Game History
Round: 9 Purchase Units - Americans Americans buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Americans 6 infantry moved from Canada to SZ 2 6 infantry and 3 transports moved from SZ 2 to SZ 16 6 infantry moved from SZ 16 to Marseilles 1 transport moved from SZ 16 to SZ 2 6 infantry moved from United States of America to Canada 3 transports moved from SZ 16 to SZ 2 1 infantry moved from Libya to Tunisia 2 infantry moved from Libya to SZ 17 8 infantry moved from Marseilles to Piedmont 8 infantry moved from Piedmont to Venice Combat Move - Americans Place Units - Americans 7 infantry placed in United States of America Turn Complete - Americans Americans collect 20 PUs; end with 21 PUsBretters VS Iron Stitch G40 alt universe
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 11 Purchase Units - Italians Italians buy 7 submarines; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from R23 to R31 Italians take R31 from Russians 1 bomber moved from I1 to 70 Sea Zone 1 submarine moved from 74 Sea Zone to 70 Sea Zone 1 tactical_bomber moved from 74 Sea Zone to 70 Sea Zone 1 fighter moved from 74 Sea Zone to 70 Sea Zone 1 fighter moved from I1 to 70 Sea Zone 1 armour and 1 mech_infantry moved from PX7 to R32 1 armour moved from PA13 to R32 1 fighter moved from PA12 to R32 1 tactical_bomber moved from PA12 to R32 1 armour and 3 mech_infantrys moved from I4 to PA13 1 infantry moved from PA12 to R28 1 infantry moved from PA12 to R28 2 artilleries and 3 infantry moved from R28 to R29 1 armour moved from R23 to R29 1 artillery moved from PA11 to R23 1 destroyer moved from 74 Sea Zone to 70 Sea Zone Combat - Italians Battle in 70 Sea Zone Italians attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Italians roll dice for 1 submarine in 70 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 70 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 70 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 70 Sea Zone Italians win, taking 70 Sea Zone from Americans with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in R32 Italians attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantryCs Italians roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in R32, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 2 infantryCs in R32, round 2 : 0/2 hits, 0.67 expected hits 2 infantryCs owned by the Chinese lost in R32 Italians win, taking R32 from Russians with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantryCs Non Combat Move - Italians 1 fighter moved from R32 to PA13 1 tactical_bomber moved from R32 to PA13 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 infantry moved from I1 to 60 Sea Zone 1 artillery moved from I1 to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to R28 1 artillery moved from 61 Sea Zone to R28 1 mech_infantry moved from I1 to I4 1 mech_infantry moved from I1 to I4 1 fighter moved from 70 Sea Zone to G21 1 fighter moved from 70 Sea Zone to 74 Sea Zone 1 tactical_bomber moved from 70 Sea Zone to 74 Sea Zone 1 bomber moved from 70 Sea Zone to I5 Place Units - Italians 3 submarines placed in 74 Sea Zone 4 submarines placed in 72 Sea Zone Turn Complete - Italians Italians collect 37 PUs; end with 38 PUs Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -2.33 Russians regular : -0.67
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France 11 complete
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12 Purchase Units - Germans Germans buy 1 armour, 4 infantry and 22 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from 23 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 23 Sea Zone to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 3 fighters and 3 tactical_bombers moved from G5 to 26 Sea Zone 1 transport moved from 22 Sea Zone to 23 Sea Zone 1 infantry moved from PA3 to 23 Sea Zone 1 artillery moved from PA3 to 23 Sea Zone 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 infantry moved from 23 Sea Zone to UK5 1 artillery moved from 23 Sea Zone to UK5 1 fighter moved from 22 Sea Zone to UK5 1 tactical_bomber moved from 22 Sea Zone to UK5 1 armour moved from PA8 to UK12 Germans take UK12 from British 1 armour moved from UK12 to PX4 Germans take PX4 from Americans 1 infantry moved from PX5 to PA9 1 artillery moved from PA8 to PA9 1 infantry moved from PA8 to PA9 1 infantry moved from PX5 to G21 1 infantry moved from PX5 to G21 1 armour moved from R29 to R30 Germans take R30 from Russians 1 armour moved from R30 to R31 5 armour and 5 mech_infantrys moved from R29 to C13 Germans take C13 from Chinese 1 armour moved from R29 to C13 1 armour moved from R29 to C13 1 armour moved from R29 to C13 1 armour moved