Scramble to Vyborg?
L21 malmessi74 (allies +18) vs. feltmarskal (axis) OOB
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 18 artilleries and 6 infantry moved from France to Normandy Bordeaux 1 bomber, 3 fighters and 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 1 bomber moved from Eastern Poland to Normandy Bordeaux 2 artilleries and 3 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 23 mech_infantrys moved from Eastern Poland to Novgorod 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 6 mech_infantrys moved from Germany to Baltic States 2 infantry moved from Romania to Bessarabia 2 armour moved from Eastern Persia to West India 5 mech_infantrys moved from Eastern Persia to West India Combat - Germans Battle in Baltic States Germans attack with 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 mech_infantrys in Baltic States, round 2 : 0/6 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Germans roll dice for 5 mech_infantrys in Baltic States, round 3 : 1/5 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 5 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 2 artilleries and 3 infantry British defend with 2 infantry Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Novgorod Germans attack with 23 mech_infantrys British defend with 5 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 23 mech_infantrys in Novgorod, round 2 : 3/23 hits, 3.83 expected hits Russians roll dice for 5 infantry in Novgorod, round 2 : 1/5 hits, 1.67 expected hits 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Novgorod Germans roll dice for 22 mech_infantrys in Novgorod, round 3 : 5/22 hits, 3.67 expected hits Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Novgorod Germans win, taking Novgorod from Russians with 21 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 2 mech_infantrys Casualties for British: 5 infantry Battle in Normandy Bordeaux Germans attack with 18 artilleries, 3 bombers, 3 fighters, 6 infantry and 1 mech_infantry British defend with 3 aaGuns and 15 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 12 infantry British roll AA dice in Normandy Bordeaux : 0/6 hits, 1.00 expected hits Germans roll dice for 18 artilleries, 3 bombers, 3 fighters, 6 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 12/31 hits, 11.83 expected hits Americans roll dice for 3 aaGuns and 27 infantry in Normandy Bordeaux, round 2 : 10/27 hits, 9.00 expected hits 3 aaGuns owned by the British, 4 artilleries owned by the Germans, 6 infantry owned by the Germans, 2 infantry owned by the Americans and 7 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 14 artilleries, 3 bombers, 3 fighters and 1 mech_infantry in Normandy Bordeaux, round 3 : 5/21 hits, 8.50 expected hits Americans roll dice for 18 infantry in Normandy Bordeaux, round 3 : 6/18 hits, 6.00 expected hits 6 artilleries owned by the Germans and 5 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 8 artilleries, 3 bombers, 3 fighters and 1 mech_infantry in Normandy Bordeaux, round 4 : 9/15 hits, 6.50 expected hits Americans roll dice for 13 infantry in Normandy Bordeaux, round 4 : 4/13 hits, 4.33 expected hits 3 artilleries owned by the Germans, 4 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 5 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 5 artilleries, 3 bombers and 3 fighters in Normandy Bordeaux, round 5 : 6/11 hits, 5.17 expected hits Americans roll dice for 4 infantry in Normandy Bordeaux, round 5 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Americans and 3 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 5 artilleries, 3 bombers and 3 fighters remaining. Battle score for attacker is 22 Casualties for Germans: 13 artilleries, 6 infantry and 1 mech_infantry Casualties for Americans: 12 infantry Casualties for British: 3 aaGuns and 15 infantry Non Combat Move - Germans 2 fighters moved from Normandy Bordeaux to Western Germany 2 bombers moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to France 1 fighter moved from Normandy Bordeaux to 92 Sea Zone 4 infantry moved from Germany to Poland 4 mech_infantrys moved from Germany to Western Germany 1 aaGun moved from Germany to Poland 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Germany to Western Germany 2 aaGuns moved from Western Germany to France 1 infantry moved from Denmark to Western Germany 2 infantry moved from Western Germany to France 2 artilleries moved from Western Germany to France Place Units - Germans 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Western Germany 1 artillery placed in Western Germany 3 artilleries and 5 infantry placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 British AA : -1.00 Russians regular : 0.33 Germans regular : -0.17 British regular : -0.67
