Bretters VS Iron Stitch G40 alt universe


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 carrier and 3 destroyers; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from R29 to R24
                  Italians take R24 from Russians
            1 artillery moved from R23 to R29
            1 infantry moved from R29 to R30
                  Italians take R30 from Russians
            1 artillery and 3 infantry moved from R28 to R29
            1 fighter moved from PA13 to UK25
            1 tactical_bomber moved from PA13 to UK25
            1 armour and 2 mech_infantrys moved from PA13 to UK25
            1 mech_infantry moved from PA13 to UK25
            1 mech_infantry moved from R32 to UK25
            1 armour moved from R32 to UK25
            1 armour moved from R32 to UK25
            1 armour moved from R31 to UK25
            1 armour moved from R29 to R32
            1 mech_infantry moved from I4 to PA13
            1 mech_infantry moved from I4 to PA13
            1 submarine moved from 74 Sea Zone to 69 Sea Zone
            1 destroyer moved from 74 Sea Zone to 69 Sea Zone
            4 submarines moved from 72 Sea Zone to 70 Sea Zone
            1 fighter moved from 74 Sea Zone to 69 Sea Zone
            1 tactical_bomber moved from 74 Sea Zone to 69 Sea Zone
            1 transport moved from 61 Sea Zone to 72 Sea Zone
            1 fighter moved from G21 to I1
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 4 submarines moved from 74 Sea Zone to 70 Sea Zone
    
        Combat - Italians
            Battle in UK25
                Italians attack with 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 infantry
                    Italians roll dice for 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in UK25, round 2 : 3/10 hits, 3.83 expected hits
                    British roll dice for 2 infantry in UK25, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in UK25
                Italians win, taking UK25 from British with 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 70 Sea Zone
                Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 8 submarines
                Americans defend with 1 destroyer and 1 submarine
                    Italians roll dice for 8 submarines in 70 Sea Zone, round 2 : 6/8 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 70 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Americans roll dice for 1 destroyer in 70 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 70 Sea Zone
                Italians win, taking 70 Sea Zone from Americans with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 7 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 submarine
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 69 Sea Zone
                Italians attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 69 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 69 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 69 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 69 Sea Zone
                Italians win, taking 69 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 tactical_bomber moved from 69 Sea Zone to 74 Sea Zone
            1 fighter moved from 69 Sea Zone to 70 Sea Zone
            1 fighter moved from I5 to 70 Sea Zone
            1 fighter moved from UK25 to UK27
            1 tactical_bomber moved from UK25 to UK27
            1 fighter moved from I5 to 74 Sea Zone
            1 bomber moved from I5 to UK27
    
        Place Units - Italians
            1 carrier and 2 destroyers placed in 74 Sea Zone
            1 destroyer placed in 72 Sea Zone
    
        Turn Complete - Italians
            Italians collect 40 PUs; end with 41 PUs
            Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.17
    Italians regular : 2.67
    British regular : -0.67
    

    Savegame



  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 13
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 4 fighters, 3 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 battleship moved from 74 Sea Zone to 70 Sea Zone
            3 mech_infantrys moved from G19 to G13
            1 armour and 9 mech_infantrys moved from G15 to G13
            1 mech_infantry moved from PX5 to G21
            1 mech_infantry moved from PX5 to G21
            1 infantry moved from R21 to R25
            4 artilleries moved from R21 to R25
            4 armour moved from R25 to R21
            3 mech_infantrys moved from R16 to R21
            1 armour moved from R31 to R29
            10 armour and 5 mech_infantrys moved from C13 to R29
            3 mech_infantrys moved from R4 to G6
            1 mech_infantry moved from G5 to G8
            1 mech_infantry moved from G5 to G8
            1 destroyer moved from 24 Sea Zone to 23 Sea Zone
            1 submarine moved from 7 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from R4 to G5
            1 tactical_bomber moved from R4 to G5
            1 transport moved from 24 Sea Zone to 25 Sea Zone
            1 transport moved from 24 Sea Zone to 25 Sea Zone
            1 transport moved from 24 Sea Zone to 25 Sea Zone
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 25 Sea Zone
            3 mech_infantrys placed in R21
            3 artilleries placed in G21
            2 fighters placed in G15
            1 fighter and 1 tactical_bomber placed in R16
            1 fighter and 1 tactical_bomber placed in G5
            Germans undo move 6.
            1 fighter and 1 tactical_bomber placed in G15
    
