Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from Persia to 94 Sea Zone
Combat - Americans
Battle in 98 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 99 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 94 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 destroyer; Italians defend with 1 cruiser
Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
Italians roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
1 destroyer owned by the Germans, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans and 1 bomber owned by the Americans lost in 94 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 bomber and 1 destroyer
Casualties for Italians: 1 cruiser
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone
1 fighter moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Algeria to 92 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 96 Sea Zone
2 marines moved from Algeria to 92 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 marines moved from 92 Sea Zone to 96 Sea Zone
1 marine moved from Algeria to 92 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 destroyer moved from 63 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 carriers and 1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from New Zealand to 26 Sea Zone
1 tactical_bomber moved from New Zealand to Queensland
4 fighters and 1 tactical_bomber moved from Java to Queensland
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 tactical_bombers placed in Eastern United States
1 tactical_bomber placed in Western United States
2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 3 artilleries, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Persia to Iraq
1 bomber moved from Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Germans
3 mech_infantrys moved from Kiangsi to Shantung
2 fighters and 1 tactical_bomber moved from Kiangsi to Shantung
1 infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
Combat - British
Battle in Shantung
British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Shantung, round 2 : 2/6 hits, 2,17 expected hits
Japanese roll dice for 2 infantry in Shantung, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Shantung
British win, taking Shantung from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 2 infantry
Battle in Iraq
British attack with 2 artilleries and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 2 artilleries and 2 infantry in Iraq, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 armour
British roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Caucasus
British win with 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Non Combat Move - British
1 bomber moved from Caucasus to Russia
7 fighters and 1 tactical_bomber moved from Persia to Russia
4 mech_infantrys moved from Eastern Persia to Persia
2 mech_infantrys moved from Persia to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from British Somaliland to Ethiopia
5 mech_infantrys moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Shantung to Kiangsi
2 battleships, 1 carrier, 1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone
Place Units - British
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 106 Sea Zone
3 artilleries placed in Egypt
3 infantry placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Americans regular : 1,33
Japanese regular : 1,33
Italians regular : 1,17
Germans regular : 0,17
British regular : 0,67
@aequitas-et-veritas In sz 96, 1 USA marine is on a UK cruiser.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 30 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
3 fighters moved from Kiangsi to India
Place Units - ANZAC
1 aaGun and 1 fighter placed in Queensland
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Tambov to Samara
2 bombers moved from Volgograd to Samara
2 fighters moved from Novgorod to Samara
2 bombers moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Tambov to Samara
2 bombers moved from Volgograd to Samara
2 fighters moved from Novgorod to Samara
2 bombers moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/6 hits, 3,67 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Samara
Germans attack with 2 bombers, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 fighters and 1 infantry in Samara, round 2 : 4/5 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers and 2 fighters moved from Samara to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
6 armour and 5 mech_infantrys moved from Rostov to Bryansk
2 fighters and 1 tactical_bomber moved from Southern Italy to Alexandria
2 fighters moved from Western Germany to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Western Germany to Slovakia Hungary
2 infantry moved from Northern Italy to Southern Italy
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 aaGun and 8 infantry moved from Normandy Bordeaux to France
2 bombers moved from 110 Sea Zone to Western Germany
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
4 infantry moved from Karelia to Finland
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : 3,50
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Kiangsi to Hopei
2 fighters and 1 tactical_bomber moved from Kiangsi to Hopei
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
3 mech_infantrys moved from Russia to Volgograd
3 fighters moved from Russia to Volgograd
Combat - Russians
Battle in Hopei
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 3 fighters and 3 mech_infantrys
Germans defend with 3 armour and 1 factory_minor
Russians roll dice for 3 fighters and 3 mech_infantrys in Volgograd, round 2 : 3/6 hits, 2,00 expected hits
Germans roll dice for 3 armour in Volgograd, round 2 : 1/3 hits, 1,50 expected hits
1 mech_infantry owned by the Russians and 3 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 3 armour
Non Combat Move - Russians
1 infantry moved from Northwest Persia to Iraq
4 aaGuns, 9 artilleries and 60 infantry moved from Russia to Samara
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Evenkiyskiy to Urals
2 fighters and 1 tactical_bomber moved from Hopei to Kiangsi
3 fighters moved from Volgograd to Iraq
Place Units - Russians
2 infantry and 1 marine placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : -0,50
Russians regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 33 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Shantung
1 carrier and 1 cruiser moved from 19 Sea Zone to 21 Sea Zone
1 armour moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Kazakhstan
3 bombers moved from Japan to Shantung
1 infantry moved from Kiangsu to Shantung
1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from 33 Sea Zone to 30 Sea Zone
Combat - Japanese
Battle in Guam
Battle in Solomon Islands
Battle in Shantung
Japanese attack with 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 5/8 hits, 4,50 expected hits
Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Shantung
Japanese win, taking Guam from Americans, taking Solomon Islands from ANZAC, taking Shantung from Chinese with 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 1 armour
British defend with 1 mech_infantry
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Japanese lost in Kazakhstan
Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in 31 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the ANZAC lost in 30 Sea Zone
Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
2 fighters and 3 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Borneo to 21 Sea Zone
1 fighter moved from Shantung to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone
1 tactical_bomber moved from Shantung to Kiangsu
3 bombers moved from Shantung to Japan
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Kiangsu
Place Units - Japanese
2 fighters and 4 infantry placed in Japan
3 artilleries placed in Kiangsu
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -0,33
Japanese regular : 1,33
Russians regular : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 marines moved from 96 Sea Zone to 97 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 91 Sea Zone to 97 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 armour, 1 artillery, 4 infantry, 2 marines and 2 mech_infantrys moved from 97 Sea Zone to Greece
Combat - Americans
Combat Hit Differential Summary :
@aequitas-et-veritas Do you scramble sz 97 and or submerge your sub?
