japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
TheVeteran VS OSB1987 G40 Alt. Universe Tournament Rd1
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@osb1987 war is on!
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to UK2: 1 artillery EDIT: Turning off Edit Mode Germans buy 1 artillery, 1 carrier, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With British ANZAC Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War Combat Move - Germans 1 infantry moved from G19 to 60 Sea Zone 1 artillery moved from G19 to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 70 Sea Zone 1 cruiser moved from 71 Sea Zone to 70 Sea Zone 1 battleship moved from 60 Sea Zone to 70 Sea Zone 1 destroyer moved from 59 Sea Zone to 71 Sea Zone 1 infantry moved from 70 Sea Zone to UK14 1 artillery moved from 70 Sea Zone to UK14 1 armour, 1 artillery and 3 infantry moved from G17 to PA9 1 armour and 2 mech_infantrys moved from G18 to PA9 1 artillery and 3 infantry moved from G13 to PA5 1 fighter moved from G15 to PA5 1 tactical_bomber moved from G15 to PA5 1 armour moved from G10 to PA5 1 mech_infantry moved from G11 to PA5 1 mech_infantry moved from G11 to PA5 1 armour moved from G11 to PA5 1 armour moved from G11 to PA5 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 56 Sea Zone to 35 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 bomber moved from G15 to UK14 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 submarine moved from 47 Sea Zone to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from G13 to 40 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 battleship and 1 destroyer moved from 25 Sea Zone to 22 Sea Zone 1 artillery moved from G5 to 24 Sea Zone 1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone 1 infantry moved from G1 to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to UK5 1 artillery moved from 22 Sea Zone to UK5 1 carrier moved from 24 Sea Zone to 22 Sea Zone 1 fighter moved from 24 Sea Zone to 40 Sea Zone 1 tactical_bomber moved from 24 Sea Zone to 40 Sea Zone 1 fighter moved from G5 to 40 Sea Zone 1 tactical_bomber moved from G5 to 40 Sea Zone 1 fighter moved from G6 to 22 Sea Zone 1 tactical_bomber moved from G5 to 22 Sea Zone 1 cruiser moved from 24 Sea Zone to 22 Sea Zone 1 bomber moved from G5 to UK5 1 artillery and 3 infantry moved from G4 to PA3 1 mech_infantry moved from G5 to PA3 1 armour moved from G7 to PA3 1 fighter moved from G5 to PA3 Combat - Germans
Combat Hit Differential Summary :
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Good luck and have fun fellas. :)
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to UK2: 1 artillery EDIT: Turning off Edit Mode Germans buy 1 artillery, 1 carrier, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With British ANZAC Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War Combat Move - Germans 1 infantry moved from G19 to 60 Sea Zone 1 artillery moved from G19 to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 70 Sea Zone 1 cruiser moved from 71 Sea Zone to 70 Sea Zone 1 battleship moved from 60 Sea Zone to 70 Sea Zone 1 destroyer moved from 59 Sea Zone to 71 Sea Zone 1 infantry moved from 70 Sea Zone to UK14 1 artillery moved from 70 Sea Zone to UK14 1 armour, 1 artillery and 3 infantry moved from G17 to PA9 1 armour and 2 mech_infantrys moved from G18 to PA9 1 artillery and 3 infantry moved from G13 to PA5 1 fighter moved from G15 to PA5 1 tactical_bomber moved from G15 to PA5 1 armour moved from G10 to PA5 1 mech_infantry moved from G11 to PA5 1 mech_infantry moved from G11 to PA5 1 armour moved from G11 to PA5 1 armour moved from G11 to PA5 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 56 Sea Zone to 35 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 bomber moved from G15 to UK14 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 submarine moved from 47 Sea Zone to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from G13 to 40 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 battleship and 1 destroyer moved from 25 Sea Zone to 22 Sea Zone 1 artillery moved from G5 to 24 Sea Zone 1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone 1 infantry moved from G1 to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to UK5 1 artillery moved from 22 Sea Zone to UK5 1 carrier moved from 24 Sea Zone to 22 Sea Zone 1 fighter moved from 24 Sea Zone to 40 Sea Zone 1 tactical_bomber moved from 24 Sea