@Booper hold on.
I have to redownload triple a. For some reason i ran into trouble on my PC with it.
It mostlyhappens with PtV bc it is taking more space on Data than the usual triple games.
L22 AndrewAAGamer (X) vs Karl7 (L+58) OOB
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Manchuria to Kansu 1 cruiser moved from 19 Sea Zone to 20 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from Philippines to Kwangsi Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French 2 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 infantry and 12 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Smolensk 1 mech_infantry moved from Novgorod to Smolensk 2 armour moved from Novgorod to Vologda Germans take Vologda from Russians 2 mech_infantrys moved from Archangel to Vologda 4 bombers moved from Russia to Samara 4 bombers moved from Russia to Smolensk 6 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia Germans take Northwest Persia from Neutral_Allies 3 armour and 2 mech_infantrys moved from Rostov to Northwest Persia Combat - Germans Battle in Samara Germans attack with 4 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 4 bombers and 2 infantry in Samara, round 2 : 3/6 hits, 3.00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 4 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 4 bombers, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 4/6 hits, 3.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 4 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers moved from Smolensk to Western Germany 4 bombers moved from Samara to Southern Italy 2 fighters and 6 tactical_bombers moved from Ukraine to Southern Italy 1 aaGun moved from Russia to Vologda 1 aaGun moved from Tambov to Samara 2 armour moved from Bryansk to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 4 mech_infantrys moved from Western Ukraine to Rostov 10 mech_infantrys moved from Germany to Romania 2 mech_infantrys moved from Western Germany to Slovakia Hungary 1 submarine moved from 124 Sea Zone to 125 Sea Zone Place Units - Germans 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 2 bombers and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Germans collect 57 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 1.00 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Combat Move - Russians Combat - Russians Russians creates battle in territory 125 Sea Zone Non Combat Move - Russians 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 aaGun and 5 infantry moved from Manchuria to Jehol 1 infantry moved from Timguska to Urals 1 infantry moved from Timguska to Novosibirsk 1 aaGun moved from Timguska to Kansu Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Anhwe Japanese take Anhwe from Chinese 4 infantry moved from Chahar to Hopei Combat - Japanese Battle in Hopei Japanese attack with 4 infantry Chinese defend with 1 infantry Japanese roll dice for 4 infantry in Hopei, round 2 : 1/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from French Indo China to India 3 fighters moved from French Indo China to Ceylon 2 transports moved from 39 Sea Zone to 38 Sea Zone 1 aaGun and 2 infantry moved from Shan State to 38 Sea Zone 1 aaGun, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone 1 aaGun and 2 infantry moved from 39 Sea Zone to India 2 infantry moved from India to 39 Sea Zone 2 infantry and 2 transports moved from 39 Sea Zone to 79 Sea Zone 1 armour moved from West India to 79 Sea Zone 1 armour, 2 infantry and 2 transports moved from 79 Sea Zone to 72 Sea Zone 1 infantry moved from British Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 armour and 3 infantry moved from 72 Sea Zone to French Madagascar 1 carrier, 1 destroyer and 2 fighters moved from 72 Sea Zone to 71 Sea Zone 1 carrier and 2 fighters moved from 76 Sea Zone to 71 Sea Zone 1 cruiser moved from 76 Sea Zone to 72 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to French Madagascar 5 tactical_bombers moved from India to French Madagascar 1 submarine moved from 71 Sea Zone to 70 Sea Zone 2 bombers moved from India to French Madagascar 1 carrier moved from 80 Sea Zone to 72 Sea Zone 1 battleship moved from 80 Sea Zone to 72 Sea Zone 1 battleship moved from 39 Sea Zone to 72 Sea Zone 1 carrier moved from 39 Sea Zone to 72 Sea Zone 3 fighters moved from Ceylon to 72 Sea Zone 1 fighter moved from India to 72 Sea Zone 2 fighters moved from 80 Sea Zone to French Madagascar Place Units - Japanese 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in India 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,1,5,2,2,5,1,6 Japanese collect 12 PUs (15 lost to blockades); end with 12 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.33 -
Please hold. Rethinking NCM move
-
@andrewaagamer said in L22 AndrewAAGamer (X) vs Karl7 (L+58) OOB:
Please hold. Rethinking NCM move
No worries
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Anhwe Japanese take Anhwe from Chinese 4 infantry moved from Chahar to Hopei Combat - Japanese Battle in Hopei Japanese attack with 4 infantry Chinese defend with 1 infantry Japanese roll dice for 4 infantry in Hopei, round 2 : 1/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from French Indo China to India 3 fighters moved from French Indo China to Ceylon 2 transports moved from 39 Sea Zone to 38 Sea Zone 1 aaGun and 2 infantry moved from Shan State to 38 Sea Zone 1 aaGun, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone 1 aaGun and 2 infantry moved from 39 Sea Zone to India 2 infantry moved from India to 39 Sea Zone 2 infantry and 2 transports moved from 39 Sea Zone to 79 Sea Zone 1 armour moved from West India to 79 Sea Zone 1 armour, 2 infantry and 2 transports moved from 79 Sea Zone to 72 Sea Zone 1 infantry moved from British Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 armour and 3 infantry moved from 72 Sea Zone to French Madagascar 1 carrier, 1 