from R29 to C13 1 armour moved from R29 to C13 4 armour moved from R29 to R25 3 artilleries moved from R24 to R25 4 artilleries moved from R20 to R21 1 infantry moved from R21 to R25 1 infantry moved from R21 to R25 1 infantry moved from R21 to R25 1 fighter moved from G13 to UK5 1 tactical_bomber moved from G13 to UK5 1 destroyer moved from 22 Sea Zone to 24 Sea Zone 1 transport moved from 22 Sea Zone to 24 Sea Zone 1 transport moved from 23 Sea Zone to 24 Sea Zone 1 transport moved from 23 Sea Zone to 24 Sea Zone Combat - Germans Battle in PA9 Germans attack with 1 artillery and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in PA9, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in PA9, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in PA9 Germans win, taking PA9 from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in UK5 Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 factory_minor_plundered, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in UK5, round 2 : 2/6 hits, 3.00 expected hits British roll dice for 1 infantry in UK5, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in UK5 Germans win, taking UK5 from British with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 26 Sea Zone Germans attack with 4 fighters, 2 submarines and 4 tactical_bombers Russians defend with 2 carriers, 1 cruiser, 1 destroyer and 3 submarines
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : -0.83 British regular : -0.33
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12 Purchase Units - Germans Germans buy 1 armour, 4 infantry and 22 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from 23 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 23 Sea Zone to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 3 fighters and 3 tactical_bombers moved from G5 to 26 Sea Zone 1 transport moved from 22 Sea Zone to 23 Sea Zone 1 infantry moved from PA3 to 23 Sea Zone 1 artillery moved from PA3 to 23 Sea Zone 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 infantry moved from 23 Sea Zone to UK5 1 artillery moved from 23 Sea Zone to UK5 1 fighter moved from 22 Sea Zone to UK5 1 tactical_bomber moved from 22 Sea Zone to UK5 1 armour moved from PA8 to UK12 Germans take UK12 from British 1 armour moved from UK12 to PX4 Germans take PX4 from Americans 1 infantry moved from PX5 to PA9 1 artillery moved from PA8 to PA9 1 infantry moved from PA8 to PA9 1 infantry moved from PX5 to G21 1 infantry moved from PX5 to G21 1 armour moved from R29 to R30 Germans take R30 from Russians 1 armour moved from R30 to R31 5 armour and 5 mech_infantrys moved from R29 to C13 Germans take C13 from Chinese 1 armour moved from R29 to C13 1 armour moved from R29 to C13 1 armour moved from R29 to C13 1 armour moved from R29 to C13 1 armour moved from R29 to C13 4 armour moved from R29 to R25 3 artilleries moved from R24 to R25 4 artilleries moved from R20 to R21 1 infantry moved from R21 to R25 1 infantry moved from R21 to R25 1 infantry moved from R21 to R25 1 fighter moved from G13 to UK5 1 tactical_bomber moved from G13 to UK5 1 destroyer moved from 22 Sea Zone to 24 Sea Zone 1 transport moved from 22 Sea Zone to 24 Sea Zone 1 transport moved from 23 Sea Zone to 24 Sea Zone 1 transport moved from 23 Sea Zone to 24 Sea Zone Combat - Germans Battle in PA9 Germans attack with 1 artillery and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in PA9, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in PA9, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in PA9 Germans win, taking PA9 from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in UK5 Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 factory_minor_plundered, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in UK5, round 2 : 2/6 hits, 3.00 expected hits British roll dice for 1 infantry in UK5, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in UK5 Germans win, taking UK5 from British with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 26 Sea Zone Germans attack with 4 fighters, 2 submarines and 4 tactical_bombers Russians defend with 2 carriers, 1 cruiser, 1 destroyer and 3 submarines Russians roll dice for 3 submarines in 26 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits Russians roll dice for 2 carriers, 1 cruiser and 1 destroyer in 26 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits 2 carriers owned by the Russians, 1 destroyer owned by the Russians and 1 cruiser owned by the Russians lost in 26 Sea Zone 3 submarines owned by the Russians submerged Germans win, taking 26 Sea Zone from Russians with 4 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 52 Casualties for Russians: 2 