Zone to 40 Sea Zone 1 fighter moved from G5 to 40 Sea Zone 1 tactical_bomber moved from G5 to 40 Sea Zone 1 fighter moved from G6 to 22 Sea Zone 1 tactical_bomber moved from G5 to 22 Sea Zone 1 cruiser moved from 24 Sea Zone to 22 Sea Zone 1 bomber moved from G5 to UK5 1 artillery and 3 infantry moved from G4 to PA3 1 mech_infantry moved from G5 to PA3 1 armour moved from G7 to PA3 1 fighter moved from G5 to PA3 Combat - Germans Battle in 95 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 95 Sea Zone Germans win, taking 95 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 40 Sea Zone Germans attack with 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 cruiser, 1 destroyer and 1 transport Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 3 fighters and 3 tactical_bombers in 40 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 transport owned by the British, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 40 Sea Zone Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 2 submarines Casualties for British: 1 cruiser, 1 destroyer and 1 transport Battle in 22 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 22 Sea Zone Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits British roll dice for 1 battleship and 1 cruiser in 22 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the British, 1 battleship owned by the British and 1 cruiser owned by the Germans lost in 22 Sea Zone Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14 Casualties for Germans: 1 cruiser, 1 destroyer and 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 35 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 35 Sea Zone 1 transport owned by the British lost in 35 Sea Zone Germans win, taking 35 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in UK5 Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK5, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in UK5, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in UK5 Germans converts factory_minor into different units Germans win, taking UK5 from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in PA3 Germans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry Pro_Allies defend with 3 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in PA3, round 2 : 3/7 hits, 2.17 expected hits Pro_Allies roll dice for 3 infantry in PA3, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Pro_Allies lost in PA3 Germans win, taking PA3 from Pro_Allies with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Pro_Allies: 3 infantry Battle in PA5 Germans attack with 3 armour, 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Pro_Allies defend with 4 infantry Germans roll dice for 3 armour, 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in PA5, round 2 : 4/11 hits, 4.00 expected hits Pro_Allies roll dice for 4 infantry in PA5, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 4 infantry owned by the Pro_Allies lost in PA5 Germans win, taking PA5 from Pro_Allies with 3 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Pro_Allies: 4 infantry Battle in PA9 Germans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys Pro_Allies defend with 2 infantry Germans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in PA9, round 2 : 2/8 hits, 2.33 expected hits Pro_Allies roll dice for 2 infantry in PA9, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA9 Germans win, taking PA9 from Pro_Allies with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Pro_Allies: 2 infantry Battle in UK14 Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 fighter, 1 harbour and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in UK14, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK14, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 fighter and 1 infantry in UK14, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in UK14 Germans win, taking UK14 from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for British: 1 fighter and 1 infantry Non Combat Move - Germans 1 bomber moved from UK14 to G20 1 infantry moved from G21 to PX5 Germans take PX5 from Pro_Axis 1 mech_infantry moved from G13 to PX4 Germans take PX4 from Pro_Axis 1 infantry moved from G16 to PX6 Germans take PX6 from Pro_Axis 1 infantry moved from G8 to PX3 Germans take PX3 from Pro_Axis 3 infantry moved from G2 to PX2 Germans take PX2 from Pro_Axis 3 fighters and 3 tactical_bombers moved from 40 Sea Zone to G13 1 fighter