        Turn Complete - Germans
            Germans collect 87 PUs; end with 87 PUs
            Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • triplea_37590_13Rus.tsvg

    Russia 13 is complete


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 6 artilleries, 1 bomber, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from A4 to A1
                  Japanese take A3 from ANZAC
                  Japanese take A1 from ANZAC
            1 artillery moved from A4 to A2
                  Japanese take A2 from ANZAC
            1 artillery moved from A4 to A2
            1 artillery and 1 infantry moved from J6 to J7
            9 infantry moved from J14 to 91 Sea Zone
            1 infantry moved from J9 to 91 Sea Zone
            10 infantry and 5 transports moved from 91 Sea Zone to 90 Sea Zone
            10 infantry moved from 90 Sea Zone to J7
            1 infantry moved from C22 to C20
                  Japanese take C20 from Chinese
            1 infantry moved from C22 to C18
                  Japanese take C18 from Chinese
            1 infantry moved from J5 to C19
                  Japanese take C19 from Chinese
            1 infantry moved from J5 to 106 Sea Zone
            1 infantry and 1 transport moved from 106 Sea Zone to 90 Sea Zone
            1 infantry moved from 90 Sea Zone to J7
            1 infantry moved from J1 to C16
            1 mech_infantry moved from J9 to C16
            1 mech_infantry moved from J9 to C16
            1 armour moved from J9 to C16
            1 transport moved from 90 Sea Zone to 91 Sea Zone
            1 infantry moved from J9 to 91 Sea Zone
            1 infantry moved from J9 to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 90 Sea Zone
            1 infantry moved from 90 Sea Zone to J7
            1 infantry moved from 90 Sea Zone to J7
            3 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from C9 to C3
            1 transport moved from 105 Sea Zone to 108 Sea Zone
            1 tactical_bomber moved from C13 to C3
            1 fighter moved from A8 to C3
            1 transport moved from 76 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 76 Sea Zone
            1 destroyer moved from 91 Sea Zone to 76 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from J14 to J7
            1 bomber moved from J2 to J7
            1 tactical_bomber moved from A8 to C3
            1 fighter moved from A8 to C3
            1 tactical_bomber moved from A8 to C3
            1 fighter moved from J2 to J7
            1 tactical_bomber moved from J2 to J7
            1 cruiser moved from 80 Sea Zone to 91 Sea Zone
            1 carrier moved from 91 Sea Zone to 90 Sea Zone
            1 carrier moved from 80 Sea Zone to 91 Sea Zone
    
        Combat - Japanese
            Battle in J7
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 14 infantry and 2 tactical_bombers
                Chinese defend with 1 artilleryC and 10 infantryCs
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 14 infantry and 2 tactical_bombers in J7, round 2 : 5/21 hits, 6.50 expected hits
                    Chinese roll dice for 1 artilleryC and 10 infantryCs in J7, round 2 : 6/11 hits, 3.67 expected hits
                    6 infantry owned by the Japanese and 5 infantryCs owned by the Chinese lost in J7
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 8 infantry and 2 tactical_bombers in J7, round 3 : 4/15 hits, 5.50 expected hits
                    Chinese roll dice for 1 artilleryC and 5 infantryCs in J7, round 3 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Japanese and 4 infantryCs owned by the Chinese lost in J7
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers in J7, round 4 : 6/12 hits, 5.00 expected hits
                    Chinese roll dice for 1 artilleryC and 1 infantryC in J7, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantryC owned by the Chinese and 1 artilleryC owned by the Chinese lost in J7
                Japanese win, taking J7 from Chinese with 1 artillery, 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 9 infantry
                Casualties for Chinese: 1 artilleryC and 10 infantryCs
            Battle in C3
                Japanese attack with 3 armour, 1 artillery, 3 fighters, 6 infantry and 4 tactical_bombers
                Chinese defend with 6 infantryCs
                    Japanese roll dice for 3 armour, 1 artillery, 3 fighters, 6 infantry and 4 tactical_bombers in C3, round 2 : 9/17 hits, 7.17 expected hits
                    Chinese roll dice for 6 infantryCs in C3, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 6 infantryCs owned by the Chinese lost in C3
                Japanese win, taking C3 from Chinese with 3 armour, 1 artillery, 3 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 6 infantryCs
            Battle in C16
                Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
                Chinese defend with 1 infantryC
                    Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in C16, round 2 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantryC in C16, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantryC owned by the Chinese lost in C16
                Japanese win, taking C16 from Chinese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantryC
    
