Sorry about that got a little busy. I’ll get my turns done at least once a day for the most part.
L22 BM Giallo (Axis) Sovietishcat (Allies+12)
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@sovietishcat said in L22 BM Giallo (Axis) Sovietishcat (Allies+12):
@Giallo Win or lose, I think it was the right move.
We’ll see, never saw it before. Could be something…
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Combat Move - Americans 1 fighter moved from Gibraltar to Spain 1 armour, 1 artillery and 2 infantry moved from Gibraltar to Spain 1 marine moved from Quebec to 106 Sea Zone 1 cruiser and 1 marine moved from 106 Sea Zone to 91 Sea Zone Americans take 106 Sea Zone from Germans 1 marine moved from 91 Sea Zone to Spain 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 2 infantry, 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Spain 1 bomber moved from United Kingdom to Spain 1 mech_infantry moved from Southeast Mexico to Colombia Americans take Colombia from Neutral_True Combat - Americans Battle in Spain Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 2 marines and 2 mech_infantrys Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 2 marines and 2 mech_infantrys in Spain, round 2 : 3/13 hits, 4,00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 2 marines and 2 mech_infantrys in Spain, round 3 : 4/11 hits, 3,67 expected hits Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 2 marines and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 1 carrier and 1 destroyer moved from 106 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Southeast Mexico to Colombia 1 aaGun moved from Central United States to Southeast Mexico 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 16 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 bomber moved from Spain to Gibraltar 1 fighter moved from Spain to Gibraltar 1 submarine moved from 76 Sea Zone to 81 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 armour and 2 infantry placed in Central United States 2 fighters placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Chahar to Hopei 1 fighter moved from Burma to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 13 infantry moved from Chahar to Suiyuyan 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 1 carrier and 2 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Iraq to Greece British take Greece from Germans 1 artillery and 2 infantry moved from Iraq to Saudi Arabia 1 bomber moved from Persia to Saudi Arabia 1 fighter and 1 tactical_bomber moved from Egypt to Saudi Arabia 2 infantry moved from Burma to Shan State 1 mech_infantry moved from India to Shan State 2 fighters moved from Burma to Shan State Combat - British Battle in Saudi Arabia British attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Neutral_True defend with 2 infantry British roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 2/6 hits, 2,67 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Shan State British attack with 2 fighters, 2 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Shan State, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 2 fighters moved from Shan State to India 5 aaGuns and 11 infantry moved from Burma to India 2 infantry moved from Syria to Turkey 3 mech_infantrys moved from Persia to Turkey 1 battleship, 1 cruiser, 1 destroyer and 3 transports moved from 76 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from Saudi Arabia to 81 Sea Zone 1 fighter moved from Saudi Arabia to Turkey 1 bomber moved from Saudi Arabia to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 fighter moved from United Kingdom to Spain 1 armour moved from Central United States to 101 Sea Zone Place Units - British 1 carrier placed in 81 Sea Zone 1 artillery and 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2 British collect 32 PUs (3 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,1,4,6,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : -1,17 Japanese regular : 0,33 Neutral_True regular : -0,67 British regular : -0,17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Libya to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone 3 artilleries and 3 infantry moved from 97 Sea Zone to Greece 1 fighter moved from 96 Sea Zone to Greece 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Belgian Congo to Rhodesia Italians take Rhodesia from British 1 infantry moved from Belgian Congo to Tanganyika Territory Combat - Italians Battle in Greece Italians attack with 3 artilleries, 1 fighter and 3 infantry British defend with 1 mech_infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1,67 expected hits British roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from British with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Greece to 97 Sea Zone 1 infantry moved from Southern France to France 1 mech_infantry moved from Northern Italy to Switzerland Italians take Switzerland from Neutral_True 1 infantry moved from Belgian Congo to Angola Italians take Angola from Neutral_True 1 artillery moved from Belgian Congo to Angola 2 aaGuns and 1 infantry moved from Romania to Yugoslavia 2 infantry moved from Bessarabia to Western Ukraine 1 armour moved from Romania to Western Ukraine Place Units - Italians 3 infantry placed in Southern Italy 1 fighter placed in 97 Sea Zone 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5 Italians collect 25 PUs (2 lost to blockades); end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : 0,33 British regular : 0,67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 submarine moved from 21 Sea Zone to 43 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 3 fighters moved from India to Persia 2 mech_infantrys moved from New South Wales to South Australia 1 artillery moved from South Australia to New South Wales 1 armour moved from New South Wales to South Australia Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Egypt to Persia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 5 bombers; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 infantry moved from Belarus to Bryansk 1 infantry moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 8 armour, 11 artilleries, 23 infantry and 16 mech_infantrys moved from Western Ukraine to Bryansk 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine 7 mech_infantrys moved from Eastern Poland to Bryansk 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 battleship moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Eastern Poland to Ukraine 1 bomber moved