TripleA v. 2.7.14934, OOB, normal dice, no tech
Good luck and have fun!
BM Martin +16 vs Majikforce
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I have chosen a Japanese fighter as casualty in the last round. I somehow expected the concerted effort of the US and the UK to be a bit more successful.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Bessarabia to Russia Combat - Italians Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Russia causes 5 damage total. Non Combat Move - Italians 1 bomber moved from Russia to Ukraine 2 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine 2 artilleries and 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to France Place Units - Italians 1 destroyer and 2 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 11 PUs; end with 13 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Russians AA : -0.17
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@martin said in BM Martin +16 vs Majikforce:
I have chosen a Japanese fighter as casualty in the last round. I somehow expected the concerted effort of the US and the UK to be a bit more successful.
Well the odds were quite stacked against you. But you did take out my navy…for now.
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Celebes to 42 Sea Zone Combat - ANZAC ANZAC creates battle in territory 43 Sea Zone Battle in 42 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Celebes 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Combat Move - French
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 55 PUs; Germans buy 3 armour, 1 infantry and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Eastern Poland to Belarus 1 fighter moved from Western Germany to Belarus 1 fighter moved from Western Germany to Belarus 1 fighter moved from Western Germany to Western Ukraine 2 bombers moved from Western Germany to Western Ukraine 1 bomber moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Belarus 3 tactical_bombers moved from Eastern Poland to Bryansk 10 armour, 2 artilleries, 9 infantry and 10 mech_infantrys moved from Ukraine to Bryansk 5 infantry moved from Bessarabia to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber Russians defend with 1 armour, 1 artillery and 2 infantry Germans roll dice for 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/7 hits, 2.50 expected hits Russians roll dice for 1 armour and 1 artillery in Western Ukraine, round 3 : 2/2 hits, 0.83 expected hits 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour, 1 artillery and 2 infantry Battle in Belarus Germans attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Bryansk Germans attack with 10 armour, 2 artilleries, 1 bomber, 9 infantry, 10 mech_infantrys and 3 tactical_bombers Russians defend with 6 infantry Germans roll dice for 10 armour, 2 artilleries, 1 bomber, 9 infantry, 10 mech_infantrys and 3 tactical_bombers in Bryansk, round 2 : 13/35 hits, 11.83 expected hits Russians roll dice for 6 infantry in Bryansk, round 2 : 1/6 hits, 2.00 expected hits 6 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 10 armour, 2 artilleries, 1 bomber, 8 infantry, 10 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 1 infantry Casualties for Russians: 6 infantry Non Combat Move - Germans 1 bomber and 1 tactical_bomber moved from Western Ukraine to Novgorod 2 fighters and 1 tactical_bomber moved from Belarus to Novgorod 1 mech_infantry moved from Archangel to Bryansk 1 fighter moved from Western Ukraine to Ukraine 1 bomber and 3 tactical_bombers moved from Bryansk to Novgorod 1 fighter and 1 tactical_bomber moved from Norway to Novgorod 7 infantry moved from Finland to Norway 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 armour and 10 mech_infantrys moved from Eastern Poland to Bryansk 2 aaGuns, 8 artilleries and 8 infantry moved from Bessarabia to Ukraine 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 tactical_bombers placed in Novgorod 3 armour placed in Ukraine 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 27 PUs; Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 13 infantry moved from Ulaanbaatar to Amur 2 infantry moved from Ulaanbaatar to Amur 2 infantry moved from Ulaanbaatar to Buryatia 1 bomber moved from Timguska to Manchuria 1 mech_infantry moved from Central Mongolia to Jehol Chinese take Jehol from Japanese 1 armour moved from Central Mongolia to Amur 1 mech_infantry moved from Central Mongolia to Chahar 1 fighter moved from Ulaanbaatar to Chahar 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Ulaanbaatar to Amur Combat - Russians Strategic bombing raid in Manchuria Japanese roll AA dice in Manchuria : 0/1 hits, 0,17 expected hits Bombing raid in Manchuria rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Manchuria causes 5 damage total. Battle in Buryatia Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Buryatia, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Amur Russians attack with 1 armour and 16 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 16 infantry in Amur, round 2 : 3/17 hits, 3,17 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Russians win, taking Amur from Japanese with 1 armour and 15 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Russians attack with 1 fighter and 1 mech_infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Chahar, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Chahar to Ulaanbaatar 1 bomber moved from Manchuria to Buyant-Uhaa 1 aaGun, 1 artillery and 2 infantry moved from Smolensk to Russia 2 armour and 2 mech_infantrys moved from Volgograd to Sikang 2 armour moved from Volgograd to Sikang 1 artillery moved from Tambov to Samara 2 infantry moved from Rostov to Caucasus 3 artilleries moved from Volgograd to Caucasus 1 artillery and 2 infantry moved from Tambov to Samara 2 mech_infantrys moved from Vologda