        Non Combat Move - Japanese
            1 fighter moved from 80 Sea Zone to J14
            1 tactical_bomber moved from 80 Sea Zone to J14
            1 armour, 1 infantry and 1 mech_infantry moved from A9 to A8
            4 armour and 1 mech_infantry moved from A4 to A8
            3 aaGuns moved from J2 to J9
            1 infantry moved from J9 to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to C9
            1 fighter moved from C3 to J9
            1 tactical_bomber moved from C3 to J9
            1 tactical_bomber moved from C3 to C9
            1 fighter moved from C3 to C9
            1 fighter and 2 tactical_bombers moved from C3 to C9
            1 fighter moved from J7 to C9
            1 tactical_bomber moved from J7 to C9
            1 bomber moved from J7 to J14
            1 bomber moved from J7 to J14
            1 fighter moved from J7 to 90 Sea Zone
            1 tactical_bomber moved from J7 to 90 Sea Zone
    
        Place Units - Japanese
            1 artillery, 1 bomber and 1 infantry placed in J13
            1 armour, 1 artillery and 1 infantry placed in J9
            4 artilleries, 5 infantry and 1 tactical_bomber placed in J14
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 65 Sea Zone. Rolls: 3
            Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs
            Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 15 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Japanese regular : 0.83
    

    Savegame


  • triplea_37590_13UK13.tsvg

    US/China/UK 13 complete


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from R32 to C17
                  Italians take C17 from Chinese
            2 mech_infantrys moved from PA13 to UK26
            1 artillery moved from UK28 to UK26
            4 armour and 4 mech_infantrys moved from UK25 to UK26
    
        Combat - Italians
            Battle in UK26
                Italians attack with 4 armour, 1 artillery and 6 mech_infantrys
                Chinese defend with 1 infantryC
                    Italians roll dice for 4 armour, 1 artillery and 6 mech_infantrys in UK26, round 2 : 4/11 hits, 3.50 expected hits
                    British roll dice for 1 infantryC in UK26, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantryC owned by the Chinese lost in UK26
                Italians win, taking UK26 from British with 4 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Chinese: 1 infantryC
    
        Non Combat Move - Italians
            1 fighter moved from I1 to I5
            1 aaGun moved from I1 to I5
            1 aaGun moved from I1 to G19
            1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 74 Sea Zone to 75 Sea Zone
            1 destroyer and 1 transport moved from 72 Sea Zone to 75 Sea Zone
            1 fighter moved from I5 to I1
            1 fighter moved from UK27 to I5
            1 tactical_bomber moved from UK27 to I5
            1 bomber moved from UK27 to I5
    
        Place Units - Italians
            1 tactical_bomber placed in I1
            1 destroyer and 1 submarine placed in 75 Sea Zone
            1 artillery, 1 infantry and 3 mech_infantrys placed in I1
    
        Turn Complete - Italians
            Italians collect 41 PUs; end with 41 PUs
            Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 44 PUs
            Objective Italians 2 Southern Wall: Italians met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 13
    
        Combat Move - ANZAC
            3 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 33 Sea Zone to 13 Sea Zone
    
