W@W Koba2 (axis) vs captain walker 2

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            1 Infantry and 1 Tank moved from South Central USA to 25 Sea Zone
            1 Infantry moved from South Atlantic USA to 26 Sea Zone
            1 Infantry moved from Hispaniola to 26 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 25 Sea Zone to 32 Sea Zone
            3 Infantrys and 1 Tank moved from 32 Sea Zone to Bahia
            1 Bomber and 1 Fighter moved from Amazon to Bahia
            1 Tank moved from Peru to Bahia
            2 Tanks moved from E.Mexico to 100 Sea Zone
            1 Infantry moved from Central America to 100 Sea Zone
            1 Infantry, 2 Tanks and 2 Transports moved from 100 Sea Zone to 119 Sea Zone
            1 Infantry and 2 Tanks moved from 119 Sea Zone to N.Chile
            1 Artillery and 2 Infantrys moved from Peru to N.Chile
            1 Infantry moved from Johnston to 91 Sea Zone
            1 Cruiser and 1 Infantry moved from 91 Sea Zone to 96 Sea Zone
            1 Infantry moved from 96 Sea Zone to Jaluit
                  Americans take Jaluit from Yamamoto
            1 Artillery moved from Oahu to 91 Sea Zone
            1 Infantry moved from Kauai to 91 Sea Zone
            2 Infantrys moved from Pearl Harbor to 91 Sea Zone
            1 Artillery, 1 Battleship, 3 Infantrys and 2 Transports moved from 91 Sea Zone to 96 Sea Zone
            1 Artillery and 3 Infantrys moved from 96 Sea Zone to Kwajalein
            4 Fighters moved from 91 Sea Zone to Kwajalein
            2 Carriers, 2 Destroyers and 1 Submarine moved from 91 Sea Zone to 96 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Carrier, 2 Destroyers, 1 Factory, 5 Infantrys, 1 Marine, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Bahia
                Americans attack with 1 Bomber, 1 Fighter, 3 Infantrys and 2 Tanks
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 1 Bomber, 1 Fighter, 3 Infantrys and 2 Tanks in Bahia, round 2 : 3/7 hits, 2.50 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Americans and 3 Infantrys owned by the Neutral lost in Bahia
                    Americans roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 2 Tanks in Bahia, round 3 : 4/5 hits, 2.17 expected hits
                    Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 1 Bomber, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Americans: 3 Infantrys
                Casualties for Neutral: 3 Infantrys and 1 Tank
            Battle in N.Chile
                Americans attack with 1 Artillery, 3 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in N.Chile, round 2 : 3/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
                Americans loses 0 PUs for violating N.Chiles neutrality.
                Americans win, taking N.Chile from Neutral with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Kwajalein
                Americans attack with 1 Artillery, 4 Fighters and 3 Infantrys
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Battleship and 1 Cruiser in Kwajalein, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Yamamoto lost in Kwajalein
                    Americans roll dice for 1 Artillery, 4 Fighters and 3 Infantrys in Kwajalein, round 2 : 2/8 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Artillery in Kwajalein, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Kwajalein
                Americans win, taking Kwajalein from Yamamoto with 1 Artillery, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
    
        Non Combat Move - Americans
            4 Fighters moved from Kwajalein to 96 Sea Zone
            2 Bombers moved from Pearl Harbor to Midway
            1 Tank moved from Yukon to Alaska
            1 Artillery and 1 Infantry moved from British Columbia to Yukon
            1 Tank moved from Central America to Peru
            1 Tank moved from W.Mexico to Central America
            1 Bomber and 1 Fighter moved from Bahia to Amazon
    
        Place Units - Americans
            1 Carrier, 1 Destroyer and 1 Submarine placed in 91 Sea Zone
            1 Factory placed in Alaska
            1 B.Transport and 1 Destroyer placed in 83 Sea Zone
            2 Adv.Fighters, 2 Infantrys and 1 Marine placed in San Francisco
            1 Artillery and 1 Infantry placed in South Atlantic USA
            1 Transport placed in 13 Sea Zone
            1 Artillery and 1 Infantry placed in Washington
            1 Infantry placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Americans regular : 2.83
    Neutral regular : 0.00
    

    Territory Summary for Americans :

