@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
W@W Dawg v. Entek
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Hisaichi 2 Artillerys moved from Changchun to 84 Sea Zone 1 Tank moved from Changchun to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 1 Infantry moved from Korea to 84 Sea Zone 1 Infantry moved from Korea to 84 Sea Zone 1 Tank moved from Shantung to Shanghai Hisaichi take Shanghai from Chinese 1 Tank moved from Shanghai to Anhwei 1 Artillery and 1 Infantry moved from Shantung to Anhwei 1 Infantry and 1 Tank moved from Shantung to Shansi 1 Infantry moved from Shantung to Shansi 1 Infantry moved from Shantung to Chahar 1 Artillery and 1 Infantry moved from Peking to Chahar 1 Tank moved from Peking to Chahar 1 Tank moved from Peking to Shansi 1 Fighter moved from Peking to Chahar 1 Artillery and 3 Infantrys moved from Hulunbuir to Chita 3 Infantrys and 1 Tank moved from Heilungchiang to Chita 3 Tanks moved from Liaoning to Chita 1 Bomber moved from Changchun to Chita 2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone 2 Artillerys and 2 Infantrys moved from 75 Sea Zone to Ayan 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 84 Sea Zone to 106 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 106 Sea Zone to West Borneo 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Hong Kong 2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone 2 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong 1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone 2 Fighters moved from 84 Sea Zone to 110 Sea Zone 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 106 Sea Zone 1 Fighter moved from Changchun to Anhwei Purchase Units - Hisaichi Hisaichi buy 1 B.Transport, 1 Factory and 3 Infantrys; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 Artillery, 1 Bomber, 6 Infantrys and 4 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 1 Bomber, 6 Infantrys and 4 Tanks in Chita, round 2 : 6/12 hits, 4.17 expected hits Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Bomber, 6 Infantrys and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Shansi Hisaichi attack with 2 Infantrys and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 2 Tanks in Shansi, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hong Kong Hisaichi attack with 3 Infantrys and 2 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Hisaichi roll dice for 3 Infantrys and 2 Tanks in Hong Kong, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Hong Kong Hisaichi roll dice for 1 Infantry and 2 Tanks in Hong Kong, round 3 : 0/3 hits, 1.17 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Hisaichi lost in Hong Kong Hisaichi roll dice for 2 Tanks in Hong Kong, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 4 : 1/3 hits, 1.17 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in Hong Kong Hisaichi roll dice for 1 Tank in Hong Kong, round 5 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 5 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in Hong Kong, round 6 : 1/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 6 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi and 1 Artillery owned by the British lost in Hong Kong British win with 1 Tank remaining. Battle score for attacker is -6 Casualties for Hisaichi: 3 Infantrys and 2 Tanks Casualties for British: 1 Artillery and 3 Infantrys Battle in West Borneo Hisaichi attack with 2 Artillerys, 3 Infantrys and 1 Tank Dutch defend with 2 Infantrys Hisaichi roll dice for 1 Battleship in West Borneo, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in West Borneo, round 2 : 2/6 hits, 2.00 expected hits Dutch roll dice for 2 Infantrys in West Borneo, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Dutch lost in West Borneo Hisaichi win, taking West Borneo from Dutch with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Dutch: 2 Infantrys Battle in Chahar Hisaichi attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Chahar, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in 110 Sea Zone Hisaichi attack with 1 Destroyer, 2 Fighters and 2 Submarines Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer and 2 Fighters in 110 Sea Zone, round 3 : 3/3 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Dutch, 1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Hisaichi win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7 Casualties for Hisaichi: 2 Submarines Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport Battle in Anhwei Hisaichi attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Anhwei, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Ayan Hisaichi attack with 2 Artillerys and 2 Infantrys Russians defend with 1 Bunker Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Ayan, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Ayan, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Ayan, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Non Combat Move - Hisaichi 1 Bomber moved from Chita to Shantung 1 Infantry moved from Peking to Chahar 1 Fighter moved from Chahar to Shantung 3 Infantrys moved from Liaoning to Hulunbuir 1 Artillery, 2 Infantrys and 1 Tank moved from Kirin to Heilungchiang 1 Tank moved from Heilungchiang to Chita 1 Fighter moved from Anhwei to Shantung 1 Infantry moved from Korea to Liaoning 2 Fighters moved from 110 Sea Zone to 106 Sea Zone Place Units - Hisaichi 1 B.Transport placed in 84 Sea Zone 1 Factory placed in Hulunbuir 3 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 48 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Russians regular : -1.50 Dutch regular : -0.17 British regular : -0.83 Hisaichi regular : 0.33 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - British British loses 0 PUs for violating Greenlands neutrality. 2 Artillerys moved from Madras to 60 Sea Zone 1 Infantry moved from Ceylon to 60 Sea Zone 1 Infantry moved from Andaman to 60 Sea Zone 2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya 1 Artillery and 1 Infantry moved from British Borneo to West Borneo 1 Infantry moved from Burma to S.Thailand 1 Fighter moved from Madras to S.Thailand 1 Infantry moved from Calcutta to Assam 1 Infantry moved from Bihar to Assam 1 Tank moved from Hyderabad to Assam 1 Infantry moved from Mysore to Hyderabad 2 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Rajputana to Hyderabad 1 Tank moved from Delhi to Assam 1 Infantry moved from Delhi to Bihar 1 Infantry moved from Punjab to Bihar 1 Artillery moved from Baluchistan to 59 Sea Zone 1 Infantry moved from Bombay to 59 Sea Zone 1 Infantry moved from Bombay to 59 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 59 Sea Zone to 64 Sea Zone 1 Artillery and 2 Infantrys moved from 64 Sea Zone to Ceylon 1 Artillery moved from Bombay to Rajputana 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Cape Town to South Africa 1 Infantry moved from Darfur to Kufra 1 Tank moved from Nubia to Kufra 1 Infantry moved from Lower Egypt to New Valley 1 Tank moved from Cairo to New Valley 1 Infantry moved from Cyprus to 55 Sea Zone 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Destroyer moved from 55 Sea Zone to 56 Sea Zone 1 Fighter moved from Lower Egypt to New Valley 1 Tank moved from Cairo to New Valley 1 Infantry moved from Palestine to 56 Sea Zone 1 Artillery moved from Cairo to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 1 Artillery and 4 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 Tank moved from Palestine to New Valley 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone 1 Fighter moved from Malta to 51 Sea Zone 1 Destroyer moved from 57 Sea Zone to 51 Sea Zone 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Mersa Matruh 1 Tank moved from Iraq to Lower Egypt 1 Infantry moved from Iraq to Palestine 1 Fighter moved from Trucial Coast to Cairo 1 Fighter moved from Cyprus to Mersa Matruh 1 Infantry moved from British Somaliland to Italian East Africa British take Italian East Africa from Italians 1 Infantry moved from Equatoria to Darfur 1 Destroyer moved from 2 Sea Zone to 14 Sea Zone 1 Destroyer moved from 8 Sea Zone to 14 Sea Zone 1 Tank moved from Quebec to 2 Sea Zone 1 Infantry moved from Montreal to 2 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 8 Sea Zone 1 Infantry and 1 Tank moved from 8 Sea Zone to Greenland British take Greenland from Neutral 1 Cruiser moved from 31 Sea Zone to 30 Sea Zone 1 Battleship and 1 Destroyer moved from 10 Sea Zone to 30 Sea Zone 1 Submarine moved from 18 Sea Zone to 30 Sea Zone 1 Transport moved from 10 Sea Zone to 18 Sea Zone 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone 1 Artillery moved from Wales to 18 Sea Zone 2 Infantrys moved from Wales to 18 Sea Zone 1 Artillery and 2 Infantrys moved from 18 Sea Zone to Munster 1 Fighter moved from Wales to Munster 2 Fighters moved from London to Wales 2 Tanks moved from Manchester to Northern Ireland 1 Infantry moved from Scotland to Northern Ireland 1 Bomber moved from London to Munster 1 Tank moved from London to Scotland 1 Infantry moved from Wales to Manchester 1 Infantry moved from London to Manchester 2 Infantrys moved from London to Dover 1 Infantry moved from London to Manchester 1 Infantry moved from London to Dover 1 Infantry moved from British Guiana to Amazon 2 Infantrys moved from Vancouver to 80 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Attu 1 Submarine moved from 115 Sea Zone to 113 Sea Zone 1 Infantry moved from British Columbia to Yukon 1 Infantry moved from Yukon to Alaska 1 Infantry moved from Canadian Prairies to British Columbia 1 Tank moved from Ontario to British Columbia 1 Infantry moved from Nigeria to French Equatorial Africa 1 Infantry moved from Gold Coast to French