carriers, 1 cruiser and 1 destroyer Germans win with 4 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 52 Casualties for Russians: 2 carriers, 1 cruiser and 1 destroyer Non Combat Move - Germans 1 fighter moved from UK5 to G5 1 tactical_bomber moved from UK5 to G5 1 fighter moved from UK5 to 23 Sea Zone 1 tactical_bomber moved from UK5 to 23 Sea Zone 1 carrier moved from 22 Sea Zone to 23 Sea Zone 1 fighter moved from 26 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone 1 fighter moved from 26 Sea Zone to G5 1 tactical_bomber moved from 26 Sea Zone to G5 1 fighter moved from 26 Sea Zone to G5 1 tactical_bomber moved from 26 Sea Zone to G5 1 fighter moved from 26 Sea Zone to R4 1 tactical_bomber moved from 26 Sea Zone to R4 2 aaGuns, 6 armour, 1 artillery, 20 infantry and 4 mech_infantrys moved from PA8 to PX4 1 mech_infantry moved from PA8 to PX5 1 mech_infantry moved from PA8 to PX5 Place Units - Germans 3 infantry placed in G21 1 infantry and 2 mech_infantrys placed in R21 3 mech_infantrys placed in R16 1 armour and 9 mech_infantrys placed in G15 3 mech_infantrys placed in G19 3 mech_infantrys placed in R4 2 mech_infantrys placed in G5 Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,4,4,4,6,1 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,3,6,5,5,1 Germans collect 90 PUs (5 lost to blockades); end with 90 PUs Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 95 PUs Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -2.00 Germans regular : -1.17 British regular : -0.33
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Russia 12 complete
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 1 bomber, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Japanese 1 submarine moved from 80 Sea Zone to 78 Sea Zone 4 armour, 2 fighters, 9 mech_infantrys and 2 tactical_bombers moved from A8 to A4 1 armour, 8 artilleries, 1 bomber and 10 infantry moved from A6 to A4 1 infantry moved from C10 to C3 Japanese take C3 from Chinese 1 infantry moved from J14 to 91 Sea Zone 1 infantry moved from J14 to 91 Sea Zone 1 armour moved from IN13 to A10 Japanese take A10 from ANZAC 1 armour moved from A10 to A9 1 infantry moved from IN13 to A9 1 mech_infantry moved from IN13 to A9 1 infantry moved from IN13 to J4 1 infantry moved from IN13 to J4 1 fighter moved from J2 to J4 1 tactical_bomber moved from J2 to J4 1 infantry moved from C16 to J7 Japanese take J7 from Chinese 1 infantry moved from C9 to C8 Japanese take C8 from Chinese 1 infantry moved from C11 to J1 2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 infantry moved from 105 Sea Zone to C22 1 infantry moved from 105 Sea Zone to C22 1 infantry moved from J14 to 91 Sea Zone 1 infantry moved from J14 to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 infantry moved from 106 Sea Zone to J5 1 infantry moved from 106 Sea Zone to J5 1 infantry moved from J8 to 90 Sea Zone 1 artillery moved from J8 to 90 Sea Zone 1 infantry moved from 90 Sea Zone to J6 1 artillery moved from 90 Sea Zone to J6 1 destroyer moved from 74 Sea Zone to 73 Sea Zone 1 tactical_bomber moved from PA12 to C13 Combat - Japanese Battle in C22 Battle in J5 Battle in J6 Battle in A4 Japanese attack with 5 armour, 8 artilleries, 1 bomber, 2 fighters, 10 infantry, 9 mech_infantrys and 2 tactical_bombers ANZAC defend with 11 armour, 4 artilleries, 1 city, 1 factory_minor, 5 fighters, 1 harbour, 2 infantry and 1 mech_infantry; Americans defend with 3 fighters and 1 tactical_bomber Japanese roll dice for 5 armour, 8 artilleries, 1 bomber, 2 fighters, 10 infantry, 9 mech_infantrys and 2 tactical_bombers in A4, round 2 : 10/37 hits, 12.67 expected hits ANZAC roll dice for 11 armour, 4 artilleries, 8 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in A4, round 2 : 12/27 hits, 13.67 expected hits 10 infantry owned by the Japanese, 3 armour owned by the ANZAC, 2 mech_infantrys owned by the Japanese, 2 infantry owned by the ANZAC, 4 artilleries owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in A4 Japanese roll dice for 5 armour, 8 artilleries, 1 bomber, 2 fighters, 7 mech_infantrys and 2 tactical_bombers in A4, round 3 : 13/25 hits, 10.50 expected hits ANZAC roll dice for 8 armour, 8 fighters and 1 tactical_bomber in A4, round 3 : 7/17 hits, 9.83 expected hits 8 armour owned by the ANZAC, 2 artilleries owned by the Japanese, 5 mech_infantrys owned by the Japanese, 4 fighters owned by the ANZAC and 1 tactical_bomber owned by the Americans lost in A4 Japanese roll dice for 5 armour, 6 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in A4, round 4 : 10/18 hits, 8.17 expected hits ANZAC roll dice for 4 fighters in A4, round 4 : 2/4 hits, 2.67 