from Germany to Ukraine 7 infantry moved from Novgorod to Belarus 2 fighters and 2 tactical_bombers moved from Southern Italy to Ukraine Combat - Germans Battle in Bryansk Germans attack with 8 armour, 11 artilleries, 24 infantry and 23 mech_infantrys Russians defend with 2 infantry Germans roll dice for 8 armour, 11 artilleries, 24 infantry and 23 mech_infantrys in Bryansk, round 2 : 14/66 hits, 17,33 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 8 armour, 11 artilleries, 23 infantry and 23 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 armour, 2 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 2 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 6/11 hits, 4,83 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 2 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in 91 Sea Zone Germans attack with 3 submarines Americans defend with 1 cruiser and 3 transports Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits 1 cruiser owned by the Americans lost in 91 Sea Zone 3 transports owned by the Americans lost in 91 Sea Zone Germans win with 3 submarines remaining. Battle score for attacker is 33 Casualties for Americans: 1 cruiser and 3 transports Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 126 Sea Zone: 1 battleship EDIT: Turning off Edit Mode 3 fighters and 3 tactical_bombers moved from Western Germany to Western Ukraine 1 aaGun moved from Eastern Poland to Poland 1 aaGun moved from Eastern Poland to Belarus 1 aaGun moved from Eastern Poland to Romania 2 bombers moved from Ukraine to Western Ukraine 2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine 10 mech_infantrys moved from Germany to France 1 aaGun moved from Western Germany to France 2 infantry moved from Western Germany to France Place Units - Germans 5 bombers placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : -2,17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry moved from Turkey to Greece Combat - Russians Battle in Greece Russians attack with 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry Italians defend with 3 artilleries and 2 infantry Russians roll dice for 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry in Greece, round 2 : 6/17 hits, 4,17 expected hits Italians roll dice for 3 artilleries and 2 infantry in Greece, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Russians, 3 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Greece Russians win, taking Greece from Italians with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Russians: 2 infantry Casualties for Italians: 3 artilleries and 2 infantry Non Combat Move - Russians 1 aaGun moved from Turkey to Greece 2 aaGuns, 1 fighter and 46 infantry moved from Russia to Samara 2 aaGuns and 18 infantry moved from Timguska to Novosibirsk 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber moved from Kazakhstan to Samara 1 mech_infantry moved from Eastern Persia to Northwest Persia Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,6,5,2,2,2 Russians collect 27 PUs (3 lost to blockades); end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 0,33 Russians regular : 1,83
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 1 infantry moved from French Indo China to Shan State 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Kweichow 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 carrier moved from 37 Sea Zone to 44 Sea Zone 1 destroyer and 2 fighters moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from Manchuria to Jehol 1 bomber moved from French Indo China to Jehol 1 bomber moved from French Indo China to Jehol 1 tactical_bomber moved from Kwangtung to Shan State 1 tactical_bomber moved from French Indo China to Shan State 1 tactical_bomber moved from Kwangtung to Shan State 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Siberia Battle in Celebes Battle in Jehol Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Jehol, round 2 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Siberia from Russians, taking Celebes from Dutch with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 armour, 1 artillery, 1 infantry and 3 tactical_bombers British defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/6 hits, 2,83 expected hits UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 3 tactical_bombers moved from Shan State to French Indo China 2 bombers moved from Jehol to Hunan 3 artilleries, 6 infantry and 9 mech_infantrys moved from Anhwe to Hopei 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 tactical_bombers moved from Kwangtung to Philippines Place Units - Japanese 1 factory_minor placed in Malaya 3 artilleries placed in French Indo China 3 mech_infantrys placed in Manchuria 3 infantry placed in Kiangsu 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6 Japanese collect 55 PUs (3 lost to blockades); end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : 0,67 UK_Pacific regular : -0,67
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Combat Move - British 1 fighter moved from Turkey to 97 Sea Zone 1 fighter moved from Spain to Southern Italy 4 fighters moved from Gibraltar to 97 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone 1 cruiser moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 artillery and 1 infantry moved from Saudi Arabia to 81 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 armour and 1 infantry moved from Egypt to 81 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Southern Italy 1 armour moved from 97 Sea Zone to Southern Italy 2 artilleries moved from 97 Sea Zone to Southern Italy 1 mech_infantry moved from Turkey to Bulgaria British take Bulgaria from Germans 1 artillery and 3 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo British take Belgian Congo from Italians 6 infantry moved from Egypt to Alexandria Combat - British Battle in Rhodesia British attack with 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 3 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 4 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 5 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 97 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports; Americans loiter and taunt Italians defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 transports British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 97 Sea Zone, round 2 : 4/10 hits, 5,33 expected hits
Combat Hit Differential Summary :
Italians regular : -1,33 British regular : -3,33
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@Giallo 4 hits in sz 97, best OOl?