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Samara to Kazakhstan 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Ukraine 9 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 2 artilleries and 43 infantry moved from Bryansk to Belarus 1 infantry moved from Rostov to Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Belarus Combat - Russians Battle in Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Kazakhstan Russians attack with 11 infantry Japanese defend with 1 mech_infantry Russians roll dice for 11 infantry in Kazakhstan, round 2 : 2/11 hits, 1,83 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 11 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Belarus Russians attack with 2 artilleries and 44 infantry Italians defend with 1 mech_infantry Russians roll dice for 2 artilleries and 44 infantry in Belarus, round 2 : 3/46 hits, 8,33 expected hits Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 2 artilleries and 44 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Belarus 2 fighters moved from Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 4 infantry moved from Samara to Kazakhstan 1 artillery moved from Samara to Kazakhstan 1 aaGun and 13 infantry moved from Samara to Russia 2 infantry moved from Tambov to Bryansk Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Japanese regular : -0,33 Germans regular : -0,67 Russians regular : -3,83
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TripleA Manual Gamesave Post: Japanese round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Urals to Novosibirsk 1 bomber moved from Szechwan to Novosibirsk 2 mech_infantrys moved from Jehol to Korea 2 fighters and 1 tactical_bomber moved from Japan to Korea 1 tactical_bomber moved from Japan to 19 Sea Zone 2 mech_infantrys moved from Jehol to Kiangsu 1 fighter moved from Jehol to Kiangsu 1 bomber moved from Szechwan to Kiangsu 1 fighter moved from Kwangsi to Kiangsu 1 mech_infantry moved from Hunan to Kiangsu 1 mech_infantry moved from Hunan to Kiangsu 1 submarine moved from 37 Sea Zone to 35 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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@malmessi74 Don´t think scramble makes a difference but i have to ask.
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@feltmarskal said in L21 malmessi74 (allies +18) vs. feltmarskal (axis) OOB:
@malmessi74 Don´t think scramble makes a difference but i have to ask.
No scramble, makes no difference
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Urals to Novosibirsk 1 bomber moved from Szechwan to Novosibirsk 2 mech_infantrys moved from Jehol to Korea 2 fighters and 1 tactical_bomber moved from Japan to Korea 1 tactical_bomber moved from Japan to 19 Sea Zone 2 mech_infantrys moved from Jehol to Kiangsu 1 fighter moved from Jehol to Kiangsu 1 bomber moved from Szechwan to Kiangsu 1 fighter moved from Kwangsi to Kiangsu 1 mech_infantry moved from Hunan to Kiangsu 1 mech_infantry moved from Hunan to Kiangsu 1 submarine moved from 37 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kiangsu Japanese attack with 1 bomber, 2 fighters and 4 mech_infantrys Americans defend with 1 infantry; Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters and 4 mech_infantrys in Kiangsu, round 2 : 2/7 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 bomber, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 infantry Casualties for Chinese: 1 infantry Battle in Novosibirsk Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Korea Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Korea, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Korea to Japan 1 tactical_bomber moved from 19 Sea Zone to Japan 1 bomber moved from Kiangsu to Japan 4 infantry moved from Jehol to Manchuria 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 2 fighters moved from Kiangsu to Manchuria 2 mech_infantrys moved from Jehol to Manchuria 2 mech_infantrys moved from Sikang to Szechwan 1 aaGun moved from Yunnan to Szechwan 1 mech_infantry moved from Hunan to Shensi 1 mech_infantry moved from Kansu to Urals 1 mech_infantry moved from Kansu to Timguska 1 bomber moved from Novosibirsk to Szechwan 1 armour moved from Eastern Persia to West India 1 mech_infantry moved from Burma to West India 1 submarine moved from 39 Sea Zone to 72 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone Place Units - Japanese 2 fighters placed in Japan 2 destroyers placed in 37 Sea Zone 1 artillery and 2 infantry placed in India 1 mech_infantry placed in Malaya 2 infantry placed in Japan 3 infantry placed in Kwangtung Japanese undo move 6. 3 infantry placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,1,1,5,6,1,6,6,5,4,6,3,1,1,2,3,5,6,5,5,3,3,4,3,4,1,3 Japanese collect 60 PUs (11 lost to blockades); end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : -0.17 Russians regular : 0.67