moved from PA5 to G11 1 tactical_bomber moved from PA5 to G11 1 infantry moved from G10 to G13 1 infantry moved from G10 to G13 2 aaGuns, 2 artilleries and 2 infantry moved from G15 to G16 1 infantry moved from G18 to G17 1 aaGun and 1 infantry moved from G19 to G18 1 aaGun and 1 infantry moved from G21 to PX5 1 fighter moved from PA3 to G5 5 infantry moved from G8 to G7 3 infantry moved from G7 to G5 1 aaGun, 3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from G6 to G5 2 artilleries and 3 infantry moved from G11 to G15 1 bomber moved from UK5 to G5 1 fighter moved from G17 to G15 Place Units - Germans 1 carrier and 3 transports placed in 25 Sea Zone 1 artillery and 1 infantry placed in G21 Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs Units generate 3 PUs; Germans end with 66 PUs
Combat Hit Differential Summary :
Pro_Allies regular : -1.00 Germans regular : 0.50 British regular : 3.50
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 transport moved from 26 Sea Zone to 11 Sea Zone 1 infantry moved from R2 to 11 Sea Zone 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 infantry moved from R1 to 26 Sea Zone 2 infantry moved from R22 to 48 Sea Zone 2 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 41 Sea Zone 1 infantry moved from R9 to R11 1 infantry moved from R3 to R9 1 infantry moved from R3 to R9 1 infantry moved from R4 to R3 1 infantry moved from R10 to R9 5 infantry moved from R4 to R10 2 artilleries moved from R4 to R10 1 armour and 1 mech_infantry moved from R4 to R10 2 infantry moved from R6 to R5 2 infantry moved from R7 to R6 1 infantry moved from R13 to R10 2 mech_infantrys moved from R12 to R10 1 artillery and 2 infantry moved from R16 to R13 2 infantry moved from R20 to R16 2 infantry moved from R18 to R14 1 artillery and 2 infantry moved from R21 to R25 1 mech_infantry moved from R21 to R16 2 infantry moved from R32 to R31 2 infantry moved from R26 to R29 1 mech_infantry moved from R26 to R29 1 artillery moved from R26 to R29 1 submarine moved from 27 Sea Zone to 26 Sea Zone Non Combat Move - Russians 2 infantry moved from 26 Sea Zone to R1 2 infantry moved from 33 Sea Zone to R7 Place Units - Russians 3 artilleries placed in R4 3 infantry placed in R26 1 armour and 1 infantry placed in R16 1 bomber placed in R21 Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
26 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport 33 Sea Zone : 1 transport 41 Sea Zone : 1 submarine R1 : 6 infantry R10 : 2 armour, 3 artilleries, 11 infantry and 4 mech_infantrys R11 : 2 infantry R13 : 1 artillery and 2 infantry R14 : 2 infantry R16 : 1 aaGun, 1 airfield, 1 armour, 1 city, 1 factory_minor, 3 infantry and 1 mech_infantry R21 : 1 aaGun, 1 airfield, 1 bomber, 1 city, 1 factory_minor and 1 harbour R23 : 2 infantry R24 : 2 infantry R25 : 1 artillery and 2 infantry R26 : 1 aaGun, 1 airfield, 1 city, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber R27 : 1 infantry R28 : 2 infantry R29 : 1 aaGun, 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys R3 : 2 infantry R31 : 2 infantry R32 : 2 infantry R4 : 1 aaGun, 1 airfield, 3 artilleries, 1 city, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber R5 : 2 infantry R6 : 2 infantry R7 : 2 infantry R8 : 1 infantry R9 : 3 infantry
Production/PUs Summary :
Germans : 58 / 66 Russians : 42 / 42 Japanese : 30 / 30 Americans : 58 / 58 Chinese : 23 / 12 British : 41 / 42 Italians : 14 / 14 ANZAC : 12 / 12 French : 32 / 16 Independent_Neutral : 20 / 0 Pro_Axis : 3 / 0 Pro_Allies : 17 / 0 Neutral_League : 20 / 0
Dice Statistics:
Total 1 was rolled 17 times 2 was rolled 11 times 3 was rolled 14 times 4 was rolled 13 times 5 was rolled 11 times 6 was rolled 9 times Average roll : 3.227 Median : 3.000 Variance : 0.534 Standard Deviation : 0.731 Total rolls : 75 Germans Combat 1 was rolled 12 times 2 was rolled 6 times 3 was rolled 9 times 4 was rolled 13 times 5 was rolled 7 times 6 was rolled 7 times Average roll : 3.333 Median : 3.500 Variance : 0.792 Standard Deviation : 0.890 Total rolls : 54 British Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.500 Median : 2.000 Variance : 1.455 Standard Deviation : 1.206 Total rolls : 12 Pro_Allies Combat 1 was rolled 2 times 3 was rolled 3 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.556 Median : 3.000 Variance : 1.188 Standard Deviation : 1.090 Total rolls : 9