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@Giallo another 91% battle going in the drain!!
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@sovietishcat said in L22 BM Giallo (Axis) Sovietishcat (Allies+12):
@Giallo 4 hits in sz 97, best OOl?
lol, what a blunder from me… max def this 1st round
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Combat Move - British 1 fighter moved from Turkey to 97 Sea Zone 1 fighter moved from Spain to Southern Italy 4 fighters moved from Gibraltar to 97 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone 1 cruiser moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 artillery and 1 infantry moved from Saudi Arabia to 81 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 armour and 1 infantry moved from Egypt to 81 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Southern Italy 1 armour moved from 97 Sea Zone to Southern Italy 2 artilleries moved from 97 Sea Zone to Southern Italy 1 mech_infantry moved from Turkey to Bulgaria British take Bulgaria from Germans 1 artillery and 3 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo British take Belgian Congo from Italians 6 infantry moved from Egypt to Alexandria Combat - British Battle in Rhodesia British attack with 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 3 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 4 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 5 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 97 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports; Americans loiter and taunt Italians defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 transports British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 97 Sea Zone, round 2 : 4/10 hits, 5,33 expected hits Units damaged: 1 battleship owned by the Italians and 2 carriers owned by the Italians Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 transports in 97 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 battleship, 1 bomber, 1 cruiser, 4 fighters, 1 tactical_bomber and 3 transports in 97 Sea Zone, round 3 : 5/8 hits, 4,50 expected hits
Combat Hit Differential Summary :
Italians regular : -0,33 British regular : -2,83
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@Giallo 5 more hits
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@sovietishcat max def
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 factory_minor, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Italians 1 infantry moved from Spain to Southern France Americans take Southern France from Italians 1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 bomber and 1 fighter moved from Gibraltar to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 battleship and 2 cruisers moved from 26 Sea Zone to 46 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea Combat - Americans Battle in New Guinea Americans attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 2 cruisers in New Guinea, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 91 Sea Zone Americans attack with 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 1 submarine Germans defend with 3 submarines Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits 1 submarine owned by the Americans and 2 submarines owned by the Germans lost in 91 Sea Zone Americans win with 1 bomber, 1 carrier, 2 destroyers and 3 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 3 submarines Casualties for Americans: 1 submarine Non Combat Move - Americans 1 fighter moved from 91 Sea Zone to Spain 1 bomber moved from 91 Sea Zone to Spain 1 armour and 2 infantry moved from Central United States to 101 Sea Zone 2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 2 infantry moved from 91 Sea Zone to Spain 2 infantry moved from Brazil to British Guiana 2 mech_infantrys moved from Colombia to British Guiana 1 aaGun moved from Southeast Mexico to Central America 3 fighters moved from Hawaiian Islands to 46 Sea Zone 4 carriers, 2 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 fighter moved from Spain to Gibraltar 1 bomber moved from Spain to Gibraltar Place Units - Americans 4 infantry placed in Central United States 2 fighters placed in Eastern United States 1 factory_minor placed in Spain Americans undo move 2. 2 fighters placed in Eastern United States 1 carrier placed in 10 Sea Zone 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Chinese creates battle in territory Anhwe Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 fighter owned by the Chinese retreated Japanese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 13 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 9 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Turkey to 97 Sea Zone 1 fighter moved from Spain to Southern Italy 4 fighters moved from Gibraltar to 97 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone 1 cruiser moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 artillery and 1 infantry moved from Saudi Arabia to 81 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 armour and 1 infantry moved from Egypt to 81 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Southern Italy 1 armour moved from 97 Sea Zone to Southern Italy 2 artilleries moved from 97 Sea Zone to Southern Italy 1 mech_infantry moved from Turkey to Bulgaria British take Bulgaria from Germans 1 artillery and 3 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo British take Belgian Congo from Italians 6 infantry moved from Egypt to Alexandria Combat - British Battle in Rhodesia British attack with 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 3 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 4 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 5 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 97 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports; Americans loiter and taunt Italians defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 transports British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 97 Sea Zone, round 2 : 4/10 hits, 5,33 expected hits Units damaged: 1 battleship owned by the Italians and 2 carriers owned by the Italians Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 transports in 97 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 battleship, 1 bomber, 1 cruiser, 4 fighters, 1 tactical_bomber and 3 transports in 97 Sea Zone, round 3 : 5/8 hits, 4,50 expected