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@feltmarskal MUST remember to move anzac fleet (1 des to stop your des)
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 11 infantry and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Okinawa Combat - Americans Battle in Okinawa Non Combat Move - Americans 4 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 carriers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Central United States to Eastern United States 1 aaGun moved from Central United States to Western United States 2 artilleries and 6 infantry moved from Vyborg to Finland 2 fighters moved from Iwo Jima to Guam 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 carrier and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from Iceland to 91 Sea Zone 5 transports moved from 116 Sea Zone to 101 Sea Zone Place Units - Americans 2 transports placed in 10 Sea Zone 3 infantry placed in Western United States 1 artillery and 8 infantry placed in Eastern United States 1 carrier placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1 Americans collect 64 PUs (1 lost to blockades); end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 15 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 9 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 9 infantry and 5 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery, 2 fighters and 9 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from Persia to Eastern Persia British take Eastern Persia from Japanese 1 armour moved from Eastern Persia to Persia Combat - British Battle in Gibraltar British attack with 1 artillery, 2 fighters and 9 infantry Italians defend with 1 harbour and 2 infantry British roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 artillery, 2 fighters and 9 infantry in Gibraltar, round 2 : 2/12 hits, 3,00 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 9 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 2 fighters moved from Gibraltar to 91 Sea Zone 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Egypt to Trans-Jordan 5 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Union of South Africa to Rhodesia 4 infantry moved from Iraq to Persia 1 artillery and 2 infantry moved from Karelia to Finland Place Units - British 10 infantry placed in United Kingdom 3 infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,3 British collect 33 PUs (5 lost to blockades); end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians regular : -0,67 British regular : -0,50
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@malmessi74 I played italy earlier today it´s not there i must`ve forgot to send it.
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Bessarabia to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Northern Italy to Romania 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya Combat - Italians Battle in Libya Battle in Western Ukraine Italians attack with 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 3 mech_infantrys in Western Ukraine, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Western Ukraine Italians roll dice for 2 mech_infantrys in Western Ukraine, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Western Ukraine 1 mech_infantry owned by the Italians retreated to Bessarabia Russians win, taking Libya from Americans with 1 infantry remaining. Battle score for attacker is -8 Casualties for Italians: 2 mech_infantrys Non Combat Move - Italians 10 infantry moved from France to Normandy Bordeaux 1 aaGun moved from France to Normandy Bordeaux 2 infantry moved from Northern Italy to Yugoslavia 1 carrier and 1 fighter moved from 92 Sea Zone to 95 Sea Zone 1 destroyer, 1 fighter and 1 transport moved from 92 Sea Zone to 95 Sea Zone Place Units - Italians 2 destroyers placed in 95 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 Russians regular : 1.33
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@feltmarskal Found it in open save game, first time i did that.
