TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Reinforcements - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 13
Combat Move - ANZAC
3 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 33 Sea Zone to 13 Sea Zone
Non Combat Move - ANZAC
Purchase Units - French
French buy 1 artillery and 1 bomber; Remaining resources: 0 PUs;
Combat Move - French
Place Units - French
1 bomber placed in F3
1 artillery placed in F5
Turn Complete - French
French collect 32 PUs; end with 32 PUs
Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 14
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 2 destroyers, 9 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 25 Sea Zone to 33 Sea Zone
1 submarine moved from 25 Sea Zone to 33 Sea Zone
2 mech_infantrys moved from G8 to G13
4 infantry moved from I1 to G19
1 infantry moved from I5 to I1
1 infantry moved from I5 to I1
1 fighter moved from R16 to 33 Sea Zone
1 tactical_bomber moved from R16 to 33 Sea Zone
3 artilleries and 1 infantry moved from G4 to G5
3 mech_infantrys moved from G6 to G5
1 fighter moved from G15 to G13
1 fighter moved from G15 to G13
1 fighter moved from G15 to G5
1 tactical_bomber moved from G15 to G5
Combat - Germans
Battle in 33 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 3 submarines
Germans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 3 submarines in 33 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 33 Sea Zone
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Russians roll dice for 2 submarines in 33 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 33 Sea Zone
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 33 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 33 Sea Zone
Germans win, taking 33 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Russians: 3 submarines
Non Combat Move - Germans
1 fighter moved from 33 Sea Zone to R21
1 tactical_bomber moved from 33 Sea Zone to R21
4 armour and 8 mech_infantrys moved from R21 to R25
Place Units - Germans
1 destroyer placed in 24 Sea Zone
1 destroyer and 1 submarine placed in 25 Sea Zone
1 artillery and 2 infantry placed in G21
3 infantry placed in G19
3 mech_infantrys placed in R21
3 mech_infantrys placed in R16
1 bomber and 4 infantry placed in G5
2 mech_infantrys placed in G15
Turn Complete - Germans
Germans collect 85 PUs; end with 85 PUs
Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -1.83
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Russians
Place Units - Russians
1 artillery placed in R26
Turn Complete - Russians
Russians collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from C9 to C8
1 infantry moved from C3 to C8
1 transport moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 80 Sea Zone to 35 Sea Zone
Japanese take 66 Sea Zone from Americans
1 submarine moved from 80 Sea Zone to 55 Sea Zone
1 submarine moved from 80 Sea Zone to 77 Sea Zone
1 submarine moved from 80 Sea Zone to 92 Sea Zone
1 submarine moved from 76 Sea Zone to 65 Sea Zone
1 destroyer moved from 76 Sea Zone to 65 Sea Zone
1 infantry moved from C18 to C14
Japanese take C14 from Chinese
1 infantry moved from C19 to C15
Japanese take C15 from Chinese
1 infantry moved from C16 to J1
1 fighter moved from J9 to J1
1 tactical_bomber moved from J9 to J1
1 fighter moved from C9 to C8
1 fighter moved from C9 to C8
1 tactical_bomber moved from C9 to C8
1 tactical_bomber moved from C9 to C8
3 armour, 1 artillery and 1 infantry moved from C3 to C9
1 fighter moved from C9 to C8
1 tactical_bomber moved from C9 to C8
1 mech_infantry moved from A1 to A6
1 armour moved from A1 to A6
5 armour, 1 infantry and 2 mech_infantrys moved from A8 to A9
1 tactical_bomber moved from C9 to 65 Sea Zone
1 artillery and 5 infantry moved from J7 to C15
1 mech_infantry moved from C16 to C9
1 mech_infantry moved from C16 to C9
1 armour moved from C16 to C9
1 infantry moved from C20 to C17
Combat - Japanese
Battle in 65 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 65 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 65 Sea Zone