hits Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 fighters and 3 transports in 97 Sea Zone, round 3 : 4/7 hits, 3,67 expected hits 2 cruisers owned by the Italians, 1 fighter owned by the Italians, 4 fighters owned by the British and 2 carriers owned by the Italians lost in 97 Sea Zone British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 tactical_bomber and 3 transports in 97 Sea Zone, round 4 : 3/4 hits, 2,33 expected hits Italians roll dice for 1 battleship, 1 fighter and 3 transports in 97 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits 1 tactical_bomber owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the British, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone 2 transports owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber and 3 transports remaining. Battle score for attacker is 28 Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 transports Battle in Alexandria British attack with 6 infantry Italians defend with 1 infantry British roll dice for 6 infantry in Alexandria, round 2 : 1/6 hits, 1,00 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 6 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Southern Italy British attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits British roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Southern Italy, round 2 : 3/7 hits, 2,50 expected hits Italians roll dice for 2 aaGuns, 1 bomber and 3 infantry in Southern Italy, round 2 : 0/4 hits, 1,17 expected hits 2 aaGuns owned by the Italians and 1 bomber owned by the Italians lost in Southern Italy British roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Southern Italy, round 3 : 4/7 hits, 2,50 expected hits Italians roll dice for 3 infantry in Southern Italy, round 3 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Italians and 1 infantry owned by the British lost in Southern Italy British captures 38PUs while taking Italians capital British win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 28 Casualties for Italians: 2 aaGuns, 1 bomber and 3 infantry Casualties for British: 1 infantry triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - British 1 fighter could not land in Southern Italy and was removed 1 aaGun moved from Egypt to Alexandria 2 infantry and 2 mech_infantrys moved from Turkey to Greece 1 bomber moved from 97 Sea Zone to Greece 5 aaGuns, 2 artilleries and 17 infantry moved from India to Burma 1 armour moved from 91 Sea Zone to Spain Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 3 infantry placed in Union of South Africa British undo move 2. 2 infantry placed in Egypt 1 submarine placed in 98 Sea Zone 1 infantry placed in United Kingdom Turning on Edit Mode EDIT: Adding units owned by British to Southern Italy: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2 British collect 35 PUs (3 lost to blockades); end with 73 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 76 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 1,17 Italians regular : -0,83 Japanese regular : 0,33 Germans regular : 0,67 British regular : -0,17 Italians AA : -0,17
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@Giallo I choose to take the plane as a casualty instead of the infantry in Southern Italy, I clicked too fast.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Combat Move - Italians 2 infantry and 1 mech_infantry moved from Switzerland to Northern Italy 1 infantry moved from France to Northern Italy 2 infantry moved from Western Ukraine to Ukraine 2 armour moved from Western Ukraine to Ukraine 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 3 infantry moved from Angola to Rhodesia 1 infantry moved from Tanganyika Territory to Rhodesia 1 armour, 1 artillery and 1 infantry moved from Tobruk to Libya 2 infantry and 1 mech_infantry moved from Algeria to Tunisia Combat - Italians Battle in Rhodesia Italians attack with 1 artillery and 4 infantry British defend with 1 artillery and 3 infantry Italians roll dice for 1 artillery and 4 infantry in Rhodesia, round 2 : 3/5 hits, 1,17 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 2/4 hits, 1,33 expected hits 3 infantry owned by the British and 2 infantry owned by the Italians lost in Rhodesia Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 3 : 0/3 hits, 0,83 expected hits British roll dice for 1 artillery in Rhodesia, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 4 : 0/3 hits, 0,83 expected hits British roll dice for 1 artillery in Rhodesia, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 5 : 3/3 hits, 0,83 expected hits British roll dice for 1 artillery in Rhodesia, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Rhodesia Italians win, taking Rhodesia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 2 infantry Casualties for British: 1 artillery and 3 infantry Battle in 97 Sea Zone Italians attack with 1 submarine British defend with 1 battleship and 3 transports; Americans defend with 1 submarine Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone British roll dice for 1 battleship and 3 transports in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone British win with 1 battleship and 3 transports remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Italians: 1 submarine Non Combat Move - Italians 2 aaGuns and 1 infantry moved from Yugoslavia to Northern Italy Turn Complete - Italians
Combat Hit Differential Summary :
Italians regular : 3,00 British regular : -0,17
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@Giallo Would you mind If I moved my USA subs that are in sz 26 to sz 30? Obviously I did not mean for them to be sacrificed
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@sovietishcat sure np
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 harbour; Remaining resources: 3 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 cruiser and 1 submarine moved from 63 Sea Zone to 46 Sea Zone 2 submarines moved from 62 Sea Zone to 46 Sea Zone 1 aaGun, 1 armour, 1 infantry and 2 mech_infantrys moved from South Australia to Queensland 3 fighters moved from Persia to Greece 2 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - ANZAC 1 harbour placed in New Guinea Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Combat - French Non Combat Move - French 1 fighter moved from Persia to Rostov Turn Complete - French
Combat Hit Differential Summary :