        Non Combat Move - ANZAC
    
        Purchase Units - French
            French buy 1 artillery and 1 bomber; Remaining resources: 0 PUs; 
    
        Combat Move - French
    
        Place Units - French
            1 bomber placed in F3
            1 artillery placed in F5
    
        Turn Complete - French
            French collect 32 PUs; end with 32 PUs
            Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 14
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 2 destroyers, 9 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 25 Sea Zone to 33 Sea Zone
            1 submarine moved from 25 Sea Zone to 33 Sea Zone
            2 mech_infantrys moved from G8 to G13
            4 infantry moved from I1 to G19
            1 infantry moved from I5 to I1
            1 infantry moved from I5 to I1
            1 fighter moved from R16 to 33 Sea Zone
            1 tactical_bomber moved from R16 to 33 Sea Zone
            3 artilleries and 1 infantry moved from G4 to G5
            3 mech_infantrys moved from G6 to G5
            1 fighter moved from G15 to G13
            1 fighter moved from G15 to G13
            1 fighter moved from G15 to G5
            1 tactical_bomber moved from G15 to G5
    
        Combat - Germans
            Battle in 33 Sea Zone
                Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Russians defend with 3 submarines
                    Germans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 3 submarines in 33 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                    1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 33 Sea Zone
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 2 submarines in 33 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 33 Sea Zone
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 33 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 33 Sea Zone
                Germans win, taking 33 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 submarine
                Casualties for Russians: 3 submarines
    
        Non Combat Move - Germans
            1 fighter moved from 33 Sea Zone to R21
            1 tactical_bomber moved from 33 Sea Zone to R21
            4 armour and 8 mech_infantrys moved from R21 to R25
    
        Place Units - Germans
            1 destroyer placed in 24 Sea Zone
            1 destroyer and 1 submarine placed in 25 Sea Zone
            1 artillery and 2 infantry placed in G21
            3 infantry placed in G19
            3 mech_infantrys placed in R21
            3 mech_infantrys placed in R16
            1 bomber and 4 infantry placed in G5
            2 mech_infantrys placed in G15
    
        Turn Complete - Germans
            Germans collect 85 PUs; end with 85 PUs
            Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -1.83
    

    Savegame


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Place Units - Russians
            1 artillery placed in R26
    
        Turn Complete - Russians
            Russians collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 3 artilleries, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from C9 to C8
            1 infantry moved from C3 to C8
            1 transport moved from 108 Sea Zone to 109 Sea Zone
            1 submarine moved from 80 Sea Zone to 35 Sea Zone
                  Japanese take 66 Sea Zone from Americans
            1 submarine moved from 80 Sea Zone to 55 Sea Zone
            1 submarine moved from 80 Sea Zone to 77 Sea Zone
            1 submarine moved from 80 Sea Zone to 92 Sea Zone
            1 submarine moved from 76 Sea Zone to 65 Sea Zone
            1 destroyer moved from 76 Sea Zone to 65 Sea Zone
            1 infantry moved from C18 to C14
                  Japanese take C14 from Chinese
            1 infantry moved from C19 to C15
                  Japanese take C15 from Chinese
            1 infantry moved from C16 to J1
            1 fighter moved from J9 to J1
            1 tactical_bomber moved from J9 to J1
            1 fighter moved from C9 to C8
            1 fighter moved from C9 to C8
            1 tactical_bomber moved from C9 to C8
            1 tactical_bomber moved from C9 to C8
            3 armour, 1 artillery and 1 infantry moved from C3 to C9
            1 fighter moved from C9 to C8
            1 tactical_bomber moved from C9 to C8
            1 mech_infantry moved from A1 to A6
            1 armour moved from A1 to A6
            5 armour, 1 infantry and 2 mech_infantrys moved from A8 to A9
            1 tactical_bomber moved from C9 to 65 Sea Zone
            1 artillery and 5 infantry moved from J7 to C15
            1 mech_infantry moved from C16 to C9
            1 mech_infantry moved from C16 to C9
            1 armour moved from C16 to C9
            1 infantry moved from C20 to C17
    
