PtV League22 Pacifiersboard (axis +6) vs Nikola1975 (allies)


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour and 8 mech_infantrys; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Vyborg to Leningrad
                  Germans take Leningrad from Russians
            1 armour moved from Eastern Poland to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 armour moved from Northern Belarus to Southern Belarus
                  Germans take Southern Belarus from Russians
            2 infantry moved from Vyborg to Karelia
            1 fighter and 1 tactical_bomber moved from Western Germany to Karelia
            1 artillery and 2 infantry moved from Western Germany to 115 Sea Zone
            1 infantry moved from Norway to 115 Sea Zone
            2 submarines moved from 115 Sea Zone to 117 Sea Zone
            1 destroyer moved from 128 Sea Zone to 130 Sea Zone
            2 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone
            2 infantry moved from 130 Sea Zone to Nenetsia
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone
            1 infantry moved from 130 Sea Zone to Archangel
            1 artillery moved from 130 Sea Zone to Archangel
            1 fighter moved from Holland Belgium to 107 Sea Zone
            1 tactical_bomber moved from Western Germany to 107 Sea Zone
            1 submarine moved from 122 Sea Zone to 107 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
            1 submarine moved from 126 Sea Zone to 127 Sea Zone
            1 submarine moved from 127 Sea Zone to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from Alexandria to Bessarabia
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in United Kingdom causes 4 damage total. 
            Battle in Archangel
            Battle in Nenetsia
            Battle in 117 Sea Zone
                Germans attack with 2 submarines
                Russians defend with 1 cruiser
                    Germans roll dice for 2 submarines in 117 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 cruiser owned by the Russians lost in 117 Sea Zone
                Germans win, taking Archangel from Russians, taking Nenetsia from Russians with 2 submarines remaining. Battle score for attacker is 11
                Casualties for Russians: 1 cruiser
            Battle in 107 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 107 Sea Zone
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 107 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for Germans: 1 submarine and 1 tactical_bomber
                Casualties for British: 1 destroyer
            Battle in Karelia
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 0/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 3 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            1 aaGun moved from Norway to Finland
            1 tactical_bomber moved from Karelia to Finland
            1 fighter moved from Karelia to Finland
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 aaGun moved from Holland Belgium to Western Germany
            1 artillery moved from Western Germany to Germany
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 fighter moved from 107 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Western Germany
            1 fighter and 1 tactical_bomber moved from Bulgaria to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Bulgaria to Western Germany
            1 aaGun, 3 armour, 3 artilleries, 20 infantry and 1 mech_infantry moved from Eastern Poland to Southern Belarus
            1 infantry moved from Baltic States to Northern Belarus
            3 infantry moved from Vyborg to Leningrad
            1 aaGun and 1 infantry moved from Poland to Baltic States
            9 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            2 artilleries and 5 infantry moved from Romania to Bessarabia
            3 infantry moved from Greece to Bulgaria
    
        Place Units - Germans
            2 armour and 8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,17
    Russians regular : -0,67
    Germans regular : -2,33
    British regular : 1,33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            12 infantry moved from Buryatia to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            1 artillery moved from Sakha to Buryatia
            1 infantry moved from Amur to Northern Manchuria
            1 artillery moved from Siberia to Sakha
            1 infantry moved from Siberia to Amur
            1 infantry moved from Siberia to Sakha
            1 infantry moved from Kursk to Ukraine
            1 fighter moved from Russia to Ukraine
            1 fighter moved from Novgorod to Leningrad
            2 infantry moved from Vologda to Leningrad
            1 artillery moved from Vologda to Leningrad
            1 artillery moved from Novgorod to Leningrad
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Leningrad
                Russians attack with 2 artilleries, 1 fighter and 2 infantry
                Germans defend with 1 airfield, 1 harbour and 4 infantry
                    Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Leningrad, round 2 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 4 infantry in Leningrad, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Germans lost in Leningrad
                    Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Leningrad, round 3 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Leningrad, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 4 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Leningrad to Russia
            3 infantry moved from Vologda to Yaroslavl
            2 aaGuns, 1 artillery and 9 infantry moved from Novgorod to Yaroslavl
            1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Smolensk to Russia
            1 armour and 1 mech_infantry moved from Kursk to Tambov
            1 fighter moved from Ukraine to Tambov
            1 aaGun moved from Samara to Stalingrad
            1 infantry moved from Kursk to Tula
            1 infantry moved from Kursk to Tula
            1 infantry moved from Kursk to Tula
            1 artillery moved from Kursk to Rostov
            1 infantry moved from Kursk to Tula
            1 infantry moved from Kursk to Tula
            1 infantry moved from Kursk to Tula
            4 infantry moved from Stalingrad to Rostov
            1 infantry moved from Stalingrad to Rostov
            1 infantry moved from Stalingrad to Samara
            1 infantry moved from Stalingrad to Samara
            1 infantry moved from Stalingrad to Samara
            1 aaGun moved from Buryatia to Northern Manchuria
    