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Japanese Japanese buy 4 transports; Remaining resources: 2 PUs; Combat Move - Japanese 1 artillery and 6 infantry moved from J4 to IN13 1 artillery and 2 infantry moved from J2 to IN13 1 mech_infantry moved from J9 to IN13 1 armour moved from J3 to IN13 1 armour moved from J9 to IN13 1 bomber moved from J9 to IN13 1 bomber moved from J6 to IN13 Combat - Japanese Battle in IN13 Japanese attack with 2 armour, 2 artilleries, 2 bombers, 8 infantry and 1 mech_infantry Independent_Neutral defend with 1 independent_neutral_free and 3 infantry Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 8 infantry and 1 mech_infantry in IN13, round 2 : 4/15 hits, 4.83 expected hits Independent_Neutral roll dice for 3 infantry in IN13, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Independent_Neutral lost in IN13 Japanese converts independent_neutral_free into different units Japanese win, taking IN13 from Independent_Neutral with 2 armour, 2 artilleries, 2 bombers, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Independent_Neutral: 3 infantry Non Combat Move - Japanese 1 bomber moved from IN13 to J14 1 bomber moved from IN13 to J2 1 destroyer and 1 submarine moved from 65 Sea Zone to 76 Sea Zone 1 infantry moved from J1 to J2 1 aaGun moved from J9 to J2 1 infantry moved from J1 to J2 1 infantry moved from J1 to J2 1 artillery moved from J1 to J9 1 transport moved from 107 Sea Zone to 106 Sea Zone 1 artillery moved from J5 to 106 Sea Zone 1 artillery and 1 transport moved from 106 Sea Zone to 107 Sea Zone 1 artillery moved from J13 to 109 Sea Zone 1 artillery and 1 transport moved from 109 Sea Zone to 108 Sea Zone 1 infantry moved from J12 to 108 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 107 Sea Zone 1 destroyer moved from 108 Sea Zone to 107 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 108 Sea Zone to 107 Sea Zone 1 artillery moved from J14 to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 107 Sea Zone 1 infantry moved from J11 to 107 Sea Zone 1 infantry moved from J11 to 107 Sea Zone 1 destroyer moved from 109 Sea Zone to 107 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 107 Sea Zone 1 tactical_bomber moved from J6 to 107 Sea Zone 1 tactical_bomber moved from J6 to J11 1 fighter moved from J5 to J11 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 infantry moved from J8 to J9 1 artillery and 3 infantry moved from J7 to J6 4 infantry moved from J5 to J6 1 tactical_bomber moved from J14 to J11 1 aaGun and 2 infantry moved from J13 to J14 1 infantry moved from J15 to J14 1 mech_infantry moved from J15 to J14 1 fighter moved from J9 to J14 1 tactical_bomber moved from J9 to J14 1 fighter moved from J9 to J2 1 tactical_bomber moved from J9 to J2 1 infantry moved from J9 to J2 Place Units - Japanese 4 transports placed in 91 Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 34 PUs Objective Japanese 1 Trade With America And France: Japanese met a national objective for an additional 10 PUs; end with 44 PUs Objective Japanese 2 Trade With China: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83 Independent_Neutral regular : 0.00
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser moved from 1 Sea Zone to 18 Sea Zone 1 infantry moved from US11 to 16 Sea Zone 1 artillery moved from US11 to 16 Sea Zone 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 15 Sea Zone to 16 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 16 Sea Zone to 2 Sea Zone 1 fighter and 1 tactical_bomber moved from US13 to 29 Sea Zone 1 bomber and 1 fighter moved from US11 to US5 1 armour and 1 mech_infantry moved from US11 to US18 2 infantry moved from US16 to US17 1 aaGun moved from US16 to US17 1 mech_infantry moved from US7 to US17 1 infantry moved from US7 to US10 1 aaGun moved from US11 to US17 1 infantry moved from US12 to US18 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from US13 to US14 1 infantry moved from US14 to US6 1 infantry moved from US6 to US5 1 mech_infantry moved from US1 to US5 1 mech_infantry moved from US14 to US6 1 armour and 1 infantry moved from US22 to 80 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 80 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from US22 to US6 1 artillery and 1 infantry moved from 2 Sea Zone to US1 1 armour and 1 infantry moved from 35 Sea Zone to US6 1 transport moved from 29 Sea Zone to 2 Sea Zone 1 infantry moved from US3 to 2 Sea Zone 1 infantry and 1 transport moved from 