Sorry about that got a little busy. I’ll get my turns done at least once a day for the most part.
L22 BM Giallo (Axis) Sovietishcat (Allies+12)
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@Giallo 4 hits in sz 97, best OOl?
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@Giallo another 91% battle going in the drain!!
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@sovietishcat said in L22 BM Giallo (Axis) Sovietishcat (Allies+12):
@Giallo 4 hits in sz 97, best OOl?
lol, what a blunder from me… max def this 1st round
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Combat Move - British 1 fighter moved from Turkey to 97 Sea Zone 1 fighter moved from Spain to Southern Italy 4 fighters moved from Gibraltar to 97 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone 1 cruiser moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 artillery and 1 infantry moved from Saudi Arabia to 81 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 armour and 1 infantry moved from Egypt to 81 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Southern Italy 1 armour moved from 97 Sea Zone to Southern Italy 2 artilleries moved from 97 Sea Zone to Southern Italy 1 mech_infantry moved from Turkey to Bulgaria British take Bulgaria from Germans 1 artillery and 3 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo British take Belgian Congo from Italians 6 infantry moved from Egypt to Alexandria Combat - British Battle in Rhodesia British attack with 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 3 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 4 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 5 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 97 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports; Americans loiter and taunt Italians defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 transports British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 97 Sea Zone, round 2 : 4/10 hits, 5,33 expected hits Units damaged: 1 battleship owned by the Italians and 2 carriers owned by the Italians Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 transports in 97 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 battleship, 1 bomber, 1 cruiser, 4 fighters, 1 tactical_bomber and 3 transports in 97 Sea Zone, round 3 : 5/8 hits, 4,50 expected hits
Combat Hit Differential Summary :
Italians regular : -0,33 British regular : -2,83
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@Giallo 5 more hits
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@sovietishcat max def
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 factory_minor, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Italians 1 infantry moved from Spain to Southern France Americans take Southern France from Italians 1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 bomber and 1 fighter moved from Gibraltar to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 battleship and 2 cruisers moved from 26 Sea Zone to 46 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea Combat - Americans Battle in New Guinea Americans attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 2 cruisers in New Guinea, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 91 Sea Zone Americans attack with 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 1 submarine Germans defend with 3 submarines Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits 1 submarine owned by the Americans and 2 submarines owned by the Germans lost in 91 Sea Zone Americans win with 1 bomber, 1 carrier, 2 destroyers and 3 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 3 submarines Casualties for Americans: 1 submarine Non Combat Move - Americans 1 fighter moved from 91 Sea Zone to Spain 1 bomber moved from 91 Sea Zone to Spain 1 armour and 2 infantry moved from Central United States to 101 Sea Zone 2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 2 infantry moved from 91 Sea Zone to Spain 2 infantry moved from Brazil to British Guiana 2 mech_infantrys moved from Colombia to British Guiana 1 aaGun moved from Southeast Mexico to Central America 3 fighters moved from Hawaiian Islands to 46 Sea Zone 4 carriers, 2 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 fighter moved from Spain to Gibraltar 1 bomber moved from Spain to Gibraltar Place Units - Americans 4 infantry placed in Central United States 2 fighters placed in Eastern United States 1 factory_minor placed in Spain Americans undo move 2. 2 fighters placed in Eastern United States 1 carrier placed in 10 Sea Zone 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Chinese creates battle in territory Anhwe Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 fighter owned by the Chinese retreated Japanese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 13 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 9 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Turkey to 97 Sea Zone 1 fighter moved from Spain to Southern Italy 4 fighters moved from Gibraltar to 97 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone 1 cruiser moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 artillery and 1 infantry moved from Saudi Arabia to 81 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 armour and 1 infantry moved from Egypt to 81 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Southern Italy 1 armour moved from 97 Sea Zone to Southern Italy 2 artilleries moved from 97 Sea Zone to Southern Italy 1 mech_infantry moved from Turkey to Bulgaria British take Bulgaria from Germans 1 artillery and 3 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo British take Belgian Congo from Italians 6 infantry moved from Egypt to Alexandria Combat - British Battle in Rhodesia British attack with 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 3 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 4 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 5 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 97 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports; Americans