Japanese win, taking 65 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in J1
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantryC
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in J1, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantryC in J1, round 2 : 0/1 hits, 0.33 expected hits
1 infantryC owned by the Chinese lost in J1
Japanese win, taking J1 from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryC
Battle in C8
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 3 infantryCs
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in C8, round 2 : 7/8 hits, 3.83 expected hits
Chinese roll dice for 3 infantryCs in C8, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantryCs owned by the Chinese lost in C8
Japanese win, taking C8 from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantryCs
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from A8 to A9
1 bomber moved from J13 to J14
1 artillery moved from A2 to A4
1 artillery moved from A2 to A4
1 fighter and 1 tactical_bomber moved from J1 to J9
3 fighters and 3 tactical_bombers moved from C8 to J9
1 transport moved from 76 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 65 Sea Zone to C9
1 infantry moved from J13 to 109 Sea Zone
1 artillery moved from J13 to 109 Sea Zone
1 carrier, 1 fighter, 1 tactical_bomber and 7 transports moved from 90 Sea Zone to 91 Sea Zone
4 artilleries and 5 infantry moved from J14 to 91 Sea Zone
4 artilleries and 5 infantry moved from 91 Sea Zone to J9
1 fighter moved from US22 to J9
1 tactical_bomber moved from J14 to J9
2 battleships and 1 cruiser moved from 74 Sea Zone to 75 Sea Zone
Place Units - Japanese
1 factory_minor placed in J6
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to J9: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from 109 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
3 armour placed in J9
3 artilleries, 1 fighter and 6 infantry placed in J14
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 15 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 2.67
ANZAC regular : -0.33
UK14 is complete
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 carriers, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from I1 to G18
1 mech_infantry moved from I1 to G18
1 mech_infantry moved from I1 to G18
1 fighter moved from I1 to G18
1 tactical_bomber moved from I1 to G18
1 destroyer moved from 75 Sea Zone to 70 Sea Zone
Italians take 70 Sea Zone from Americans
1 destroyer moved from 75 Sea Zone to 73 Sea Zone
Italians take 73 Sea Zone from Americans
1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 75 Sea Zone to 74 Sea Zone
4 armour, 1 artillery and 5 mech_infantrys moved from UK26 to C21
1 armour moved from C17 to J5
Combat - Italians
Battle in C21
Italians attack with 4 armour, 1 artillery and 5 mech_infantrys
Chinese defend with 1 infantryC
Italians roll dice for 4 armour, 1 artillery and 5 mech_infantrys in C21, round 2 : 3/10 hits, 3.33 expected hits
Chinese roll dice for 1 infantryC in C21, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantryC owned by the Chinese lost in C21
Italians win, taking C21 from Chinese with 4 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Chinese: 1 infantryC
Battle in G18
Italians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry
Italians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in G18, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 1 infantry in G18, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in G18
Italians win, taking G18 from Americans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 tactical_bomber moved from G18 to 74 Sea Zone
1 fighter moved from G18 to 74 Sea Zone
1 fighter moved from I5 to G21
1 tactical_bomber moved from I5 to G21
1 infantry moved from I1 to I5
1 artillery moved from I1 to I5
1 aaGun moved from G19 to G18
Place Units - Italians
2 carriers and 1 submarine placed in 74 Sea Zone
1 submarine placed in 75 Sea Zone
1 infantry placed in I1