        Place Units - Russians
            1 tactical_bomber placed in Russia
            1 artillery placed in Siberia
            2 infantry placed in Stalingrad
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 40 PUs; end with 40 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 2.67
    

    Savegame


  • @pacifiersboard I downloaded the first save, by chaptim. I hope you haven’t changed anything?


  • @nikola1975
    no changes; I am with my cousin and didnt know he had also been playing in the league from the device I am using here.


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Inner Mongolia to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Chahar to Inner Mongolia
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Honan to Hopei
            1 infantry moved from Shansi to Honan
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Anhwe to Hopei
            1 bomber moved from Siam to Hopei
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from Dutch
            1 marine moved from Davao to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Celebes
            1 carrier moved from 47 Sea Zone to 45 Sea Zone
            1 marine moved from New Britain to 47 Sea Zone
            1 cruiser and 1 marine moved from 47 Sea Zone to 50 Sea Zone
            1 marine moved from 50 Sea Zone to Solomon Islands
            1 infantry moved from New Guinea to 47 Sea Zone
            1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 55 Sea Zone
            1 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Davao to Manilla
            1 infantry moved from 36 Sea Zone to Manilla
            2 infantry moved from Guam to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Borneo
            1 bomber moved from Caroline Islands to Borneo
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from Japan to Korea
            1 destroyer moved from 7 Sea Zone to 10 Sea Zone
            1 destroyer moved from 32 Sea Zone to 13 Sea Zone
            1 destroyer moved from 31 Sea Zone to 28 Sea Zone
            2 infantry moved from Gilbert Islands to 33 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery and 1 marine moved from Wake Island to 32 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            1 cruiser and 1 marine moved from 25 Sea Zone to 27 Sea Zone
            1 marine moved from 27 Sea Zone to Johnston Island
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone
            2 fighters and 1 tactical_bomber moved from 32 Sea Zone to Hawaiian Islands
            2 fighters moved from Marshall Islands to Hawaiian Islands
            1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 carrier moved from 7 Sea Zone to 27 Sea Zone
            2 battleships, 2 carriers and 1 marine moved from 32 Sea Zone to 27 Sea Zone
            1 fighter moved from 7 Sea Zone to 27 Sea Zone
    
        Combat - Japanese
            Battle in Johnston Island
            Battle in Celebes
            Battle in Solomon Islands
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win, taking Johnston Island from Americans, taking Celebes from Dutch, taking Solomon Islands from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Hawaiian Islands
                Japanese attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Hawaiian Islands, round 2 : 2/3 hits, 1,83 expected hits
                    Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Manilla
                Japanese attack with 1 artillery and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Manilla, round 2 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Manilla
                Japanese win, taking Manilla from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Korea
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 3/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Hopei
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in Borneo
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Borneo, round 2 : 1/3 hits, 0,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Siam to French Indo China
            3 fighters and 2 tactical_bombers moved from Siam to Kwangsi
            1 mech_infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Anhwe to Kiangsi
            2 artilleries and 1 infantry moved from Kiangsi to Hunan
            2 artilleries and 3 infantry moved from Hunan to Kwangsi
            1 infantry moved from Jehol to Anhwe
            1 aaGun and 2 infantry moved from Jehol to Anhwe
            1 tactical_bomber moved from 7 Sea Zone to Kwangsi
            1 bomber moved from Hopei to Kwangsi
            1 bomber moved from Borneo to Kwangsi
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
            4 fighters and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from Korea to Japan
            1 tactical_bomber moved from 32 Sea Zone to Japan
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            2 infantry placed in Japan
            1 carrier and 3 destroyers placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Americans regular : 0,00
    Japanese regular : 1,33
    UK_Pacific regular : -0,33
    ANZAC regular : -0,33
    Russians regular : -0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 submarine moved from 11 Sea Zone to 13 Sea Zone
            1 tactical_bomber moved from Western United States to 13 Sea Zone
            1 fighter moved from 11 Sea Zone to 13 Sea Zone
            1 tactical_bomber moved from 11 Sea Zone to 13 Sea Zone
            1 fighter moved from 11 Sea Zone to 13 Sea Zone
            1 bomber moved from Western United States to 13 Sea Zone
            2 fighters moved from 11 Sea Zone to 10 Sea Zone
            1 fighter moved from Eastern United States to 13 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @nikola1975 Scramble to Seazone 13?