destroyer and 2 fighters moved from 72 Sea Zone to 71 Sea Zone 1 carrier and 2 fighters moved from 76 Sea Zone to 71 Sea Zone 1 cruiser moved from 76 Sea Zone to 72 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to French Madagascar 5 tactical_bombers moved from India to French Madagascar 1 submarine moved from 71 Sea Zone to 70 Sea Zone 2 bombers moved from India to French Madagascar 1 carrier moved from 80 Sea Zone to 72 Sea Zone 1 battleship moved from 80 Sea Zone to 72 Sea Zone 1 battleship moved from 39 Sea Zone to 72 Sea Zone 1 carrier moved from 39 Sea Zone to 72 Sea Zone 3 fighters moved from Ceylon to 72 Sea Zone 1 fighter moved from India to 72 Sea Zone 2 fighters moved from 80 Sea Zone to French Madagascar Place Units - Japanese 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in India 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,1,5,2,2,5,1,6 Japanese collect 12 PUs (15 lost to blockades); end with 12 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 72 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to 71 Sea Zone: 1 cruiser EDIT: Removing units owned by Japanese from French Madagascar: 1 fighter EDIT: Adding units owned by Japanese to India: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.33 -
Good to go!
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Jehol to Chahar Chinese take Chahar from Japanese 3 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kwangsi to Anhwe Combat - Chinese Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Suiyuyan, round 4 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kwangsi Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Tsinghai 5 infantry placed in Kansu Turn Complete - Chinese Chinese collect 22 PUs; end with 24 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 factory_minor, 4 fighters, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Kansu to Russia 1 bomber moved from Kansu to Volgograd 1 infantry moved from Formosa to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State Combat - Americans Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Strategic bombing raid in Russia Germans roll AA dice in Russia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Russia causes 0 damage total. Battle in Shan State Battle in Okinawa Non Combat Move - Americans 1 mech_infantry moved from Korea to Buryatia 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone 1 bomber moved from Volgograd to Kansu 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 carrier, 2 destroyers and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 2 submarines moved from 93 Sea Zone to 97 Sea Zone 2 fighters, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 6 fighters moved from Egypt to Rhodesia Place Units - Americans 1 factory_minor placed in Korea 2 transports placed in 101 Sea Zone 3 mech_infantrys placed in Kwangtung 4 fighters and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Jehol to Chahar Chinese take Chahar from Japanese 3 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kwangsi to Anhwe Combat - Chinese Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Suiyuyan, round 4 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kwangsi Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Tsinghai 5 infantry placed in Kansu Turn Complete - Chinese Chinese collect 22 PUs; end with 24 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Rhodesia: 6 fighters EDIT: Adding units owned by Americans to Union of South Africa: 6 fighters EDIT: Turning off Edit Mode British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Union of South Africa: 6 fighters EDIT: Adding units owned by Americans to Egypt: 6 fighters EDIT: Turning off Edit Mode Non Combat Move - British 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt 1 armour, 2 fighters, 5 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia Place Units - British 1 fighter and 2 infantry placed in Egypt 3 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 2 fighters EDIT: Adding units owned by Americans to 92 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1,2,6,1,3,2,6,6,4 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,1,1,3,5,5,5,1,4,4 British collect 28 PUs (5 lost to blockades); end with 28 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.33 Germans AA : 0.67 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia Italians take Turkmenistan from Russians Italians take Eastern Persia from British 1 mech_infantry moved from Caucasus to Persia Italians take Persia from British 1 mech_infantry moved from Caucasus to Iraq Italians take Iraq from British Combat - Italians Non Combat Move - Italians 1 armour moved from Ukraine to Caucasus 1 infantry moved from Yugoslavia to Bulgaria Place Units - Italians 1 infantry placed in Normandy Bordeaux 1 infantry placed in Southern France 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2 Italians collect 13 PUs (12 lost to blockades); end with 13 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 17 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: French round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Kansu: 3 fighters EDIT: Adding units owned by ANZAC to Kansu: 3 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Kansu: 3 fighters EDIT: Adding units owned by ANZAC to Kwangsi: 3 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Germans Germans buy 7 bombers; Remaining resources: 2 PUs; Combat Move - Germans 9 armour and 4 mech_infantrys moved from Northwest Persia to Trans-Jordan Germans take Trans-Jordan from British 2 infantry moved from Samara to Novosibirsk 1 armour moved from Vologda to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Urals 1 mech_infantry moved from Smolensk to Urals 2 mech_infantrys moved from Vologda to Urals 1 mech_infantry moved from Russia to Novosibirsk 1 mech_infantry moved from Russia to Urals 1 mech_infantry moved