Turn Complete - Italians
Italians collect 42 PUs; end with 42 PUs
Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 45 PUs
Objective Italians 2 Southern Wall: Italians met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Italians regular : -0.00
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 14
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Japanese to J6: 1 factory_minor and 1 harbour
EDIT: Turning off Edit Mode
1 submarine moved from 13 Sea Zone to 33 Sea Zone
1 submarine moved from 13 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 2 submarines
Germans defend with 1 destroyer
ANZAC roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 33 Sea Zone
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 33 Sea Zone
ANZAC win, taking 33 Sea Zone from Germans with 1 submarine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Germans: 1 destroyer
Non Combat Move - ANZAC
Purchase Units - French
French buy 1 artillery and 1 bomber; Remaining resources: 0 PUs;
Combat Move - French
Place Units - French
1 artillery placed in F5
1 bomber placed in F3
Turn Complete - French
French collect 32 PUs; end with 32 PUs
Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC regular : 0.00
Germans regular : 0.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 15
Purchase Units - Germans
Germans buy 13 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from G15 to G13
1 mech_infantry moved from G15 to G13
3 mech_infantrys moved from G5 to G8
Non Combat Move - Germans
1 fighter moved from G5 to G13
1 tactical_bomber moved from G5 to G13
1 fighter moved from G5 to G13
1 tactical_bomber moved from G5 to G13
2 infantry moved from I1 to G19
7 infantry moved from G19 to G18
1 infantry moved from I5 to I1
1 infantry moved from I5 to I1
3 mech_infantrys moved from R21 to R25
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
3 fighters and 3 tactical_bombers moved from G5 to G15
1 bomber moved from G5 to G15
1 fighter moved from R21 to G16
1 tactical_bomber moved from R21 to G16
Place Units - Germans
3 infantry placed in G21
3 armour placed in R21
8 armour and 2 mech_infantrys placed in G15
2 armour placed in G19
Turn Complete - Germans
Germans collect 85 PUs; end with 85 PUs
Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from R16: 3 mech_infantrys
EDIT: Adding units owned by Germans to R21: 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Russians
Place Units - Russians
1 artillery placed in R26
Turn Complete - Russians
Russians collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 66 Sea Zone
1 submarine moved from 55 Sea Zone to 80 Sea Zone
1 infantry moved from J1 to C11
Japanese take C11 from Chinese
1 mech_infantry moved from A9 to C5
Japanese take C5 from Chinese
1 infantry moved from A9 to IN13
Japanese take IN13 from Americans
1 armour moved from A9 to C12
Japanese take C12 from Chinese
4 armour and 1 mech_infantry moved from A9 to J2
Japanese take J2 from Chinese
4 armour, 6 artilleries and 7 infantry moved from J9 to J2
1 carrier moved from 80 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 6 infantry moved from C15 to C8
1 infantry moved from C14 to C8
1 infantry moved from C9 to C8
1 artillery moved from C9 to C8
4 armour and 2 mech_infantrys moved from C9 to C8
1 battleship moved from 75 Sea Zone to 74 Sea Zone
1 battleship moved from 75 Sea Zone to 74 Sea Zone
1 cruiser moved from 75 Sea Zone to 74 Sea Zone
1 fighter moved from I5 to G18
1 infantry moved from C17 to C14
1 submarine moved from 65 Sea Zone to 63 Sea Zone
3 artilleries and 6 infantry moved from J14 to 91 Sea Zone
3 artilleries, 1 cruiser, 6 infantry and 10 transports moved from 91 Sea Zone to 92 Sea Zone
3 artilleries and 6 infantry moved from 92 Sea Zone to J2
1 tactical_bomber moved from C9 to J14
1 carrier moved from 80 Sea Zone to 92 Sea Zone
1 fighter moved from 80 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to 92 Sea Zone
1 carrier moved from 80 Sea Zone to 92 Sea Zone
1 submarine moved from 80 Sea Zone to 77 Sea Zone