    Kwajalein : 1 flag, 1 Artillery and 3 Infantrys
    Jaluit : 1 flag, 1 Infantry
    Yukon : 1 Artillery and 1 Infantry
    New Caledonia : 1 Infantry
    Washington : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
    San Francisco : 1 AAGun, 2 Adv.Fighters, 1 Factory, 4 Infantrys and 1 Marine
    Pearl Harbor : 1 AAGun and 1 Factory
    Christmas : 1 Infantry
    South Central USA : 1 AAGun and 1 Factory
    Ponape : 1 Artillery and 1 Infantry
    Wake : 1 Artillery and 1 Infantry
    Alaska : 1 Artillery, 1 Factory, 1 Infantry and 1 Tank
    Palmyra : 1 Infantry
    Midway : 2 Bombers and 1 Infantry
    Kermandec : 1 Infantry
    Guam : 1 Infantry
    South Atlantic USA : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
    Bahia : 1 flag, 2 Tanks
    W.Mexico : 1 flag
    Peru : 1 flag, 1 Tank
    Central America : 1 flag, 1 Tank
    Amazon : 1 Bomber and 1 Fighter
    Hispaniola : 1 flag
    E.Mexico : 1 flag
    N.Chile : 1 flag, 1 Artillery, 3 Infantrys and 2 Tanks
    13 Sea Zone : 1 Transport
    32 Sea Zone : 1 Destroyer and 2 Transports
    91 Sea Zone : 1 Carrier, 1 Destroyer and 1 Submarine
    119 Sea Zone : 2 Transports
    71 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    83 Sea Zone : 1 B.Transport and 1 Destroyer
    96 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters, 1 Submarine and 2 Transports
    

    Production/PUs Summary :

    Germans : 77 / 83
    Russians : 104 / 113
    Italians : 54 / 57
    French : 48 / 48
    Yamamoto : 56 / 61
    Chinese : 45 / 49
    Hisaichi : 48 / 48
    British : 109 / 109
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 11 / 11
    Romanians : 15 / 15
    Thai : 6 / 6
    Americans : 109 / 109
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
            2 Artillerys moved from Picardy to Normandy
            2 Infantrys moved from Picardy to Normandy
            1 Tank moved from Picardy to Normandy
            3 Infantrys and 11 Tanks moved from Picardy to Paris
            1 Infantry and 8 Tanks moved from Burgundy to Paris
            2 Stukas moved from Lorraine to Paris
            1 Bomber moved from Lorraine to Paris
            3 Fighters moved from Lorraine to Paris
            1 Infantry moved from Rhine to Belgium
            1 Infantry moved from Rhine to Netherlands
            1 Infantry moved from Rhine to Belgium
            1 Infantry moved from Rhine to Belgium
            1 Tank moved from Rhine to Belgium
            3 Infantrys moved from Hamburg to Netherlands
            1 Infantry moved from Hamburg to Netherlands
            3 Infantrys moved from Bavaria to Lorraine
            1 Submarine moved from 22 Sea Zone to 23 Sea Zone
            1 Battleship, 2 Destroyers, 1 T.Boat and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
            3 Infantrys moved from Danzig to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            5 Infantrys moved from 23 Sea Zone to Stockholm
            1 Tank moved from Middle Norrland to Stockholm
            3 Infantrys moved from Middle Norrland to Upper Norrland
            1 Artillery moved from Middle Norrland to Upper Norrland
            4 Infantrys moved from Silesia to Danzig
            2 Artillerys moved from Silesia to Danzig
            3 Tanks moved from Warsaw to Krakow
            2 Artillerys moved from Warsaw to Krakow
            1 Infantry moved from Warsaw to Krakow
            5 Infantrys moved from Bohemia to Krakow
            2 Artillerys moved from W.Romania to E.Romania
            3 Infantrys moved from W.Romania to E.Romania
            3 Infantrys moved from E.Romania to Odessa
            1 Artillery moved from E.Romania to Odessa
            1 Infantry moved from N.Tunisia to S.Algeria
                  Germans take S.Algeria from French
            1 Infantry moved from N.Tunisia to S.Tunisia
                  Germans take S.Tunisia from French
            1 Tank moved from Berlin to Pomerania
            1 Infantry moved from Berlin to Brandenburg
            1 Infantry moved from Mersa Matruh to New Valley
            1 Infantry moved from Mersa Matruh to Kufra
    