        Combat - Japanese
            Battle in 65 Sea Zone
                Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 65 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 destroyer in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 65 Sea Zone
                Japanese win, taking 65 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in J1
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantryC
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in J1, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantryC in J1, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantryC owned by the Chinese lost in J1
                Japanese win, taking J1 from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantryC
            Battle in C8
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 3 infantryCs
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in C8, round 2 : 7/8 hits, 3.83 expected hits
                    Chinese roll dice for 3 infantryCs in C8, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantryCs owned by the Chinese lost in C8
                Japanese win, taking C8 from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantryCs
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun moved from A8 to A9
            1 bomber moved from J13 to J14
            1 artillery moved from A2 to A4
            1 artillery moved from A2 to A4
            1 fighter and 1 tactical_bomber moved from J1 to J9
            3 fighters and 3 tactical_bombers moved from C8 to J9
            1 transport moved from 76 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 65 Sea Zone to C9
            1 infantry moved from J13 to 109 Sea Zone
            1 artillery moved from J13 to 109 Sea Zone
            1 carrier, 1 fighter, 1 tactical_bomber and 7 transports moved from 90 Sea Zone to 91 Sea Zone
            4 artilleries and 5 infantry moved from J14 to 91 Sea Zone
            4 artilleries and 5 infantry moved from 91 Sea Zone to J9
            1 fighter moved from US22 to J9
            1 tactical_bomber moved from J14 to J9
            2 battleships and 1 cruiser moved from 74 Sea Zone to 75 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in J6
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 91 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to J9: 1 artillery and 1 infantry
            EDIT: Removing units owned by Japanese from 109 Sea Zone: 1 artillery, 1 infantry and 1 transport
            EDIT: Turning off Edit Mode
            3 armour placed in J9
            3 artilleries, 1 fighter and 6 infantry placed in J14
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 15 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 2.67
    ANZAC regular : -0.33
    

    Savegame


  • triplea_37590_14UK.tsvg

    UK14 is complete


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 2 carriers, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from I1 to G18
            1 mech_infantry moved from I1 to G18
            1 mech_infantry moved from I1 to G18
            1 fighter moved from I1 to G18
            1 tactical_bomber moved from I1 to G18
            1 destroyer moved from 75 Sea Zone to 70 Sea Zone
                  Italians take 70 Sea Zone from Americans
            1 destroyer moved from 75 Sea Zone to 73 Sea Zone
                  Italians take 73 Sea Zone from Americans
            1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 75 Sea Zone to 74 Sea Zone
            4 armour, 1 artillery and 5 mech_infantrys moved from UK26 to C21
            1 armour moved from C17 to J5
    
        Combat - Italians
            Battle in C21
                Italians attack with 4 armour, 1 artillery and 5 mech_infantrys
                Chinese defend with 1 infantryC
                    Italians roll dice for 4 armour, 1 artillery and 5 mech_infantrys in C21, round 2 : 3/10 hits, 3.33 expected hits
                    Chinese roll dice for 1 infantryC in C21, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantryC owned by the Chinese lost in C21
                Italians win, taking C21 from Chinese with 4 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Chinese: 1 infantryC
            Battle in G18
                Italians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in G18, round 2 : 2/5 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in G18, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in G18
                Italians win, taking G18 from Americans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 tactical_bomber moved from G18 to 74 Sea Zone
            1 fighter moved from G18 to 74 Sea Zone
            1 fighter moved from I5 to G21
            1 tactical_bomber moved from I5 to G21
            1 infantry moved from I1 to I5
            1 artillery moved from I1 to I5
            1 aaGun moved from G19 to G18
    
        Place Units - Italians
            2 carriers and 1 submarine placed in 74 Sea Zone
            1 submarine placed in 75 Sea Zone
            1 infantry placed in I1
    
        Turn Complete - Italians
            Italians collect 42 PUs; end with 42 PUs
            Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 45 PUs
            Objective Italians 2 Southern Wall: Italians met a national objective for an additional 3 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.33
    Italians regular : -0.00
    

