@farmboy it might still default to something close to what we end up. Both players have to be thinking both that they don’t want to give anything to their opponent and they want to a good position if htey end up with allies. I think that might lead to well placed but low cost units (which along with a fig or two makes the most sense in a standard bid game.
BM3 - LennardF vs Dawg (Allies +21)
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 3 submarines placed in 54 Sea Zone 2 submarines placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 3 submarines placed in 54 Sea Zone 2 submarines placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 4 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Tambov 2 infantry moved from Belarus to Smolensk 14 armour and 7 mech_infantrys moved from Volgograd to Northwest Persia 17 armour, 3 artilleries and 9 mech_infantrys moved from Caucasus to Northwest Persia 2 fighters moved from Novgorod to Bryansk 2 tactical_bombers moved from Novgorod to Bryansk 1 tactical_bomber moved from Novgorod to Smolensk 1 fighter moved from Novgorod to Smolensk 1 tactical_bomber moved from Novgorod to Samara 1 tactical_bomber moved from Novgorod to Tambov 6 mech_infantrys moved from Ukraine to Volgograd 5 mech_infantrys moved from Western Ukraine to Rostov 8 mech_infantrys moved from Eastern Poland to Ukraine 1 artillery moved from Belarus to Bryansk 2 infantry moved from Belarus to Bryansk 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Southern France to Northern Italy 1 armour moved from Southern France to Yugoslavia 4 mech_infantrys moved from Southern France to Yugoslavia 1 fighter moved from Southern France to Western Germany 1 fighter moved from Germany to Novgorod 2 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Germany to Slovakia Hungary 2 infantry moved from Germany to Western Germany 2 bombers moved from Southern France to Western Germany 3 infantry moved from Germany to Western Germany 2 infantry moved from Western Germany to France 13 mech_infantrys moved from Belarus to Western Ukraine 4 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus Combat - Germans Battle in Bryansk Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/7 hits, 3.17 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Bryansk, round 3 : 1/5 hits, 2.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Tambov Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov 1 tactical_bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Samara Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 31 armour, 3 artilleries and 16 mech_infantrys Russians defend with 1 infantry Germans roll dice for 31 armour, 3 artilleries and 16 mech_infantrys in Northwest Persia, round 2 : 16/50 hits, 19.67 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 31 armour, 3 artilleries and 15 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Tambov to Volgograd 1 tactical_bomber moved from Samara to Volgograd 2 infantry moved from 115 Sea Zone to Novgorod 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod 1 tactical_bomber moved from Bryansk to Novgorod 2 fighters and 1 tactical_bomber moved from Bryansk to Volgograd 2 infantry moved from Western Germany to Germany Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 3 artilleries placed in Novgorod 5 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,5,2,2,5 Germans collect 52 PUs (3 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -6.33 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 8 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Bryansk 3 infantry moved from Russia to Smolensk 1 infantry moved from Ulaanbaatar to Buryatia 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Dzavhan to Central Mongolia 2 infantry moved from Olgiy to Kansu 2 infantry moved from Novosibirsk to Tsinghai 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 1 infantry moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Samara, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Tsinghai Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 2 armour, 4 artilleries, 68 infantry and 1 mech_infantry moved from Russia to Bryansk Place Units - Russians 10 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Russia: 2 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 16 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 0.33 Russians regular : 2.00 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 fighters, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Amur to Buryatia 1 armour moved from Sakha to Buryatia 1 mech_infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from French Indo China to Hunan 2 infantry moved from India to West India 2 tactical_bombers moved from India to West India 2 fighters moved from India to West India 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Anhwe 1 artillery and 1 infantry moved from Jehol to Chahar 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Amur 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from Manchuria to Jehol 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangtung to Hunan 6 tactical_bombers moved from French Indo China to Hunan 3 bombers moved from Yunnan to Tsinghai 1 artillery moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Shan State to India 1 infantry moved from Shan State to Burma 1 mech_infantry moved from Siam to Burma 6 destroyers moved from 37 Sea Zone to 36 Sea Zone 1 carrier and 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 cruisers moved from 37 Sea Zone to 36 Sea Zone 6 carriers moved from 37 Sea Zone to 36 Sea Zone 2 battleships moved from 37 Sea Zone to 36 Sea Zone 5 submarines moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 8 fighters moved from 37 Sea Zone to Borneo Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Borneo Japanese attack with 8 fighters and 2 infantry Americans defend with 1 artillery Japanese roll dice for 8 fighters and 2 infantry in Borneo, round 2 : 5/10 hits, 4.33 expected hits Americans roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Borneo Japanese win, taking Borneo from Americans with 8 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Buryatia Japanese attack with 1 armour and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Buryatia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 6 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 6 tactical_bombers in Hunan, round 2 : 3/10 hits, 4.