        Purchase Units - Germans
            Germans buy 1 Factory, 29 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Netherlands
                Germans attack with 5 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 5 Infantrys in Netherlands, round 2 : 4/5 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Belgium
                Germans attack with 3 Infantrys and 1 Tank
                British defend with 1 Infantry and 1 Tank
                    Germans roll dice for 3 Infantrys and 1 Tank in Belgium, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Belgium, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium
                    Germans roll dice for 2 Infantrys and 1 Tank in Belgium, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Tank in Belgium, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Belgium
                Germans win, taking Belgium from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Infantry and 1 Tank
            Battle in Upper Norrland
                Germans attack with 1 Artillery and 3 Infantrys
                Neutral defend with 2 Infantrys
                    Germans roll dice for 1 Artillery and 3 Infantrys in Upper Norrland, round 2 : 0/4 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery and 3 Infantrys in Upper Norrland, round 3 : 2/4 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in Upper Norrland, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Upper Norrland
                Germans loses 0 PUs for violating Upper Norrlands neutrality.
                Germans win, taking Upper Norrland from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Normandy
                Germans attack with 2 Artillerys, 2 Infantrys and 1 Tank
                French defend with 1 AAGun, 1 Factory and 3 Infantrys
                    Germans roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Normandy, round 2 : 1/5 hits, 1.83 expected hits
                    French roll dice for 3 Infantrys in Normandy, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans and 1 Infantry owned by the French lost in Normandy
                    Germans roll dice for 2 Artillerys and 1 Tank in Normandy, round 3 : 2/3 hits, 1.17 expected hits
                    French roll dice for 2 Infantrys in Normandy, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the French lost in Normandy
                Germans win, taking Normandy from French with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Infantrys
                Casualties for French: 3 Infantrys
            Battle in Stockholm
                Germans attack with 5 Infantrys and 1 Tank
                Neutral defend with 1 Bunker
                    Germans roll dice for 1 Battleship in Stockholm, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 5 Infantrys and 1 Tank in Stockholm, round 2 : 0/6 hits, 1.33 expected hits
                    Neutral roll dice for 1 Bunker in Stockholm, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 5 Infantrys and 1 Tank in Stockholm, round 3 : 2/6 hits, 1.33 expected hits
                    Neutral roll dice for 1 Bunker in Stockholm, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Stockholm
                Germans loses 0 PUs for violating Stockholms neutrality.
                Germans win, taking Stockholm from Neutral with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Bunker
            Battle in Odessa
                Germans attack with 1 Artillery and 3 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 3 Infantrys in Odessa, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Odessa
                Germans win, taking Odessa from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Paris
                Germans attack with 1 Bomber, 3 Fighters, 4 Infantrys, 2 Stukas and 19 Tanks
                French defend with 1 AAGun, 1 Artillery, 1 Factory, 15 Infantrys and 6 Tanks
                    French roll AA dice in Paris : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 1 Bomber, 3 Fighters, 4 Infantrys, 2 Stukas and 19 Tanks in Paris, round 2 : 11/29 hits, 13.17 expected hits
                    French roll dice for 1 Artillery, 15 Infantrys and 6 Tanks in Paris, round 2 : 14/22 hits, 8.33 expected hits
                    4 Infantrys owned by the Germans, 11 Infantrys owned by the French and 10 Tanks owned by the Germans lost in Paris
                    Germans roll dice for 1 Bomber, 3 Fighters, 2 Stukas and 9 Tanks in Paris, round 3 : 11/15 hits, 7.17 expected hits
                    French roll dice for 1 Artillery, 4 Infantrys and 6 Tanks in Paris, round 3 : 5/11 hits, 4.67 expected hits
                    6 Tanks owned by the French, 1 Artillery owned by the French, 4 Infantrys owned by the French and 5 Tanks owned by the Germans lost in Paris
                Germans captures 48PUs while taking French capital
                Germans win, taking Paris from French with 1 Bomber, 3 Fighters, 2 Stukas and 4 Tanks remaining. Battle score for attacker is -19
                Casualties for Germans: 4 Infantrys and 15 Tanks
                Casualties for French: 1 Artillery, 15 Infantrys and 6 Tanks
    
        Non Combat Move - Germans
            1 Bomber moved from Paris to Lorraine
            3 Fighters moved from Paris to Lorraine
            2 Stukas moved from Paris to Lorraine
    
        Place Units - Germans
            1 Factory placed in Middle Norrland
            4 Infantrys placed in Warsaw
            3 Infantrys placed in Krakow
            4 Infantrys placed in Hungary
            5 Infantrys placed in Bohemia
            3 Infantrys placed in Bavaria
            6 Infantrys placed in Hamburg
            4 Infantrys placed in Rhine
            2 Tanks placed in Berlin
    
        Turn Complete - Germans
            Germans collect 101 PUs; end with 149 PUs
    

    Combat Hit Differential Summary :

    French regular : 6.33
    Russians regular : -0.33
    Germans regular : 4.67
    Neutral regular : -1.33
    British regular : -0.67
    French AA : -1.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Russians
            1 Infantry moved from Lapland to N.Karelia
                  Russians take N.Karelia from Finns
            1 Infantry moved from S.Buryat Mongolia to Chita
            1 Bomber moved from Olyokminsk to Chita
            1 Artillery and 3 Infantrys moved from Irkutsk to N.Buryat Mongolia
            1 Fighter moved from Olyokminsk to N.Buryat Mongolia
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 2 ArmoredCars, 28 Infantrys, 5 Mot.Infs and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Chita
                Russians attack with 1 Bomber and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Bomber and 1 Infantry in Chita, round 2 : 0/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Bomber and 1 Infantry in Chita, round 3 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in N.Buryat Mongolia
                Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Hisaichi defend with 1 Artillery and 1 Tank
                    Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in N.Buryat Mongolia, round 2 : 1/5 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Tank in N.Buryat Mongolia, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in N.Buryat Mongolia
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in N.Buryat Mongolia, round 3 : 1/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Tank in N.Buryat Mongolia, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in N.Buryat Mongolia
                Russians win, taking N.Buryat Mongolia from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Tank
    