expected hits 2 artilleries owned by the Japanese, 1 fighter owned by the ANZAC and 3 fighters owned by the Americans lost in A4 Japanese converts city into different units Japanese converts factory_minor into different units Japanese win, taking C22 from Chinese, taking J5 from Chinese, taking J6 from Chinese, taking A4 from ANZAC with 5 armour, 4 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 109 Casualties for Japanese: 4 artilleries, 10 infantry and 7 mech_infantrys Casualties for ANZAC: 11 armour, 4 artilleries, 5 fighters, 2 infantry and 1 mech_infantry Casualties for Americans: 3 fighters and 1 tactical_bomber Battle in A9 Japanese attack with 1 armour, 1 infantry and 1 mech_infantry ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in A9, round 2 : 1/3 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in A9, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in A9 Japanese win, taking A9 from ANZAC with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in J4 Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in J4, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 mech_infantry in J4, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in J4 Japanese win, taking J4 from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Trigger ANZAC Zero Cities: Independent_Neutral takes ownership of territory ACap Non Combat Move - Japanese 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 aaGun moved from A6 to A4 1 tactical_bomber moved from A4 to A8 1 tactical_bomber moved from A4 to A8 1 fighter moved from A4 to A8 1 fighter moved from A4 to A8 1 armour moved from J9 to C9 1 infantry moved from C10 to C9 1 infantry moved from C16 to C9 1 artillery and 1 infantry moved from J1 to C9 1 fighter moved from J2 to C9 1 tactical_bomber moved from J2 to C9 1 armour moved from J9 to C9 1 armour moved from J9 to C9 1 aaGun moved from IN13 to J2 1 aaGun moved from IN13 to J2 1 aaGun moved from IN13 to J2 1 tactical_bomber moved from J4 to J2 1 fighter moved from J4 to J2 1 bomber moved from A4 to J2 3 transports moved from 76 Sea Zone to 91 Sea Zone 6 infantry moved from J14 to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to C9 1 infantry moved from 76 Sea Zone to C9 4 infantry moved from 91 Sea Zone to J9 Place Units - Japanese 1 armour and 2 mech_infantrys placed in J9 1 bomber and 9 infantry placed in J14 Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1,5,5,1,2,3,6,2 Japanese collect 51 PUs (3 lost to blockades); end with 51 PUs Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 15 PUs; end with 66 PUs Units generate 8 PUs; Japanese end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 1.33 ANZAC regular : -5.50
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USA/China/UK 5 are complete
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12 Purchase Units - Italians Italians buy 1 carrier and 3 destroyers; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from R29 to R24 Italians take R24 from Russians 1 artillery moved from R23 to R29 1 infantry moved from R29 to R30 Italians take R30 from Russians 1 artillery and 3 infantry moved from R28 to R29 1 fighter moved from PA13 to UK25 1 tactical_bomber moved from PA13 to UK25 1 armour and 2 mech_infantrys moved from PA13 to UK25 1 mech_infantry moved from PA13 to UK25 1 mech_infantry moved from R32 to UK25 1 armour moved from R32 to UK25 1 armour moved from R32 to UK25 1 armour moved from R31 to UK25 1 armour moved from R29 to R32 1 mech_infantry moved from I4 to PA13 1 mech_infantry moved from I4 to PA13 1 submarine moved from 74 Sea Zone to 69 Sea Zone 1 destroyer moved from 74 Sea Zone to 69 Sea Zone 4 submarines moved from 72 Sea Zone to 70 Sea Zone 1 fighter moved from 74 Sea Zone to 69 Sea Zone 1 tactical_bomber moved from 74 Sea Zone to 69 Sea Zone 1 transport moved from 61 Sea Zone to 72 Sea Zone 1 fighter moved from G21 to I1 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 4 submarines moved from 74 Sea Zone to 70 Sea Zone Combat - Italians Battle in UK25 Italians attack with 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Italians roll dice for 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in UK25, round 2 : 3/10 hits, 3.83 expected hits British roll dice for 2 infantry in UK25, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in UK25 Italians win, taking UK25 from British with 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 70 Sea Zone Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 8 submarines Americans defend with 1 destroyer and 1 submarine Italians roll dice for 8 submarines in 70 Sea Zone, round 2 : 6/8 hits, 2.67 expected hits Americans roll dice for 1 