  • @nikola1975
    no scramble


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 submarine moved from 11 Sea Zone to 13 Sea Zone
            1 tactical_bomber moved from Western United States to 13 Sea Zone
            1 fighter moved from 11 Sea Zone to 13 Sea Zone
            1 tactical_bomber moved from 11 Sea Zone to 13 Sea Zone
            1 fighter moved from 11 Sea Zone to 13 Sea Zone
            1 bomber moved from Western United States to 13 Sea Zone
            2 fighters moved from 11 Sea Zone to 10 Sea Zone
            1 fighter moved from Eastern United States to 13 Sea Zone
    
        Combat - Americans
            Battle in 10 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 10 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 10 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 13 Sea Zone
                Americans attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 13 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 13 Sea Zone
                Americans win with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 13 Sea Zone to Western United States
            2 fighters moved from 10 Sea Zone to 11 Sea Zone
            1 fighter moved from 13 Sea Zone to 11 Sea Zone
            1 tactical_bomber moved from 13 Sea Zone to 11 Sea Zone
            1 fighter moved from 13 Sea Zone to 11 Sea Zone
            1 tactical_bomber moved from 13 Sea Zone to 11 Sea Zone
            1 fighter moved from 13 Sea Zone to Western United States
            1 armour moved from Morocco to 93 Sea Zone
            1 armour and 1 transport moved from 93 Sea Zone to 88 Sea Zone
            1 armour moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 carrier moved from 109 Sea Zone to 93 Sea Zone
            1 cruiser moved from 109 Sea Zone to 93 Sea Zone
            1 destroyer moved from 109 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 fighter and 1 submarine placed in 11 Sea Zone
            1 tactical_bomber placed in Eastern United States
            2 transports placed in 104 Sea Zone
            1 marine placed in Western United States
            Americans undo move 3.
            1 transport placed in 11 Sea Zone
            1 transport placed in 104 Sea Zone
            1 infantry placed in Eastern United States
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
            1 artillery and 1 infantry moved from Tsinghai to Szechwan
            3 infantry moved from Tsinghai to Kansu
            1 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Kansu, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
            2 infantry moved from Tsinghai to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Syria
                  British take Syria from Italians
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Egypt to Alexandria
            1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
            1 infantry moved from Belgian Congo to Kenya
            1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 artillery and 1 infantry moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Southern Persia to Eastern India
    
        Combat - British
            Battle in Alexandria
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 3 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in French Indo China
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 factory_minor and 1 infantry
                    British roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 aaGuns, 2 artilleries and 4 infantry moved from Burma to Yunnan
            1 aaGun moved from Eastern India to Burma
            2 artilleries and 4 infantry moved from Eastern India to Burma
            1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
            2 fighters moved from Egypt to 94 Sea Zone
            1 battleship moved from 93 Sea Zone to 94 Sea Zone
            1 fighter moved from Union of South Africa to Egypt
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
    
        Place Units - British
            1 destroyer and 1 transport placed in 109 Sea Zone
            2 armour and 1 artillery placed in Southern Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 armour, 3 infantry and 1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in Eastern India change ownership: 1 armour, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 0.33
    Italians regular : 0.33
    Japanese regular : -1.33
    British regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 94 Sea Zone
            1 bomber and 3 fighters moved from Southern Italy to 94 Sea Zone
            1 artillery and 3 infantry moved from 94 Sea Zone to Gibraltar
    

    Combat Hit Differential Summary :

    Savegame


  • @nikola1975
    I am pretty sure that you will scramble, but yet wanna ask…


  • @pacifiersboard Yes, of course, we have built an airport for that guy. Send it out :)


  • TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 94 Sea Zone
            1 bomber and 3 fighters moved from Southern Italy to 94 Sea Zone
            1 artillery and 3 infantry moved from 94 Sea Zone to Gibraltar
    
        Combat - Italians
            British scrambles 1 units out of Gibraltar to defend against the attack in 94 Sea Zone
            Battle in 94 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports
                British defend with 1 battleship, 1 carrier, 3 cruisers and 2 fighters; Americans defend with 1 fighter
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 94 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 carrier and 3 cruisers in 94 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 3 fighters in 94 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
                    1 destroyer owned by the Italians, 2 cruisers owned by the British, 1 bomber owned by the Italians, 3 fighters owned by the Italians and 1 carrier owned by the British lost in 94 Sea Zone
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the British lost in 94 Sea Zone
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 94 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    British regular : 1,67
    

    Savegame


  • @pacifiersboard
    kill US plane before UK ones / battleship?