        Non Combat Move - Russians
            1 Bomber moved from Chita to Sibirsky
            1 Fighter moved from N.Buryat Mongolia to Sibirsky
            1 Artillery and 4 Infantrys moved from Olyokminsk to Evenkia
            3 Tanks moved from Olyokminsk to Evenkia
            1 AAGun moved from Olyokminsk to Evenkia
            1 Infantry moved from Kolyma to Bulun
            1 Infantry moved from Koryakia to Kolyma
            1 Infantry moved from Khatanga to Yeniseysk
            1 Artillery and 1 Infantry moved from Krasnoyarsk to Yeniseysk
            1 Adv.Fighter moved from Sverdlovsk to Sibirsky
            2 Infantrys moved from Sverdlovsk to Surgut
            2 Mot.Infs moved from Sverdlovsk to Sibirsky
            2 Tanks moved from Arkhangelsk to Salekhard
            2 Infantrys moved from Arkhangelsk to Komi
            2 Infantrys moved from Tashkent to Chimkent
            1 Artillery and 1 Infantry moved from Lithuania to Minsk
            1 Fighter moved from S.Karelia to Leningrad
            1 Artillery moved from Rostov to Kursk
            1 Artillery and 2 Infantrys moved from Georgia to Rostov
            1 Tank moved from Georgia to Kursk
            1 Tank moved from Stalingrad to Kursk
            2 Tanks moved from Moscow to Kursk
            1 Infantry moved from Penza to Rostov
            1 Artillery moved from Stalingrad to Rostov
            3 Infantrys moved from Stalingrad to Rostov
            1 AAGun moved from Georgia to Rostov
            1 AAGun, 1 Artillery and 3 Infantrys moved from Astrakhan to Georgia
            8 Infantrys moved from Moscow to Yaroslavl
            1 Infantry moved from Lapland to N.Karelia
    
        Place Units - Russians
            2 ArmoredCars placed in Tashkent
            5 Mot.Infs placed in Sverdlovsk
            6 Infantrys placed in Sibirsky
            1 Adv.Fighter, 1 Infantry and 2 Tanks placed in Arkhangelsk
            4 Infantrys placed in Leningrad
            3 Infantrys placed in Georgia
            5 Infantrys placed in Stalingrad
            9 Infantrys and 1 Tank placed in Moscow
    
        Turn Complete - Russians
            Russians collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.17
    Hisaichi regular : -1.00
    

    Territory Summary for Russians :

    East Prussia : 1 flag, 1 Infantry
    Evenkia : 1 AAGun, 1 Artillery, 4 Infantrys and 3 Tanks
    Arkhangelsk : 1 AAGun, 1 Adv.Fighter, 1 Factory, 2 Infantrys and 2 Tanks
    Donetsk : 1 Infantry
    Olyokminsk : 1 Infantry
    Chita : 1 Infantry
    Kiev : 1 Artillery, 3 Infantrys and 1 Tank
    Surgut : 2 Infantrys
    Vinnytsia : 1 Infantry
    Stalingrad : 1 Factory and 5 Infantrys
    Komi : 2 Infantrys
    Moscow : 1 AAGun, 1 Factory, 9 Infantrys and 1 Tank
    Kursk : 1 AAGun, 2 Artillerys, 7 Infantrys and 7 Tanks
    Khatanga : 1 Infantry
    Crimea : 1 Infantry
    Yakutsk : 1 Infantry
    Kamchatka : 1 Bunker
    Latvia : 1 Infantry
    Leningrad : 1 AAGun, 1 Artillery, 2 Bunkers, 1 Factory, 2 Fighters, 16 Infantrys and 2 Tanks
    Tashkent : 2 ArmoredCars and 1 Factory
    Sverdlovsk : 1 AAGun, 1 Factory and 5 Mot.Infs
    Bulun : 1 Infantry
    Estonia : 1 Infantry
    Salekhard : 2 Tanks
    N.Sakhalin : 1 Bunker
    Sibirsky : 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Factory, 1 Fighter, 10 Infantrys, 2 Mot.Infs and 1 Tank
    Georgia : 1 AAGun, 1 Artillery, 1 Factory and 6 Infantrys
    Chimkent : 2 Infantrys
    Yeniseysk : 1 Artillery and 2 Infantrys
    Murmansk : 1 Infantry
    Rostov : 1 AAGun, 2 Artillerys and 6 Infantrys
    N.Buryat Mongolia : 1 Artillery and 2 Infantrys
    Yaroslavl : 8 Infantrys
    S.Karelia : 3 Infantrys
    N.Karelia : 2 Infantrys
    Kolyma : 1 Infantry
    Minsk : 1 Artillery and 1 Infantry
    Lapland : 1 flag, 1 Infantry
    Vyborg : 1 flag, 2 Infantrys
    Azerbaijan : 1 flag
    Khobdo : 1 flag
    53 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    126 Sea Zone : 1 Transport
    6 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    