submarine in 70 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Italians Americans roll dice for 1 destroyer in 70 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 70 Sea Zone Italians win, taking 70 Sea Zone from Americans with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 7 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 submarine Casualties for Americans: 1 destroyer and 1 submarine Battle in 69 Sea Zone Italians attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Italians roll dice for 1 submarine in 69 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 69 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 69 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 69 Sea Zone Italians win, taking 69 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 tactical_bomber moved from 69 Sea Zone to 74 Sea Zone 1 fighter moved from 69 Sea Zone to 70 Sea Zone 1 fighter moved from I5 to 70 Sea Zone 1 fighter moved from UK25 to UK27 1 tactical_bomber moved from UK25 to UK27 1 fighter moved from I5 to 74 Sea Zone 1 bomber moved from I5 to UK27 Place Units - Italians 1 carrier and 2 destroyers placed in 74 Sea Zone 1 destroyer placed in 72 Sea Zone Turn Complete - Italians Italians collect 40 PUs; end with 41 PUs Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : 2.17 Italians regular : 2.67 British regular : -0.67
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 13 Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 4 fighters, 3 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans Combat - Germans Non Combat Move - Germans 1 battleship moved from 74 Sea Zone to 70 Sea Zone 3 mech_infantrys moved from G19 to G13 1 armour and 9 mech_infantrys moved from G15 to G13 1 mech_infantry moved from PX5 to G21 1 mech_infantry moved from PX5 to G21 1 infantry moved from R21 to R25 4 artilleries moved from R21 to R25 4 armour moved from R25 to R21 3 mech_infantrys moved from R16 to R21 1 armour moved from R31 to R29 10 armour and 5 mech_infantrys moved from C13 to R29 3 mech_infantrys moved from R4 to G6 1 mech_infantry moved from G5 to G8 1 mech_infantry moved from G5 to G8 1 destroyer moved from 24 Sea Zone to 23 Sea Zone 1 submarine moved from 7 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from R4 to G5 1 tactical_bomber moved from R4 to G5 1 transport moved from 24 Sea Zone to 25 Sea Zone 1 transport moved from 24 Sea Zone to 25 Sea Zone 1 transport moved from 24 Sea Zone to 25 Sea Zone Place Units - Germans 1 destroyer and 1 submarine placed in 25 Sea Zone 3 mech_infantrys placed in R21 3 artilleries placed in G21 2 fighters placed in G15 1 fighter and 1 tactical_bomber placed in R16 1 fighter and 1 tactical_bomber placed in G5 Germans undo move 6. 1 fighter and 1 tactical_bomber placed in G15 Turn Complete - Germans Germans collect 87 PUs; end with 87 PUs Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
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Russia 13 is complete
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 armour, 6 artilleries, 1 bomber, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Japanese 1 armour and 1 mech_infantry moved from A4 to A1 Japanese take A3 from ANZAC Japanese take A1 from ANZAC 1 artillery moved from A4 to A2 Japanese take A2 from ANZAC 1 artillery moved from A4 to A2 1 artillery and 1 infantry moved from J6 to J7 9 infantry moved from J14 to 91 Sea Zone 1 infantry moved from J9 to 91 Sea Zone 10 infantry and 5 transports moved from 91 Sea Zone to 90 Sea Zone 10 infantry moved from 90 Sea Zone to J7 1 infantry moved from C22 to C20 Japanese take C20 from Chinese 1 infantry moved from C22 to C18 Japanese take C18 from Chinese 1 infantry moved from J5 to C19 Japanese take C19 from Chinese 1 infantry moved from J5 to 106 Sea Zone 1 infantry and 1 transport moved from 106 Sea Zone to 90 Sea Zone 1 infantry moved from 90 Sea Zone to J7 1 infantry moved from J1 to C16 1 mech_infantry moved from J9 to C16 1 mech_infantry moved from J9 to C16 1 armour moved from J9 to C16 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 infantry moved from J9 to 91 Sea Zone 1 infantry moved from J9 to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 infantry moved from 90 Sea Zone to J7 1 infantry moved from 90 Sea Zone to J7 3 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from C9 to C3 1 transport moved from 105 Sea Zone to 108 Sea Zone 1 tactical_bomber moved from C13 to C3 1 fighter moved from A8 to C3 1 transport moved from 76 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 76 Sea Zone 1 destroyer moved from 91 Sea Zone to 76 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from J14 to J7 1 bomber