to Kansu 4 infantry moved from Vologda to Russia 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 Japanese AA : -0,17 Russians regular : -0,67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 52 PUs; 6 SuicideAttackTokens; Japanese buy 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 infantry moved from Manchuria to Buyant-Uhaa 2 bombers moved from Kwangtung to Chahar 1 bomber moved from Chahar to Buyant-Uhaa 1 mech_infantry moved from Kiangsu to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Anhwe to Chahar 1 tactical_bomber moved from Kwangtung to Jehol 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 cruiser moved from 36 Sea Zone to 41 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from 36 Sea Zone to Java 1 tactical_bomber moved from Malaya to Sumatra 1 fighter moved from Malaya to 43 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter British defend with 1 transport; Americans defend with 1 transport 1 transport owned by the British and 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 1 transport Casualties for British: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery and 1 tactical_bomber in Java, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 tactical_bomber in Java, round 4 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is -10 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for Americans: 1 artillery Battle in Sumatra Japanese attack with 1 artillery and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Chahar Japanese attack with 1 bomber and 1 mech_infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Chahar, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Jehol Japanese attack with 2 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Buyant-Uhaa Japanese attack with 1 bomber and 1 infantry Russians defend with 1 bomber Japanese roll dice for 1 bomber and 1 infantry in Buyant-Uhaa, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 bomber in Buyant-Uhaa, round 2 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Russians lost in Buyant-Uhaa Japanese win with 1 bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for Russians: 1 bomber Non Combat Move - Japanese 1 bomber moved from Buyant-Uhaa to Manchuria 1 tactical_bomber moved from Jehol to Manchuria 1 bomber moved from Chahar to Manchuria 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Hunan to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 43 Sea Zone to Malaya 1 tactical_bomber moved from Sumatra to 42 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone Place Units - Japanese 1 destroyer placed in 37 Sea Zone 2 infantry placed in Malaya 3 infantry placed in Kiangsu 3 infantry placed in Manchuria 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,4,6,6,6,4,6,5,6 Japanese collect 45 PUs (6 lost to blockades); end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 1.00 Japanese regular : -1.00 UK_Pacific regular : -0.33 Russians regular : 0.83
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Americans creates battle in territory 6 Sea Zone Americans creates battle in territory 106 Sea Zone Battle in Soviet Far East Battle in Gibraltar Americans attack with 1 armour and 1 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits 1 armour owned by the Americans lost in Gibraltar Italians win, taking 6 Sea Zone from Japanese, taking 106 Sea Zone from Germans, taking Soviet Far East from Japanese with 2 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Americans 2 infantry moved from Brazil to British Guiana 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 3 submarines moved from 106 Sea Zone to 91 Sea Zone 1 cruiser, 2 destroyers and 1 submarine moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Central United States to Western United States 1 infantry moved from Central America to Southeast Mexico 1 mech_infantry moved from Southeast Mexico to Eastern United States 1 fighter moved from Western United States to 3 Sea Zone 1 carrier moved from 10 Sea Zone to 3 Sea Zone 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 2 fighters moved from 6 Sea Zone to Amur 1 fighter moved from Western United States to 6 Sea Zone 1 fighter moved from 26 Sea Zone to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters placed in Eastern United States 1 fighter placed in Western United States Turning on Edit Mode EDIT: Adding units owned by Americans to Alaska: 1 mech_infantry EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -1,17 Italians regular : 0,67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Kansu to Shensi 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Chinese creates battle in territory Hunan Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 8 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 9 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 9 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 10 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 10 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 11 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 11 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Chinese undo move 1. Turning on Edit Mode EDIT: Adding units owned by Chinese to Yunnan: 1 fighter EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter EDIT: Turning off Edit Mode 3 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -2,00 Japanese regular : -0,67
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Combat Move - British 1 armour and 1 artillery moved from Algeria to Morocco 4 mech_infantrys moved from Shan State to Malaya 3 mech_infantrys moved from Yunnan to Malaya 1 fighter moved from India to Malaya 1 submarine moved from 39 Sea Zone to 37 Sea Zone Combat - British
Combat Hit Differential Summary :
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Do you scramble to SZ39? How?