loiter and taunt Italians defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 transports British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 97 Sea Zone, round 2 : 4/10 hits, 5,33 expected hits Units damaged: 1 battleship owned by the Italians and 2 carriers owned by the Italians Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 transports in 97 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 battleship, 1 bomber, 1 cruiser, 4 fighters, 1 tactical_bomber and 3 transports in 97 Sea Zone, round 3 : 5/8 hits, 4,50 expected hits Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 fighters and 3 transports in 97 Sea Zone, round 3 : 4/7 hits, 3,67 expected hits 2 cruisers owned by the Italians, 1 fighter owned by the Italians, 4 fighters owned by the British and 2 carriers owned by the Italians lost in 97 Sea Zone British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 tactical_bomber and 3 transports in 97 Sea Zone, round 4 : 3/4 hits, 2,33 expected hits Italians roll dice for 1 battleship, 1 fighter and 3 transports in 97 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits 1 tactical_bomber owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the British, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone 2 transports owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber and 3 transports remaining. Battle score for attacker is 28 Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 transports Battle in Alexandria British attack with 6 infantry Italians defend with 1 infantry British roll dice for 6 infantry in Alexandria, round 2 : 1/6 hits, 1,00 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 6 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Southern Italy British attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits British roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Southern Italy, round 2 : 3/7 hits, 2,50 expected hits Italians roll dice for 2 aaGuns, 1 bomber and 3 infantry in Southern Italy, round 2 : 0/4 hits, 1,17 expected hits 2 aaGuns owned by the Italians and 1 bomber owned by the Italians lost in Southern Italy British roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Southern Italy, round 3 : 4/7 hits, 2,50 expected hits Italians roll dice for 3 infantry in Southern Italy, round 3 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Italians and 1 infantry owned by the British lost in Southern Italy British captures 38PUs while taking Italians capital British win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 28 Casualties for Italians: 2 aaGuns, 1 bomber and 3 infantry Casualties for British: 1 infantry triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - British 1 fighter could not land in Southern Italy and was removed 1 aaGun moved from Egypt to Alexandria 2 infantry and 2 mech_infantrys moved from Turkey to Greece 1 bomber moved from 97 Sea Zone to Greece 5 aaGuns, 2 artilleries and 17 infantry moved from India to Burma 1 armour moved from 91 Sea Zone to Spain Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 3 infantry placed in Union of South Africa British undo move 2. 2 infantry placed in Egypt 1 submarine placed in 98 Sea Zone 1 infantry placed in United Kingdom Turning on Edit Mode EDIT: Adding units owned by British to Southern Italy: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2 British collect 35 PUs (3 lost to blockades); end with 73 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 76 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 1,17 Italians regular : -0,83 Japanese regular : 0,33 Germans regular : 0,67 British regular : -0,17 Italians AA : -0,17
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@Giallo I choose to take the plane as a casualty instead of the infantry in Southern Italy, I clicked too fast.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Combat Move - Italians 2 infantry and 1 mech_infantry moved from Switzerland to Northern Italy 1 infantry moved from France to Northern Italy 2 infantry moved from Western Ukraine to Ukraine 2 armour moved from Western Ukraine to Ukraine 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 3 infantry moved from Angola to Rhodesia 1 infantry moved from Tanganyika Territory to Rhodesia 1 armour, 1 artillery and 1 infantry moved from Tobruk to Libya 2 infantry and 1 mech_infantry moved from Algeria to Tunisia Combat - Italians Battle in Rhodesia Italians attack with 1 artillery and 4 infantry British defend with 1 artillery and 3 infantry Italians roll dice for 1 artillery and 4 infantry in Rhodesia, round 2 : 3/5 hits, 1,17 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 2/4 hits, 1,33 expected hits 3 infantry owned by the British and 2 infantry owned by the Italians lost in Rhodesia Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 3 : 0/3 hits, 0,83 expected hits British roll dice for 1 artillery in Rhodesia, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 4 : 0/3 hits, 0,83 expected hits British roll dice for 1 artillery in Rhodesia, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 5 : 3/3 hits, 0,83 expected hits British roll dice for 1 artillery in Rhodesia, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Rhodesia Italians win, taking Rhodesia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 2 infantry Casualties for British: 1 artillery and 3 infantry Battle in 97 Sea Zone Italians attack with 1 submarine British defend with 1 battleship and 3 transports; Americans defend with 1 submarine Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone British roll dice for 1 battleship and 3 transports in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone British win with 1 battleship and 3 transports remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Italians: 1 submarine Non Combat Move - Italians 2 aaGuns and 1 infantry moved from Yugoslavia to Northern Italy Turn Complete - Italians
Combat Hit Differential Summary :
Italians regular : 3,00 British regular : -0,17