    Production/PUs Summary :

    Germans : 101 / 149
    Russians : 109 / 109
    Italians : 54 / 57
    French : 35 / 0
    Yamamoto : 56 / 61
    Chinese : 45 / 49
    Hisaichi : 43 / 48
    British : 103 / 109
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 10 / 11
    Romanians : 15 / 15
    Thai : 6 / 6
    Americans : 109 / 109
    

    Savegame


  • @koba2 I’ve always wondered how a Japanese push for Russia in the early game would work. Never tried it though…hope Russia can hold it off.


  • @captainwalker Out of curiosity how good are you at this map? Last game felt like I had no chance so figured getting you out of a well developed script might help me.


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Italians
            2 Artillerys moved from Provence to Languedoc
            3 Infantrys moved from Provence to Languedoc
            2 Tanks moved from Provence to Orleanais
            1 Infantry moved from Provence to Languedoc
            3 Artillerys, 3 Infantrys and 2 Tanks moved from Istanbul to Bursa
            2 Tanks moved from Bulgaria to Bursa
            2 Fighters moved from Greece to Bursa
            1 Infantry moved from Tunis to 47 Sea Zone
            1 Artillery moved from Tunis to 47 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 2 Transports moved from 47 Sea Zone to 49 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            3 Infantrys moved from Rome to Campania
            2 Cruisers and 2 Infantrys moved from 46 Sea Zone to 49 Sea Zone
            2 Tanks moved from Mersa Matruh to 51 Sea Zone
            1 Artillery moved from Mersa Matruh to 51 Sea Zone
            1 Infantry moved from Mersa Matruh to 51 Sea Zone
            1 Infantry moved from New Valley to Mersa Matruh
            1 Tank moved from New Valley to Mersa Matruh
            1 Infantry moved from Kufra to Mersa Matruh
            2 Infantrys moved from Hun to Kufra
            1 Infantry moved from Crete to 51 Sea Zone
            1 Artillery, 1 Battleship, 3 Destroyers, 2 Infantrys, 1 Submarine, 2 Tanks and 5 Transports moved from 51 Sea Zone to 52 Sea Zone
            1 Artillery, 2 Infantrys and 2 Tanks moved from 52 Sea Zone to Bursa
            1 Submarine moved from 52 Sea Zone to 51 Sea Zone
            1 Infantry moved from Bulgaria to Greece
            1 Artillery and 3 Infantrys moved from 49 Sea Zone to Greece
    
        Purchase Units - Italians
            Italians buy 2 Battleships, 1 Carrier and 1 Elite; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Bursa
                Italians attack with 4 Artillerys, 2 Fighters, 5 Infantrys and 6 Tanks
                Neutral defend with 1 AAGun, 1 Bunker, 3 Infantrys and 1 Tank
                    Neutral roll AA dice in Bursa : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 Battleship in Bursa, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 4 Artillerys, 2 Fighters, 5 Infantrys and 6 Tanks in Bursa, round 2 : 5/17 hits, 6.50 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Bursa, round 2 : 3/5 hits, 2.00 expected hits
                    1 Tank owned by the Neutral, 3 Infantrys owned by the Neutral and 3 Infantrys owned by the Italians lost in Bursa
                    Italians roll dice for 4 Artillerys, 2 Fighters, 2 Infantrys and 6 Tanks in Bursa, round 3 : 5/14 hits, 5.67 expected hits
                    Neutral roll dice for 1 Bunker in Bursa, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in Bursa
                Italians loses 0 PUs for violating Bursas neutrality.
                Italians win, taking Bursa from Neutral with 4 Artillerys, 2 Fighters, 2 Infantrys and 6 Tanks remaining. Battle score for attacker is 11
                Casualties for Italians: 3 Infantrys
                Casualties for Neutral: 1 Bunker, 3 Infantrys and 1 Tank
            Battle in Languedoc
                Italians attack with 2 Artillerys and 4 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 2 Artillerys and 4 Infantrys in Languedoc, round 2 : 4/6 hits, 1.67 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Languedoc
                Italians win, taking Languedoc from French with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Orleanais
                Italians attack with 2 Tanks
                French defend with 1 Infantry
                    Italians roll dice for 2 Tanks in Orleanais, round 2 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Orleanais
                Italians win, taking Orleanais from French with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
    