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@martin no thanks.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Americans creates battle in territory 6 Sea Zone Americans creates battle in territory 106 Sea Zone Battle in Soviet Far East Battle in Gibraltar Americans attack with 1 armour and 1 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits 1 armour owned by the Americans lost in Gibraltar Italians win, taking 6 Sea Zone from Japanese, taking 106 Sea Zone from Germans, taking Soviet Far East from Japanese with 2 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Americans 2 infantry moved from Brazil to British Guiana 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 3 submarines moved from 106 Sea Zone to 91 Sea Zone 1 cruiser, 2 destroyers and 1 submarine moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Central United States to Western United States 1 infantry moved from Central America to Southeast Mexico 1 mech_infantry moved from Southeast Mexico to Eastern United States 1 fighter moved from Western United States to 3 Sea Zone 1 carrier moved from 10 Sea Zone to 3 Sea Zone 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 2 fighters moved from 6 Sea Zone to Amur 1 fighter moved from Western United States to 6 Sea Zone 1 fighter moved from 26 Sea Zone to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters placed in Eastern United States 1 fighter placed in Western United States Turning on Edit Mode EDIT: Adding units owned by Americans to Alaska: 1 mech_infantry EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Kansu to Shensi 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Chinese creates battle in territory Hunan Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 8 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 9 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 9 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 10 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 10 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 11 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 11 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Chinese undo move 1. Turning on Edit Mode EDIT: Adding units owned by Chinese to Yunnan: 1 fighter EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter EDIT: Turning off Edit Mode 3 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 artillery moved from Algeria to Morocco 4 mech_infantrys moved from Shan State to Malaya 3 mech_infantrys moved from Yunnan to Malaya 1 fighter moved from India to Malaya 1 submarine moved from 39 Sea Zone to 37 Sea Zone Combat - British Battle in Morocco British attack with 1 armour and 1 artillery Neutral_Axis defend with 1 infantry British roll dice for 1 armour and 1 artillery in Morocco, round 2 : 0/2 hits, 0,83 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Morocco British roll dice for 1 armour in Morocco, round 3 : 1/1 hits, 0,50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco British win, taking Morocco from Neutral_Axis with 1 armour remaining. Battle score for attacker is -1 Casualties for British: 1 artillery Casualties for Neutral_Axis: 1 infantry Battle in 37 Sea Zone British attack with 1 submarine Japanese defend with 1 destroyer and 3 transports British roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 3 transports in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 3 transports in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the British lost in 37 Sea Zone Japanese win with 1 destroyer and 3 transports remaining. Battle score for attacker is -6 Casualties for British: 1 submarine Battle in Malaya British attack with 1 fighter and 7 mech_infantrys Japanese defend with 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 2 infantry British roll dice for 1 fighter and 7 mech_infantrys in Malaya, round 2 : 0/8 hits, 1,67 expected hits Japanese roll dice for 4 fighters and 2 infantry in Malaya, round 2 : 1/6 hits, 3,33 expected hits 1 mech_infantry owned by the British lost in Malaya British roll dice for 1 fighter and 6 mech_infantrys in Malaya, round 3 : 1/7 hits, 1,50 expected hits Japanese roll dice for 4 fighters and 2 infantry in Malaya, round 3 : 4/6 hits, 3,33 expected hits 1 infantry owned by the Japanese and 4 mech_infantrys owned by the British lost in Malaya British roll dice for 1 fighter and 2 mech_infantrys in Malaya, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 4 fighters and 1 infantry in Malaya, round 4 : 4/5 hits, 3,00 expected hits 2 mech_infantrys owned by the British and 1 fighter owned by the British lost in Malaya Japanese win with 4 fighters and 1 infantry remaining. Battle score for