moved from J2 to J7 1 tactical_bomber moved from A8 to C3 1 fighter moved from A8 to C3 1 tactical_bomber moved from A8 to C3 1 fighter moved from J2 to J7 1 tactical_bomber moved from J2 to J7 1 cruiser moved from 80 Sea Zone to 91 Sea Zone 1 carrier moved from 91 Sea Zone to 90 Sea Zone 1 carrier moved from 80 Sea Zone to 91 Sea Zone Combat - Japanese Battle in J7 Japanese attack with 1 artillery, 2 bombers, 2 fighters, 14 infantry and 2 tactical_bombers Chinese defend with 1 artilleryC and 10 infantryCs Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 14 infantry and 2 tactical_bombers in J7, round 2 : 5/21 hits, 6.50 expected hits Chinese roll dice for 1 artilleryC and 10 infantryCs in J7, round 2 : 6/11 hits, 3.67 expected hits 6 infantry owned by the Japanese and 5 infantryCs owned by the Chinese lost in J7 Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 8 infantry and 2 tactical_bombers in J7, round 3 : 4/15 hits, 5.50 expected hits Chinese roll dice for 1 artilleryC and 5 infantryCs in J7, round 3 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Japanese and 4 infantryCs owned by the Chinese lost in J7 Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers in J7, round 4 : 6/12 hits, 5.00 expected hits Chinese roll dice for 1 artilleryC and 1 infantryC in J7, round 4 : 0/2 hits, 0.67 expected hits 1 infantryC owned by the Chinese and 1 artilleryC owned by the Chinese lost in J7 Japanese win, taking J7 from Chinese with 1 artillery, 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 9 infantry Casualties for Chinese: 1 artilleryC and 10 infantryCs Battle in C3 Japanese attack with 3 armour, 1 artillery, 3 fighters, 6 infantry and 4 tactical_bombers Chinese defend with 6 infantryCs Japanese roll dice for 3 armour, 1 artillery, 3 fighters, 6 infantry and 4 tactical_bombers in C3, round 2 : 9/17 hits, 7.17 expected hits Chinese roll dice for 6 infantryCs in C3, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese and 6 infantryCs owned by the Chinese lost in C3 Japanese win, taking C3 from Chinese with 3 armour, 1 artillery, 3 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Chinese: 6 infantryCs Battle in C16 Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys Chinese defend with 1 infantryC Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in C16, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantryC in C16, round 2 : 0/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in C16 Japanese win, taking C16 from Chinese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantryC Non Combat Move - Japanese 1 fighter moved from 80 Sea Zone to J14 1 tactical_bomber moved from 80 Sea Zone to J14 1 armour, 1 infantry and 1 mech_infantry moved from A9 to A8 4 armour and 1 mech_infantry moved from A4 to A8 3 aaGuns moved from J2 to J9 1 infantry moved from J9 to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to C9 1 fighter moved from C3 to J9 1 tactical_bomber moved from C3 to J9 1 tactical_bomber moved from C3 to C9 1 fighter moved from C3 to C9 1 fighter and 2 tactical_bombers moved from C3 to C9 1 fighter moved from J7 to C9 1 tactical_bomber moved from J7 to C9 1 bomber moved from J7 to J14 1 bomber moved from J7 to J14 1 fighter moved from J7 to 90 Sea Zone 1 tactical_bomber moved from J7 to 90 Sea Zone Place Units - Japanese 1 artillery, 1 bomber and 1 infantry placed in J13 1 armour, 1 artillery and 1 infantry placed in J9 4 artilleries, 5 infantry and 1 tactical_bomber placed in J14 Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 65 Sea Zone. Rolls: 3 Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 15 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33 Japanese regular : 0.83
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US/China/UK 13 complete
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from R32 to C17 Italians take C17 from Chinese 2 mech_infantrys moved from PA13 to UK26 1 artillery moved from UK28 to UK26 4 armour and 4 mech_infantrys moved from UK25 to UK26 Combat - Italians Battle in UK26 Italians attack with 4 armour, 1 artillery and 6 mech_infantrys Chinese defend with 1 infantryC Italians roll dice for 4 armour, 1 artillery and 6 mech_infantrys in UK26, round 2 : 4/11 hits, 3.50 expected hits British roll dice for 1 infantryC in UK26, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantryC owned by the Chinese lost in UK26 Italians win, taking UK26 from British with 4 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Chinese: 1 infantryC Non Combat Move - Italians 1 fighter moved from I1 to I5 1 aaGun moved from I1 to I5 1 aaGun moved from I1 to G19 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 74 Sea Zone to 75 Sea Zone 1 destroyer and 1 transport moved from 72 Sea Zone to 75 Sea Zone 1 fighter moved from I5 to I1 1 fighter moved from UK27 to I5 1 tactical_bomber moved from UK27 to I5 1 bomber moved from UK27 to I5 Place Units - Italians 1 tactical_bomber placed in I1 1 destroyer and 1 submarine placed in 75 Sea Zone 1 artillery, 1 infantry and 3 mech_infantrys placed in I1 Turn Complete - Italians Italians collect 41 PUs; end with 41 PUs Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 44 PUs Objective Italians 2 Southern Wall: Italians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 British regular : 0.67