Sub submerges and No scramble, please.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 marines moved from 96 Sea Zone to 97 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 91 Sea Zone to 97 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 armour, 1 artillery, 4 infantry, 2 marines and 2 mech_infantrys moved from 97 Sea Zone to Greece
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malta
Battle in 16 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Malta from Italians with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 97 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser, 5 fighters, 1 submarine, 1 tactical_bomber and 4 transports; Russians loiter and taunt
Germans defend with 1 destroyer and 1 submarine; Italians defend with 1 battleship, 1 cruiser and 1 destroyer
1 submarine owned by the Germans submerged
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 5 fighters, 1 tactical_bomber and 4 transports in 97 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 2 destroyers in 97 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 5 fighters, 1 submarine, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 48
Casualties for Italians: 1 battleship, 1 cruiser and 1 destroyer
Casualties for Germans: 1 destroyer
Battle in Greece
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
2 tactical_bombers moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Algeria to Tunisia
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 fighter moved from 49 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Queensland to New Zealand
3 fighters and 1 tactical_bomber moved from Queensland to 26 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Algeria
Place Units - Americans
1 cruiser placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 marine placed in Central United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
2 infantry moved from Kiangsi to Anhwe
1 fighter moved from Kiangsi to Anhwe
Combat - Chinese
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Sikang
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Tsinghai from Japanese, taking Sikang from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kiangsi
Place Units - Chinese
2 artilleries and 1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Kiangsi to Shantung
2 fighters and 1 tactical_bomber moved from Kiangsi to Shantung
1 mech_infantry moved from Persia to Caucasus
Russians take Caucasus from Germans
1 mech_infantry moved from Kazakhstan to Rostov
Russians take Rostov from Italians
Combat - British
Battle in Shantung
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shantung, round 2 : 4/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shantung
British win, taking Shantung from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Shantung to Kiangsi
5 mech_infantrys moved from Yunnan to Kiangsi
1 armour and 4 mech_infantrys moved from India to Yunnan
1 bomber, 7 fighters and 1 tactical_bomber moved from Russia to Greece
2 battleships, 1 carrier, 1 cruiser and 1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from French West Africa to French Central Africa
Place Units - British
1 destroyer placed in 110 Sea Zone
3 artilleries placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by British to Trans-Jordan: 2 artilleries and 2 infantry
EDIT: Removing units owned by British from Iraq: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 2 mech_infantrys
EDIT: Adding units owned by British to Trans-Jordan: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 mech_infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 mech_infantry
EDIT: Removing units owned by British from Persia: 3 infantry
EDIT: Adding units owned by British to Iraq: 3 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1,17
Americans regular : 1,33
Italians regular : -1,83
Japanese regular : -1,00
British regular : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Alexandria to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 3 fighters
British defend with 1 mech_infantry
Italians roll dice for 3 fighters in Rostov, round 2 : 3/3 hits, 1,50 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Rostov
Italians win with 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
3 fighters moved from Rostov to Ukraine
1 mech_infantry moved from Northern Italy to Albania
1 mech_infantry moved from Northern Italy to Bulgaria
1 aaGun, 1 armour, 4 artilleries, 12 infantry, 2 marines and 1 mech_infantry moved from Alexandria to Tobruk
Place Units - Italians
2 infantry placed in Southern Italy
1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,4,3,5,1,2,3,4,3,2,2,3,5,2,2,2,5,6,6
Italians collect 0 PUs (8 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
Italians regular : 1,50
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 19 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Queensland to Hawaiian Islands
1 aaGun and 1 marine moved from Queensland to New South Wales
3 fighters moved from India to Java
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 37 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 2 fighters, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
Germans take Rostov from Russians
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 artillery moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
2 bombers moved from Bryansk to Russia
17 armour, 9 artilleries, 28 infantry and 25 mech_infantrys moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
3 tactical_bombers moved from Novgorod to Russia