2 Sea Zone to 18 Sea Zone 1 infantry moved from 18 Sea Zone to US5 Place Units - Americans 1 carrier and 2 transports placed in 29 Sea Zone 1 transport placed in 16 Sea Zone 1 artillery and 2 infantry placed in US13 1 artillery and 1 infantry placed in US11 Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Chinese Trigger Flying Tigers Removed: has removed 1 fighter owned by Chinese in C4 Trigger Flying Tigers Replaced: Americans has 1 fighter placed in US21 Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed Chinese buy 4 infantryCs; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantryC moved from C17 to C14 4 infantryCs moved from C8 to C14 1 infantryC moved from C15 to C14 2 infantryCs moved from C19 to C14 2 infantryCs moved from C1 to C2 2 infantryCs moved from C3 to C2 1 infantryC moved from C10 to C3 1 infantryC moved from C22 to C20 2 infantryCs moved from C21 to C20 2 infantryCs moved from C12 to C5 6 infantryCs moved from C4 to C5 2 infantryCs moved from C11 to C10 Non Combat Move - Chinese Place Units - Chinese 4 infantryCs placed in C14 Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 4 Internal Hostilities: Chinese met a national objective for an additional -11 PUs; end with 12 PUs
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser moved from 1 Sea Zone to 18 Sea Zone 1 infantry moved from US11 to 16 Sea Zone 1 artillery moved from US11 to 16 Sea Zone 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 15 Sea Zone to 16 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 16 Sea Zone to 2 Sea Zone 1 fighter and 1 tactical_bomber moved from US13 to 29 Sea Zone 1 bomber and 1 fighter moved from US11 to US5 1 armour and 1 mech_infantry moved from US11 to US18 2 infantry moved from US16 to US17 1 aaGun moved from US16 to US17 1 mech_infantry moved from US7 to US17 1 infantry moved from US7 to US10 1 aaGun moved from US11 to US17 1 infantry moved from US12 to US18 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from US13 to US14 1 infantry moved from US14 to US6 1 infantry moved from US6 to US5 1 mech_infantry moved from US1 to US5 1 mech_infantry moved from US14 to US6 1 armour and 1 infantry moved from US22 to 80 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 80 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from US22 to US6 1 artillery and 1 infantry moved from 2 Sea Zone to US1 1 armour and 1 infantry moved from 35 Sea Zone to US6 1 transport moved from 29 Sea Zone to 2 Sea Zone 1 infantry moved from US3 to 2 Sea Zone 1 infantry and 1 transport moved from 2 Sea Zone to 18 Sea Zone 1 infantry moved from 18 Sea Zone to US5 Place Units - Americans 1 carrier and 2 transports placed in 29 Sea Zone 1 transport placed in 16 Sea Zone 1 artillery and 2 infantry placed in US13 1 artillery and 1 infantry placed in US11 Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Purchase Units - Chinese Trigger Flying Tigers Removed: has removed 1 fighter owned by Chinese in C4 Trigger Flying Tigers Replaced: Americans has 1 fighter placed in US21 Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed Chinese buy 4 infantryCs; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantryC moved from C17 to C14 4 infantryCs moved from C8 to C14 1 infantryC moved from C15 to C14 2 infantryCs moved from C19 to C14 2 infantryCs moved from C1 to C2 2 infantryCs moved from C3 to C2 1 infantryC moved from C10 to C3 1 infantryC moved from C22 to C20 2 infantryCs moved from C21 to C20 2 infantryCs moved from C12 to C5 6 infantryCs moved from C4 to C5 2 infantryCs moved from C11 to C10 Non Combat Move - Chinese Place Units - Chinese 4 infantryCs placed in C14 Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 4 Internal Hostilities: Chinese met a national objective for an additional -11 PUs; end with 12 PUs Purchase Units - British British buy 3 artilleries, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from UK4 to UK5 1 artillery moved from UK2 to UK5 2 infantry moved from UK2 to UK4 1 fighter moved from UK2 to UK4 1 carrier, 1 destroyer and 1 tactical_bomber moved from 32 Sea Zone to 40 Sea Zone 1 battleship moved from 39 Sea Zone to 40 Sea Zone 1 tactical_bomber moved from 40 Sea Zone to UK4 2 fighters moved from UK4 to 40 Sea Zone 1 mech_infantry moved from UK3 to UK4 1 infantry moved from UK3 to UK4 1 fighter moved from UK20 to UK19 1 cruiser moved from 83 Sea Zone to 35 Sea Zone 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 