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 13 Combat Move - ANZAC 3 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 33 Sea Zone to 13 Sea Zone Non Combat Move - ANZAC Purchase Units - French French buy 1 artillery and 1 bomber; Remaining resources: 0 PUs; Combat Move - French Place Units - French 1 bomber placed in F3 1 artillery placed in F5 Turn Complete - French French collect 32 PUs; end with 32 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 14 Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 2 destroyers, 9 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 25 Sea Zone to 33 Sea Zone 1 submarine moved from 25 Sea Zone to 33 Sea Zone 2 mech_infantrys moved from G8 to G13 4 infantry moved from I1 to G19 1 infantry moved from I5 to I1 1 infantry moved from I5 to I1 1 fighter moved from R16 to 33 Sea Zone 1 tactical_bomber moved from R16 to 33 Sea Zone 3 artilleries and 1 infantry moved from G4 to G5 3 mech_infantrys moved from G6 to G5 1 fighter moved from G15 to G13 1 fighter moved from G15 to G13 1 fighter moved from G15 to G5 1 tactical_bomber moved from G15 to G5 Combat - Germans Battle in 33 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 3 submarines Germans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 3 submarines in 33 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 33 Sea Zone Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 2 submarines in 33 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 33 Sea Zone Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 33 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 33 Sea Zone Germans win, taking 33 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 submarine Casualties for Russians: 3 submarines Non Combat Move - Germans 1 fighter moved from 33 Sea Zone to R21 1 tactical_bomber moved from 33 Sea Zone to R21 4 armour and 8 mech_infantrys moved from R21 to R25 Place Units - Germans 1 destroyer placed in 24 Sea Zone 1 destroyer and 1 submarine placed in 25 Sea Zone 1 artillery and 2 infantry placed in G21 3 infantry placed in G19 3 mech_infantrys placed in R21 3 mech_infantrys placed in R16 1 bomber and 4 infantry placed in G5 2 mech_infantrys placed in G15 Turn Complete - Germans Germans collect 85 PUs; end with 85 PUs Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -1.83
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 14 Purchase Units - Russians Russians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Russians Place Units - Russians 1 artillery placed in R26 Turn Complete - Russians Russians collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 14 Purchase Units - Japanese Japanese buy 3 armour, 3 artilleries, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from C9 to C8 1 infantry moved from C3 to C8 1 transport moved from 108 Sea Zone to 109 Sea Zone 1 submarine moved from 80 Sea Zone to 35 Sea Zone Japanese take 66 Sea Zone from Americans 1 submarine moved from 80 Sea Zone to 55 Sea Zone 1 submarine moved from 80 Sea Zone to 77 Sea Zone 1 submarine moved from 80 Sea Zone to 92 Sea Zone 1 submarine moved from 76 Sea Zone to 65 Sea Zone 1 destroyer moved from 76 Sea Zone to 65 Sea Zone 1 infantry moved from C18 to C14 Japanese take C14 from Chinese 1 infantry moved from C19 to C15 Japanese take C15 from Chinese 1 infantry moved from C16 to J1 1 fighter moved from J9 to J1 1 tactical_bomber moved from J9 to J1 1 fighter moved from C9 to C8 1 fighter moved from C9 to C8 1 tactical_bomber moved from C9 to C8 1 tactical_bomber moved from C9 to C8 3 armour, 1 artillery and 1 infantry moved from C3 to C9 1 fighter moved from C9 to C8 1 tactical_bomber moved from C9 to C8 1 mech_infantry moved from A1 to A6 1 armour moved from A1 to A6 5 armour, 1 infantry and 2 mech_infantrys moved from A8 to A9 1 tactical_bomber moved from C9 to 65 Sea Zone 1 artillery and 5 infantry moved from J7 to C15 1 mech_infantry moved from C16 to C9 1 mech_infantry moved from C16 to C9 1 armour moved from C16 to C9 1 infantry moved from C20 to C17 