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@Giallo Would you mind If I moved my USA subs that are in sz 26 to sz 30? Obviously I did not mean for them to be sacrificed
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@sovietishcat sure np
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 harbour; Remaining resources: 3 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 cruiser and 1 submarine moved from 63 Sea Zone to 46 Sea Zone 2 submarines moved from 62 Sea Zone to 46 Sea Zone 1 aaGun, 1 armour, 1 infantry and 2 mech_infantrys moved from South Australia to Queensland 3 fighters moved from Persia to Greece 2 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - ANZAC 1 harbour placed in New Guinea Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Combat - French Non Combat Move - French 1 fighter moved from Persia to Rostov Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 10 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Archangel Germans take Archangel from Russians 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 11 artilleries moved from Bryansk to Russia 2 mech_infantrys moved from Bryansk to Rostov 1 infantry moved from Ukraine to Rostov 23 infantry moved from Bryansk to Russia 1 armour moved from Tambov to Russia 10 mech_infantrys moved from Bryansk to Russia 5 mech_infantrys moved from Bryansk to Russia 1 armour moved from Smolensk to Russia 4 armour and 5 mech_infantrys moved from Bryansk to Rostov 1 bomber moved from Germany to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 10 mech_infantrys moved from France to Southern Italy 2 bombers moved from Western Ukraine to 97 Sea Zone 1 bomber moved from Germany to 97 Sea Zone 1 bomber moved from Germany to Southern Italy 1 bomber moved from Germany to Southern Italy 1 bomber moved from Germany to Southern Italy 1 infantry moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Southern France 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bulgaria 1 infantry moved from Albania to Bulgaria 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bulgaria 3 fighters and 3 tactical_bombers moved from Western Ukraine to Bulgaria Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 bomber and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern France Germans attack with 1 artillery and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Southern France Germans roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Southern France Americans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Battle in 97 Sea Zone Germans attack with 3 bombers British defend with 1 battleship and 3 transports Germans roll dice for 3 bombers in 97 Sea Zone, round 2 : 1/3 hits, 2,00 expected hits British roll dice for 1 battleship and 3 transports in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Germans and 1 battleship owned by the British lost in 97 Sea Zone 3 transports owned by the British lost in 97 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 29 Casualties for Germans: 1 bomber Casualties for British: 1 battleship and 3 transports Battle in Rostov Germans attack with 4 armour, 1 infantry and 7 mech_infantrys French defend with 1 fighter Germans roll dice for 4 armour, 1 infantry and 7 mech_infantrys in Rostov, round 2 : 1/12 hits, 3,33 expected hits Russians roll dice for 1 fighter in Rostov, round 2 : 0/1 hits, 0,67 expected hits 1 fighter owned by the French lost in Rostov Germans win, taking Rostov from Russians with 4 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 10 Casualties for French: 1 fighter Battle in Bulgaria Germans attack with 5 fighters, 1 infantry and 5 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 5 fighters, 1 infantry and 5 tactical_bombers in Bulgaria, round 2 : 6/11 hits, 6,00 expected hits British roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Russia Germans attack with 2 armour, 11 artilleries, 23 infantry and 15 mech_infantrys Russians defend with 1 airfield, 1 factory_major and 10 infantry Germans roll dice for 2 armour, 11 artilleries, 23 infantry and 15 mech_infantrys in Russia, round 2 : 14/51 hits, 12,83 expected hits Russians roll dice for 10 infantry in Russia, round 2 : 3/10 hits, 3,33 expected hits 10 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia Germans captures 36PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 2 armour, 11 artilleries, 20 infantry and 15 mech_infantrys remaining. Battle score for attacker is 21 Casualties for Germans: 3 infantry Casualties for Russians: 10 infantry Battle in Southern Italy Germans attack with 3 bombers and 10 mech_infantrys British defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 3 bombers and 10 mech_infantrys in Southern Italy, round 2 : 4/13 hits, 3,67 expected hits British roll dice for 1 armour, 2 artilleries and 3 infantry in Southern Italy, round 2 : 1/6 hits, 2,17 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Southern Italy Germans roll dice for 3 bombers and 9 mech_infantrys in Southern Italy, round 3 : 5/12 hits, 3,50 expected hits British roll dice for 1 armour and 1 artillery in Southern Italy, round 3 : 1/2 hits, 0,83 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Southern Italy Germans win, taking Southern Italy from British with 3 bombers and 8 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 armour, 2 artilleries and 3 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 armour and 3 mech_infantrys moved from Ukraine to Romania 5 fighters and 5 tactical_bombers moved from Bulgaria to Romania 1 bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from France to Normandy Bordeaux 3 bombers moved from Southern Italy to Western Germany 2 bombers moved from 97 Sea Zone to Western Germany 1 aaGun, 1 artillery and 1 infantry moved from France to Western Germany 1 aaGun moved from Poland to Eastern Poland 1 aaGun and 6 infantry moved from Belarus to Bryansk 2 armour and 1 mech_infantry moved from Bryansk to Ukraine 2 infantry moved from Western Ukraine to Ukraine 1 submarine moved from 119 Sea Zone to 124 Sea Zone 1 battleship moved from 126 Sea Zone to 125 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in France 5 artilleries, 4 infantry and 1 marine placed in Western Germany 3 infantry placed in Ukraine 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5 Germans collect 55 PUs (2 lost to blockades); end with 91 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 106 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Russians regular : -1,00 Germans regular : -2,00 British regular : -1,00
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Combat Move - Russians 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from Greece to Bulgaria Combat - Russians Battle in Bulgaria Russians attack with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in Bulgaria, round 2 : 2/15 hits, 3,83 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bulgaria Russians win, taking Bulgaria from Germans with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Greece to Bulgaria 1 mech_infantry moved from Northwest Persia to Kazakhstan 2 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Caucasus 2 aaGuns and 18 infantry moved from Novosibirsk to Kazakhstan 3 fighters and 1 tactical_bomber moved from Samara to Persia 3 aaGuns and 47 infantry moved from Samara to Kazakhstan Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -1,83
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Combat Move - Russians 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from Greece to Bulgaria Combat - Russians Battle in Bulgaria Russians attack with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in Bulgaria, round 2 : 2/15 hits, 3,83 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bulgaria Russians win, taking Bulgaria from Germans with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Greece to Bulgaria 1 mech_infantry moved from Northwest Persia to Kazakhstan 2 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Caucasus 2 aaGuns and 18 infantry moved from Novosibirsk to Kazakhstan 3 fighters and 1 tactical_bomber moved from Samara to Persia 3 aaGuns and 47 infantry moved from Samara to Kazakhstan Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 30 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -1,83
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@Giallo Please use second file posted; I forgot to blitz through Albania with my USSR tank to attack Bulgaria… would you mind if I edit it?
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Combat Move - Russians 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from Greece to Bulgaria Combat - Russians Battle in Bulgaria Russians attack with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in Bulgaria, round 2 : 2/15 hits, 3,83 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bulgaria Russians win, taking Bulgaria from Germans with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Greece to Bulgaria 1 mech_infantry moved from Northwest Persia to Kazakhstan 2 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Caucasus 2 aaGuns and 18 infantry moved from Novosibirsk to Kazakhstan 3 fighters and 1 tactical_bomber moved from Samara to Persia 3 aaGuns and 47 infantry moved from Samara to Kazakhstan Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 30 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Kazakhstan: 2 infantry EDIT: Adding units owned by Russians to Caucasus: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -1,83
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@sovietishcat said in L22 BM Giallo (Axis) Sovietishcat (Allies+12):
@Giallo Please use second file posted; I forgot to blitz through Albania with my USSR tank to attack Bulgaria… would you mind if I edit it?
@Giallo Sorry please use the third post posted.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 fighter, 1 harbour and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 mech_infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Kiangsu to Anhwe 3 artilleries and 6 infantry moved from Hopei to Shensi 1 mech_infantry moved from Hopei to Szechwan 1 infantry moved from Szechwan to Shensi 1 mech_infantry moved from Hopei to Sikang 1 infantry moved from Sikang to Shensi 1 mech_infantry moved from Hopei to Kweichow 1 infantry moved from Kweichow to Shensi 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from French Indo China to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 2 bombers moved from Hunan to Anhwe 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kiangsu to Anhwe Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone ANZAC and Japanese reach a stalemate . Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the ANZAC lost in Java Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Anhwe Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Anhwe, round 2 : 0/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 3 : 0/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 4 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 2 bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour, 1 artillery and 1 infantry moved from Shan State to French Indo China 2 bombers moved from Anhwe to Hunan 5 mech_infantrys moved from Hopei to Shensi 1 mech_infantry moved from Manchuria to Chahar 1 battleship, 1 carrier and 2 fighters moved from 44 Sea Zone to 21 Sea Zone 1 carrier, 1 fighter and 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 21 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Philippines to 21 Sea Zone 2 tactical_bombers moved from Philippines to Guam 2 tactical_bombers moved from 37 Sea Zone to French Indo China Place Units - Japanese 1 harbour placed in Guam 2 armour and 1 infantry placed in Manchuria 2 artilleries and 1 infantry placed in French Indo China 3 infantry placed in Malaya 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2 Japanese collect 61 PUs (4 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : -4,50 ANZAC regular : 0,17
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@Giallo I need your answer for Albania!