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in West India Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in West India, round 2 : 1/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in West India, round 3 : 2/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in West India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Tsinghai Japanese attack with 3 bombers and 2 infantry Russians defend with 1 infantry Japanese roll dice for 3 bombers and 2 infantry in Tsinghai, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 3 bombers moved from Tsinghai to Anhwe 1 fighter and 6 tactical_bombers moved from Hunan to French Indo China 1 fighter moved from 35 Sea Zone to 36 Sea Zone 8 fighters moved from Borneo to 36 Sea Zone 3 fighters moved from 37 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from West India to India Place Units - Japanese 3 infantry placed in India 2 infantry and 1 mech_infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kwangtung 2 fighters and 5 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport EDIT: Adding units owned by Japanese to Amur: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : -2.83 UK_Pacific regular : 0.00 Russians regular : -0.33 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 9 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 90 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 3 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Tunisia to 94 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone 3 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 90 Sea Zone to 101 Sea Zone 2 bombers moved from United Kingdom to Southern Italy 2 bombers moved from United Kingdom to France 1 armour moved from Egypt to Iraq 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 6 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 10 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/2 hits, 0.33 expected hits Bombing raid in France rolls: 4,8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern Italy causes 3 damage total. Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in Northern Italy Americans attack with 3 infantry and 1 mech_infantry Germans defend with 1 infantry; Italians defend with 1 factory_major Americans roll dice for 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 0/4 hits, 0.67 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 2 infantry and 1 mech_infantry in Northern Italy, round 3 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Northern Italy, round 4 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Northern Italy, round 5 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 bombers moved from France to United Kingdom 1 bomber moved from Southern Italy to Greece 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 artillery and 1 infantry placed in Western United States 7 destroyers and 1 transport placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Italians regular : -0.33 Japanese regular : -0.67 Germans AA : -0.33 Italians AA : 0.67 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi 1 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 9 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 90 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 3 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Tunisia to 94 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone 3 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 90 Sea Zone to 101 Sea Zone 2 bombers moved from United Kingdom to Southern Italy 2 bombers moved from United Kingdom to France 1 armour moved from Egypt to Iraq 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 6 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 10 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/2 hits, 0.33 expected hits Bombing raid in France rolls: 4,8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern Italy causes 3 damage total. Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in Northern Italy Americans attack with 3 infantry and 1 mech_infantry Germans defend with 1 infantry; Italians defend with 1 factory_major Americans roll dice for 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 0/4 hits, 0.67 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 2 infantry and 1 mech_infantry in Northern Italy, round 3 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Northern Italy, round 4 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Northern Italy, round 5 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 bombers moved from France to United Kingdom 1 bomber moved from Southern Italy to Greece 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 artillery and 1 infantry placed in Western United States 7 destroyers and 1 transport placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi 1 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Albania to Bulgaria British take Bulgaria from Germans 1 artillery moved from Crete to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Eastern Persia to West India 1 bomber, 5 fighters and 1 tactical_bomber moved from Eastern Persia to West India 12 armour and 6 mech_infantrys moved from Eastern Persia to Iraq 1 artillery and 2 infantry moved from Persia to Iraq 1 infantry moved from Persia to Eastern Persia 5 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Union of South Africa to Belgian Congo Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Battle in West India British attack with 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber in West India, round 2 : 3/8 hits, 4.00 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking West India from Japanese with 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber, 5 fighters and 1 tactical_bomber moved from West India to Iraq 1 bomber moved from Iraq to Egypt 1 aaGun and 1 infantry moved from Egypt to 81 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 aaGun and 1 infantry moved from 80 Sea Zone to Iraq 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 99 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Albania Place Units - British 3 fighters placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt 3 infantry placed in Persia Turn Complete - British British collect 50 PUs; end with 50 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 56 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 59 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.17 Italians regular : -0.33 Japanese regular : -1.67 Germans AA : -0.33 British regular : -1.00 Italians AA : 0.67 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians repair damage of 2x factory_minor; Remaining resources: 6 PUs; Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 bomber moved from Novgorod to Greece 2 fighters moved from Western Germany to Normandy Bordeaux 1 infantry moved from Ukraine to Bessarabia 1 artillery and 5 infantry moved from Rostov to Volgograd 2 infantry moved from Caucasus to Northwest Persia 2 armour moved from Kazakhstan to Northwest Persia 1 artillery moved from Kazakhstan to Volgograd 1 fighter moved from Western Germany to Greece 2 infantry moved from Southern Italy to Northern Italy 2 artilleries moved from Southern Italy to Northern Italy Combat - Italians Battle in Greece Italians attack with 1 bomber and 1 fighter Americans defend with 1 bomber Italians roll dice for 1 bomber and 1 fighter in Greece, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 bomber in Greece, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Greece Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in Northern Italy Italians attack with 2 artilleries and 2 infantry Americans defend with 1 factory_minor, 2 infantry and 1 mech_infantry Italians roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 2 artilleries and 1 infantry in Northern Italy, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Northern Italy, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy 1 artillery owned by the Italians retreated to Southern Italy Americans win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 2 infantry Casualties for Americans: 2 infantry Battle in Normandy Bordeaux Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Normandy Bordeaux to Southern Italy 1 bomber and 1 fighter moved from Greece to Southern Italy 1 aaGun moved from France to Western Germany Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,2,5,4,4,4,6,2,4,6,1,4,4,6,2,6 Italians collect 8 PUs (5 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Italians regular : 0.83 British regular : -0.50 -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to Caroline Islands 1 cruiser, 3 destroyers and 19 submarines moved from 54 Sea Zone to 33 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 2 infantry moved from Persia to Iraq Non Combat Move - ANZAC Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to Caroline Islands 1 cruiser, 3 destroyers and 19 submarines moved from 54 Sea Zone to 33 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 2 infantry moved from Persia to Iraq Non Combat Move - ANZAC Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 bomber, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Northwest Persia to Persia 2 fighters moved from Volgograd to Persia 2 tactical_bombers moved from Volgograd to Persia 1 tactical_bomber moved from Volgograd to Persia 1 mech_infantry moved from Turkmenistan to Caucasus 2 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Tambov 1 tactical_bomber moved from Novgorod to Tambov 1 fighter moved from Novgorod to Tambov 1 tactical_bomber moved from Novgorod to Samara 1 fighter moved from Novgorod to Samara 13 mech_infantrys moved from Western Ukraine to Romania 1 infantry moved from Slovakia Hungary to Romania 8 mech_infantrys moved from Ukraine to Romania 1 fighter moved from Western Germany to 95 Sea Zone 1 bomber moved from Western Germany to 95 Sea Zone 1 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 4 mech_infantrys moved from Yugoslavia to Bulgaria 1 armour moved from Yugoslavia to Bulgaria 5 artilleries and 5 infantry moved from Belarus to Archangel 3 artilleries and 2 infantry moved from Novgorod to Archangel 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 5 mech_infantrys moved from Rostov to Caucasus 6 mech_infantrys moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Samara 1 artillery moved from Northwest Persia to Persia 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Western Germany 2 mech_infantrys moved from Eastern Poland to Bulgaria 3 armour moved from Germany to Northern Italy 3 mech_infantrys moved from Germany to Northern Italy 2 mech_infantrys moved from Germany to Northern Italy Combat - Germans Battle in Northern Italy Germans attack with 3 armour and 5 mech_infantrys Americans defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 3 armour and 5 mech_infantrys in Northern Italy, round 2 : 1/8 hits, 2.33 expected hits Americans roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in 95 Sea Zone Germans attack with 1 bomber and 1 fighter French defend with 1 destroyer; Americans defend with 2 transports Germans roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 2 transports in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 95 Sea Zone 2 transports owned by the Americans lost in 95 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22 Casualties for French: 1 destroyer Casualties for Americans: 2 transports Battle in Holland Belgium Germans attack with 1 bomber and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Persia Germans attack with 1 artillery, 2 fighters, 3 mech_infantrys and 3 tactical_bombers British defend with 1 factory_minor and 3 infantry Germans roll dice for 1 artillery, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Persia, round 2 : 4/9 hits, 3.83 expected hits British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 artillery, 2 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Tambov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Bulgaria Germans attack with 1 armour and 6 mech_infantrys British defend with 1 infantry Germans roll dice for 1 armour and 6 mech_infantrys in Bulgaria, round 2 : 0/7 hits, 1.50 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 6 mech_infantrys in Bulgaria, round 3 : 2/7 hits, 1.50 expected hits British roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber and 1 fighter moved from 95 Sea Zone to Western Germany 1 bomber moved from Holland Belgium to Western Germany 2 fighters and 3 tactical_bombers moved from Persia to Northwest Persia 1 fighter and 1 tactical_bomber moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Tambov to Volgograd 2 infantry moved from 115 Sea Zone to Novgorod Place Units - Germans 3 mech_infantrys placed in Novgorod 3 artilleries placed in Volgograd 3 infantry placed in Southern France 2 artilleries, 1 bomber and 7 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,2,1,4,6 Germans collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.00 Germans regular : -1.67 British regular : 0.00 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Rostov Russians take Rostov from Italians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Italians 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 3 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Tambov 3 infantry moved from Russia to Tambov 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Italians 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 3 infantry moved from Central Mongolia to Dzavhan Combat - Russians Battle in Samara Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 : 0/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Tambov Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 3 infantry in Tambov, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Samara to Russia 4 artilleries and 66 infantry moved from Bryansk to Belarus Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -1.17 -
@dawgoneit Did you get my rolls from last night? Here’s the game file - You can play with the attached file or I can re-roll if you didn’t get the dice rolls and want me to since it didn’t seem to have posted. Lemme know.
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@lennardf I saw your rolls a while back but no file has shown up - did you post?
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@lennardf my power went off. i guess someone hit a power pole. i will try to remember my moves.
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@dawgoneit I’m getting an error when I try to post but I can see the MARTI results in my email so I’m assuming you got those as well. Here’s the error and the file:
Failed to post game to forum java.lang.ClassCastException: class java.util.LinkedHashMap cannot be cast to class java.util.List (java.util.LinkedHashMap and java.util.List are in module java.base of loader ‘bootstrap’)
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@dawgoneit Weird, still getting the error here. I reported it to the forum and other people are having the issue as well. Here’s the file:





