@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
L22 BM Avner (Axis) Giallo (Allies+17)
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 58 PUs; Germans buy 1 bomber, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 fighter moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from 99 Sea Zone to 98 Sea Zone 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from Western Ukraine to Russia 3 fighters moved from Western Ukraine to Russia 1 bomber moved from Western Germany to 98 Sea Zone 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea ZoneCombat Hit Differential Summary :
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scramble? intercept?
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 58 PUs; Germans buy 1 bomber, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 fighter moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from 99 Sea Zone to 98 Sea Zone 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from Western Ukraine to Russia 3 fighters moved from Western Ukraine to Russia 1 bomber moved from Western Germany to 98 Sea Zone 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Russia causes 7 damage total. Battle in 98 Sea Zone Germans attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 98 Sea Zone Germans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 fighter moved from 98 Sea Zone to Ukraine 1 fighter moved from 98 Sea Zone to Ukraine 1 bomber moved from 98 Sea Zone to Ukraine 1 fighter moved from Southern Italy to Ukraine 1 fighter moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from 98 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Cyprus 3 aaGuns, 11 armour, 5 artilleries, 19 infantry, 14 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Ukraine 2 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Novgorod to Belarus 1 bomber and 3 fighters moved from Russia to Ukraine 3 infantry moved from Bessarabia to Ukraine 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany Place Units - Germans 3 mech_infantrys placed in Novgorod 1 bomber and 1 fighter placed in Western Germany 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans regular : 0,33 British regular : 0,67 Russians AA : -0,17 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 28 PUs; Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Smolensk 1 fighter moved from Russia to Archangel 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Bryansk to Western Ukraine 1 submarine moved from 91 Sea Zone to 92 Sea Zone Combat - Russians Battle in Western Ukraine Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 92 Sea Zone Russians attack with 1 submarine Italians defend with 1 destroyer Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 92 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Archangel Russians attack with 1 fighter and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Western Ukraine to Russia 8 armour and 2 mech_infantrys moved from Bryansk to Samara 1 armour and 8 mech_infantrys moved from Russia to Samara 1 aaGun and 9 infantry moved from Novosibirsk to Samara 4 aaGuns, 19 artilleries and 38 infantry moved from Bryansk to Russia Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Italians regular : 0,00 Germans regular : -0,67 Russians regular : 0,33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 carriers, 3 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 79 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 1 armour moved from Siberia to Amur Japanese take Amur from Russians 1 armour moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Anhwe to Hopei 1 fighter moved from Yunnan to Hopei 1 tactical_bomber moved from Yunnan to Hopei 1 bomber moved from Yunnan to Hopei 1 bomber moved from Yunnan to Hopei Combat - Japanese Battle in 79 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 79 Sea Zone Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Wake Island Battle in Hopei Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/5 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Wake Island from Americans, taking Hopei from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter moved from Hopei to Hunan 1 bomber moved from Hopei to Hunan 1 bomber moved from Hopei to Hunan 1 tactical_bomber moved from Hopei to Hunan 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 carrier moved from 45 Sea Zone to 42 Sea Zone 1 carrier moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Yunnan to 42 Sea Zone 1 tactical_bomber moved from Yunnan to 42 Sea Zone 1 tactical_bomber moved from Yunnan to Hunan 1 tactical_bomber moved from Yunnan to Hunan 2 armour and 3 mech_infantrys moved from Yunnan to Kweichow 1 artillery moved from Yunnan to French Indo China 1 carrier, 1 destroyer and 3 submarines moved from 6 Sea Zone to 31 Sea Zone 1 fighter moved from 45 Sea Zone to 31 Sea Zone 1 fighter moved from 45 Sea Zone to 31 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 marine, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Caroline Islands to Philippines 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 2 battleships, 1 destroyer and 3 transports moved from 45 Sea Zone to 42 Sea Zone 1 destroyer moved from 55 Sea Zone to 62 Sea Zone 1 destroyer moved from 46 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Sakha to Buryatia 1 infantry moved from Siberia to Amur 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 artillery and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Philippines to 6 Sea Zone 1 fighter moved from Philippines to Japan 1 fighter moved from Philippines to Japan 1 tactical_bomber moved from Philippines to Japan 1 mech_infantry moved from Kweichow to Anhwe Place Units - Japanese 2 carriers, 3 destroyers and 