Sudan 1 Tank moved from Hong Kong to Kwangtung 1 Infantry moved from Quebec to Montreal 1 Fighter moved from Montreal to South Atlantic USA 1 Fighter moved from Gibraltar to 34 Sea Zone 1 Artillery and 1 Infantry moved from Aden to Oman 1 Infantry moved from Trucial Coast to Oman Purchase Units - British British buy 10 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Munster British attack with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys Neutral defend with 2 Infantrys British roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Munster, round 2 : 2/5 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Oman British attack with 1 Artillery and 2 Infantrys Neutral defend with 2 Infantrys British roll dice for 1 Artillery and 2 Infantrys in Oman, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 2 Infantrys in Oman, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 2 Infantrys owned by the British lost in Oman British roll dice for 1 Artillery in Oman, round 3 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Oman, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Oman British loses 0 PUs for violating Omans neutrality. British win, taking Oman from Neutral with 1 Artillery remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Neutral: 2 Infantrys Battle in 34 Sea Zone British attack with 1 Fighter Germans defend with 2 Submarines British roll dice for 1 Fighter in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 34 Sea Zone 1 Submarine owned by the Germans submerged British win with 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Amazon British attack with 1 Infantry Neutral defend with 1 Infantry British roll dice for 1 Infantry in Amazon, round 2 : 1/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon British loses 0 PUs for violating Amazons neutrality. British win, taking Amazon from Neutral with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Kufra British attack with 1 Infantry and 1 Tank Italians defend with 1 Fighter and 1 Infantry British roll dice for 1 Infantry and 1 Tank in Kufra, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Fighter and 1 Infantry in Kufra, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra British roll dice for 1 Tank in Kufra, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 Fighter in Kufra, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Kufra Italians win with 1 Fighter remaining. Battle score for attacker is -5 Casualties for British: 1 Infantry and 1 Tank Casualties for Italians: 1 Infantry Battle in Mersa Matruh British attack with 1 Artillery, 1 Fighter and 5 Infantrys Italians defend with 1 Artillery and 2 Infantrys British roll dice for 1 Cruiser in Mersa Matruh, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Mersa Matruh, round 2 : 2/7 hits, 1.67 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh British roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Mersa Matruh, round 3 : 2/6 hits, 1.50 expected hits Italians roll dice for 1 Artillery in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Artillery, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Infantry Casualties for Italians: 1 Artillery and 2 Infantrys Battle in West Borneo British attack with 1 Artillery and 1 Infantry Hisaichi defend with 2 Artillerys, 3 Infantrys and 1 Tank British roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in West Borneo, round 2 : 3/6 hits, 2.17 expected hits 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in West Borneo Hisaichi win with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is -4 Casualties for British: 1 Artillery and 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in S.Thailand British attack with 1 Fighter and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 3 : 1/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand British win with 1 Fighter remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in 14 Sea Zone British attack with 2 Destroyers Germans defend with 1 Submarine Germans roll dice for 1 Submarine in 14 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 2 Destroyers in 14 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 Destroyer owned by the British lost in 14 Sea Zone Germans roll dice for 1 Submarine in 14 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 14 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 14 Sea Zone British win with 1 Destroyer remaining. Battle score for attacker is -1 Casualties for British: 1 Destroyer Casualties for Germans: 1 Submarine Battle in Kwangtung British attack with 1 Tank Yamamoto defend with 1 Tank British roll dice for 1 Tank in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Tank in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Kwangtung Yamamoto win with 1 Tank remaining. Battle score for attacker is -5 Casualties for British: 1 Tank Battle in New Valley British attack with 1 Fighter, 1 Infantry and 3 Tanks Italians defend with 1 Tank British roll dice for 1 Fighter, 1 Infantry and 3 Tanks in New Valley, round 2 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 Tank in New Valley, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in New Valley British win, taking New Valley from Italians with 1 Fighter, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 5 Casualties for Italians: 1 Tank Battle in 51 Sea Zone British attack with 2 Destroyers and 1 Fighter Italians defend with 1 Destroyer British roll dice for 2 Destroyers and 1 Fighter in 51 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians and 1 Destroyer owned by the British lost in 51 Sea Zone British win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 0 Casualties for British: 1 Destroyer Casualties for Italians: 1 Destroyer Non Combat Move - British 1 Fighter moved from Mersa Matruh to Lower Egypt 1 Fighter moved from 51 Sea Zone to Lower Egypt 1 Fighter moved from New Valley to Lower Egypt 1 Bomber and 1 Fighter moved from Munster to Wales 1 Fighter moved from S.Thailand to Malaya 1 Fighter moved from 34 Sea Zone to French Sudan Place Units - British 6 Infantrys placed in Hong Kong 4 Infantrys placed in Cairo Turn Complete - British British collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.50 Italians regular : 0.50 Thai regular : 0.33 Germans regular : 0.33 Neutral regular : 1.00 British regular : 1.50 Hisaichi regular : 0.83 -
TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Anzac 1 Submarine moved from 113 Sea Zone to 110 Sea Zone 1 Fighter moved from 122 Sea Zone to 110 Sea Zone 1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone 1 Submarine moved from 123 Sea Zone to 70 Sea Zone 1 Tank moved from New Georgia to 114 Sea Zone 1 Infantry moved from Bougainville to 114 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 103 Sea Zone 1 Infantry and 1 Tank moved from 103 Sea Zone to Kwajalein 1 Destroyer moved from 114 Sea Zone to 67 Sea Zone 1 Infantry moved from Milne Bay to West Papua 1 Artillery and 1 Infantry moved from West Papua to Hollandia 1 Tank moved from Port Moresby to Hollandia 3 Infantrys moved from Port Moresby to West Papua 4 Infantrys moved from Canberra to New South Wales 1 Infantry moved from Queensland to Northern Territory 1 Infantry moved from Northern Territory to Western Australia 1 Fighter moved from Townsville to 67 Sea Zone 1 Infantry and 1 Tank moved from Townsville to Northern Territory 1 Tank moved from Northern Territory to Western Australia 1 Fighter moved from 67 Sea Zone to 110 Sea Zone Purchase Units - Anzac Anzac buy 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Kwajalein Anzac attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Bomber and 1 Infantry Anzac roll dice for 1 Infantry and 1 Tank in Kwajalein, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Bomber and 1 Infantry in Kwajalein, round 2 : 0/2 hits, 0.50 expected hits Anzac roll dice for 1 Infantry and 1 Tank in Kwajalein, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Bomber and 1 Infantry in Kwajalein, round 3 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Anzac lost in Kwajalein Anzac roll dice for 1 Tank in Kwajalein, round 4 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Bomber and 1 Infantry in Kwajalein, round 4 : 1/2 hits, 0.50 expected hits 1 Tank owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Kwajalein Yamamoto win with 1 Bomber remaining. Battle score for attacker is -5 Casualties for Anzac: 1 Infantry and 1 Tank Casualties for Yamamoto: 1 Infantry Battle in 110 Sea Zone Anzac attack with 2 Fighters and 1 Submarine Hisaichi defend with 1 Destroyer Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Fighters in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Anzac lost in 110 Sea Zone Anzac roll dice for 2 Fighters in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 110 Sea Zone Anzac win with 2 Fighters remaining. Battle score for attacker is 1 Casualties for Anzac: 1 Submarine Casualties for Hisaichi: 1 Destroyer Non Combat Move - Anzac 2 Fighters moved from 110 Sea Zone to 67 Sea Zone Place Units - Anzac 1 Transport placed in 122 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.50 Anzac regular : -1.50 Hisaichi regular : 0.33 -
TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Dutch 1 Submarine moved from 67 Sea Zone to 105 Sea Zone 1 Destroyer moved from 111 Sea Zone to 105 Sea Zone 1 Fighter moved from Banjarmasin to 105 Sea Zone 2 Infantrys and 1 Tank moved from Banjarmasin to West Borneo 1 Infantry and 1 Tank moved from East And South Borneo to West Borneo 1 Artillery and 1 Infantry moved from Hollandia to 108 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 108 Sea Zone to 103 Sea Zone 1 Artillery and 1 Infantry moved from 103 Sea Zone to Kwajalein 1 Destroyer moved from 108 Sea Zone to 103 Sea Zone 1 Artillery moved from Java to Sumatra 1 Infantry moved from Soembawa to Lombok 1 Infantry and 1 Tank moved from Merauke to Hollandia 1 Infantry and 1 Tank moved from Suriname to Amazon Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Kwajalein Dutch attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Bomber Dutch roll dice for 1 Artillery and 1 Infantry in Kwajalein, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Bomber in Kwajalein, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Dutch lost in Kwajalein Dutch roll dice for 1 Artillery in Kwajalein, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber in Kwajalein, round 3 : 1/1 hits, 0.17 expected hits 1 Artillery owned by the Dutch lost in Kwajalein Yamamoto win with 1 Bomber remaining. Battle score for attacker is -6 Casualties for Dutch: 1 Artillery and 1 Infantry Battle in 105 Sea Zone Dutch attack with 1 Destroyer, 1 Fighter and 1 Submarine Thai defend with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports Dutch roll dice for 1 Submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer and 1 Fighter in 105 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in 105 Sea Zone, round 2 : 0/4 hits, 0.83 expected hits 1 Submarine owned by the Dutch and 1 T.Boat owned by the Thai lost in 105 Sea Zone Thai roll dice for 1 Submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer and 1 Fighter in 105 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Destroyer and 2 Transports in 105 Sea Zone, round 3 : 0/3 hits, 0.67 expected hits 1 Submarine owned by the Thai lost in 105 Sea Zone Dutch roll dice for 1 Destroyer and 1 Fighter in 105 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Destroyer and 2 Transports in 105 Sea Zone, round 4 : 2/3 hits, 0.67 expected hits 1 Transport owned by the Thai, 1 Fighter owned by the Dutch and 1 Destroyer owned by the Dutch lost in 105 Sea Zone Thai win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -4 Casualties for Dutch: 1 Destroyer, 1 Fighter and 1 Submarine Casualties for Thai: 1 Submarine, 1 T.Boat and 1 Transport Battle in West Borneo Dutch attack with 3 Infantrys and 2 Tanks Hisaichi defend with 2 Artillerys, 2 Infantrys and 1 Tank Dutch roll dice for 3 Infantrys and 2 Tanks in West Borneo, round 2 : 2/5 hits, 1.50 expected hits Hisaichi roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in West Borneo, round 2 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in West Borneo Dutch roll dice for 1 Infantry and 2 Tanks in West Borneo, round 3 : 2/3 hits, 1.17 expected hits Hisaichi roll dice for 2 Artillerys and 1 Tank in West Borneo, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Dutch and 2 Artillerys owned by the Hisaichi lost in West Borneo Dutch roll dice for 2 Tanks in West Borneo, round 4 : 1/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in West Borneo, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in West Borneo Dutch win, taking West Borneo from Hisaichi with 2 Tanks remaining. Battle score for attacker is 11 Casualties for Dutch: 3 Infantrys Casualties for Hisaichi: 2 Artillerys, 2 Infantrys and 1 Tank Non Combat Move - Dutch Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.67 Thai regular : 0.17 Dutch regular : 1.00 Hisaichi regular : -0.50 -
TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia Finns take N.Karelia from Russians 1 Infantry moved from Kotka to Vyborg 1 Fighter moved from Helsinki to Vyborg Purchase Units - Finns Finns buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Fighter and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 2 : 1/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg Finns win with 1 Fighter remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Infantry moved from Tampere to Oulu 1 Tank moved from Helsinki to Tampere 3 Infantrys moved from Helsinki to Tampere 1 Fighter moved from Vyborg to Tampere 1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone Place Units - Finns 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Finns regular : 0.50 Russians regular : 0.67 -
TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Romanians 1 Artillery and 1 Infantry moved from W.Romania to E.Romania 1 Artillery and 1 Infantry moved from Bulgaria to E.Romania 1 Fighter moved from Bucharest to E.Romania 1 Tank moved from Bucharest to E.Romania 2 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank Russians defend with 1 Artillery and 2 Infantrys Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 4/8 hits, 2.50 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Russians: 1 Artillery and 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from E.Romania to Bucharest Place Units - Romanians 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Romanians regular : 1.50 Russians regular : -1.00 -
TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Thai 1 Infantry moved from N.Thailand to Burma Thai take Burma from British 1 Artillery moved from N.Thailand to S.French Indochina Thai take S.French Indochina from French 1 Artillery and 1 Infantry moved from Bangkok to 105 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to West Borneo Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in West Borneo Thai attack with 1 Artillery and 1 Infantry Dutch defend with 2 Tanks Thai roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 2 Tanks in West Borneo, round 2 : 2/2 hits, 1.00 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in West Borneo Dutch win with 2 Tanks remaining. Battle score for attacker is -6 Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - Thai 2 Infantrys moved from Bangkok to S.Thailand Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Thai regular : -0.67 Dutch regular : 1.00 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Americans 1 Fighter moved from Manila to Malaya 1 Artillery and 2 Infantrys moved from Manila to Mindoro 1 Infantry moved from Mindanao to Panay 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 88 Sea Zone 1 Fighter moved from Midway to 88 Sea Zone 1 Bomber and 1 Fighter moved from Pearl Harbor to 88 Sea Zone 1 Bomber moved from North Central USA to 88 Sea Zone 1 Bomber moved from South Central USA to 88 Sea Zone 1 Fighter moved from Palmyra to 88 Sea Zone 2 Fighters moved from 118 Sea Zone to 88 Sea Zone 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Destroyer moved from 99 Sea Zone to 91 Sea Zone 1 Destroyer moved from 13 Sea Zone to 25 Sea Zone 1 Fighter moved from Washington to 25 Sea Zone 1 Transport moved from 74 Sea Zone to 71 Sea Zone 1 Destroyer moved from 74 Sea Zone to 71 Sea Zone 1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone 1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone 1 Infantry and 2 Tanks moved from San Francisco to W.Mexico 1 Infantry moved from Southwest USA to W.Mexico 1 Artillery, 1 Infantry and 1 Tank moved from Southwest USA to E.Mexico 1 Tank moved from South Atlantic USA to 13 Sea Zone 1 Infantry moved from South Atlantic USA to 13 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 13 Sea Zone to 26 Sea Zone 1 Infantry and 1 Tank moved from 26 Sea Zone to Hispaniola 3 Infantrys moved from Colombia to Central America 2 Artillerys, 2 Infantrys and 2 Transports moved from 83 Sea Zone to 100 Sea Zone 2 Artillerys and 2 Infantrys moved from 100 Sea Zone to Galapagos 1 Tank moved from Northwest USA to W.Mexico 1 Tank moved from South Central USA to W.Mexico Purchase Units - Americans Americans buy 2 Adv.Fighters, 1 B.Transport, 2 Fighters and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in W.Mexico Americans attack with 2 Infantrys and 4 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 2 Infantrys and 4 Tanks in W.Mexico, round 2 : 3/6 hits, 2.33 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 5 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry and 1 Tank Battle in 25 Sea Zone Americans attack with 1 Destroyer and 1 Fighter Germans defend with 1 Submarine Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 1 Submarine owned by the Germans lost in 25 Sea Zone Americans win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in 88 Sea Zone Americans attack with 3 Bombers, 1 Destroyer, 5 Fighters and 1 Submarine Yamamoto defend with 1 Battleship, 2 Carriers and 4 Fighters Americans roll dice for 1 Submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto Americans roll dice for 3 Bombers, 1 Destroyer and 5 Fighters in 88 Sea Zone, round 2 : 6/9 hits, 4.00 expected hits Yamamoto roll dice for 1 Battleship, 2 Carriers and 4 Fighters in 88 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits 2 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans, 2 Carriers owned by the Yamamoto and 4 Fighters owned by the Yamamoto lost in 88 Sea Zone Americans roll dice for 3 Bombers and 3 Fighters in 88 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits Yamamoto roll dice for 1 Battleship in 88 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the Yamamoto lost in 88 Sea Zone Americans win with 3 Bombers and 3 Fighters remaining. Battle score for attacker is 49 Casualties for Americans: 1 Destroyer, 2 Fighters and 1 Submarine Casualties for Yamamoto: 1 Battleship, 2 Carriers and 4 Fighters Battle in 91 Sea Zone Americans attack with 2 Destroyers and 1 Submarine Yamamoto defend with 1 Destroyer and 1 Submarine Americans roll dice for 1 Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 Destroyers in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 91 Sea Zone Americans roll dice for 2 Destroyers in 91 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Destroyers in 91 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Destroyers in 91 