@gamerman01 Haha, yeah, I see the logic. Ok, so UK got a hit. By the Rules, I think that if my bomber gets a hit, you have to take the hit on the sub, but otherwise, you can take on the BB. That seem right to you? (if not, let me know what you want me to do here).
majikforce L+20 vs aagamerz13 x BM3 game2
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 5 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 7 infantry moved from Kansu to Tsinghai 4 armour and 2 mech_infantrys moved from Shensi to Sikang 1 infantry moved from Shensi to Sikang 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Sikang 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 3 fighters moved from 35 Sea Zone to 42 Sea Zone 1 bomber and 1 tactical_bomber moved from Yunnan to Sikang Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer, 8 fighters, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 8 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 7/11 hits, 5.67 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 8 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Tsinghai Japanese attack with 1 artillery and 7 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 7 infantry in Tsinghai, round 2 : 0/8 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 7 infantry in Tsinghai, round 3 : 0/8 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 7 infantry in Tsinghai, round 4 : 2/8 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 4 armour, 1 bomber, 2 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 fighter and 6 infantry Japanese roll dice for 4 armour, 1 bomber, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 5/11 hits, 4.17 expected hits Chinese roll dice for 1 fighter and 6 infantry in Sikang, round 2 : 3/7 hits, 2.67 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Sikang Japanese roll dice for 4 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 3 : 3/8 hits, 3.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 4 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for Chinese: 1 fighter and 6 infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 8 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Shan State to Yunnan 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Kwangsi to Yunnan 2 infantry moved from Kwangtung to Kwangsi 1 aaGun and 2 infantry moved from Kansu to Shensi 1 infantry moved from Novosibirsk to Kansu 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kiangsu to Anhwe 5 infantry moved from Anhwe to Hunan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Jehol 1 bomber and 1 tactical_bomber moved from Sikang to Yunnan 1 fighter moved from Java to 37 Sea Zone 1 tactical_bomber moved from Java to 37 Sea Zone 1 infantry moved from Kiangsu to Anhwe Place Units - Japanese 1 carrier and 2 transports placed in 37 Sea Zone 1 submarine placed in 20 Sea Zone 1 submarine placed in 19 Sea Zone 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 infantry and 1 mech_infantry placed in Kwangtung 1 infantry placed in Kiangsu 1 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 75 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.50 Japanese regular : -1.33 ANZAC regular : -0.33
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@aagamerz13 I’ll take that result. any thing to weaken the USSR front in the 4 front war Germany is fighting
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 2 destroyers, 1 factory_minor, 6 infantry, 1 mech_infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 destroyer and 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese 1 destroyer and 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from Finland to Karelia Americans take Karelia from Germans 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Iraq to Northwest Persia
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@aagamerz13 Kamis in sz 17,19 or 20?
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@majikforce no kamis since no amphibs
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@aagamerz13 said in majikforce L+20 vs aagamerz13 x BM3 game2:
@majikforce no kamis since no amphibs
Just making sure you know that kamis can be used for any battle in a specified sz. It doesn’t have to be an amphib assault. Still don’t want to use any?
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@majikforce no kamis. I’ll save them for amphib battles
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 2 destroyers, 1 factory_minor, 6 infantry, 1 mech_infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 destroyer and 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese 1 destroyer and 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from Finland to Karelia Americans take Karelia from Germans 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Iraq to Northwest Persia Combat - Americans Battle in Southern France Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Holland Belgium Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield and 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 17 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 20 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 19 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone 1 submarine owned by the Americans submerged Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Non Combat Move - Americans 1 submarine moved from 26 Sea Zone to 6 Sea Zone 3 fighters moved from Norway to Belarus 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern France to 93 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 8 fighters, 1 marine, 2 submarines and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 factory_minor placed in Finland 2 armour and 1 mech_infantry placed in Norway 1 artillery and 2 infantry placed in Caucasus 4 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 2 destroyers and 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 armour, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Sicily to 95 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 marine and 2 transports moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 fighters moved from 99 Sea Zone to Greece 2 artilleries, 2 infantry and 1 marine moved from 99 Sea Zone to Greece 1 cruiser moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 3 infantry moved from India to Burma 1 fighter