attacker is -35 Casualties for British: 1 fighter and 7 mech_infantrys Casualties for Japanese: 1 infantry Non Combat Move - British 1 armour moved from Iraq to Eastern Persia 1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 aaGun moved from Burma to India 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 mech_infantry moved from Iraq to Eastern Persia 2 mech_infantrys moved from Iraq to Caucasus 1 infantry moved from Caucasus to Rostov 2 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from Iraq to Trans-Jordan 1 armour moved from British Columbia to Alaska Place Units - British 1 carrier, 1 fighter and 1 tactical_bomber placed in 98 Sea Zone 1 transport placed in 106 Sea Zone Turn Complete - British British collect 40 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 4 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1 UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 4 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -2,00 Americans regular : -1,17 Japanese regular : -1,00 Italians regular : 0,67 Neutral_Axis regular : 0,33 British regular : -4,00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 91 Sea Zone 1 armour, 1 artillery and 1 bomber moved from Ukraine to Rostov 2 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Rostov Combat - Italians Battle in 91 Sea Zone Italians attack with 1 fighter Americans defend with 3 submarines and 1 transport 3 submarines owned by the Americans submerged 1 transport owned by the Americans lost in 91 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Rostov Italians attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry British defend with 1 infantry; Russians defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Rostov, round 2 : 1/6 hits, 2.17 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Rostov Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Rostov, round 3 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 bomber moved from Rostov to Southern Italy 2 aaGuns moved from Ukraine to Rostov 1 fighter moved from 91 Sea Zone to Gibraltar 1 infantry moved from France to Southern France Italians take Southern France from Neutral_Axis Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -1.17 Russians regular : 0.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Russia 2 artilleries and 7 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 1 mech_infantry moved from Belarus to Russia 4 armour moved from Bryansk to Russia 3 armour moved from Ukraine to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 1 fighter moved from Ukraine to Caucasus 2 bombers moved from Novgorod to Caucasus 15 mech_infantrys moved from Bryansk to Russia 5 armour moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Russia 3 tactical_bombers moved from Novgorod to Russia 1 armour and 1 mech_infantry moved from Bryansk to Caucasus 6 tactical_bombers moved from Novgorod to Caucasus Combat - Germans Battle in Russia Germans attack with 10 armour, 2 artilleries, 8 infantry, 17 mech_infantrys and 3 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 28 infantry Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in Russia Germans roll dice for 10 armour, 2 artilleries, 8 infantry, 17 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 12/39 hits, 11.50 expected hits Russians roll dice for 2 aaGuns, 1 artillery and 28 infantry in Russia, round 2 : 12/29 hits, 9.67 expected hits 10 infantry owned by the Russians, 8 infantry owned by the Germans, 2 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 10 armour, 2 artilleries, 13 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 9/27 hits, 9.50 expected hits Russians roll dice for 1 artillery and 18 infantry in Russia, round 3 : 5/19 hits, 6.33 expected hits 9 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 10 armour, 2 artilleries, 8 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 7/22 hits, 8.67 expected hits Russians roll dice for 1 artillery and 9 infantry in Russia, round 4 : 4/10 hits, 3.33 expected hits 7 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 10 armour, 2 artilleries, 4 mech_infantrys and 2 tactical_bombers in Russia, round 5 : 10/18 hits, 8.