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 14
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to J6: 1 factory_minor and 1 harbour
            EDIT: Turning off Edit Mode
            1 submarine moved from 13 Sea Zone to 33 Sea Zone
            1 submarine moved from 13 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in 33 Sea Zone
                ANZAC attack with 2 submarines
                Germans defend with 1 destroyer
                    ANZAC roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 33 Sea Zone
                    ANZAC roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 33 Sea Zone
                ANZAC win, taking 33 Sea Zone from Germans with 1 submarine remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - ANZAC
    
        Purchase Units - French
            French buy 1 artillery and 1 bomber; Remaining resources: 0 PUs; 
    
        Combat Move - French
    
        Place Units - French
            1 artillery placed in F5
            1 bomber placed in F3
    
        Turn Complete - French
            French collect 32 PUs; end with 32 PUs
            Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    ANZAC regular : 0.00
    Germans regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 15
    
        Purchase Units - Germans
            Germans buy 13 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from G15 to G13
            1 mech_infantry moved from G15 to G13
            3 mech_infantrys moved from G5 to G8
    
        Non Combat Move - Germans
            1 fighter moved from G5 to G13
            1 tactical_bomber moved from G5 to G13
            1 fighter moved from G5 to G13
            1 tactical_bomber moved from G5 to G13
            2 infantry moved from I1 to G19
            7 infantry moved from G19 to G18
            1 infantry moved from I5 to I1
            1 infantry moved from I5 to I1
            3 mech_infantrys moved from R21 to R25
            1 destroyer moved from 25 Sea Zone to 23 Sea Zone
            3 fighters and 3 tactical_bombers moved from G5 to G15
            1 bomber moved from G5 to G15
            1 fighter moved from R21 to G16
            1 tactical_bomber moved from R21 to G16
    
        Place Units - Germans
            3 infantry placed in G21
            3 armour placed in R21
            8 armour and 2 mech_infantrys placed in G15
            2 armour placed in G19
    
        Turn Complete - Germans
            Germans collect 85 PUs; end with 85 PUs
            Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 95 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from R16: 3 mech_infantrys
            EDIT: Adding units owned by Germans to R21: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Place Units - Russians
            1 artillery placed in R26
    
        Turn Complete - Russians
            Russians collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor and 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 66 Sea Zone
            1 submarine moved from 55 Sea Zone to 80 Sea Zone
            1 infantry moved from J1 to C11
                  Japanese take C11 from Chinese
            1 mech_infantry moved from A9 to C5
                  Japanese take C5 from Chinese
            1 infantry moved from A9 to IN13
                  Japanese take IN13 from Americans
            1 armour moved from A9 to C12
                  Japanese take C12 from Chinese
            4 armour and 1 mech_infantry moved from A9 to J2
                  Japanese take J2 from Chinese
            4 armour, 6 artilleries and 7 infantry moved from J9 to J2
            1 carrier moved from 80 Sea Zone to 92 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 6 infantry moved from C15 to C8
            1 infantry moved from C14 to C8
            1 infantry moved from C9 to C8
            1 artillery moved from C9 to C8
            4 armour and 2 mech_infantrys moved from C9 to C8
            1 battleship moved from 75 Sea Zone to 74 Sea Zone
            1 battleship moved from 75 Sea Zone to 74 Sea Zone
            1 cruiser moved from 75 Sea Zone to 74 Sea Zone
            1 fighter moved from I5 to G18
            1 infantry moved from C17 to C14
            1 submarine moved from 65 Sea Zone to 63 Sea Zone
            3 artilleries and 6 infantry moved from J14 to 91 Sea Zone
            3 artilleries, 1 cruiser, 6 infantry and 10 transports moved from 91 Sea Zone to 92 Sea Zone
            3 artilleries and 6 infantry moved from 92 Sea Zone to J2
            1 tactical_bomber moved from C9 to J14
            1 carrier moved from 80 Sea Zone to 92 Sea Zone
            1 fighter moved from 80 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 80 Sea Zone to 92 Sea Zone
            1 carrier moved from 80 Sea Zone to 92 Sea Zone
            1 submarine moved from 80 Sea Zone to 77 Sea Zone
            1 submarine moved from 92 Sea Zone to 80 Sea Zone
    