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone Americans win with 1 Destroyer remaining. Battle score for attacker is 0 Casualties for Americans: 1 Destroyer and 1 Submarine Casualties for Yamamoto: 1 Destroyer and 1 Submarine Battle in Hispaniola Americans attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in Hispaniola, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry and 1 Tank in Hispaniola, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Hispaniola, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Hispaniola Americans loses 0 PUs for violating Hispaniolas neutrality. Americans win, taking Hispaniola from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in E.Mexico Americans attack with 1 Artillery, 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in E.Mexico, round 2 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Central America Americans attack with 3 Infantrys Neutral defend with 1 Infantry Americans roll dice for 3 Infantrys in Central America, round 2 : 0/3 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 Infantrys in Central America, round 3 : 0/3 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Central America, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Central America Americans roll dice for 2 Infantrys in Central America, round 4 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Central America, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Infantrys in Central America, round 5 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Central America, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Infantrys in Central America, round 6 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Central America, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Central America Americans roll dice for 1 Infantry in Central America, round 7 : 1/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Central America, round 7 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Americans: 2 Infantrys Casualties for Neutral: 1 Infantry Battle in Galapagos Americans attack with 2 Artillerys and 2 Infantrys Neutral defend with 1 Infantry Americans roll dice for 2 Artillerys and 2 Infantrys in Galapagos, round 2 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Artillerys and 2 Infantrys in Galapagos, round 3 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Artillerys and 2 Infantrys in Galapagos, round 4 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Galapagos Americans roll dice for 2 Artillerys and 1 Infantry in Galapagos, round 5 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Galapagos Americans loses 0 PUs for violating Galapagoss neutrality. Americans win, taking Galapagos from Neutral with 2 Artillerys remaining. Battle score for attacker is -2 Casualties for Americans: 2 Infantrys Casualties for Neutral: 1 Infantry Non Combat Move - Americans 2 Carriers moved from 118 Sea Zone to 98 Sea Zone 2 Transports moved from 99 Sea Zone to 98 Sea Zone 1 Artillery moved from Oahu to Pearl Harbor 1 Infantry moved from Kauai to Oahu 3 Fighters moved from 88 Sea Zone to Midway 3 Bombers moved from 88 Sea Zone to Midway 1 Fighter moved from 25 Sea Zone to South Atlantic USA 1 Infantry moved from North Central USA to South Central USA 1 AAGun and 1 Infantry moved from South Central USA to South Atlantic USA 3 Infantrys moved from Washington to Northeast USA Place Units - Americans 2 Adv.Fighters and 1 Fighter placed in 98 Sea Zone 1 Fighter placed in South Atlantic USA Americans undo move 2. 1 B.Transport and 1 Transport placed in 13 Sea Zone 1 Fighter placed in San Francisco Turn Complete - Americans Americans collect 105 PUs; end with 105 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.00 Americans regular : -2.67 Germans regular : -0.67 Neutral regular : -0.17 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Germans 2 Artillerys, 7 Infantrys and 11 Tanks moved from Lorraine to Burgundy 2 Infantrys moved from Rhine to Belgium 2 ArmoredCars moved from Rhine to Belgium 2 ArmoredCars moved from Rhine to Picardy 1 Tank moved from Rhine to Burgundy 2 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Tank moved from Danzig to 23 Sea Zone 3 Infantrys moved from Hamburg to 23 Sea Zone 1 Artillery, 3 Infantrys, 1 T.Boat, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Artillery, 3 Infantrys and 1 Tank moved from 24 Sea Zone to Leningrad 2 Artillerys and 2 Infantrys moved from Latvia to Leningrad 1 Tank moved from Lithuania to Leningrad 1 Fighter moved from East Prussia to Leningrad 2 Fighters moved from Pomerania to Leningrad 2 Infantrys and 1 Tank moved from Danzig to Brest 1 Artillery and 1 Infantry moved from Krakow to Vinnytsia 1 Artillery, 1 Infantry and 1 Tank moved from Krakow to Warsaw 2 Stukas moved from Hamburg to Leningrad 2 Infantrys moved from Tripoli to S.Tunisia 1 Submarine moved from 34 Sea Zone to 31 Sea Zone 1 ArmoredCar and 1 Tank moved from Bavaria to Burgundy 3 ArmoredCars moved from Bohemia to Vinnytsia 1 ArmoredCar moved from Bohemia to Warsaw 1 ArmoredCar moved from Bohemia to Brest Purchase Units - Germans Germans buy 4 ArmoredCars, 1 Carrier, 2 Fighters, 1 Infantry, 2 Tanks and 2 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in Picardy Germans attack with 2 ArmoredCars French defend with 1 Bunker Germans roll dice for 2 ArmoredCars in Picardy, round 2 : 2/2 hits, 0.67 expected hits French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the French lost in Picardy Germans win, taking Picardy from French with 2 ArmoredCars remaining. Battle score for attacker is 6 Casualties for French: 1 Bunker Battle in Brest Germans attack with 1 ArmoredCar, 2 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Brest, round 2 : 0/4 hits, 1.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Brest, round 3 : 2/4 hits, 1.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Brest Germans roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Brest, round 4 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Artillery in Brest, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Brest Germans loses 0 PUs for violating Brests neutrality. Germans win, taking Brest from Neutral with 1 ArmoredCar, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Warsaw Germans attack with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Warsaw, round 2 : 1/4 hits, 1.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Warsaw Germans roll dice for 1 Artillery and 1 Tank in Warsaw, round 3 : 1/2 hits, 0.83 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Warsaw, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Neutral lost in Warsaw Germans roll dice for 1 Tank in Warsaw, round 4 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Artillery in Warsaw, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Germans lost in Warsaw Neutral win with 1 Artillery remaining. Battle score for attacker is -11 Casualties for Germans: 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank Casualties for Neutral: 2 Infantrys Battle in Belgium Germans attack with 2 ArmoredCars and 2 Infantrys Neutral defend with 3 Infantrys Germans roll dice for 2 ArmoredCars and 2 Infantrys in Belgium, round 2 : 2/4 hits, 1.00 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Belgium Germans roll dice for 2 ArmoredCars in Belgium, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Germans: 2 Infantrys Casualties for Neutral: 3 Infantrys Battle in Burgundy Germans attack with 1 ArmoredCar, 2 Artillerys, 7 Infantrys and 13 Tanks French defend with 1 Infantry Germans roll dice for 1 ArmoredCar, 2 Artillerys, 7 Infantrys and 13 Tanks in Burgundy, round 2 : 8/23 hits, 9.00 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Burgundy Germans win, taking Burgundy from French with 1 ArmoredCar, 2 Artillerys, 7 Infantrys and 13 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Vinnytsia Germans attack with 3 ArmoredCars, 1 Artillery and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 3 ArmoredCars, 1 Artillery and 1 Infantry in Vinnytsia, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 3 ArmoredCars and 1 Artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Leningrad Germans attack with 3 Artillerys, 3 Fighters, 5 Infantrys, 2 Stukas and 2 Tanks Russians defend with 1 AAGun, 2 Bunkers, 1 Factory, 1 Fighter, 10 Infantrys and 1 Tank Russians roll AA dice in Leningrad : 1/5 hits, 0.83 expected hits 1 Fighter owned by the Germans lost in Leningrad Germans roll dice for 1 Battleship in Leningrad, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Russians Germans roll dice for 3 Artillerys, 2 Fighters, 5 Infantrys, 2 Stukas and 2 Tanks in Leningrad, round 2 : 6/14 hits, 5.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 2 Bunkers, 1 Fighter, 10 Infantrys and 1 Tank in Leningrad, round 2 : 6/14 hits, 5.33 expected hits 5 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 5 Infantrys owned by the Germans lost in Leningrad Germans roll dice for 2 Artillerys, 2 Fighters, 2 Stukas and 2 Tanks in Leningrad, round 3 : 2/8 hits, 3.33 expected hits Russians roll dice for 2 Bunkers, 1 Fighter, 5 Infantrys and 1 Tank in Leningrad, round 3 : 6/9 hits, 3.67 expected hits 2 Fighters owned by the Germans, 2 Infantrys owned by the Russians, 2 Artillerys owned by the Germans and 2 Tanks owned by the Germans lost in Leningrad 2 Stukas owned by the Germans retreated Russians win with 2 Bunkers, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is -42 Casualties for Germans: 3 Artillerys, 3 Fighters, 5 Infantrys and 2 Tanks Casualties for Russians: 7 Infantrys Non Combat Move - Germans 2 Stukas moved from Leningrad to Latvia 3 Infantrys moved from Silesia to Danzig 3 Infantrys moved from Silesia to Krakow 4 Infantrys moved from Brandenburg to Pomerania 2 Artillerys moved from Brandenburg to Pomerania 1 AAGun moved from Brandenburg to Silesia 1 AAGun moved from Krakow to Brest 5 Infantrys moved from Hungary to Krakow 1 Tank moved from Hungary to Vinnytsia 1 Artillery moved from Hungary to Krakow 2 Artillerys and 1 Infantry moved from Croatia to W.Romania 1 Bomber moved from Lombardy to Krakow Place Units - Germans 1 Carrier and 2 Transports placed in 23 Sea Zone 2 Fighters placed in 23 Sea Zone Germans undo move 2. Germans undo move 1. 1 Carrier and 2 Transports placed in 22 Sea Zone 2 Fighters placed in 22 Sea Zone 1 Infantry placed in Hamburg 4 ArmoredCars and 1 Tank placed in Bohemia 1 Tank placed in Bavaria Turn Complete - Germans Germans collect 81 PUs; end with 81 PUsCombat Hit Differential Summary :