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Russia, round 5 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia Germans captures 26PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 10 armour, 2 artilleries, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 8 infantry, 13 mech_infantrys and 1 tactical_bomber Casualties for Russians: 2 aaGuns, 1 artillery and 28 infantry Battle in Caucasus Germans attack with 4 armour, 2 bombers, 1 fighter, 4 mech_infantrys and 6 tactical_bombers British defend with 2 mech_infantrys; Russians defend with 3 artilleries and 4 infantry Germans roll dice for 4 armour, 2 bombers, 1 fighter, 4 mech_infantrys and 6 tactical_bombers in Caucasus, round 2 : 6/17 hits, 8.33 expected hits Russians roll dice for 3 artilleries, 4 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/9 hits, 3.00 expected hits 4 infantry owned by the Russians, 2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus Germans roll dice for 4 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 6 tactical_bombers in Caucasus, round 3 : 9/15 hits, 8.00 expected hits Russians roll dice for 3 artilleries in Caucasus, round 3 : 2/3 hits, 1.00 expected hits 3 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 4 armour, 2 bombers, 1 fighter and 6 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 4 mech_infantrys Casualties for British: 2 mech_infantrys Casualties for Russians: 3 artilleries and 4 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 bombers moved from Caucasus to Rostov 2 aaGuns, 8 artilleries and 8 infantry moved from Ukraine to Rostov 1 fighter and 6 tactical_bombers moved from Caucasus to Rostov 2 infantry moved from Western Ukraine to Bryansk 2 tactical_bombers moved from Russia to Rostov 1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk 3 fighters moved from Novgorod to Western Germany Place Units - Germans 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine 1 carrier placed in 112 Sea Zone 2 fighters placed in 112 Sea Zone 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 86 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -1.00 Russians AA : 0.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 2 infantry moved from Buryatia to Sakha 1 fighter moved from Ulaanbaatar to Sakha 2 mech_infantrys moved from Kansu to Suiyuyan 1 armour and 1 mech_infantry moved from Sikang to Shensi 1 artillery moved from Vologda to Archangel Russians take Archangel from Germans Combat - Russians Battle in Suiyuyan Russians attack with 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 2 mech_infantrys in Suiyuyan, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Russians attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Shensi Russians win, taking Shensi from Japanese with 1 armour remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Sakha Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Sakha, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha Russians win, taking Sakha from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Sakha to Amur 1 infantry moved from Buryatia to Amur 2 armour and 1 mech_infantry moved from Sikang to Yunnan 1 armour moved from Sikang to Yunnan 1 infantry moved from Samara to Vologda 2 artilleries moved from Samara to Novosibirsk 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Tambov to Samara Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 1,00 Russians regular : 2,17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 destroyer moved from 37 Sea Zone to 79 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 1 mech_infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Kweichow 1 artillery and 1 infantry moved from Kiangsi to Hunan 2 fighters moved from Malaya to Hunan 1 bomber moved from Manchuria to Shensi 1 bomber moved from Manchuria to Kweichow Combat - Japanese Battle in Burma Battle in 79 Sea Zone Japanese attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 79 Sea Zone Japanese win, taking Burma from UK_Pacific, taking 79 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Kweichow Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 bomber and 1 mech_infantry Russians defend with 1 armour Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Shensi Japanese win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 armour Battle in Hunan Japanese attack with 1 artillery, 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Hunan, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 infantry moved from Kiangsu to Anhwe 2 fighters moved from Hunan to Anhwe 1 bomber moved from Kweichow to Anhwe 1 bomber moved from Shensi to Anhwe 1 mech_infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 2 fighters moved from Japan to Manchuria 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 fighter moved from Malaya to 42 Sea Zone 1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone 1 cruiser moved from 42 Sea Zone to 37 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in Manchuria 3 infantry placed in Malaya 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3,4,3,4,5,6,5,4 Japanese collect 40 PUs (6 lost to blockades); end with 40 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : -0.33