1 submarine moved from 92 Sea Zone to 80 Sea Zone
Combat - Japanese
Battle in C8
Japanese attack with 4 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
Chinese defend with 1 artilleryC and 1 infantryC
Japanese roll dice for 4 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in C8, round 2 : 5/16 hits, 4.67 expected hits
Chinese roll dice for 1 artilleryC and 1 infantryC in C8, round 2 : 0/2 hits, 0.67 expected hits
1 infantryC owned by the Chinese and 1 artilleryC owned by the Chinese lost in C8
Japanese win, taking C8 from Chinese with 4 armour, 2 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artilleryC and 1 infantryC
Non Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from J9 to J1
1 aaGun moved from J9 to J2
1 aaGun moved from J9 to J2
1 aaGun moved from J9 to J2
1 aaGun moved from A9 to A8
1 mech_infantry moved from A6 to A9
1 armour moved from A6 to A9
1 destroyer moved from 65 Sea Zone to 76 Sea Zone
Place Units - Japanese
1 factory_minor placed in J9
3 infantry placed in A4
3 infantry placed in J6
3 infantry placed in J13
1 artillery and 9 infantry placed in J14
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 15 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.33
USA/China/UK 15 complete
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from C21 to C20
3 armour, 1 artillery and 4 mech_infantrys moved from C21 to C20
1 armour moved from J5 to C22
Italians take C22 from Chinese
1 armour moved from C22 to C20
4 artilleries and 3 infantry moved from R29 to R31
1 infantry moved from R30 to R31
1 submarine moved from 75 Sea Zone to 70 Sea Zone
1 destroyer moved from 74 Sea Zone to 70 Sea Zone
2 mech_infantrys moved from G18 to G17
Germans take G17 from Americans
1 mech_infantry moved from G18 to G13
1 bomber moved from I5 to 70 Sea Zone
1 fighter moved from 74 Sea Zone to 84 Sea Zone
Combat - Italians
Battle in 84 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 84 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in C20
Italians attack with 5 armour, 1 artillery and 4 mech_infantrys
Chinese defend with 1 infantryC
Italians roll dice for 5 armour, 1 artillery and 4 mech_infantrys in C20, round 2 : 4/10 hits, 3.67 expected hits
Chinese roll dice for 1 infantryC in C20, round 2 : 1/1 hits, 0.33 expected hits
1 infantryC owned by the Chinese and 1 artillery owned by the Italians lost in C20
Italians win, taking C20 from Chinese with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Chinese: 1 infantryC
Battle in 70 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Italians roll dice for 1 submarine in 70 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 destroyer in 70 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 70 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 70 Sea Zone
Italians win, taking 70 Sea Zone from Americans with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 bomber moved from 70 Sea Zone to I5
1 fighter moved from 84 Sea Zone to 74 Sea Zone
1 aaGun moved from G18 to G17
Place Units - Italians
1 destroyer placed in 74 Sea Zone
1 fighter and 1 tactical_bomber placed in I5
1 submarine placed in 75 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in I1
Turn Complete - Italians
Italians collect 44 PUs; end with 44 PUs
Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 47 PUs
Objective Italians 2 Southern Wall: Italians met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.17
Italians regular : 0.00
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 15
Combat Move - ANZAC
3 cruisers, 1 destroyer and 1 transport moved from 13 Sea Zone to 11 Sea Zone
ANZAC take 11 Sea Zone from Germans
1 submarine moved from 33 Sea Zone to 11 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Purchase Units - French
French buy 1 artillery and 1 bomber; Remaining resources: 0 PUs;
Combat Move - French
1 infantry moved from F3 to F5
Non Combat Move - French
Place Units - French
1 bomber placed in F3
1 artillery placed in F5
Turn Complete - French
French collect 32 PUs; end with 32 PUs
Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 16
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour, 11 artilleries, 4 infantry and 11 mech_infantrys moved from R25 to R26
11 armour and 5 mech_infantrys moved from R29 to R26
3 armour and 3 mech_infantrys moved from R21 to R26
1 bomber moved from G15 to R26
1 bomber moved from G15 to R26
Combat - Germans
Battle in R26
Germans attack with 18 armour, 11 artilleries, 2 bombers, 4 infantry and 19 mech_infantrys
Chinese defend with 46 infantryCs; Russians defend with 1 airfield, 2 armour, 3 artilleries, 1 city, 1 factory_upgrade, 1 harbour and 3 infantry
Germans roll dice for 18 armour, 11 artilleries, 2 bombers, 4 infantry and 19 mech_infantrys in R26, round 2 : 17/54 hits, 19.67 expected hits
Russians roll dice for 2 armour, 3 artilleries, 3 infantry and 46 infantryCs in R26, round 2 : 16/54 hits, 18.33 expected hits
17 infantryCs owned by the Chinese, 4 infantry owned by the Germans and 12 mech_infantrys owned by the Germans lost in R26
Germans roll dice for 18 armour, 11 artilleries, 2 bombers and 7 mech_infantrys in R26, round 3 : 15/38 hits, 16.33 expected hits
Russians roll dice for 2 armour, 3 artilleries, 3 infantry and 29 infantryCs in R26, round 3 : 15/37 hits, 12.67 expected hits
15 infantryCs owned by the Chinese, 9 artilleries owned by the Germans and 6 mech_infantrys owned by the Germans lost in R26
Germans roll dice for 18 armour, 2 artilleries, 2 bombers and 1 mech_infantry in R26, round 4 : 10/23 hits, 11.33 expected hits
Russians roll dice for 2 armour, 3 artilleries, 3 infantry and 14 infantryCs in R26, round 4 : 4/22 hits, 7.67 expected hits
10 infantryCs owned by the Chinese, 2 artilleries owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in R26
Germans roll dice for 17 armour and 2 bombers in R26, round 5 : 11/19 hits, 9.83 expected hits
Russians roll dice for 2 armour, 3 artilleries, 3 infantry and 4 infantryCs in R26, round 5 : 5/12 hits, 4.33 expected hits
3 infantry owned by the Russians, 1 armour owned by the Russians, 4 infantryCs owned by the Chinese, 3 artilleries owned by the Russians and 5 armour owned by the Germans lost in R26
Germans roll dice for 12 armour and 2 bombers in R26, round 6 : 4/14 hits, 7.33 expected hits
Russians roll dice for 1 armour in R26, round 6 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in R26
Germans converts city into different units
Germans converts factory_upgrade into different units
Germans win, taking R26 from Russians with 11 armour and 2 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 7 armour, 11 artilleries, 4 infantry and 19 mech_infantrys
Casualties for Chinese: 46 infantryCs
Casualties for Russians: 2 armour, 3 artilleries and 3 infantry
Trigger Russians Zero Cities: Independent_Neutral takes ownership of territory RCap
Non Combat Move - Germans
1 armour moved from G19 to G17
1 armour moved from G19 to G17
1 infantry moved from G19 to G18
1 infantry moved from G19 to G18
8 armour and 2 mech_infantrys moved from G15 to G13
3 mech_infantrys moved from G8 to G13
1 fighter moved from G15 to 24 Sea Zone
1 tactical_bomber moved from G15 to 24 Sea Zone
4 submarines moved from 25 Sea Zone to 24 Sea Zone
1 fighter moved from G16 to G15
1 tactical_bomber moved from G16 to G15
1 infantry moved from G18 to G17
1 infantry moved from G18 to G17
5 infantry moved from G18 to G17
1 bomber moved from R26 to R21
1 bomber moved from R26 to R23
Place Units - Germans
2 carriers and 1 destroyer placed in 24 Sea Zone
1 fighter and 1 tactical_bomber placed in 24 Sea Zone
2 fighters and 1 tactical_bomber placed in G5
Turn Complete - Germans
Germans collect 82 PUs; end with 82 PUs
Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Units generate 15 PUs; Germans end with 102 PUs
Combat Hit Differential Summary :
Russians regular : -2.50
Germans regular : -7.50
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 16 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from C8 to C3
Japanese take C3 from Chinese