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 0,33 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 fighters, 1 harbour, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 battleship, 6 carriers, 3 cruisers and 2 submarines moved from 91 Sea Zone to 64 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 64 Sea Zone 8 fighters and 1 tactical_bomber moved from 91 Sea Zone to 64 Sea Zone 1 bomber moved from United Kingdom to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Morocco to Tunisia Americans take Algeria from Germans Americans take Tunisia from Italians 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in Aleutian Islands Battle in 92 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 bomber in 92 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win, taking Aleutian Islands from Japanese with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 bomber moved from 92 Sea Zone to British Guiana 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico 2 infantry moved from Brazil to French Guiana 2 artilleries moved from Gibraltar to 91 Sea Zone 2 artilleries and 3 transports moved from 91 Sea Zone to 88 Sea Zone 2 artilleries moved from 88 Sea Zone to French Guiana 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 64 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 3 transports moved from 26 Sea Zone to 10 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to Hawaiian Islands 2 aaGuns moved from Central United States to Western United States Place Units - Americans 1 harbour placed in Southeast Mexico 3 fighters and 4 infantry placed in Western United States 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : -0,67 Italians regular : 0,33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar 8 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Shensi, round 2 : 1/8 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 0,00 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 fighters, 1 harbour, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 battleship, 6 carriers, 3 cruisers and 2 submarines moved from 91 Sea Zone to 64 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 64 Sea Zone 8 fighters and 1 tactical_bomber moved from 91 Sea Zone to 64 Sea Zone 1 bomber moved from United Kingdom to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Morocco to Tunisia Americans take Algeria from Germans Americans take Tunisia from Italians 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in Aleutian Islands Battle in 92 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 bomber in 92 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win, taking Aleutian Islands from Japanese with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 bomber moved from 92 Sea Zone to British Guiana 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico 2 infantry moved from Brazil to French Guiana 2 artilleries moved from Gibraltar to 91 Sea Zone 2 artilleries and 3 transports moved from 91 Sea Zone to 88 Sea Zone 2 artilleries moved from 88 Sea Zone to French Guiana 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 64 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 3 transports moved from 26 Sea Zone to 10 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to Hawaiian Islands 2 aaGuns moved from Central United States to Western United States Place Units - Americans 1 harbour placed in Southeast Mexico 3 fighters and 4 infantry placed in Western United States 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar 8 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Shensi, round 2 : 1/8 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 4 artilleries, 1 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 destroyer moved from 76 Sea Zone to 79 Sea Zone 1 infantry moved from Iraq to Syria 2 fighters and 2 tactical_bombers moved from Egypt to Syria 2 fighters moved from India to 79 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from Persia to Iraq 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone 1 destroyer moved from 71 Sea Zone to 70 Sea Zone 1 cruiser moved from 71 Sea Zone to 70 Sea Zone 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Battle in 125 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 70 Sea Zone British attack with 1 cruiser and 1 destroyer Germans defend with 1 submarine British roll dice for 1 cruiser and 1 destroyer in 70 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 70 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 70 Sea Zone British win, taking 70 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 79 Sea Zone British attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 79 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 79 Sea Zone British win, taking 79 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Syria British attack with 2 fighters, 1 infantry and 2 tactical_bombers Italians defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Syria, round 2 : 1/5 hits, 2,50 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Syria to Egypt 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 marine moved from Union of South Africa to South West Africa 2 fighters moved from 79 Sea Zone to India 1 fighter moved from Yunnan to India 1 fighter moved from 125 Sea Zone to Scotland 1 aaGun moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 1 fighter moved from Gibraltar to United Kingdom 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 artillery moved from 82 Sea Zone to French Equatorial Africa 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 battleship moved from 76 Sea Zone to 71 Sea Zone 6 infantry moved from Burma to India 1 aaGun moved from Burma to India 2 aaGuns, 6 artilleries and 11 infantry