from Northern Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Novgorod 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from Southern France to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta Combat - Germans Battle in Malta Germans attack with 2 infantry British defend with 1 aaGun and 1 airfield 1 aaGun owned by the British lost in Malta Germans win, taking Malta from British with 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Non Combat Move - Germans 1 aaGun, 1 artillery and 3 infantry moved from Karelia to Archangel 1 aaGun, 6 armour, 1 artillery, 5 infantry and 7 mech_infantrys moved from Leningrad to Novgorod 1 aaGun, 10 artilleries, 23 infantry and 2 mech_infantrys moved from Northern Belarus to Novgorod 2 armour moved from Baltic States to Novgorod 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 118 Sea Zone to 115 Sea Zone 1 submarine moved from 128 Sea Zone to 113 Sea Zone 1 fighter moved from Eastern Poland to Leningrad 3 infantry moved from Vyborg to Leningrad 1 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Vyborg to Leningrad 1 submarine moved from 108 Sea Zone to 94 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 3 artilleries moved from Southern France to France 1 tactical_bomber moved from Eastern Poland to Western Germany Place Units - Germans 1 factory_minor placed in Leningrad 1 submarine placed in 95 Sea Zone 3 armour and 2 mech_infantrys placed in Germany 1 artillery and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 artillery moved from Buryatia to Northern Manchuria 1 artillery moved from Sakha to Buryatia 1 infantry moved from Sakha to Buryatia 1 infantry moved from Siberia to Amur 1 armour moved from Bryansk to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 2 infantry moved from Stalingrad to Rostov 3 infantry moved from Kursk to Bryansk 5 artilleries and 14 infantry moved from Yaroslavl to Russia 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Nenetsia to Vologda Russians take Vologda from Germans 1 infantry moved from Nenetsia to Gorky 2 armour and 1 mech_infantry moved from Stalingrad to Tula 3 infantry moved from Ukraine to Kursk 1 armour moved from Bryansk to Tula 2 mech_infantrys moved from Bryansk to Tula 2 artilleries moved from Bryansk to Kursk 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 2 infantry moved from Bryansk to Kursk 1 artillery moved from Bryansk to Kursk 1 artillery moved from Bryansk to Kursk 16 infantry moved from Bryansk to Russia 1 submarine moved from 109 Sea Zone to 91 Sea Zone Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Yaroslavl to Russia 1 aaGun moved from Buryatia to Northern Manchuria Place Units - Russians 1 artillery placed in Stalingrad 1 artillery placed in Russia 2 infantry placed in Stalingrad 9 infantry placed in Russia 2 infantry placed in Siberia Russians undo move 5. Russians undo move 2. 1 artillery and 1 infantry placed in Siberia 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,1 Russians collect 37 PUs (1 lost to blockades); end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 3 infantry moved from Japan to 6 Sea Zone 3 artilleries, 3 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 5 Sea Zone 3 artilleries and 3 infantry moved from 5 Sea Zone to Siberia 1 fighter and 1 tactical_bomber moved from Korea to Siberia 1 artillery and 4 infantry moved from Jehol to Southern Manchuria 1 armour, 1 artillery, 1 fighter and 5 infantry moved from Korea to Southern Manchuria 1 artillery moved from French Indo China to Shan State 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 bomber moved from Kwangtung to Shan State 1 mech_infantry moved from Anhwe to Southern Manchuria 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 32 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 5 fighters and 3 tactical_bombers moved from 32 Sea Zone to Midway 1 marine moved from 25 Sea Zone to Midway Combat - Japanese Battle in Southern Manchuria Japanese attack with 1 armour, 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry in Southern Manchuria, round 2 : 4/14 hits, 3.83 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 1 armour, 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Siberia Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 3 infantry Russians roll AA dice in Siberia : 1/2 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in Siberia Japanese roll dice for 3 artilleries, 1 fighter and 3 infantry in Siberia, round 2 : 3/7 hits, 2.50 expected hits Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Siberia, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Siberia Japanese roll dice for 3 artilleries, 1 fighter and 1 infantry in Siberia, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 3 artilleries and 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 3 infantry and 1 tactical_bomber Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry Battle in Midway Japanese attack with 1 artillery, 5 fighters, 1 infantry, 1 marine and 3 tactical_bombers Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Midway, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 5 fighters, 1 infantry, 1 marine and 3 tactical_bombers in Midway, round 2 : 5/11 hits, 5.