artillery moved from UK24 to 89 Sea Zone 1 infantry moved from UK24 to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to UK21 1 artillery and 4 infantry moved from UK22 to UK21 1 carrier and 1 tactical_bomber moved from 102 Sea Zone to 88 Sea Zone 1 battleship moved from 115 Sea Zone to 87 Sea Zone 1 destroyer moved from 88 Sea Zone to 100 Sea Zone 1 fighter moved from UK27 to UK21 1 tactical_bomber moved from 88 Sea Zone to UK21 1 destroyer moved from 104 Sea Zone to 102 Sea Zone 1 infantry moved from UK28 to UK27 1 infantry moved from UK28 to UK27 1 artillery moved from UK28 to UK26 1 mech_infantry moved from UK27 to UK26 1 infantry moved from UK8 to UK9 1 infantry moved from UK9 to UK6 1 infantry moved from UK10 to UK18 1 artillery moved from UK10 to UK18 2 infantry moved from UK17 to UK15 1 infantry moved from UK16 to UK15 1 armour, 1 artillery and 1 mech_infantry moved from UK16 to UK15 1 fighter moved from UK24 to UK21 Combat - British Battle in UK21 British attack with 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber Italians defend with 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Italians win with 1 armour remaining. Battle score for attacker is -29 Casualties for British: 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber Casualties for Italians: 1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry Battle in 35 Sea Zone British attack with 1 cruiser Germans defend with 1 submarine 1 submarine owned by the Germans submerged Battle in UK5 British attack with 1 artillery and 2 infantry Germans defend with 1 artillery, 1 factory_minor_plundered and 1 harbour British winBritish winBritish win, taking 35 Sea Zone from Germans with 1 cruiser remaining with 1 cruiser remaining, taking UK5 from Germans with 1 artillery remaining. Battle score for attacker is -2 Casualties for British: 2 infantry Casualties for Germans: 1 artillery Non Combat Move - British Place Units - British 1 factory_minor placed in UK19 1 artillery and 2 infantry placed in UK27 1 artillery and 2 infantry placed in UK4 1 artillery and 2 infantry placed in UK10 Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 22 Sea Zone. Rolls: 2,3,5,6,1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,5 British collect 37 PUs (6 lost to blockades); end with 37 PUs Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 42 PUs
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Italians Italians buy 2 artilleries and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from UK21 to UK22 Italians take UK22 from British 1 armour moved from UK22 to I4 1 artillery moved from I1 to 72 Sea Zone 1 infantry moved from I1 to 72 Sea Zone 1 artillery moved from I5 to 75 Sea Zone 1 infantry moved from I5 to 75 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 85 Sea Zone 1 infantry moved from I7 to 86 Sea Zone 1 artillery moved from 85 Sea Zone to PA14 1 infantry moved from 85 Sea Zone to PA14 1 armour moved from I5 to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to UK30 1 submarine moved from 74 Sea Zone to 87 Sea Zone 1 destroyer moved from 75 Sea Zone to 87 Sea Zone 1 submarine moved from 85 Sea Zone to 100 Sea Zone 1 battleship moved from 86 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from I5 to UK30 1 fighter moved from I5 to UK30 1 bomber moved from I1 to 100 Sea Zone 1 tactical_bomber moved from 75 Sea Zone to 87 Sea Zone 1 fighter moved from I1 to 87 Sea Zone 1 cruiser moved from 86 Sea Zone to 85 Sea Zone 1 cruiser moved from 74 Sea Zone to 85 Sea Zone 1 carrier moved from 75 Sea Zone to 98 Sea Zone Combat - Italians Battle in 100 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 100 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 100 Sea Zone Italians win, taking 100 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 87 Sea Zone Italians attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship Italians roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 87 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship in 87 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 submarine in 87 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 87 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits British roll dice for 1 battleship in 87 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the British and 1 submarine owned by the Italians lost in 87 Sea Zone Italians win, taking 87 