moved from India to Burma 1 fighter moved from Queensland to 54 Sea Zone 2 armour, 5 artilleries, 5 fighters, 11 infantry and 5 mech_infantrys moved from Caucasus to Volgograd 2 mech_infantrys moved from Northwest Persia to Volgograd 3 fighters moved from Novgorod to Volgograd Combat - British Battle in Greece British attack with 2 artilleries, 2 fighters, 2 infantry and 1 marine Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Greece British win, taking Greece from Germans with 2 artilleries, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Volgograd British attack with 2 armour, 5 artilleries, 8 fighters, 11 infantry and 7 mech_infantrys Germans defend with 4 armour, 1 factory_minor, 1 fighter, 3 infantry, 19 mech_infantrys and 1 tactical_bomber British roll dice for 2 armour, 5 artilleries, 8 fighters, 11 infantry and 7 mech_infantrys in Volgograd, round 2 : 8/33 hits, 10.50 expected hits Germans roll dice for 4 armour, 1 fighter, 3 infantry, 19 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 11/28 hits, 10.50 expected hits 3 infantry owned by the Germans, 5 mech_infantrys owned by the Germans and 11 infantry owned by the British lost in Volgograd British roll dice for 2 armour, 5 artilleries, 8 fighters and 7 mech_infantrys in Volgograd, round 3 : 6/22 hits, 8.67 expected hits Germans roll dice for 4 armour, 1 fighter, 14 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 7/20 hits, 7.83 expected hits 7 mech_infantrys owned by the British and 6 mech_infantrys owned by the Germans lost in Volgograd British roll dice for 2 armour, 5 artilleries and 8 fighters in Volgograd, round 4 : 7/15 hits, 6.67 expected hits Germans roll dice for 4 armour, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 5/14 hits, 5.83 expected hits 7 mech_infantrys owned by the Germans and 5 artilleries owned by the British lost in Volgograd British roll dice for 2 armour and 8 fighters in Volgograd, round 5 : 7/10 hits, 5.00 expected hits Germans roll dice for 4 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 5 : 4/7 hits, 3.50 expected hits 1 fighter owned by the Germans, 4 armour owned by the Germans, 1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Germans, 3 fighters owned by the British and 1 armour owned by the British lost in Volgograd British win, taking Volgograd from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 13 Casualties for British: 1 armour, 5 artilleries, 3 fighters, 11 infantry and 7 mech_infantrys Casualties for Germans: 4 armour, 1 fighter, 3 infantry, 19 mech_infantrys and 1 tactical_bomber Battle in Burma British attack with 1 fighter and 3 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 4 fighters moved from Egypt to Caucasus 7 mech_infantrys moved from Iraq to Caucasus 1 armour and 2 mech_infantrys moved from Persia to Caucasus 1 infantry moved from Trans-Jordan to Egypt 2 mech_infantrys moved from Egypt to Iraq 3 fighters moved from Volgograd to Belarus 2 fighters moved from Volgograd to Caucasus 2 fighters moved from Greece to 99 Sea Zone Place Units - British 1 armour and 2 mech_infantrys placed in Iraq 1 armour and 2 mech_infantrys placed in Persia 3 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -1.83 Japanese regular : -0.50 Germans regular : -1.67 British regular : -1.00
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy nothing; Remaining resources: 8 PUs; Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,5,4,6 Italians collect 11 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 infantry moved from Caucasus to Rostov Combat - ANZAC Battle in Iwo Jima ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Rostov ANZAC attack with 2 infantry Germans defend with 1 mech_infantry ANZAC roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Rostov 1 infantry owned by the ANZAC retreated to Caucasus Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from Caroline Islands to Queensland 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 cruiser moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.50 Germans regular : 0.67
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@aagamerz13 Still playing this one?
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@majikforce yes still playing. Super busy irl so I’ll mostly play on weekends
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 18 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Romania to Greece 1 bomber and 1 fighter moved from Southern Italy to 93 Sea Zone 3 fighters moved from Normandy Bordeaux to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 93 Sea Zone 1 artillery moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Russia to Volgograd 1 artillery moved from Kazakhstan to Volgograd 1 infantry moved from Smolensk to Archangel Germans take Archangel from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 fighters and 2 tactical_bombers moved from Russia to Greece 1 bomber moved from Russia to Volgograd 3 bombers moved from Russia to Greece 1 fighter moved from Russia to Greece 3 infantry moved from Normandy Bordeaux to Southern France 3 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Greece Germans attack with 3 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 2 artilleries, 1 infantry and 1 marine Germans roll dice for 3 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 7/10 hits, 5.17 expected hits British roll dice for 2 artilleries, 1 infantry and 1 marine in Greece, round 2 : 0/4 hits, 1.33 expected hits 1 marine owned by the British, 2 artilleries owned by the British and 1 infantry owned by the British lost in Greece Germans win, taking Greece from British with 3 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for British: 2 artilleries, 1 infantry and 1 marine Battle in Holland Belgium Germans attack with 1 artillery and 3 infantry Americans defend with 1 airfield, 1 artillery and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 93 Sea Zone Germans attack with 1 bomber, 6 fighters and 1 tactical_bomber British defend with 1 cruiser; Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport Germans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
Combat Hit Differential Summary :
Americans regular : 0.67 Germans regular : 1.67 British regular : -1.33
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@aagamerz13 ool round 1 sea battle?