  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 94 Sea Zone
            1 bomber and 3 fighters moved from Southern Italy to 94 Sea Zone
            1 artillery and 3 infantry moved from 94 Sea Zone to Gibraltar
    
        Combat - Italians
            British scrambles 1 units out of Gibraltar to defend against the attack in 94 Sea Zone
            Battle in 94 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports
                British defend with 1 battleship, 1 carrier, 3 cruisers and 2 fighters; Americans defend with 1 fighter
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 94 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 carrier and 3 cruisers in 94 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 3 fighters in 94 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
                    1 destroyer owned by the Italians, 2 cruisers owned by the British, 1 bomber owned by the Italians, 3 fighters owned by the Italians and 1 carrier owned by the British lost in 94 Sea Zone
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the British lost in 94 Sea Zone
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 94 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
                    British roll dice for 1 battleship in 94 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    British roll dice for 3 fighters in 94 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits
                    2 cruisers owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 battleship and 2 transports in 94 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 battleship in 94 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    British roll dice for 2 fighters in 94 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
                    2 transports owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 94 Sea Zone
                    1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 battleship in 94 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                    1 battleship owned by the British lost in 94 Sea Zone
                British and Italians reach a stalemate
                . Battle score for attacker is -15
                Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 3 fighters and 2 transports
                Casualties for British: 1 battleship, 1 carrier, 3 cruisers and 1 fighter
                Casualties for Americans: 1 fighter
                1 fighter owned by the British forced to land in Gibraltar
    
        Non Combat Move - Italians
            2 infantry moved from Romania to Bessarabia
            1 armour moved from Western Ukraine to Southern Belarus
            1 armour moved from Yugoslavia to Bessarabia
            1 aaGun and 2 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 submarines placed in 99 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,00
    British regular : 1,33
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to South Australia
            1 artillery moved from New South Wales to South Australia
            1 transport moved from 58 Sea Zone to 63 Sea Zone
            1 cruiser moved from 58 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 factory_minor and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Nenetsia to Gorky
                  Germans take Gorky from Russians
            1 infantry moved from Nenetsia to Vologda
                  Germans take Vologda from Russians
            1 artillery and 1 infantry moved from Archangel to Leningrad
            1 infantry moved from Baltic States to Leningrad
            1 infantry moved from Northern Belarus to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Southern Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Southern Belarus to Bryansk
                  Germans take Bryansk from Russians
            1 fighter and 1 tactical_bomber moved from Finland to Leningrad
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Leningrad
            1 fighter and 1 tactical_bomber moved from Bessarabia to Leningrad
            1 fighter and 1 tactical_bomber moved from Western Germany to Leningrad
            1 bomber moved from Western Germany to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits
                Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: harbour
                Bombing raid in United Kingdom causes 3 damage total. 
            Battle in Leningrad
                Germans attack with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers
                Russians defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers in Leningrad, round 2 : 7/11 hits, 5,50 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Leningrad, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Leningrad
                Germans win, taking Leningrad from Russians with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
    
        Non Combat Move - Germans
            2 infantry moved from Karelia to Archangel
            1 aaGun moved from Finland to Karelia
            1 cruiser, 1 destroyer and 2 transports moved from 130 Sea Zone to 128 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 aaGun, 1 artillery and 1 infantry moved from Holland Belgium to Western Germany
            2 fighters and 2 tactical_bombers moved from Leningrad to Southern Belarus
            2 fighters and 2 tactical_bombers moved from Leningrad to Northern Belarus
            1 aaGun moved from Baltic States to Northern Belarus
            1 aaGun, 4 armour, 3 artilleries, 18 infantry and 1 mech_infantry moved from Southern Belarus to Bryansk
            2 artilleries and 5 infantry moved from Bessarabia to Ukraine
            6 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
            3 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Eastern Poland to Bryansk
            2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            1 armour and 1 mech_infantry moved from Western Germany to Poland
            1 artillery moved from Germany to Western Germany
            2 submarines moved from 117 Sea Zone to 116 Sea Zone
            1 submarine moved from 114 Sea Zone to 127 Sea Zone
            3 infantry moved from Bulgaria to Romania
    