1 armour moved from C3 to C2
3 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from C8 to C2
5 fighters and 5 tactical_bombers moved from J1 to C2
3 bombers moved from J14 to C2
1 armour and 1 mech_infantry moved from J2 to C9
1 armour moved from C12 to C4
Japanese take C4 from Chinese
1 armour moved from C4 to C11
1 mech_infantry moved from C5 to J2
1 infantry moved from J2 to IN13
1 infantry moved from J2 to IN13
1 fighter moved from 92 Sea Zone to IN13
1 tactical_bomber moved from 92 Sea Zone to IN13
1 infantry moved from C11 to J1
1 tactical_bomber moved from J14 to C9
1 submarine moved from 63 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in IN13
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in IN13, round 2 : 3/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in IN13, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in IN13
Japanese win, taking IN13 from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in C9
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantryC
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in C9, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantryC in C9, round 2 : 0/1 hits, 0.33 expected hits
1 infantryC owned by the Chinese lost in C9
Japanese win, taking C9 from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryC
Battle in C2
Japanese attack with 4 armour, 2 artilleries, 3 bombers, 5 fighters, 8 infantry, 2 mech_infantrys and 5 tactical_bombers
Chinese defend with 1 artilleryC, 1 city and 27 infantryCs
Japanese roll dice for 4 armour, 2 artilleries, 3 bombers, 5 fighters, 8 infantry, 2 mech_infantrys and 5 tactical_bombers in C2, round 2 : 17/29 hits, 12.50 expected hits
Chinese roll dice for 1 artilleryC and 27 infantryCs in C2, round 2 : 8/28 hits, 9.33 expected hits
8 infantry owned by the Japanese and 17 infantryCs owned by the Chinese lost in C2
Japanese roll dice for 4 armour, 2 artilleries, 3 bombers, 5 fighters, 2 mech_infantrys and 5 tactical_bombers in C2, round 3 : 12/21 hits, 11.17 expected hits
Chinese roll dice for 1 artilleryC and 10 infantryCs in C2, round 3 : 6/11 hits, 3.67 expected hits
2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 10 infantryCs owned by the Chinese, 2 armour owned by the Japanese and 1 artilleryC owned by the Chinese lost in C2
Japanese converts city into different units
Japanese win, taking C2 from Chinese with 2 armour, 3 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
Casualties for Chinese: 1 artilleryC and 27 infantryCs
Non Combat Move - Japanese
1 aaGun moved from A8 to A6
1 armour moved from A9 to J2
1 mech_infantry moved from A9 to J2
1 fighter moved from IN13 to 92 Sea Zone
1 tactical_bomber moved from IN13 to 92 Sea Zone
1 submarine moved from 66 Sea Zone to 80 Sea Zone
1 destroyer moved from 76 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from J13 to 109 Sea Zone
1 infantry moved from J13 to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to J9
1 infantry moved from 91 Sea Zone to J9
1 infantry moved from J13 to J14
1 artillery and 9 infantry moved from J14 to 92 Sea Zone
1 artillery and 9 infantry moved from 92 Sea Zone to J2
1 tactical_bomber moved from C9 to J1
1 bomber moved from C2 to C8
1 bomber moved from C2 to C8
1 bomber moved from C2 to C8
1 fighter moved from C2 to C8
1 tactical_bomber moved from C2 to C8
1 fighter moved from C2 to C8
1 tactical_bomber moved from C2 to C8
1 fighter moved from C2 to C8
1 tactical_bomber moved from C2 to C8
2 fighters and 2 tactical_bombers moved from C2 to C8
1 artillery moved from A4 to A6
1 infantry moved from A4 to A6
1 fighter moved from J14 to A8
1 tactical_bomber moved from J14 to 92 Sea Zone
Place Units - Japanese
3 infantry placed in A4
1 artillery and 2 infantry placed in J6
3 infantry placed in J9
1 fighter, 8 infantry and 1 tactical_bomber placed in J14
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 15 PUs; end with 73 PUs
Units generate 5 PUs; Japanese end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : 7.50