@blakeadam who are you talking to?
Take a look at this game. Its called World War IV!!
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3126 A.D. :|
Yah that is a bad date
World War III is going to be from 2016-2018 and after a short lived cease fire continue in 2022-2026
World War IV will be from 2042-2053
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Nice plastic pieces, lets cannibalize them and put them to good use in A&A, with some house rules. I love the spy unit. The ships look great. The big one can be an oil tanker. Finally I got my horse mounted cossack cavallery for the east front. The halftrack will fit as the mech unit, cost 4, att 2 def 2 move 3. The fort unit will make it, also the atomic bomb tokens.
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the rulebook
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They collect income before combat. Looks like they got advice from IL.
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Yea or Von Manstein. :-D
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they put a lot of thought into the back story in any case. i wouldn’t mind giving this one a whirl
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they put a lot of thought into the back story in any case.
I sure hope they put some thought into the playtesting as well. That combat table dont look very KISS to me, man.
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Is Sweden or Norway in the game??
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no they got both nuked first in WW3.
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I have oil tankers in A&A used in conjunction with my “ships must refuel every turn” requirement. They can extend a fleets range of operation beyond the range of friendly port facilities. Of course the tankers themselves need to refuel in port…
That armour unit looks more suitable for a light tank piece. The “Bomber” unit for long range fighters?
Has anyone picked up the Suez canal rule; is it placed incorrectly between Egypt and Arabia like in A&A? Or has the shift in tectonic plates squashed the Sinai peninsular into Egypt?
Papua is spelled Papau!
They really should have telescoped Europe a bit; even if it isn’t that important in this game it’s still absurdly small.
Hope the game isn’t broken by the “Kill the King” mechanic in the way A&A is broken by “Capture the Capital”.
Anyone for WW V? My suggestion is that the technology degenerates, so that you start off with nukes, but as the world is destroyed the players end up fighting with sticks, as AE foresaw.
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Has anyone here bought this game and can reveal their impressions?





_The Conflict is a global-strategy based game designed around the economic and military conditions of Europe in 1914. Players play in one of two alliances, The Central Powers or The Allied Powers, to defeat their opponents. Players choose among seven nations (Austria-Hungary, Germany, Great Britain, France, Italy, Ottoman Empire, and Russia). After selecting a nation, players take turns completing their objectives during each round.
The Conflict has been extensively tested and designed by gamers for gamers. Players will take their turn each round to strengthen their tactical advantages and defend the borders of their nation. Each turn is broken down into Phases. Players must complete each previous phase in order to proceed onward with the rest of their turn. If a player decides to enter into combat with another player, they must, along with their opponent, roll a set number of D12 dice to determine the outcome of each individual battle. The Conflict uniquely deducts a combat penalty from the player with the weakest military strength in a territory. This combat penalty is taken off all of their dice rolls during the individual combat. The combat penalty allows for the strongest opponent to have a real-world advantage over their enemy, if they have a larger military presence in the area. Players can develop multiple (land, naval, and air) strategies to succeed. They can utilize 11 military units with unique capabilities to complete specific goals, upgrade technology, play one of three victory scenarios, as well as try a variety of player preferences.












