Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Slovakia Hungary 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsLeague General Discussion Thread
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@gamerman01 So to play in the playoffs, i have to play 8 games BM and 4 PTV and 3 OOB alle together 15 games, or just one group, i Play 5 games in OOB ???
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@feltmarskal said in League General Discussion Thread:
@gamerman01 So to play in the playoffs, i have to play 8 games BM and 4 PTV and 3 OOB alle together 15 games, or just one group, i Play 5 games in OOB ???
You qualify for each group individually. So if you only want to play in 2nd Edition OOB you just need the minimum 3 games there. If you want to play in BM3 you need at least 8 games of that version.
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@gamerman01 then i joined OOB playoff
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Hi, is there a possibilty to get to know to the biddings, when not listed in the in the league game thread’s ‘History Report’ without TripleA?
Thx -
Running out of time to sign up for playoffs - we don’t have nice even numbers yet anyway. I know this is a little longer open window of time than we usually have, but this is the first year of 3 different versions being tracked.
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Question: Is is acceptable to place a harbor or airfield from a bid?
For example, my opponent accepts my bid of Allies +15, I want to place an airfield on Gibraltar, can I? -
@bolasgod Yes it is totally acceptable. Harbors,air bases and even factories
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@majikforce thanks
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I am really excited to announce the playoffs may begin this weekend - starting NOW! Check out the new spreadsheet - at the far left of the rankings spreadsheet, for your opponent(s).
As usual, the matchups look VERY intriguing almost without exception, and I think you guys are going to have a lot of fun and enjoyment. Be nice and polite in your games but don’t give in when you’re right, and we should have minimal conflicts. Other than the massive WWII conflict being re-enacted over and over again, of course.
If you have any questions or have a problem with where you show up in the bracket, I will be happy to let you drop out, or tell you how I’m right or how you’re wrong. LOL
Seriously, these brackets look great.
BM3 champion will be the “main” league champion because it is the most played. All other champions (and runner up league champion) will be listed in the archives forever.Game on, and may the dice not decide your games. (Of course they will decide some :p)
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@gamerman01 thank you gamerman01 for all your hard work making our league tourneys possible.
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@gamerman01 Ditto!
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@gamerman01 Great work gamerman!, Thank you for all your time and making all of this possible!!
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@majikforce I would agree, I am fairly new (late 2020) and would never have been playing without OOB although I play BM3 too and enjoy it, still learning the game though
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@andrewaagamer said in League General Discussion Thread:
@farmboy said in League General Discussion Thread:
our others noticing issues with Marti? In all my games, some dice rolls aren’t showing up and they aren’t ending up in other folders either. Just not showing up.
I am having this issue now too. I am getting 1/3 to 1/2 the actual rolls. This happened to me once before and it cleared up after a few days. I assume the programmers did something on their end to correct it.
Has there been any progress on this issue? I am still only getting about 1/4 to 1/2 of dice e-mails. One time I didn’t get any of 8 rolls and had to ask my opponent if he received any.
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@andrewaagamer I’m still having trouble with it and haven’t heard anything yet.
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This topic
https://forums.triplea-game.org/topic/3061/marti-issues
indicates that a developper has it on the list.But it doesn’t look like someone will look into it anytime soon.
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@panther Trying to post and I’m getting an error. The MARTI emails showed up just fine. Any ideas?
Failed to post game to forum java.lang.ClassCastException: class java.util.LinkedHashMap cannot be cast to class java.util.List (java.util.LinkedHashMap and java.util.List are in module java.base of loader ‘bootstrap’)
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@lennardf we are all dealing with it. They are trying to fix it and in the meantime you can just save your game and upload the file.
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@farmboy thanks, hadn’t seen that but, yeah, I had sent the file the old fashioned way.
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