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 5 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 destroyer moved from 35 Sea Zone to 25 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi 2 artilleries and 2 infantry moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to 37 Sea Zone 1 bomber moved from Kwangsi to Kwangtung 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 infantry moved from Manilla to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Kwangtung 1 infantry moved from Kiangsi to Anhwe 2 artilleries and 3 infantry moved from Kiangsi to Kwangtung 1 aaGun moved from Anhwe to Jehol 1 fighter moved from Siberia to 5 Sea Zone 1 carrier moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Southern Manchuria to Japan 5 fighters and 3 tactical_bombers moved from Midway to 25 Sea Zone 1 marine moved from Paulau to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 fighter moved from 6 Sea Zone to Caroline Islands Place Units - Japanese 2 artilleries and 1 infantry placed in Kwangtung 1 carrier and 1 destroyer placed in 6 Sea Zone 1 fighter placed in 6 Sea Zone 3 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 5 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 submarine EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.33 Japanese regular : 1.83 UK_Pacific regular : 0.33 Russians regular : 1.00 Russians AA : 0.67
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Combat Move - British 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 artillery and 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 artillery moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 2 artilleries and 2 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 2 infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 armour and 1 infantry moved from Central America to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 91 Sea Zone to 105 Sea Zone 2 destroyers and 1 submarine moved from 109 Sea Zone to 105 Sea Zone Combat - British
Combat Hit Differential Summary :
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@ArtofWar1947 Scramble?
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@nikola1975
Scramble fighter to defend Alexandria. -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Hawaiian Islands to New South Wales 1 carrier, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 105 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Central America to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone 1 carrier, 4 destroyers and 2 fighters moved from 91 Sea Zone to 105 Sea Zone Combat - Americans Non Combat Move - Americans 1 artillery and 2 infantry moved from 104 Sea Zone to Eastern United States Place Units - Americans 1 artillery placed in Eastern United States 1 artillery placed in Western United States 1 carrier placed in 11 Sea Zone 1 fighter placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone 1 submarine placed in 11 Sea Zone Americans undo move 5. 1 destroyer placed in 11 Sea Zone 3 transports placed in 104 Sea Zone 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Honan to Shansi 1 artillery and 2 infantry moved from Honan to Anhwe 1 artillery and 1 infantry moved from Hopei to Kiangsi 4 infantry moved from Hopei to Anhwe 2 artilleries moved from Hopei to Anhwe Combat - Chinese Battle in Shansi Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Shansi, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 3 artilleries and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 6 infantry in Anhwe, round 2 : 3/9 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Szechwan 1 infantry moved from Hopei to Szechwan 1 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Anhwe Place Units - Chinese 2 infantry placed in Yunnan 1 artillery placed in Anhwe 1 infantry placed in Shansi 1 infantry placed in Shansi Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - British British buy 1 artillery, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 artillery and 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 artillery moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 2 artilleries and 2 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 2 infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 armour and 1 infantry moved from Central America to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 91 Sea Zone to 105 Sea Zone 2 destroyers and 1 submarine moved from 109 Sea Zone to 105 Sea Zone Combat - British Italians scrambles 1 units out of 100 Sea Zone to defend against the attack in Alexandria Battle in Alexandria British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 fighter and 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 3/3 hits, 1.33 expected hits 1 tactical_bomber owned by the British, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria 1 fighter owned by the British retreated Italians win with 1 fighter remaining. Battle score for attacker is -10 Casualties for British: 2 infantry and 1 tactical_bomber Casualties for Italians: 2 infantry Battle in Shan State British attack with 1 artillery and 3 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 3 infantry in Shan State, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Moving scrambled unit from Alexandria to 100 Sea Zone Non Combat Move - British 1 fighter moved from Alexandria to Egypt 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 transport moved from 78 Sea Zone to 81 Sea Zone 1 artillery moved from British Somaliland to Ethiopia 1 battleship moved from 78 Sea Zone to 81 Sea Zone 1 cruiser and 2 destroyers moved from 82 Sea Zone to 81 Sea Zone 1 aaGun moved from Burma to Yunnan 3 infantry moved from Eastern India to Burma 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Northwest Persia 1 armour and 1 infantry moved from 104 Sea Zone to Eastern United States Place Units - British 2 destroyers placed in 109 Sea Zone 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,6,6,3,5,2,1,3 British collect 30 PUs (3 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4 UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67 Italians regular : 1.67 Japanese regular : -0.67 British regular : -0.50
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@ArtofWar1947 You are punishing me hard for these stupid attacks with scrambled fighters. Kill the plane each time. Need to stop doing it.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 armour moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Italians take Ukraine from Russians Combat - Italians Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine Non Combat Move - Italians Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians 1 transport moved from 94 Sea Zone to 97 Sea Zone 2 submarines moved from 97 Sea Zone to 94 Sea Zone 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Morocco to Algeria 1 carrier moved from 100 Sea Zone to 96 Sea Zone 1 fighter moved from 100 Sea Zone to 96 Sea Zone 1 fighter moved from 100 Sea Zone to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 1 infantry moved from Crete to 100 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 100 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to Bulgaria 1 infantry moved from 97 Sea Zone to Southern Italy 1 bomber moved from Greece to Southern Italy Place Units - Italians 1 artillery and 2 tactical_bombers placed in Southern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
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@nikola1975 said in PTV Art of War (Ax+5) v Nikola (Al):
You are punishing me hard for these stupid attacks with scrambled fighters. Kill the plane each time. Need to stop doing it.
You need to go in with overwhelming force so that scrambles are not feasible or at least costly.
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@artofwar1947 I know, but I keep forgetting about those carrier scrambles to the land battles.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 10 armour, 11 artilleries, 28 infantry and 9 mech_infantrys moved from Novgorod to Smolensk 2 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk 2 infantry moved from Archangel to Vologda 1 fighter moved from Leningrad to Vologda Combat - Germans Battle in Smolensk Germans attack with 12 armour, 11 artilleries, 28 infantry and 13 mech_infantrys Russians defend with 1 infantry Germans roll dice for 12 armour, 11 artilleries, 28 infantry and 13 mech_infantrys in Smolensk, round 2 : 22/64 hits, 20.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 12 armour, 11 artilleries, 28 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Vologda to Leningrad 2 aaGuns moved from Novgorod to Smolensk 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Northern Belarus 1 aaGun moved from Archangel to Leningrad 3 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Western Germany to 115 Sea Zone 1 artillery and 1 transport moved from 115 Sea Zone to 118 Sea Zone 1 artillery moved from 118 Sea Zone to Leningrad 1 fighter moved from Western Germany to Gibraltar 1 submarine moved from 113 Sea Zone to 94 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar Place Units - Germans 3 infantry placed in Normandy Bordeaux 3 infantry placed in Southern France 1 armour, 1 infantry and 1 mech_infantry placed in Leningrad 2 armour and 1 mech_infantry placed in Germany 1 fighter and 3 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 3 artilleries EDIT: Adding units owned by Germans to Southern France: 2 artilleries EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 2.83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Buryatia to Northern Manchuria 1 infantry moved from Rostov to Ukraine 1 artillery moved from Kursk to Ukraine 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 infantry moved from Rostov to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 2 infantry Italians defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 1 artillery and 2 infantry moved from Stalingrad to Rostov 3 armour and 3 mech_infantrys moved from Tula to Russia 1 infantry moved from Gorky to Russia 3 infantry moved from Bryansk to Russia 1 infantry moved from Southern Belarus to Bryansk 1 artillery moved from Kursk to Tula 2 infantry moved from Kursk to Tula 1 artillery moved from Kursk to Tula 1 infantry moved from Amur to Northern Manchuria Place Units - Russians 1 armour and 1 mech_infantry placed in Russia 1 artillery and 1 infantry placed in Stalingrad 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,4,5,4 Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : 0.17