        Combat - Japanese
            Battle in C8
                Japanese attack with 4 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
                Chinese defend with 1 artilleryC and 1 infantryC
                    Japanese roll dice for 4 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in C8, round 2 : 5/16 hits, 4.67 expected hits
                    Chinese roll dice for 1 artilleryC and 1 infantryC in C8, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantryC owned by the Chinese and 1 artilleryC owned by the Chinese lost in C8
                Japanese win, taking C8 from Chinese with 4 armour, 2 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artilleryC and 1 infantryC
    
        Non Combat Move - Japanese
            5 fighters and 5 tactical_bombers moved from J9 to J1
            1 aaGun moved from J9 to J2
            1 aaGun moved from J9 to J2
            1 aaGun moved from J9 to J2
            1 aaGun moved from A9 to A8
            1 mech_infantry moved from A6 to A9
            1 armour moved from A6 to A9
            1 destroyer moved from 65 Sea Zone to 76 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in J9
            3 infantry placed in A4
            3 infantry placed in J6
            3 infantry placed in J13
            1 artillery and 9 infantry placed in J14
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 15 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.33
    

    Savegame


  • triplea_37590_15UK.tsvg

    USA/China/UK 15 complete


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from C21 to C20
            3 armour, 1 artillery and 4 mech_infantrys moved from C21 to C20
            1 armour moved from J5 to C22
                  Italians take C22 from Chinese
            1 armour moved from C22 to C20
            4 artilleries and 3 infantry moved from R29 to R31
            1 infantry moved from R30 to R31
            1 submarine moved from 75 Sea Zone to 70 Sea Zone
            1 destroyer moved from 74 Sea Zone to 70 Sea Zone
            2 mech_infantrys moved from G18 to G17
                  Germans take G17 from Americans
            1 mech_infantry moved from G18 to G13
            1 bomber moved from I5 to 70 Sea Zone
            1 fighter moved from 74 Sea Zone to 84 Sea Zone
    
        Combat - Italians
            Battle in 84 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 84 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in C20
                Italians attack with 5 armour, 1 artillery and 4 mech_infantrys
                Chinese defend with 1 infantryC
                    Italians roll dice for 5 armour, 1 artillery and 4 mech_infantrys in C20, round 2 : 4/10 hits, 3.67 expected hits
                    Chinese roll dice for 1 infantryC in C20, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantryC owned by the Chinese and 1 artillery owned by the Italians lost in C20
                Italians win, taking C20 from Chinese with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery
                Casualties for Chinese: 1 infantryC
            Battle in 70 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Italians roll dice for 1 submarine in 70 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 destroyer in 70 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 70 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 70 Sea Zone
                Italians win, taking 70 Sea Zone from Americans with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Italians
            1 bomber moved from 70 Sea Zone to I5
            1 fighter moved from 84 Sea Zone to 74 Sea Zone
            1 aaGun moved from G18 to G17
    
        Place Units - Italians
            1 destroyer placed in 74 Sea Zone
            1 fighter and 1 tactical_bomber placed in I5
            1 submarine placed in 75 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in I1
    
        Turn Complete - Italians
            Italians collect 44 PUs; end with 44 PUs
            Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 47 PUs
            Objective Italians 2 Southern Wall: Italians met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.17
    Italians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 15
    
        Combat Move - ANZAC
            3 cruisers, 1 destroyer and 1 transport moved from 13 Sea Zone to 11 Sea Zone
                  ANZAC take 11 Sea Zone from Germans
            1 submarine moved from 33 Sea Zone to 11 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Purchase Units - French
            French buy 1 artillery and 1 bomber; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 infantry moved from F3 to F5
    
        Non Combat Move - French
    
        Place Units - French
            1 bomber placed in F3
            1 artillery placed in F5
    
        Turn Complete - French
            French collect 32 PUs; end with 32 PUs
            Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

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