French regular : -0.83 Russians regular : 3.67 Germans regular : -0.50 Russians AA : 0.17 Neutral regular : 1.33 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Russians 2 units repaired. 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Rostov to Donetsk 1 Infantry moved from Rostov to 54 Sea Zone 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Infantry moved from Novgorod to Latvia 1 Infantry moved from Leningrad to Latvia 1 Fighter moved from Yaroslavl to Latvia 1 Fighter moved from Leningrad to Latvia 1 Infantry moved from Minsk to Lithuania Russians take Lithuania from Germans 1 Infantry moved from Kursk to Minsk 2 Infantrys and 4 Tanks moved from Kursk to Kiev 1 Bomber moved from Kiev to Latvia 3 Infantrys moved from Rostov to Kursk 1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk 1 Artillery and 1 Infantry moved from Gorky to Yaroslavl 2 Infantrys and 1 Tank moved from Lapland to N.Karelia 1 Infantry moved from S.Karelia to Vyborg 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to N.Karelia 1 Tank moved from Kuybyshev to Tula 1 Infantry moved from Kuybyshev to Penza 1 Infantry moved from Kirov to Gorky 1 Artillery and 1 Infantry moved from Azerbaijan to Astrakhan 1 Artillery moved from Uzbekistan to 126 Sea Zone 1 Infantry moved from Chimkent to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan 1 Infantry moved from Perm to Kirov 1 Infantry moved from Irkutsk to S.Buryat Mongolia 1 Artillery, 2 Infantrys and 1 Tank moved from N.Buryat Mongolia to Olyokminsk 1 Infantry moved from Yakutsk to Olyokminsk 1 Infantry moved from Yakutsk to Olyokminsk 1 Artillery moved from Zhigansk to Olyokminsk 2 Infantrys moved from Evenkia to Olyokminsk 1 Tank moved from Krasnoyarsk to Olyokminsk 1 Artillery and 2 Infantrys moved from Krasnoyarsk to Bratsk 2 Infantrys moved from Yeniseysk to Evenkia 2 Infantrys moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 2 Artillerys, 2 Elites, 1 Factory, 28 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in N.Karelia Russians attack with 3 Infantrys and 1 Tank Finns defend with 1 Infantry Russians roll dice for 3 Infantrys and 1 Tank in N.Karelia, round 2 : 1/4 hits, 1.00 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Latvia Russians attack with 1 Bomber, 2 Fighters and 2 Infantrys Germans defend with 2 Stukas Russians roll dice for 1 Bomber, 2 Fighters and 2 Infantrys in Latvia, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 Stukas in Latvia, round 2 : 0/2 hits, 0.33 expected hits 2 Stukas owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 16 Casualties for Germans: 2 Stukas Non Combat Move - Russians 2 Fighters moved from Latvia to Leningrad 1 Bomber moved from Latvia to Kursk Place Units - Russians 4 Infantrys placed in Leningrad 2 Artillerys and 2 Infantrys placed in Arkhangelsk 3 Tanks placed in Georgia 2 Elites, 2 Infantrys and 1 Tank placed in Stalingrad 10 Infantrys placed in Moscow 1 Factory placed in Kursk 2 Infantrys placed in Tashkent 5 Infantrys placed in Sverdlovsk 3 Infantrys and 2 Tanks placed in Sibirsky Turn Complete - Russians Russians collect 107 PUs; end with 107 PUsCombat Hit Differential Summary :
Finns regular : -0.33 Germans regular : -0.33 Russians regular : 0.33 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Italians 1 unit repaired. 3 Artillerys and 1 Tank moved from Tunis to N.Tunisia 3 Infantrys moved from S.Tunisia to S.Algeria 2 Fighters moved from S.Tunisia to S.Algeria 3 Transports moved from 47 Sea Zone to 46 Sea Zone 1 Artillery moved from Rome to 46 Sea Zone 2 Infantrys moved from Campania to 46 Sea Zone 3 Infantrys moved from Rome to 46 Sea Zone 1 Artillery, 5 Infantrys and 3 Transports moved from 46 Sea Zone to 45 Sea Zone 1 Artillery and 5 Infantrys moved from 45 Sea Zone to N.Tunisia 2 Fighters moved from 46 Sea Zone to N.Tunisia 1 Battleship and 1 Destroyer moved from 47 Sea Zone to 45 Sea Zone 2 Transports moved from 49 Sea Zone to 50 Sea Zone 1 Infantry moved from Rome to 50 Sea Zone 2 Infantrys moved from Croatia to 50 Sea Zone 3 Infantrys and 2 Transports moved from 50 Sea Zone to 49 Sea Zone 5 Tanks moved from Serbia to Greece 3 Infantrys moved from 49 Sea Zone to Greece 2 Artillerys and 2 Infantrys moved from Provence to Languedoc Italians take Languedoc from French Purchase Units - Italians Italians buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 4 Infantrys, 1 Mech.Inf and 3 Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in Greece Italians attack with 3 Infantrys and 5 Tanks Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank Italians roll dice for 3 Infantrys and 5 Tanks in Greece, round 2 : 4/8 hits, 3.00 expected hits Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 2/7 hits, 2.67 expected hits 4 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in Greece Italians roll dice for 1 Infantry and 5 Tanks in Greece, round 3 : 3/6 hits, 2.67 expected hits Neutral roll dice for 1 Fighter, 1 Infantry and 1 Tank in Greece, round 3 : 1/3 hits, 1.33 expected hits 1 Fighter owned by the Neutral, 1 Tank owned by the Neutral, 1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Greece Italians loses 0 PUs for violating Greeces neutrality. Italians win, taking Greece from Neutral with 5 Tanks remaining. Battle score for attacker is 17 Casualties for Italians: 3 Infantrys Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank Battle in S.Algeria Italians attack with 2 Fighters and 3 Infantrys French defend with 1 Infantry Italians roll dice for 2 Fighters and 3 Infantrys in S.Algeria, round 2 : 1/5 hits, 1.17 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Algeria Italians win, taking S.Algeria from French with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in N.Tunisia Italians attack with 4 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank French defend with 1 Infantry Italians roll dice for 1 Battleship in N.Tunisia, round 2 : 1/1 hits, 0.67 expected hits French roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Tunisia Italians win, taking N.Tunisia from French with 4 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Italians 2 Fighters moved from S.Algeria to S.Tunisia 1 Carrier moved from 46 Sea Zone to 48 Sea Zone 2 Fighters moved from N.Tunisia to 48 Sea Zone Place Units - Italians 2 Artillerys and 2 Infantrys placed in Tunis 2 ArmoredCars and 1 Mech.Inf placed in Hun 2 Infantrys placed in Rome 1 Destroyer and 3 Submarines placed in 46 Sea Zone Turn Complete - Italians Italians collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
French regular : -0.67 Italians regular : 1.50 Neutral regular : -1.00 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - French 1 Infantry moved from Normandy to Picardy 1 Infantry moved from Paris to Picardy 1 Fighter moved from Paris to Picardy 1 Infantry moved from Orleanais to Aquitaine 1 Infantry moved from Paris to Orleanais 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone 1 Infantry moved from Baffin to Keewatin 1 Infantry moved from Keewatin to Baffin 1 Infantry moved from French Equatorial Africa to Equatoria 1 Infantry moved from French Equatorial Africa to Darfur 1 Infantry moved from French Somaliland to Italian East Africa 1 Infantry moved from E.Morocco to N.Algeria 1 Infantry moved from W.Morocco to E.Morocco Purchase Units - French French buy 4 Adv.Fighters and 5 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Picardy French attack with 1 Fighter and 2 Infantrys Germans defend with 2 ArmoredCars French roll dice for 1 Fighter and 2 Infantrys in Picardy, round 2 : 1/3 hits, 0.67 expected hits Germans roll dice for 2 ArmoredCars in Picardy, round 2 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans lost in Picardy French roll dice for 1 Fighter and 2 Infantrys in Picardy, round 3 : 1/3 hits, 0.67 expected hits Germans roll dice for 1 ArmoredCar in Picardy, round 3 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the French lost in Picardy French win, taking Picardy from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 ArmoredCars Casualties for French: 1 Infantry Non Combat Move - French 1 Fighter moved from Picardy to Paris Place Units - French 4 Adv.Fighters and 4 Infantrys placed in Paris 1 Infantry placed in E.Morocco Turn Complete - French French collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
French regular : 0.67 Germans regular : 0.50 -
TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. 1 Infantry moved from Samar to Mindanao Yamamoto take Mindanao from Americans 2 Artillerys and 1 Tank moved from Davao to 107 Sea Zone 1 Infantry moved from Peleliu to 107 Sea Zone 2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Infantry, 2 Submarines, 1 Tank and 3 Transports moved from 107 Sea Zone to 110 Sea Zone 2 Artillerys, 2 Fighters, 1 Infantry and 1 Tank moved from 110 Sea Zone to Sumatra 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 1 Infantry moved from Ulithi to Woleai 1 Artillery moved from Woleai to Truk 1 Infantry moved from Minamitori to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Wake Yamamoto take Wake from Americans 4 Infantrys moved from Tokyo to 85 Sea Zone 2 Tanks moved from Kyushu to 85 Sea Zone 1 Infantry moved from Kyushu to 85 Sea Zone 2 B.Transports, 2 Destroyers, 5 Infantrys and 2 Tanks moved from 85 Sea Zone to 93 Sea Zone 5 Infantrys and 2 Tanks moved from 93 Sea Zone to Mindoro 1 Infantry moved from Kyushu to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Manila Yamamoto take Manila from Americans 2 Transports moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from Chubu to 84 Sea Zone 1 Tank moved from Kyushu to 84 Sea Zone 2 Infantrys, 1 T.Boat, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Infantrys and 1 Tank moved from 92 Sea Zone to Kiangsi 1 Tank moved from Kwangtung to Hunan 2 Artillerys moved from N.French Indochina to Hunan 3 Fighters moved from Peleliu to Mindoro Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Carrier, 2 Destroyers, 1 Elite, 3 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Mindoro Yamamoto attack with 3 Fighters, 5 Infantrys and 2 Tanks Americans defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 3 Fighters, 5 Infantrys and 2 Tanks in Mindoro, round 2 : 1/10 hits, 2.83 expected hits Americans roll dice for 1 Artillery and 2 Infantrys in Mindoro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindoro Yamamoto roll dice for 3 Fighters, 4 Infantrys and 2 Tanks in Mindoro, round 3 : 3/9 hits, 2.67 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Mindoro, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Mindoro Yamamoto win, taking Mindoro from Americans with 3 Fighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Artillery and 2 Infantrys Battle in Hunan Yamamoto attack with 2 Artillerys and 1 Tank Chinese defend with 1 Artillery and 3 Infantrys Yamamoto roll dice for 2 Artillerys and 1 Tank in Hunan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 3 Infantrys in Hunan, round 2 : 2/4 hits, 1.33 expected hits 2 Artillerys owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan Yamamoto roll dice for 1 Tank in Hunan, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Hunan, round 3 : 1/3 hits, 1.00 expected hits 1 Tank owned by the Yamamoto lost in Hunan Chinese win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -11 Casualties for Yamamoto: 2 Artillerys and 1 Tank Casualties for Chinese: 1 Infantry Battle in Sumatra Yamamoto attack with 2 Artillerys, 2 Fighters, 1 Infantry and 1 Tank Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 2 Artillerys, 2 Fighters, 1 Infantry and 1 Tank in Sumatra, round 2 : 1/6 hits, 2.17 expected hits Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 3/5 hits, 1.83 expected hits 2 Artillerys owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Sumatra Yamamoto roll dice for 2 Fighters and 1 Tank in Sumatra, round 3 : 1/3 hits, 1.17 expected hits Dutch roll dice for 2 Artillerys, 1 Bunker and 1 Infantry in Sumatra, round 3 : 2/4 hits, 1.50 expected hits 1 Infantry owned by the Dutch, 1 Tank owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Sumatra 1 Fighter owned by the Yamamoto retreated Dutch win with 2 Artillerys and 1 Bunker remaining. Battle score for attacker is -19 Casualties for Yamamoto: 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank Casualties for Dutch: 2 Infantrys Battle in Kiangsi Yamamoto attack with 2 Infantrys and 1 Tank Chinese defend with 1 Tank Yamamoto roll dice for 2 Infantrys and 1 Tank in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Tank in Kiangsi, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Tank Non Combat Move - Yamamoto 1 Bomber moved from Kyushu to Bangkok 1 Fighter moved from Sumatra to 110 Sea Zone 3 Fighters moved from Mindoro to Formosa Place Units - Yamamoto 1 Carrier, 2 Destroyers and 2 Submarines placed in 85 Sea Zone 2 Artillerys and 2 Infantrys placed in Davao 1 Elite and 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 68 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 1.17 Yamamoto regular : -3.00 Americans regular : 0.33 Dutch regular : 1.67 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Hunan to Shanghai Chinese take Shanghai from Hisaichi 1 Infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Yamamoto 1 Infantry moved from Shensi to Hupeh 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks moved from Shensi to Shansi 3 Infantrys and 2 Tanks moved from Gobi Altai to Ningsia 1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow Purchase Units - Chinese Chinese buy 5 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks Hisaichi defend with 2 Infantrys and 2 Tanks Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Shansi, round 2 : 1/6 hits, 2.17 expected hits Hisaichi roll dice for 2 Infantrys and 2 Tanks in Shansi, round 2 : 4/4 hits, 1.67 expected hits 1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Shansi 1 Fighter owned by the Chinese retreated 1 Tank owned by the Chinese retreated to Shensi Hisaichi win with 1 Infantry and 2 Tanks remaining. Battle score for attacker is -11 Casualties for Chinese: 1 Artillery, 2 Infantrys and 1 Tank Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Shansi to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 1 AAGun moved from E.Qinghai to Ningsia 1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai Place Units - Chinese 5 Infantrys and 1 Tank placed in Hsining 4 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Chinese regular : -1.17 Hisaichi regular : 2.33 -
TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 2 Infantrys moved from Changchun to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from Liaoning to 84 Sea Zone 1 Infantry and 1 Tank moved from Formosa to 92 Sea Zone 1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 92 Sea Zone 5 Infantrys and 1 Tank moved from 92 Sea Zone to Hong Kong 2 Fighters moved from Shantung to Hong Kong 1 Bomber moved from Shantung to Hong Kong 1 Infantry moved from Ayan to Yakutsk Hisaichi take Yakutsk from Russians 1 Artillery and 2 Infantrys moved from Chita to S.Buryat Mongolia 4 Infantrys and 5 Tanks moved from Chita to N.Buryat Mongolia 2 Artillerys moved from Ayan to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Heilungchiang to Khabarovsk 3 Infantrys moved from Hulunbuir to Chita 1 Artillery and 1 Infantry moved from Chahar to Suiyuan 1 Artillery and 1 Infantry moved from Anhwei to Hupeh 1 Infantry and 1 Tank moved from Shansi to Shensi 1 Tank moved from Anhwei to Shanghai 3 Transports moved from 106 Sea Zone to 84 Sea Zone Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 4 Artillerys, 1 Factory and 3 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hong Kong Hisaichi attack with 1 Bomber, 2 Fighters, 5 Infantrys and 1 Tank British defend with 1 AAGun, 1 Factory and 6 Infantrys British roll AA dice in Hong Kong : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Bomber, 2 Fighters, 5 Infantrys and 1 Tank in Hong Kong, round 2 : 3/9 hits, 2.67 expected hits British roll dice for 6 Infantrys in Hong Kong, round 2 : 2/6 hits, 2.00 expected hits 3 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Hong Kong Hisaichi roll dice for 1 Bomber, 2 Fighters, 3 Infantrys and 1 Tank in Hong Kong, round 3 : 3/7 hits, 2.33 expected hits British roll dice for 3 Infantrys in Hong Kong, round 3 : 2/3 hits, 1.00 expected hits 3 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Hong Kong Hisaichi win, taking Hong Kong from British with 1 Bomber, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 4 Infantrys Casualties for British: 6 Infantrys Battle in Shanghai Hisaichi attack with 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Tank in Shanghai, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Shanghai, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in N.Buryat Mongolia Hisaichi attack with 2 Artillerys, 4 Infantrys and 5 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 5 Tanks in N.Buryat Mongolia, round 2 : 3/11 hits, 4.17 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 2 Artillerys, 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Khabarovsk Hisaichi attack with 1 Artillery and 2 Infantrys Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery and 2 Infantrys in Khabarovsk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi roll dice for 1 Artillery and 1 Infantry in Khabarovsk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk 1 Artillery owned by the Hisaichi retreated to Heilungchiang Russians win with 1 Bunker remaining. Battle score for attacker is -4 Casualties for Hisaichi: 2 Infantrys Battle in Hupeh Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Suiyuan Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan 1 Artillery owned by the Hisaichi retreated to Chahar Chinese win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Infantry Battle in Shensi Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Tank Hisaichi roll dice for 1 Infantry and 1 Tank in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Tank in Shensi, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Shensi 1 Tank owned by the Hisaichi retreated to Shansi Chinese win with 1 Tank remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Infantry Battle in S.Buryat Mongolia Hisaichi attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in S.Buryat Mongolia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 1 AAGun moved from Changchun to Kirin 1 Bomber moved from Hong Kong to Kiangsi 2 Fighters moved from Hong Kong to Kiangsi 1 T.Boat and 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone Place Units - Hisaichi 