from Russia to Novosibirsk 1 armour moved from Vologda to Novosibirsk 1 submarine moved from 125 Sea Zone to 119 Sea Zone Combat - Germans Battle in Urals Germans attack with 1 armour and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 4 mech_infantrys in Urals, round 2 : 3/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Germans attack with 1 armour, 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Vologda to Urals 1 aaGun moved from Samara to Novosibirsk 2 armour and 3 mech_infantrys moved from Caucasus to Iraq 3 mech_infantrys moved from Volgograd to Northwest Persia 4 mech_infantrys moved from Rostov to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 10 mech_infantrys moved from Romania to Ukraine 2 mech_infantrys moved from Slovakia Hungary to Western Germany 4 bombers moved from Southern Italy to Western Germany 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Smolensk to Vologda Place Units - Germans 7 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,3 Germans collect 59 PUs (3 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.67 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Timguska to Evenkiyskiy 1 infantry moved from Timguska to Kansu Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Timguska to Evenkiyskiy 1 infantry moved from Timguska to Kansu Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Timguska to Evenkiyskiy 1 infantry moved from Timguska to Kansu Non Combat Move - Russians Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Jehol: 5 infantry EDIT: Removing units owned by Russians from Jehol: 1 aaGun EDIT: Adding units owned by Russians to Manchuria: 1 aaGun and 5 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 infantry; Remaining resources: 8 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 9 infantry and 2 mech_infantrys moved from French Indo China to Shan State 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 4 fighters moved from 72 Sea Zone to Anglo Egyptian Sudan 2 bombers moved from French Madagascar to Anglo Egyptian Sudan 4 fighters moved from 71 Sea Zone to 81 Sea Zone 2 fighters and 6 tactical_bombers moved from French Madagascar to 81 Sea Zone Combat - Japanese Battle in Shan State Japanese attack with 9 infantry and 2 mech_infantrys Americans defend with 1 infantry Japanese roll dice for 9 infantry and 2 mech_infantrys in Shan State, round 2 : 2/11 hits, 1.83 expected hits Americans roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State Japanese win, taking Shan State from Americans with 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Anglo Egyptian Sudan Japanese attack with 2 bombers, 4 fighters and 1 infantry Americans defend with 2 infantry Japanese roll dice for 2 bombers, 4 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 4/7 hits, 3.50 expected hits British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Anglo Egyptian Sudan Japanese win, taking Anglo Egyptian Sudan from British with 2 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 2 bombers and 4 fighters moved from Anglo Egyptian Sudan to Trans-Jordan 6 fighters and 6 tactical_bombers moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from French Madagascar to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 4 infantry moved from India to 39 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 4 infantry moved from 80 Sea Zone to Iraq 2 carriers, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 77 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour moved from French Madagascar to 72 Sea Zone 1 armour, 2 battleships, 2 carriers and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 armour moved from 80 Sea Zone to Iraq 1 fighter moved from Ceylon to 77 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 aaGun moved from French Indo China to Shan State 1 infantry moved from Hopei to Kweichow 2 fighters moved from Ceylon to 80 Sea Zone 1 fighter moved from India to 80 Sea Zone 1 tactical_bomber moved from India to Trans-Jordan 2 fighters moved from India to Iraq 1 submarine moved from 70 Sea Zone to 72 Sea Zone Place Units - Japanese 3 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,6,6,1,1,4,1,1,2,2,3,1,5,2,6,2,5,3,4,3,5,3,6,6,2,1,3,6,5,2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,6,1,5,1,3,2,4 Japanese collect 11 PUs (12 lost to blockades); end with 19 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.67 British regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 6 fighters, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Kansu to Russia 1 infantry moved from Kwangsi to French Indo China Americans take French Indo China from Japanese 1 submarine moved from 37 Sea Zone to 42 Sea Zone 7 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone Combat - Americans Strategic bombing raid in Russia Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Russia causes 6 damage total. Battle in 42 Sea Zone Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 37 Sea Zone to 78 Sea Zone 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 78 Sea Zone 2 fighters moved from 42 Sea Zone to 78 Sea Zone 1 artillery and 1 mech_infantry moved from Kwangsi to French Indo China 3 mech_infantrys moved from Kwangtung to French Indo China 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 aaGuns moved from Morocco to 92 Sea Zone 6 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 aaGuns and 6 infantry moved from 98 Sea Zone to Egypt 4 fighters moved from 92 Sea Zone to Egypt 3 fighters moved from Gibraltar to Egypt 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 aaGun moved from Central United States to Eastern United States 1 aaGun moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 92 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 3 fighters moved from Eastern United States to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Russia to Sikang Place Units - Americans 2 transports placed in 101 Sea Zone 3 mech_infantrys placed in Kwangtung 6 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Chahar to Hopei Chinese take Hopei from Japanese 3 infantry moved from Suiyuyan to Shensi 1 infantry moved from Tsinghai to Shensi 4 infantry moved from Anhwe to Kweichow 1 fighter moved from Kwangsi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 5 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 4 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Shensi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 3 infantry in Shensi, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 5 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan 16 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 8 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Purchase Units - British British buy 1 armour and 2 fighters; Remaining resources: 2 PUs; Combat Move - British 2 fighters moved from Rhodesia to Anglo Egyptian Sudan 2 armour and 1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan 1 fighter moved from Egypt to 81 Sea Zone Combat - British Battle in 81 Sea Zone British attack with 1 fighter Japanese defend with 3 transports 3 transports owned by the Japanese lost in 81 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in Anglo Egyptian Sudan British attack with 2 armour, 2 fighters and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 armour, 2 fighters and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Japanese with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from 81 Sea Zone to Egypt 2 fighters moved from Anglo Egyptian Sudan to Egypt 5 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 2 fighters moved from United Kingdom to 92 Sea Zone Place Units - British 1 armour and 2 fighters placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2 British collect 24 PUs (4 lost to blockades); end with 26 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -3.17 Americans regular : -1.50 Japanese regular : -1.67 Germans AA : -0.17 British regular : -1.17 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 6 fighters, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Kansu to Russia 1 infantry moved from Kwangsi to French Indo China Americans take French Indo China from Japanese 1 submarine moved from 37 Sea Zone to 42 Sea Zone 7 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone Combat - Americans Strategic bombing raid in Russia Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Russia causes 6 damage total. Battle in 42 Sea Zone Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 37 Sea Zone to 78 Sea Zone 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 78 Sea Zone 2 fighters moved from 42 Sea Zone to 78 Sea Zone 1 artillery and 1 mech_infantry moved from Kwangsi to French Indo China 3 mech_infantrys moved from Kwangtung to French Indo China 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 aaGuns moved from Morocco to 92 Sea Zone 6 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 aaGuns and 6 infantry moved from 98 Sea Zone to Egypt 4 fighters moved from 92 Sea Zone to Egypt 3 fighters moved from Gibraltar to Egypt 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 aaGun moved from Central United States to Eastern United States 1 aaGun moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 92 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 3 fighters moved from Eastern United States to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Russia to Sikang Place Units - Americans 2 transports placed in 101 Sea Zone 3 mech_infantrys placed in Kwangtung 6 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Chahar to Hopei Chinese take Hopei from Japanese 3 infantry moved from Suiyuyan to Shensi 1 infantry moved from Tsinghai to Shensi 4 infantry moved from Anhwe to Kweichow 1 fighter moved from Kwangsi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 5 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 4 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Shensi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 3 infantry in Shensi, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 5 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan 16 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 8 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Purchase Units - British British buy 1 armour and 2 fighters; Remaining resources: 2 PUs; Combat Move - British 2 fighters moved from Rhodesia to Anglo Egyptian Sudan 2 armour and 1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan 1 fighter moved from Egypt to 81 Sea Zone Combat - British Battle in 81 Sea Zone British attack with 1 fighter Japanese defend with 3 transports 3 transports owned by the Japanese lost in 81 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in Anglo Egyptian Sudan British attack with 2 armour, 2 fighters and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 armour, 2 fighters and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Japanese with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from 81 Sea Zone to Egypt 2 fighters moved from Anglo Egyptian Sudan to Egypt 5 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 2 fighters moved from United Kingdom to 92 Sea Zone Place Units - British 1 armour and 2 fighters placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2 British collect 24 PUs (4 lost to blockades); end with 26 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 transport EDIT: Adding units owned by British to 92 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -3.17 Americans regular : -1.50 Japanese regular : -1.67 Germans AA : -0.17 British regular : -1.17 -
TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 2 PUs; Combat Move - Italians 2 bombers and 2 fighters moved from Southern Italy to 98 Sea Zone Combat - ItaliansCombat Hit Differential Summary :