moved from Burma to India 1 bomber moved from Gibraltar to Egypt 1 destroyer moved from 26 Sea Zone to 10 Sea Zone Place Units - British 3 mech_infantrys placed in Persia 1 artillery, 1 infantry and 1 marine placed in Union of South Africa 3 artilleries placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,5,1,5,2,6,1,3,5 British collect 36 PUs (1 lost to blockades); end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -0,67 Japanese regular : -0,50 Italians regular : 0,00 Germans regular : -0,33 British regular : 0,83 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ukraine to Bryansk Italians take Bryansk from Russians 4 fighters moved from Southern Italy to 92 Sea Zone 1 armour moved from Ukraine to Rostov Italians take Rostov from Russians 1 armour moved from Rostov to Bryansk Combat - Italians Battle in 92 Sea Zone Italians attack with 4 fighters Americans defend with 1 destroyer Italians roll dice for 4 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 4 fighters moved from 92 Sea Zone to Southern France 2 artilleries and 4 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Bulgaria to Eastern Poland 1 infantry moved from Bulgaria to Romania 1 mech_infantry moved from Bulgaria to Eastern Poland 1 armour, 1 artillery and 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Southern Italy 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 aaGun moved from Northern Italy to Southern France Place Units - Italians 1 fighter placed in Southern Italy 2 infantry and 1 mech_infantry placed in Ukraine Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 0,00 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 infantry moved from Queensland to New South Wales Non Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 infantry moved from Queensland to New South Wales Non Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 infantry, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Archangel 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 bomber moved from Ukraine to Russia 1 bomber moved from Ukraine to Russia 1 fighter moved from Ukraine to Russia 1 fighter moved from Ukraine to Russia 1 fighter moved from Ukraine to Russia 1 bomber moved from Western Germany to Archangel 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Ukraine to Western Ukraine 1 fighter moved from Ukraine to Western Ukraine 1 fighter moved from Ukraine to Russia 1 fighter moved from Ukraine to Western Ukraine Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major Bombing raid in Russia causes 9 damage total. Battle in Archangel Germans attack with 1 bomber and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Western Ukraine Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 bombers and 4 fighters moved from Russia to Bryansk 3 aaGuns, 13 armour, 5 artilleries, 20 infantry and 19 mech_infantrys moved from Ukraine to Bryansk 2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk 2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 bomber moved from Archangel to Bryansk 3 infantry moved from Karelia to Novgorod 6 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Cyprus to Bryansk 1 infantry moved from Greece to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 99 Sea Zone to 95 Sea Zone 1 fighter moved from Western Germany to Bryansk 2 artilleries and 2 infantry moved from France to Western Germany 2 artilleries and 3 infantry moved from Western Germany to Germany Place Units - Germans 1 submarine placed in 113 Sea Zone 1 bomber and 1 tactical_bomber placed in Western Germany 1 armour and 2 mech_infantrys placed in Novgorod 1 infantry placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsCombat Hit Differential Summary :
Russians regular : -0,67 Germans regular : 0,17 Russians AA : -0,33 -
Assumed not intercept
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy nothing; Remaining resources: 33 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Smolensk to Archangel 1 armour moved from Samara to Caucasus 1 mech_infantry moved from Samara to Rostov Russians take Rostov from Italians 2 infantry moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Russia to Volgograd 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Ulaanbaatar to Amur Combat - Russians Battle in Amur Russians attack with 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Amur, round 4 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Amur, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 4 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 5 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel 1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Caucasus Russians attack with 1 armour Germans defend with 1 mech_infantry Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans win with no units remaining. Battle score for attacker is -2 Casualties for Russians: 1 armour Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Volgograd to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Samara to Kazakhstan 1 aaGun and 12 infantry moved from Samara to Russia 1 mech_infantry moved from Samara to Russia 1 armour and 1 mech_infantry moved from Samara to Russia 7 armour and 7 mech_infantrys moved from Samara to Kazakhstan 1 infantry moved from Dzavhan to Yenisey 2 infantry moved from Olgiy to Yenisey 2 infantry moved from Kansu to Shensi Turn Complete - Russians Russians collect 18 PUs; end with 51 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 54 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 58 PUsCombat Hit Differential Summary :
Japanese regular : 0,00 Germans regular : 1,00 Russians regular : -2,67 -
assumed no scramble Pearl
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assumed not interceptger08.tsvg