Combat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in 97 Sea Zone
Germans attack with 1 submarine
British defend with 2 battleships, 1 carrier, 1 cruiser and 1 fighter; Americans defend with 1 battleship, 2 carriers, 1 cruiser, 5 fighters, 1 submarine and 4 transports; Russians defend with 1 submarine
1 submarine owned by the Germans submerged
Battle in Tambov
Germans attack with 17 armour, 9 artilleries, 28 infantry and 25 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 17 armour, 9 artilleries, 28 infantry and 25 mech_infantrys in Tambov, round 2 : 24/79 hits, 21,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans winAmericans winAmericans win with 3 battleships, 3 carriers, 2 cruisers, 6 fighters, 2 submarines and 4 transports remaining with 3 battleships, 3 carriers, 2 cruisers, 6 fighters, 2 submarines and 4 transports remaining, taking Tambov from Russians with 17 armour, 9 artilleries, 28 infantry and 25 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,83 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1,83 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Caucasus
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,83 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Russia
Germans attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_major, 2 infantry and 1 marine
Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Russia, round 2 : 6/10 hits, 5,00 expected hits
Russians roll dice for 2 infantry and 1 marine in Russia, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 marine owned by the Russians lost in Russia
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Russians: 2 infantry and 1 marine
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 aaGun moved from Bryansk to Ukraine
2 bombers, 2 fighters and 3 tactical_bombers moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
2 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Slovakia Hungary to Romania
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Ukraine to Romania
2 mech_infantrys moved from Ukraine to Tambov
2 aaGuns moved from Bryansk to Tambov
1 armour moved from Ukraine to Romania
2 fighters and 1 tactical_bomber moved from Alexandria to Southern Italy
2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Finland to Norway
6 infantry moved from France to Northern Italy
Place Units - Germans
1 bomber and 2 fighters placed in Western Germany
3 armour placed in Ukraine
1 armour and 5 mech_infantrys placed in Western Germany
1 infantry placed in France
1 submarine placed in 93 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,6,2,1,4,6,4,6,2,2,3,3,1,4,2,4,1,1,6
Germans collect 63 PUs (5 lost to blockades); end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Russians regular : -2,67
Germans regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Combat Move - Russians
1 artillery and 2 infantry moved from Samara to Volgograd
3 fighters moved from Iraq to Volgograd
1 mech_infantry moved from Hopei to Chahar
2 fighters and 1 tactical_bomber moved from Kiangsi to Chahar
Combat - Russians
Russians creates battle in territory 97 Sea Zone
Battle in Chahar
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Volgograd
Russians attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Volgograd, round 2 : 4/6 hits, 2,33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
3 fighters moved from Volgograd to Samara
1 infantry moved from Urals to Nenetsia
2 fighters and 1 tactical_bomber moved from Chahar to Kiangsi
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : 0,17
Russians regular : 1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Shantung
3 bombers moved from Japan to Shantung
1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
1 mech_infantry moved from Shensi to Suiyuyan
1 armour and 1 mech_infantry moved from Suiyuyan to Chahar
1 tactical_bomber moved from Anhwe to Chahar
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0,67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shantung
Japanese attack with 3 bombers and 2 infantry
British defend with 2 mech_infantrys
Japanese roll dice for 1 battleship in Shantung, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 3 bombers and 2 infantry in Shantung, round 2 : 2/5 hits, 2,33 expected hits
Chinese roll dice for 2 mech_infantrys in Shantung, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the British lost in Shantung
Japanese win, taking Shantung from Chinese with 3 bombers and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Chahar
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Chahar to Suiyuyan
1 tactical_bomber moved from Anhwe to 19 Sea Zone
3 bombers moved from Shantung to Japan
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 submarine moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 bomber and 5 infantry placed in Japan
3 artilleries placed in Kiangsu
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers, 3 fighters, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from 97 Sea Zone to Cyprus
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 tactical_bomber moved from Algeria to 95 Sea Zone
4 fighters moved from 97 Sea Zone to 95 Sea Zone
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 battleship and 1 marine moved from 96 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Sicily
2 carriers moved from 97 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Gibraltar to 95 Sea Zone
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Combat Hit Differential Summary :
@aequitas-et-veritas Scramble sz 95?
No scramble please.
Thank you.