Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsLeague General Discussion Thread
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Question: Is is acceptable to place a harbor or airfield from a bid?
For example, my opponent accepts my bid of Allies +15, I want to place an airfield on Gibraltar, can I? -
@bolasgod Yes it is totally acceptable. Harbors,air bases and even factories
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@majikforce thanks
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I am really excited to announce the playoffs may begin this weekend - starting NOW! Check out the new spreadsheet - at the far left of the rankings spreadsheet, for your opponent(s).
As usual, the matchups look VERY intriguing almost without exception, and I think you guys are going to have a lot of fun and enjoyment. Be nice and polite in your games but don’t give in when you’re right, and we should have minimal conflicts. Other than the massive WWII conflict being re-enacted over and over again, of course.
If you have any questions or have a problem with where you show up in the bracket, I will be happy to let you drop out, or tell you how I’m right or how you’re wrong. LOL
Seriously, these brackets look great.
BM3 champion will be the “main” league champion because it is the most played. All other champions (and runner up league champion) will be listed in the archives forever.Game on, and may the dice not decide your games. (Of course they will decide some :p)
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@gamerman01 thank you gamerman01 for all your hard work making our league tourneys possible.
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@gamerman01 Ditto!
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@gamerman01 Great work gamerman!, Thank you for all your time and making all of this possible!!
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@majikforce I would agree, I am fairly new (late 2020) and would never have been playing without OOB although I play BM3 too and enjoy it, still learning the game though
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@andrewaagamer said in League General Discussion Thread:
@farmboy said in League General Discussion Thread:
our others noticing issues with Marti? In all my games, some dice rolls aren’t showing up and they aren’t ending up in other folders either. Just not showing up.
I am having this issue now too. I am getting 1/3 to 1/2 the actual rolls. This happened to me once before and it cleared up after a few days. I assume the programmers did something on their end to correct it.
Has there been any progress on this issue? I am still only getting about 1/4 to 1/2 of dice e-mails. One time I didn’t get any of 8 rolls and had to ask my opponent if he received any.
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@andrewaagamer I’m still having trouble with it and haven’t heard anything yet.
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This topic
https://forums.triplea-game.org/topic/3061/marti-issues
indicates that a developper has it on the list.But it doesn’t look like someone will look into it anytime soon.
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@panther Trying to post and I’m getting an error. The MARTI emails showed up just fine. Any ideas?
Failed to post game to forum java.lang.ClassCastException: class java.util.LinkedHashMap cannot be cast to class java.util.List (java.util.LinkedHashMap and java.util.List are in module java.base of loader ‘bootstrap’)
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@lennardf we are all dealing with it. They are trying to fix it and in the meantime you can just save your game and upload the file.
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@farmboy thanks, hadn’t seen that but, yeah, I had sent the file the old fashioned way.
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@panther Hi. Was wondering if anyone else is having problems posting the game saves. I keep seeing an error.
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@aagamerz13 Yep it is affecting everyone. You will just have to manually attach a saved game file. Follow one of the links above that panther posted if you need help with that.
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Rules Question?
The US has a Navy in sz112 with 8 transports. They amphib assault denmark with 1 transport going to sz 110 to pick up 2inf from Normandy and then unload in sz 112 for denmark. I have German scramble options.
Question #1 After the amphib with no scramble can the US use the 7 leftover transports to NCM move troops from Normandy to Norway
Question #2 If there was a scramble can the US still do the same move as stated above.
I guess bottom line is can the unused transports still move in NCM since they were part of an amphib assault in the sz or does a scramble need to trigger them not being able to move?
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pretty sure that:
#1 yes
#2 noThey need to participate in an actual battle to prevent the NCM to Norway.
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@simon33 Thanks. That’s what I was thinking as well. Now the question is how do I handle this fairly since my opponent didn’t ask for a scramble and maybe didn’t know the rule. Re-doing the whole turn is tricky because the UK already went as well.