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 17 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 1 cruiser moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from New South Wales to Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6,4,3 ANZAC collect 8 PUs (2 lost to blockades); end with 25 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 8 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Baltic States to Western Ukraine 2 infantry moved from Bessarabia to Ukraine 1 bomber moved from France to Ukraine 2 bombers moved from Western Germany to Ukraine 1 mech_infantry moved from Baltic States to Western Ukraine Combat - Germans Battle in Ukraine Germans attack with 3 bombers and 2 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 bombers and 2 infantry in Ukraine, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 2 mech_infantrys in Western Ukraine, round 3 : 2/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Ukraine to Greece 1 bomber moved from Ukraine to Greece 1 bomber moved from Ukraine to Greece 1 fighter moved from 95 Sea Zone to Western Germany 1 aaGun moved from Eastern Poland to Poland 3 mech_infantrys moved from Baltic States to Bessarabia 1 mech_infantry moved from Archangel to Urals 2 mech_infantrys moved from Novgorod to Nenetsia 19 mech_infantrys moved from Novgorod to Poland 3 artilleries and 5 infantry moved from Germany to Poland 3 artilleries moved from France to Western Germany 3 artilleries moved from Western Germany to Germany 2 artilleries moved from Holland Belgium to Western Germany 5 artilleries moved from Normandy Bordeaux to France 3 infantry moved from Holland Belgium to Western Germany 4 mech_infantrys moved from Western Germany to Poland 4 infantry moved from Western Germany to Germany 2 infantry moved from France to Normandy Bordeaux Place Units - Germans 1 destroyer, 1 submarine and 1 transport placed in 113 Sea Zone 3 infantry placed in Normandy Bordeaux 5 infantry and 1 mech_infantry placed in Germany Germans undo move 3. 5 infantry placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.33
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 infantry moved from Belarus to Archangel Russians take Archangel from Germans 1 infantry moved from Kazakhstan to Tsinghai Chinese take Tsinghai from Japanese 2 infantry moved from Bryansk to Ukraine 3 fighters moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 1 artillery and 14 infantry moved from Kazakhstan to Sikang Chinese take Sikang from Japanese Combat - Russians Battle in Ukraine Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2,50 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Ukraine to Russia 5 infantry moved from Belarus to Archangel 10 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 10 infantry moved from Russia to Samara 5 infantry moved from Russia to Samara 2 artilleries moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 1 aaGun moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 4 infantry moved from Belarus to Archangel 12 infantry moved from Belarus to Bryansk 2 infantry moved from Belarus to Bryansk 5 infantry moved from Belarus to Bryansk 7 infantry moved from Belarus to Bryansk 2 infantry moved from Belarus to Bryansk Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -0,50
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 carrier, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 72 Sea Zone to 80 Sea Zone 1 submarine moved from 82 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland 1 mech_infantry moved from Korea to Siberia Japanese take Siberia from Russians 1 mech_infantry moved from Korea to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Manchuria to Buryatia Japanese take Buryatia from Russians 4 infantry moved from Manchuria to Amur 1 mech_infantry moved from Manchuria to Chahar 2 fighters moved from Manchuria to Kwangtung 3 mech_infantrys moved from Kiangsu to Hopei 1 bomber moved from Szechwan to Tsinghai 1 mech_infantry moved from Kansu to Tsinghai 1 mech_infantry moved from Shensi to Hopei 1 mech_infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Szechwan to Kweichow 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Malaya to Burma 1 artillery and 2 infantry moved from India to West India Combat - Japanese Battle in British Somaliland Battle in Tsinghai Japanese attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 4 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tsinghai Japanese win, taking British Somaliland from British, taking Tsinghai from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from Tsinghai to Hopei 1 aaGun moved from Szechwan to Yunnan Place Units - Japanese 1 carrier placed in 37 Sea Zone 2 fighters placed in 37 Sea Zone 1 fighter and 1 tactical_bomber placed in Japan 1 mech_infantry placed in Kwangtung 3 infantry placed in India Turning on Edit Mode EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,4,3,2,6,6,2,6,4,3,6,3,4,4,4,3,4,6,3,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,2,1,5,5 Japanese collect 59 PUs (13 lost to blockades); end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -1.50
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@malmessi74 Edit a DD from sz 37 to Sz 36 for blocking
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cannot upload maps, receive a TYripleA error, can I send you an email ?
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@malmessi74 yes i will figure out how to do
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@feltmarskal tomorrow morning
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