        Non Combat Move - Italians
            2 Fighters moved from Bursa to Greece
    
        Place Units - Italians
            2 Battleships and 1 Carrier placed in 52 Sea Zone
            1 Elite placed in Greece
    
        Turn Complete - Italians
            Italians collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.67
    Italians regular : -0.50
    Neutral AA : -0.33
    Neutral regular : 0.50
    

    Savegame


  • @koba2 I know thats a broad question, playing against the kind of people who play here, how many games out of 10 do you normally win?

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            1 Infantry moved from E.Morocco to N.Algeria
                  French take N.Algeria from Germans
            1 Fighter and 2 Infantrys moved from E.Morocco to S.Algeria
            1 Artillery moved from E.Morocco to S.Algeria
            1 Infantry moved from Tripoli to Hun
                  French take Hun from Italians
    
        Combat - French
            Battle in S.Algeria
                French attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Algeria, round 2 : 2/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in S.Algeria
                French win, taking S.Algeria from Germans with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - French
            1 Fighter moved from S.Algeria to E.Morocco
            2 Infantrys moved from E.Morocco to S.Algeria
            1 Destroyer and 1 Transport moved from 10 Sea Zone to 11 Sea Zone
            1 Destroyer moved from 1 Sea Zone to 8 Sea Zone
    
        Turn Complete - French
            French collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.83
    Germans regular : -0.33
    

    Territory Summary for French :

    Italian East Africa : 1 Infantry
    Tripoli : 1 flag
    Hun : 1 flag, 1 Infantry
    Corsica : 1 Infantry
    Churchill : 1 AAGun, 1 Factory and 1 Infantry
    Aquitaine : 1 AAGun
    N.Algeria : 1 Infantry
    N.French Indochina : 1 Infantry
    Keewatin : 1 Infantry
    Syria : 1 AAGun, 1 Factory, 4 Infantrys and 1 Tank
    French Equatorial Africa : 2 Infantrys
    E.Morocco : 1 AAGun, 1 Factory, 1 Fighter, 4 Infantrys and 1 Tank
    S.Algeria : 1 Artillery and 4 Infantrys
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Dover : 1 Fighter
    Scotland : 1 Artillery and 1 Infantry
    Greenland : 1 flag
    11 Sea Zone : 1 Destroyer and 1 Transport
    8 Sea Zone : 1 Destroyer
    

    Production/PUs Summary :

    Germans : 99 / 149
    Russians : 109 / 109
    Italians : 58 / 61
    French : 36 / 36
    Yamamoto : 56 / 61
    Chinese : 45 / 49
    Hisaichi : 43 / 48
    British : 103 / 109
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 10 / 11
    Romanians : 15 / 15
    Thai : 6 / 6
    Americans : 109 / 109
    

    Savegame


  • @koba2 I’ve probably been playing this game for seven years or so and consider myself an above average player. There aren’t too many people here who play this game 1v1 so I’m always willing to play new players. We do have an ongoing team game of this though… would you be interested in joining us in our next game?


  • @captainwalker I appreciate the invitation. For now I have to wait, im relaunching my food cart next week so will have limited time for awhile. I might take you up on that game after next.


  • TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            2 Artillerys, 2 Infantrys and 1 Tank moved from Zhigansk to Khatanga
            2 Bombers, 6 Infantrys and 8 Tanks moved from Okhotsk to Zhigansk
            8 Tanks moved from Zhigansk to Khatanga
            2 Bombers moved from Zhigansk to Sibirsky
            4 Infantrys moved from Hong Kong to Kiangsi
            1 Infantry moved from Hong Kong to Kwangtung
            2 Transports moved from 92 Sea Zone to 84 Sea Zone
            1 B.Transport moved from 75 Sea Zone to 84 Sea Zone
            4 Transports moved from 75 Sea Zone to 84 Sea Zone
            1 Artillery moved from Kunashir to 75 Sea Zone
            1 Infantry moved from Iturup to 75 Sea Zone
            1 Infantry moved from Paramushir to 75 Sea Zone
            8 Tanks moved from Tokyo to 84 Sea Zone
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Tank and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Tank and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 B.Transport, 1 Infantry and 2 Tanks moved from 84 Sea Zone to 75 Sea Zone
            3 Tanks and 3 Transports moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery, 3 Infantrys and 7 Tanks moved from 75 Sea Zone to Okhotsk
            1 Tank moved from 92 Sea Zone to Kwangtung
            1 Fighter moved from Hong Kong to Kwangtung
            1 Fighter moved from Hong Kong to Kiangsi
            1 Battleship moved from 92 Sea Zone to 110 Sea Zone
            1 Submarine moved from 92 Sea Zone to 110 Sea Zone
            1 Tank moved from Manila to Panay
                  Yamamoto take Mindoro from Americans
                  Yamamoto take Panay from Americans
            1 Infantry moved from Woleai to Truk
            1 Carrier and 1 Destroyer moved from 108 Sea Zone to 107 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Elite, 5 Infantrys and 8 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Strategic bombing raid in Sibirsky
                Bombing raid in Sibirsky rolls: 4,4 and causes: 6 damage to unit: Factory
                Bombing raid in Sibirsky causes 6 damage total. 
            Battle in Khatanga
                Yamamoto attack with 2 Artillerys, 2 Infantrys and 9 Tanks
                Russians defend with 1 Infantry
                    Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 9 Tanks in Khatanga, round 2 : 4/13 hits, 5.83 expected hits
                    Russians roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Khatanga
                Yamamoto win, taking Khatanga from Russians with 2 Artillerys, 2 Infantrys and 9 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Kwangtung
                Yamamoto attack with 1 Fighter, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangtung
                Yamamoto win, taking Kwangtung from Chinese with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Kiangsi
                Yamamoto attack with 1 Fighter and 4 Infantrys
                Chinese defend with 1 Infantry and 1 Tank
                    Yamamoto roll dice for 1 Fighter and 4 Infantrys in Kiangsi, round 2 : 1/5 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi
                    Yamamoto roll dice for 1 Fighter and 3 Infantrys in Kiangsi, round 3 : 0/4 hits, 0.83 expected hits
                    Chinese roll dice for 1 Tank in Kiangsi, round 3 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Fighter and 3 Infantrys in Kiangsi, round 4 : 0/4 hits, 0.83 expected hits
                    Chinese roll dice for 1 Tank in Kiangsi, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Kiangsi
                    Yamamoto roll dice for 1 Fighter and 2 Infantrys in Kiangsi, round 5 : 0/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Tank in Kiangsi, round 5 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Fighter and 2 Infantrys in Kiangsi, round 6 : 1/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Tank in Kiangsi, round 6 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Kiangsi
                Yamamoto win, taking Kiangsi from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Chinese: 1 Infantry and 1 Tank
    
        Non Combat Move - Yamamoto
            1 Fighter moved from Kwangtung to 110 Sea Zone
            1 Fighter moved from Kiangsi to 110 Sea Zone
            2 Fighters moved from 110 Sea Zone to 107 Sea Zone
            2 Bombers moved from Sibirsky to Okhotsk
    
        Place Units - Yamamoto
            8 Mech.Infs placed in Tokyo
            1 Elite and 5 Infantrys placed in Hong Kong
    
        Turn Complete - Yamamoto
            Yamamoto collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Yamamoto regular : -3.83
    Russians regular : -0.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Artillery and 1 Infantry moved from Hunan to Kiangsi
            1 Infantry moved from Chahar to Peking
            1 Tank moved from Suiyuan to Peking
    
        Purchase Units - Chinese
            Chinese buy 1 Factory, 6 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Peking
                Chinese attack with 1 Infantry and 1 Tank
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Infantry and 1 Tank in Peking, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Peking, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Peking
                Chinese win, taking Peking from Hisaichi with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Kiangsi
                Chinese attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery in Kiangsi, round 5 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kiangsi
                Chinese win, taking Kiangsi from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Chinese
            1 Infantry moved from Suiyuan to Chahar
            1 Infantry moved from Ningsia to Suiyuan
            1 Artillery and 2 Infantrys moved from Ningsia to Shensi
            1 Infantry moved from Lanchow to Szechwan
            1 AAGun and 1 Infantry moved from Lanchow to Shensi
            1 Infantry moved from N.Thailand to N.French Indochina
            2 Tanks moved from Kweichow to Hupeh
            1 Infantry moved from Hupeh to Hunan
            1 AAGun moved from Gobi Altai to E.Qinghai
            2 Infantrys moved from Gobi Altai to Khobdo
            2 Tanks moved from Urumqi to Khobdo
            1 Tank moved from Urumqi to Gobi Altai
            1 Adv.Fighter moved from Urumqi to Khobdo
            2 Infantrys moved from E.Qinghai to Gobi Altai
            2 Infantrys moved from E.Qinghai to Ningsia
            2 Infantrys moved from E.Qinghai to Lanchow
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            1 Fighter moved from Hupeh to Shensi
    
        Place Units - Chinese
            1 Factory placed in Shensi
            6 Infantrys placed in Hsining
            2 Mech.Infs and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Chinese regular : -0.33
    Hisaichi regular : 0.67
    

    Territory Summary for Chinese :