1 Factory placed in Liaoning 1 Artillery and 2 Infantrys placed in Hulunbuir 4 ArmoredCars, 3 Artillerys and 1 Infantry placed in Changchun Turn Complete - Hisaichi Hisaichi collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese regular : 0.83 British AA : -0.50 Russians regular : 2.33 British regular : 1.00 Hisaichi regular : -3.17 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 Destroyer moved from 30 Sea Zone to 31 Sea Zone 1 Submarine moved from 30 Sea Zone to 31 Sea Zone 1 Artillery and 1 Infantry moved from Munster to Dublin 2 Infantrys and 2 Tanks moved from Northern Ireland to Dublin 1 Tank moved from Scotland to Manchester 1 Bomber moved from Wales to Dublin 3 Fighters moved from Wales to Paris 1 Infantry moved from Amazon to Colombia 1 Infantry moved from Mersa Matruh to Tobruk British take Tobruk from Italians 1 Destroyer moved from 51 Sea Zone to 48 Sea Zone 1 Cruiser moved from 56 Sea Zone to 48 Sea Zone 1 Fighter moved from Cairo to 48 Sea Zone 3 Fighters moved from Lower Egypt to 48 Sea Zone 1 Infantry moved from Italian East Africa to Kordofan 1 Infantry moved from Darfur to Kordofan 1 Artillery and 2 Infantrys moved from Mersa Matruh to Kufra 1 Infantry moved from Mersa Matruh to Kufra 3 Tanks moved from New Valley to Kordofan 1 Infantry moved from New Valley to Kufra 1 Tank moved from Lower Egypt to Cairo 1 Infantry moved from Palestine to Syria 1 Infantry moved from French Equatorial Africa to Equatoria 1 Fighter moved from French Sudan to 31 Sea Zone 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry and 1 Tank moved from Greenland to 8 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 8 Sea Zone to 9 Sea Zone 3 Infantrys moved from Manchester to 18 Sea Zone 3 Infantrys, 1 T.Boat and 1 Transport moved from 18 Sea Zone to 10 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 10 Sea Zone 4 Infantrys and 1 Tank moved from 10 Sea Zone to Iceland 1 Fighter moved from South Atlantic USA to Amazon 1 Infantry moved from South Africa to Rhodesia 1 Transport moved from 65 Sea Zone to 60 Sea Zone 1 Artillery moved from Ceylon to 64 Sea Zone 2 Infantrys moved from Ceylon to 64 Sea Zone 1 Transport moved from 65 Sea Zone to 60 Sea Zone 4 Infantrys moved from Hyderabad to 60 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 64 Sea Zone to 65 Sea Zone 1 Artillery and 2 Infantrys moved from 65 Sea Zone to S.Thailand 1 Fighter moved from Malaya to S.Thailand 1 Tank moved from Assam to N.Thailand British take N.Thailand from Thai 1 Artillery, 3 Infantrys and 1 Tank moved from Assam to Burma 2 Infantrys moved from Bihar to Assam 1 Artillery moved from Rajputana to Hyderabad 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from British Columbia to Yukon 1 Tank moved from Yukon to Alaska 1 Infantry moved from Yukon to Alaska 1 Infantry moved from Alaska to 71 Sea Zone 1 Infantry moved from 71 Sea Zone to Attu 4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya Purchase Units - British British buy 2 ArmoredCars, 4 Artillerys, 1 Carrier, 1 Destroyer, 2 Fighters, 16 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in Iceland British attack with 4 Infantrys and 1 Tank Neutral defend with 1 Infantry British roll dice for 4 Infantrys and 1 Tank in Iceland, round 2 : 0/5 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Iceland British roll dice for 3 Infantrys and 1 Tank in Iceland, round 3 : 0/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 3 Infantrys and 1 Tank in Iceland, round 4 : 0/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Iceland, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Iceland British roll dice for 2 Infantrys and 1 Tank in Iceland, round 5 : 2/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Iceland, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is -4 Casualties for British: 3 Infantrys Casualties for Neutral: 1 Infantry Battle in Kufra British attack with 1 Artillery and 4 Infantrys Italians defend with 1 Fighter British roll dice for 1 Artillery and 4 Infantrys in Kufra, round 2 : 2/5 hits, 1.17 expected hits Italians roll dice for 1 Fighter in Kufra, round 2 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Italians and 1 Infantry owned by the British lost in Kufra British win, taking Kufra from Italians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Infantry Casualties for Italians: 1 Fighter Battle in Burma British attack with 1 Artillery, 3 Infantrys and 1 Tank Thai defend with 1 Infantry British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Burma, round 2 : 2/5 hits, 1.50 expected hits Thai roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma British win, taking Burma from Thai with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in 31 Sea Zone British attack with 1 Destroyer, 1 Fighter and 1 Submarine Germans defend with 1 Submarine British roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Fighter in 31 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 Submarine owned by the Germans lost in 31 Sea Zone British win with 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Dublin British attack with 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks in Dublin, round 2 : 4/7 hits, 2.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in S.Thailand British attack with 1 Artillery, 1 Fighter and 2 Infantrys Thai defend with 2 Infantrys British roll dice for 1 Cruiser in S.Thailand, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 2/4 hits, 1.17 expected hits Thai roll dice for 2 Infantrys in S.Thailand, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Thai: 2 Infantrys Battle in 48 Sea Zone British attack with 1 Cruiser, 1 Destroyer and 4 Fighters Italians defend with 1 Carrier and 2 Fighters British roll dice for 1 Cruiser, 1 Destroyer and 4 Fighters in 48 Sea Zone, round 2 : 1/6 hits, 2.17 expected hits Italians roll dice for 1 Carrier and 2 Fighters in 48 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 Fighter owned by the Italians and 1 Destroyer owned by the British lost in 48 Sea Zone British roll dice for 1 Cruiser and 4 Fighters in 48 Sea Zone, round 3 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 Carrier and 1 Fighter in 48 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 Carrier owned by the Italians, 1 Fighter owned by the Italians and 1 Fighter owned by the British lost in 48 Sea Zone British win with 1 Cruiser and 3 Fighters remaining. Battle score for attacker is 14 Casualties for British: 1 Destroyer and 1 Fighter Casualties for Italians: 1 Carrier and 2 Fighters Battle in Kordofan British attack with 2 Infantrys and 3 Tanks Italians defend with 2 Infantrys and 1 Tank British roll dice for 2 Infantrys and 3 Tanks in Kordofan, round 2 : 0/5 hits, 1.83 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Kordofan, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the British lost in Kordofan British roll dice for 1 Infantry and 3 Tanks in Kordofan, round 3 : 1/4 hits, 1.67 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Kordofan, round 3 : 2/3 hits, 1.17 expected hits 1 Tank owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kordofan British roll dice for 2 Tanks in Kordofan, round 4 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 Infantry and 1 Tank in Kordofan, round 4 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British lost in Kordofan 1 Tank owned by the British retreated to Nubia Italians win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -12 Casualties for British: 2 Infantrys and 2 Tanks Casualties for Italians: 1 Infantry Non Combat Move - British 3 Fighters moved from 48 Sea Zone to Malta 3 Transports moved from 56 Sea Zone to 57 Sea Zone 1 Fighter moved from 31 Sea Zone to E.Morocco 1 Battleship and 1 Cruiser moved from 30 Sea Zone to 18 Sea Zone 1 Bomber moved from Dublin to London 1 Fighter moved from S.Thailand to Malaya Place Units - British 1 Carrier placed in 56 Sea Zone 2 Fighters placed in 56 Sea Zone 1 ArmoredCar, 1 Artillery and 1 Infantry placed in Cairo 2 Mech.Infs placed in Cape Town 1 Destroyer placed in 18 Sea Zone 2 Artillerys and 3 Infantrys placed in Madras 1 ArmoredCar, 1 Artillery and 3 Infantrys placed in Delhi 2 Infantrys placed in Bombay 4 Infantrys placed in Manchester British undo move 9. 4 Infantrys placed in Wales 3 Infantrys placed in Manchester Turn Complete - British British collect 108 PUs; end with 108 PUsCombat Hit Differential Summary :