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 submarine Casualties for British: 1 battleship Battle in PA14 Italians attack with 1 artillery and 1 infantry Pro_Allies defend with 2 infantry Italians roll dice for 2 cruisers in PA14, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in PA14, round 2 : 2/2 hits, 0.67 expected hits Pro_Allies roll dice for 2 infantry in PA14, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Pro_Allies lost in PA14 Italians win, taking PA14 from Pro_Allies with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Pro_Allies: 2 infantry Battle in UK30 Italians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 airfield, 1 harbour and 3 infantry Italians roll dice for 1 battleship in UK30, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in UK30, round 2 : 0/6 hits, 2.50 expected hits British roll dice for 3 infantry in UK30, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in UK30, round 3 : 2/6 hits, 2.50 expected hits British roll dice for 3 infantry in UK30, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British and 2 infantry owned by the Italians lost in UK30 Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in UK30, round 4 : 0/4 hits, 2.00 expected hits British roll dice for 1 infantry in UK30, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in UK30, round 5 : 1/4 hits, 2.00 expected hits British roll dice for 1 infantry in UK30, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in UK30 Italians win, taking UK30 from British with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 3 infantry Non Combat Move - Italians 1 fighter moved from UK30 to 98 Sea Zone 1 tactical_bomber moved from UK30 to 98 Sea Zone 1 fighter moved from 87 Sea Zone to I5 1 tactical_bomber moved from 87 Sea Zone to I5 1 bomber moved from 100 Sea Zone to I1 1 destroyer moved from 74 Sea Zone to 87 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from I4 to PX7 Italians take PX7 from Pro_Axis 1 mech_infantry moved from I2 to PX7 1 armour moved from I2 to PX7 3 infantry moved from I2 to I4 1 artillery and 3 infantry moved from I3 to I4 1 mech_infantry moved from I1 to I4 1 infantry moved from I6 to UK21 1 infantry moved from I6 to UK21 1 infantry moved from I1 to I5 1 infantry moved from I1 to I5 1 infantry moved from I1 to I5 1 infantry moved from I1 to I2 1 infantry moved from I1 to I2 1 aaGun moved from I1 to I2 Place Units - Italians 1 submarine placed in 87 Sea Zone 2 artilleries placed in I5 Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 88 Sea Zone. Rolls: 6 Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -6.00 Pro_Allies regular : -0.67 British regular : -1.33
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 43 Sea Zone to 50 Sea Zone 1 infantry moved from A7 to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 42 Sea Zone 1 cruiser moved from 43 Sea Zone to 27 Sea Zone 1 destroyer moved from 28 Sea Zone to 26 Sea Zone 1 fighter and 1 infantry moved from A2 to A4 1 artillery and 1 infantry moved from A6 to A4 1 artillery and 1 infantry moved from A9 to A8 1 fighter moved from A10 to A4 2 infantry moved from A10 to A9 Non Combat Move - ANZAC 1 infantry moved from 42 Sea Zone to PA6 ANZAC take PA6 from Pro_Allies Place Units - ANZAC 1 armour and 2 infantry placed in A4 Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 43 Sea Zone to 50 Sea Zone 1 infantry moved from A7 to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 42 Sea Zone 1 cruiser moved from 43 Sea Zone to 27 Sea Zone 1 destroyer moved from 28 Sea Zone to 26 Sea Zone 1 fighter and 1 infantry moved from A2 to A4 1 artillery and 1 infantry moved from A6 to A4 1 artillery and 1 infantry moved from A9 to A8 1 fighter moved from A10 to A4 2 infantry moved from A10 to A9 Non Combat Move - ANZAC 1 infantry moved from 42 Sea Zone to PA6 ANZAC take PA6 from Pro_Allies Place Units - ANZAC 1 armour and 2 infantry placed in A4 Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Purchase Units - French French buy 2 armour and 1 infantry; Remaining resources: 1 PUs; Combat Move - French Non Combat Move - French 1 armour and 1 mech_infantry moved from F16 to F13 1 infantry moved from F10 to F13 Place Units - French 2 armour and 1 infantry placed in F13 Turn Complete - French French collect 32 PUs; end with 33 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 17 PUs
Combat Hit Differential Summary :
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