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@aagamerz13 CarrierX2, fig, Tac.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 18 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Romania to Greece 1 bomber and 1 fighter moved from Southern Italy to 93 Sea Zone 3 fighters moved from Normandy Bordeaux to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 93 Sea Zone 1 artillery moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Russia to Volgograd 1 artillery moved from Kazakhstan to Volgograd 1 infantry moved from Smolensk to Archangel Germans take Archangel from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 fighters and 2 tactical_bombers moved from Russia to Greece 1 bomber moved from Russia to Volgograd 3 bombers moved from Russia to Greece 1 fighter moved from Russia to Greece 3 infantry moved from Normandy Bordeaux to Southern France 3 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Greece Germans attack with 3 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 2 artilleries, 1 infantry and 1 marine Germans roll dice for 3 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 7/10 hits, 5.17 expected hits British roll dice for 2 artilleries, 1 infantry and 1 marine in Greece, round 2 : 0/4 hits, 1.33 expected hits 1 marine owned by the British, 2 artilleries owned by the British and 1 infantry owned by the British lost in Greece Germans win, taking Greece from British with 3 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for British: 2 artilleries, 1 infantry and 1 marine Battle in Holland Belgium Germans attack with 1 artillery and 3 infantry Americans defend with 1 airfield, 1 artillery and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 93 Sea Zone Germans attack with 1 bomber, 6 fighters and 1 tactical_bomber British defend with 1 cruiser; Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport Germans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 93 Sea Zone Germans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 93 Sea Zone, round 3 : 3/8 hits, 4.33 expected hits Americans roll dice for 1 cruiser and 1 transport in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 transport owned by the Americans lost in 93 Sea Zone Germans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 46 Casualties for Americans: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport Casualties for Germans: 1 fighter Casualties for British: 1 cruiser Battle in Volgograd Germans attack with 1 artillery, 1 bomber and 1 mech_infantry British defend with 1 armour and 1 factory_minor Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Volgograd Germans win, taking Volgograd from British with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Southern France Germans attack with 1 artillery and 3 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 2/4 hits, 1.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 93 Sea Zone: 1 fighter EDIT: Adding units owned by Germans to Albania: 1 fighter EDIT: Turning off Edit Mode 2 mech_infantrys moved from Vologda to Russia 1 mech_infantry moved from Urals to Russia 1 infantry moved from Poland to Eastern Poland 7 infantry moved from Germany to Poland 3 mech_infantrys moved from Germany to Romania 10 infantry moved from Western Germany to Germany 1 infantry moved from Western Ukraine to Bryansk 1 aaGun moved from Smolensk to Russia 1 bomber moved from 93 Sea Zone to Albania 2 tactical_bombers moved from Greece to Albania 3 bombers moved from Greece to Albania 3 fighters moved from Greece to Albania 1 bomber moved from Volgograd to Albania 5 armour moved from Smolensk to Russia 3 artilleries moved from Smolensk to Russia 6 mech_infantrys moved from Smolensk to Russia 9 mech_infantrys moved from Smolensk to Russia 2 infantry moved from Smolensk to Russia 1 mech_infantry moved from Rostov to Russia 1 infantry moved from Ukraine to Rostov 1 infantry moved from Western Ukraine to Ukraine 1 tactical_bomber moved from 93 Sea Zone to Southern Italy 1 infantry moved from France to Normandy Bordeaux 2 fighters moved from 93 Sea Zone to Southern Italy 2 fighters moved from 93 Sea Zone to Southern Italy Place Units - Germans 3 infantry placed in Russia 3 infantry placed in Western Ukraine 3 infantry placed in Ukraine 4 mech_infantrys placed in Germany 6 infantry placed in Western Germany 1 infantry placed in Normandy Bordeaux 2 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Russia: 4 mech_infantrys EDIT: Adding units owned by Germans to Samara: 2 mech_infantrys EDIT: Adding units owned by Germans to Tambov: 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,1,1,5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,6,5,2 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -1.50 Germans regular : 2.00 British regular : -1.83
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Combat Move - Russians 2 armour, 5 artilleries, 36 infantry and 2 mech_infantrys moved from Belarus to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 armour, 5 artilleries, 36 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 5 artilleries, 36 infantry and 2 mech_infantrys in Bryansk, round 2 : 4/45 hits, 9.83 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 2 armour, 5 artilleries, 35 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns moved from Belarus to Bryansk Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 0.67 Russians regular : -5.83
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 5 armour, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 2 fighters moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 bomber and 1 fighter moved from Japan to 17 Sea Zone 3 infantry moved from Yunnan to Burma 1 bomber and 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from 37 Sea Zone to Burma 1 infantry moved from Yunnan to Burma 6 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 2 battleships, 2 cruisers and 3 submarines moved from 35 Sea Zone to 42 Sea Zone Japanese take 43 Sea Zone from UK_Pacific 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 submarine Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 transport
Combat Hit Differential Summary :
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@aagamerz13 submerge 17?
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@aagamerz13 submerge