Combat - Japanese Battle in 65 Sea Zone Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 tactical_bomber in 65 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 destroyer in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 65 Sea Zone Japanese win, taking 65 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in J1 Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantryC Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in J1, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantryC in J1, round 2 : 0/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in J1 Japanese win, taking J1 from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantryC Battle in C8 Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 3 infantryCs Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in C8, round 2 : 7/8 hits, 3.83 expected hits Chinese roll dice for 3 infantryCs in C8, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantryCs owned by the Chinese lost in C8 Japanese win, taking C8 from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantryCs Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from A8 to A9 1 bomber moved from J13 to J14 1 artillery moved from A2 to A4 1 artillery moved from A2 to A4 1 fighter and 1 tactical_bomber moved from J1 to J9 3 fighters and 3 tactical_bombers moved from C8 to J9 1 transport moved from 76 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 65 Sea Zone to C9 1 infantry moved from J13 to 109 Sea Zone 1 artillery moved from J13 to 109 Sea Zone 1 carrier, 1 fighter, 1 tactical_bomber and 7 transports moved from 90 Sea Zone to 91 Sea Zone 4 artilleries and 5 infantry moved from J14 to 91 Sea Zone 4 artilleries and 5 infantry moved from 91 Sea Zone to J9 1 fighter moved from US22 to J9 1 tactical_bomber moved from J14 to J9 2 battleships and 1 cruiser moved from 74 Sea Zone to 75 Sea Zone Place Units - Japanese 1 factory_minor placed in J6 Turning on Edit Mode EDIT: Adding units owned by Japanese to 91 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to J9: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from 109 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Turning off Edit Mode 3 armour placed in J9 3 artilleries, 1 fighter and 6 infantry placed in J14 Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 15 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 2.67 ANZAC regular : -0.33
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UK14 is complete
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 14 Purchase Units - Italians Italians buy 2 carriers, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from I1 to G18 1 mech_infantry moved from I1 to G18 1 mech_infantry moved from I1 to G18 1 fighter moved from I1 to G18 1 tactical_bomber moved from I1 to G18 1 destroyer moved from 75 Sea Zone to 70 Sea Zone Italians take 70 Sea Zone from Americans 1 destroyer moved from 75 Sea Zone to 73 Sea Zone Italians take 73 Sea Zone from Americans 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 75 Sea Zone to 74 Sea Zone 4 armour, 1 artillery and 5 mech_infantrys moved from UK26 to C21 1 armour moved from C17 to J5 Combat - Italians Battle in C21 Italians attack with 4 armour, 1 artillery and 5 mech_infantrys Chinese defend with 1 infantryC Italians roll dice for 4 armour, 1 artillery and 5 mech_infantrys in C21, round 2 : 3/10 hits, 3.33 expected hits Chinese roll dice for 1 infantryC in C21, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantryC owned by the Chinese lost in C21 Italians win, taking C21 from Chinese with 4 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Chinese: 1 infantryC Battle in G18 Italians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Americans defend with 1 infantry Italians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in G18, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 1 infantry in G18, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in G18 Italians win, taking G18 from Americans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 tactical_bomber moved from G18 to 74 Sea Zone 1 fighter moved from G18 to 74 Sea Zone 1 fighter moved from I5 to G21 1 tactical_bomber moved from I5 to G21 1 infantry moved from I1 to I5 1 artillery moved from I1 to I5 1 aaGun moved from G19 to G18 Place Units - Italians 2 carriers and 1 submarine placed in 74 Sea Zone 1 submarine placed in 75 Sea Zone 1 infantry placed in I1 Turn Complete - Italians Italians collect 42 PUs; end with 42 PUs Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 45 PUs Objective Italians 2 Southern Wall: Italians met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Italians regular : -0.00