Italians regular : 0.83 Thai regular : 2.00 Germans regular : -0.33 Neutral regular : 0.67 British regular : -2.50 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 Destroyer moved from 30 Sea Zone to 31 Sea Zone 1 Submarine moved from 30 Sea Zone to 31 Sea Zone 1 Artillery and 1 Infantry moved from Munster to Dublin 2 Infantrys and 2 Tanks moved from Northern Ireland to Dublin 1 Tank moved from Scotland to Manchester 1 Bomber moved from Wales to Dublin 3 Fighters moved from Wales to Paris 1 Infantry moved from Amazon to Colombia 1 Infantry moved from Mersa Matruh to Tobruk British take Tobruk from Italians 1 Destroyer moved from 51 Sea Zone to 48 Sea Zone 1 Cruiser moved from 56 Sea Zone to 48 Sea Zone 1 Fighter moved from Cairo to 48 Sea Zone 3 Fighters moved from Lower Egypt to 48 Sea Zone 1 Infantry moved from Italian East Africa to Kordofan 1 Infantry moved from Darfur to Kordofan 1 Artillery and 2 Infantrys moved from Mersa Matruh to Kufra 1 Infantry moved from Mersa Matruh to Kufra 3 Tanks moved from New Valley to Kordofan 1 Infantry moved from New Valley to Kufra 1 Tank moved from Lower Egypt to Cairo 1 Infantry moved from Palestine to Syria 1 Infantry moved from French Equatorial Africa to Equatoria 1 Fighter moved from French Sudan to 31 Sea Zone 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry and 1 Tank moved from Greenland to 8 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 8 Sea Zone to 9 Sea Zone 3 Infantrys moved from Manchester to 18 Sea Zone 3 Infantrys, 1 T.Boat and 1 Transport moved from 18 Sea Zone to 10 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 10 Sea Zone 4 Infantrys and 1 Tank moved from 10 Sea Zone to Iceland 1 Fighter moved from South Atlantic USA to Amazon 1 Infantry moved from South Africa to Rhodesia 1 Transport moved from 65 Sea Zone to 60 Sea Zone 1 Artillery moved from Ceylon to 64 Sea Zone 2 Infantrys moved from Ceylon to 64 Sea Zone 1 Transport moved from 65 Sea Zone to 60 Sea Zone 4 Infantrys moved from Hyderabad to 60 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 64 Sea Zone to 65 Sea Zone 1 Artillery and 2 Infantrys moved from 65 Sea Zone to S.Thailand 1 Fighter moved from Malaya to S.Thailand 1 Tank moved from Assam to N.Thailand British take N.Thailand from Thai 1 Artillery, 3 Infantrys and 1 Tank moved from Assam to Burma 2 Infantrys moved from Bihar to Assam 1 Artillery moved from Rajputana to Hyderabad 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from British Columbia to Yukon 1 Tank moved from Yukon to Alaska 1 Infantry moved from Yukon to Alaska 1 Infantry moved from Alaska to 71 Sea Zone 1 Infantry moved from 71 Sea Zone to Attu 4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya Purchase Units - British British buy 2 ArmoredCars, 4 Artillerys, 1 Carrier, 1 Destroyer, 2 Fighters, 16 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in Iceland British attack with 4 Infantrys and 1 Tank Neutral defend with 1 Infantry British roll dice for 4 Infantrys and 1 Tank in Iceland, round 2 : 0/5 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Iceland British roll dice for 3 Infantrys and 1 Tank in Iceland, round 3 : 0/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 3 Infantrys and 1 Tank in Iceland, round 4 : 0/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Iceland, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Iceland British roll dice for 2 Infantrys and 1 Tank in Iceland, round 5 : 2/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Iceland, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is -4 Casualties for British: 3 Infantrys Casualties for Neutral: 1 Infantry Battle in Kufra British attack with 1 Artillery and 4 Infantrys Italians defend with 1 Fighter British roll dice for 1 Artillery and 4 Infantrys in Kufra, round 2 : 2/5 hits, 1.17 expected hits Italians roll dice for 1 Fighter in Kufra, round 2 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Italians and 1 Infantry owned by the British lost in Kufra British win, taking Kufra from Italians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Infantry Casualties for Italians: 1 Fighter Battle in Burma British attack with 1 Artillery, 3 Infantrys and 1 Tank Thai defend with 1 Infantry British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Burma, round 2 : 2/5 hits, 1.50 expected hits Thai roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma British win, taking Burma from Thai with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in 31 Sea Zone British attack with 1 Destroyer, 1 Fighter and 1 Submarine Germans defend with 1 Submarine British roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Fighter in 31 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 Submarine owned by the Germans lost in 31 Sea Zone British win with 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Dublin British attack with 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks in Dublin, round 2 : 4/7 hits, 2.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in S.Thailand British attack with 1 Artillery, 1 Fighter and 2 Infantrys Thai defend with 2 Infantrys British roll dice for 1 Cruiser in S.Thailand, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 2/4 hits, 1.17 expected hits Thai roll dice for 2 Infantrys in S.Thailand, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Thai: 2 Infantrys Battle in 48 Sea Zone British attack with 1 Cruiser, 1 Destroyer and 4 Fighters Italians defend with 1 Carrier and 2 Fighters British roll dice for 1 Cruiser, 1 Destroyer and 4 Fighters in 48 Sea Zone, round 2 : 1/6 hits, 2.17 expected hits Italians roll dice for 1 Carrier and 2 Fighters in 48 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 Fighter owned by the Italians and 1 Destroyer owned by the British lost in 48 Sea Zone British roll dice for 1 Cruiser and 4 Fighters in 48 Sea Zone, round 3 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 Carrier and 1 Fighter in 48 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 Carrier owned by the Italians, 1 Fighter owned by the Italians and 1 Fighter owned by the British lost in 48 Sea Zone British win with 1 Cruiser and 3 Fighters remaining. Battle score for attacker is 14 Casualties for British: 1 Destroyer and 1 Fighter Casualties for Italians: 1 Carrier and 2 Fighters Battle in Kordofan British attack with 2 Infantrys and 3 Tanks Italians defend with 2 Infantrys and 1 Tank British roll dice for 2 Infantrys and 3 Tanks in Kordofan, round 2 : 0/5 hits, 1.83 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Kordofan, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the British lost in Kordofan British roll dice for 1 Infantry and 3 Tanks in Kordofan, round 3 : 1/4 hits, 1.67 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Kordofan, round 3 : 2/3 hits, 1.17 expected hits 1 Tank owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kordofan British roll dice for 2 Tanks in Kordofan, round 4 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 Infantry and 1 Tank in Kordofan, round 4 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British lost in Kordofan 1 Tank owned by the British retreated to Nubia Italians win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -12 Casualties for British: 2 Infantrys and 2 Tanks Casualties for Italians: 1 Infantry Non Combat Move - British 3 Fighters moved from 48 Sea Zone to Malta 3 Transports moved from 56 Sea Zone to 57 Sea Zone 1 Fighter moved from 31 Sea Zone to E.Morocco 1 Battleship and 1 Cruiser moved from 30 Sea Zone to 18 Sea Zone 1 Bomber moved from Dublin to London 1 Fighter moved from S.Thailand to Malaya Place Units - British 1 Carrier placed in 56 Sea Zone 2 Fighters placed in 56 Sea Zone 1 ArmoredCar, 1 Artillery and 1 Infantry placed in Cairo 2 Mech.Infs placed in Cape Town 1 Destroyer placed in 18 Sea Zone 2 Artillerys and 3 Infantrys placed in Madras 1 ArmoredCar, 1 Artillery and 3 Infantrys placed in Delhi 2 Infantrys placed in Bombay 4 Infantrys placed in Manchester British undo move 9. 4 Infantrys placed in Wales 3 Infantrys placed in Manchester Turn Complete - British British collect 108 PUs; end with 108 PUs Turning on Edit Mode EDIT: Removing units owned by British from 14 Sea Zone: 1 Destroyer EDIT: Adding units owned by British to 16 Sea Zone: 1 Destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0.83 Thai regular : 2.00 Germans regular : -0.33 Neutral regular : 0.67 British regular : -2.50 -
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 1 Submarine moved from 70 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 2 Infantrys moved from Northern Territory to Western Australia 4 Infantrys moved from West Papua to Hollandia 4 Infantrys moved from New South Wales to South Australia 1 Transport moved from 103 Sea Zone to 109 Sea Zone 1 Infantry moved from New Britain to 109 Sea Zone 1 Artillery moved from New Ireland to 109 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 108 Sea Zone 1 Artillery and 1 Infantry moved from 108 Sea Zone to Yap Anzac take Yap from Yamamoto 1 Infantry moved from Guadalcanal to New Georgia Purchase Units - Anzac Anzac buy 2 Cruisers, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Non Combat Move - Anzac Place Units - Anzac 2 Cruisers and 1 Transport placed in 67 Sea Zone 3 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 unit repaired. 1 Destroyer moved from 103 Sea Zone to 95 Sea Zone 1 Transport moved from 103 Sea Zone to 108 Sea Zone 1 Infantry and 1 Tank moved from Hollandia to 108 Sea Zone 1 Infantry and 1 Tank moved from 108 Sea Zone to Ulithi Dutch take Ulithi from Yamamoto 2 Tanks moved from West Borneo to Banjarmasin Purchase Units - Dutch Dutch buy 2 Adv.Fighters, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Combat - Dutch Battle in 95 Sea Zone Dutch attack with 1 Destroyer Yamamoto defend with 1 Transport Dutch roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 95 Sea Zone Dutch win with 1 Destroyer remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Non Combat Move - Dutch Place Units - Dutch 2 Adv.Fighters, 1 Infantry and 1 Tank placed in Banjarmasin Turn Complete - Dutch Dutch collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.17 Dutch regular : 0.67 -
TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 1 Infantry moved from Oulu to Lapland Finns take Lapland from Russians 1 Infantry moved from Tampere to Oulu 1 Infantry moved from Tampere to Kotka 1 Destroyer, 1 Submarine and 1 Transport moved from 22 Sea Zone to 24 Sea Zone 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 1 Fighter moved from Tampere to Vyborg Purchase Units - Finns Finns buy 5 Infantrys; Remaining resources: 1 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 3 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Vyborg to Tampere 1 Infantry moved from Helsinki to Tampere Place Units - Finns 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 15 PUsCombat Hit Differential Summary :
Finns regular : -0.33 Russians regular : -0.67