        Place Units - Germans
            1 factory_minor placed in Ukraine
            1 armour and 9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,17
    Russians regular : 0,67
    Germans regular : 1,50
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Northern Manchuria to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 artillery moved from Buryatia to Northern Manchuria
            1 artillery moved from Sakha to Buryatia
            1 infantry moved from Sakha to Buryatia
            1 infantry moved from Amur to Northern Manchuria
            1 infantry moved from Samara to Gorky
            1 fighter moved from Tambov to Gorky
            1 infantry moved from Yaroslavl to Smolensk
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Yaroslavl to Vologda
            1 tactical_bomber moved from Russia to Vologda
            6 infantry moved from Tula to Russia
            1 infantry moved from Kursk to Tula
            1 infantry moved from Kursk to Tambov
            1 armour and 1 mech_infantry moved from Tambov to Samara
            4 infantry moved from Rostov to Stalingrad
            1 artillery moved from Rostov to Stalingrad
            2 infantry moved from Samara to Stalingrad
            12 infantry moved from Northern Manchuria to Korea
    
        Combat - Russians
            Battle in Gorky
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Gorky, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Gorky
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Korea
                Russians attack with 12 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 12 infantry in Korea, round 2 : 1/12 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    Russians roll dice for 12 infantry in Korea, round 3 : 4/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Russians win, taking Korea from Japanese with 11 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Northern Manchuria to Korea
            1 fighter moved from Gorky to Russia
            1 tactical_bomber moved from Vologda to Russia
            1 fighter moved from Smolensk to Russia
            2 aaGuns, 1 artillery and 10 infantry moved from Yaroslavl to Russia
    
        Place Units - Russians
            1 infantry placed in Siberia
            2 armour and 2 mech_infantrys placed in Russia
            1 artillery placed in Stalingrad
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    Germans regular : 0.00
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Honan to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 artillery and 1 infantry moved from Hunan to Szechwan
            1 artillery moved from Hunan to Kweichow
            2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
            2 bombers moved from Kwangsi to Szechwan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
            1 infantry moved from Kwangsi to Hunan
            2 artilleries, 4 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
            1 transport moved from 37 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Manilla to 21 Sea Zone
            1 infantry moved from Manilla to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
            1 infantry moved from Dutch New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
            1 marine moved from Celebes to 45 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 45 Sea Zone to 37 Sea Zone
            1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to French Indo China
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 27 Sea Zone to 65 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 65 Sea Zone to New Zealand
            1 marine moved from Solomon Islands to 50 Sea Zone
            1 marine moved from Johnston Island to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            1 carrier moved from 27 Sea Zone to 34 Sea Zone
            1 carrier moved from 27 Sea Zone to 65 Sea Zone
            1 battleship moved from 27 Sea Zone to 65 Sea Zone
            1 destroyer moved from 7 Sea Zone to 27 Sea Zone
            1 carrier moved from 7 Sea Zone to 37 Sea Zone
            1 destroyer moved from 7 Sea Zone to 34 Sea Zone
            1 destroyer moved from 7 Sea Zone to 34 Sea Zone
            1 carrier moved from 27 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from Marshall Islands to Japan
            4 fighters moved from 27 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 7 Sea Zone
            1 cruiser and 1 marine moved from 27 Sea Zone to 51 Sea Zone
            1 marine moved from 51 Sea Zone to Fiji
            1 cruiser and 1 marine moved from 50 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Fiji
            Battle in New Zealand
                Japanese attack with 1 artillery, 1 infantry and 1 marine
                ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 2 battleships in New Zealand, round 2 : 1/2 hits, 1,33 expected hits
                    ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Zealand
                Japanese win, taking Fiji from UK_Pacific, taking New Zealand from ANZAC with 1 artillery and 1 marine remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 7/8 hits, 4,00 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 3/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 armour, 3 artilleries, 8 infantry, 1 marine and 1 mech_infantry
                British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_minor
                    Japanese roll dice for 1 cruiser in French Indo China, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 8 infantry, 1 marine and 1 mech_infantry in French Indo China, round 2 : 5/14 hits, 4,00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 armour, 3 artilleries, 7 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 28 Sea Zone to 65 Sea Zone
            1 fighter moved from 27 Sea Zone to Japan
            1 tactical_bomber moved from 27 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Kweichow to 37 Sea Zone
            1 aaGun moved from Anhwe to Honan
            2 fighters and 2 tactical_bombers moved from Szechwan to Anhwe
            2 bombers moved from Szechwan to Kiangsu
            1 marine moved from 35 Sea Zone to Caroline Islands
            1 infantry moved from 34 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 7 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 harbour placed in Hainan
            1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Japanese regular : 5,67
    UK_Pacific regular : 0,33
    ANZAC regular : 0,67
    

    Savegame

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