    N.French Indochina : 1 Infantry
    Shansi : 1 Infantry
    Suiyuan : 1 Artillery and 3 Infantrys
    E.Qinghai : 1 AAGun, 2 Artillerys and 4 Infantrys
    Hupeh : 1 Artillery, 2 Infantrys and 3 Tanks
    Shanghai : 1 Infantry
    Urumqi : 1 Factory, 2 Mech.Infs and 2 Tanks
    Lanchow : 2 Infantrys
    Shensi : 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter, 4 Infantrys and 2 Tanks
    Ningsia : 2 Infantrys
    Kiangsi : 1 Artillery
    Chahar : 1 Infantry
    Szechwan : 1 Infantry
    Hunan : 1 Infantry
    Anhwei : 1 Infantry
    Hsining : 1 Factory and 6 Infantrys
    Peking : 1 Tank
    N.Thailand : 1 flag
    Gobi Altai : 1 flag, 2 Infantrys and 1 Tank
    Khobdo : 1 Adv.Fighter, 2 Infantrys and 2 Tanks
    

    Production/PUs Summary :

    Germans : 99 / 149
    Russians : 108 / 109
    Italians : 58 / 61
    French : 36 / 36
    Yamamoto : 61 / 63
    Chinese : 47 / 47
    Hisaichi : 40 / 48
    British : 103 / 109
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 10 / 11
    Romanians : 15 / 15
    Thai : 6 / 6
    Americans : 106 / 109
    

    Savegame


  • @koba2 Team games tend to move at a slow pace. I’ll let you know when the next one is going to start.


  • TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            2 Artillerys, 5 Infantrys and 2 Tanks moved from Zhigansk to Khatanga
            1 Bomber, 4 Infantrys and 4 Tanks moved from Okhotsk to Zhigansk
            4 Tanks moved from Zhigansk to Khatanga
            1 Bomber moved from Zhigansk to Khatanga
            4 Transports moved from 75 Sea Zone to 84 Sea Zone
            1 Artillery moved from Ayan to Chita
            1 Infantry moved from Hulunbuir to Chita
            2 Artillerys moved from Liaoning to Peking
            1 Infantry moved from Hulunbuir to Peking
            1 Infantry moved from Hulunbuir to Chita
            1 Fighter moved from Shantung to Peking
            1 Fighter moved from Shantung to Chita
            3 Mech.Infs moved from Changchun to 84 Sea Zone
            1 Infantry moved from Shantung to Peking
            2 Mech.Infs and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Peking
            1 Mech.Inf and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            3 Mech.Infs moved from 75 Sea Zone to Okhotsk
            1 Infantry moved from Davao to Mindanao
                  Hisaichi take Mindanao from Americans
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys moved from 107 Sea Zone to Jilolo
    
        Purchase Units - Hisaichi
            Hisaichi buy 12 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Chita
                Hisaichi attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Chita, round 2 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chita, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chita, round 4 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Chita, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 1 Infantry
            Battle in Jilolo
                Hisaichi attack with 2 Infantrys
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Jilolo, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Jilolo
                Hisaichi win, taking Jilolo from Dutch with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Peking
                Hisaichi attack with 2 Artillerys, 1 Fighter and 3 Infantrys
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Peking, round 2 : 2/6 hits, 1.83 expected hits
                    Chinese roll dice for 1 Tank in Peking, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Peking
                Hisaichi win, taking Peking from Chinese with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Tank
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Peking to Shantung
            1 Fighter moved from Chita to Hulunbuir
    
        Place Units - Hisaichi
            3 Infantrys placed in Hulunbuir
            3 Infantrys placed in Shantung
            4 Infantrys placed in Davao
            Hisaichi undo move 3.
            2 Infantrys placed in Davao
            4 Infantrys and 4 Mech.Infs placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Russians regular : 1.00
    Hisaichi regular : -0.67
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            1 Infantry moved from Italian East Africa to 57 Sea Zone
            1 Cruiser, 1 Infantry and 1 Submarine moved from 57 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Crete
                  British take Crete from Italians
            1 Artillery and 2 Infantrys moved from Nubia to New Valley
            1 Infantry moved from Darfur to New Valley
            1 Fighter moved from Cairo to 51 Sea Zone
            2 Fighters moved from 56 Sea Zone to 51 Sea Zone
            4 Infantrys moved from Cairo to 56 Sea Zone
            4 Infantrys moved from 56 Sea Zone to Mersa Matruh
            1 Artillery moved from Lower Egypt to Mersa Matruh
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 2 Carriers, 4 Infantrys, 2 Mot.Infs, 3 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 51 Sea Zone
                British attack with 3 Fighters
                Italians defend with 1 Submarine
                    British roll dice for 3 Fighters in 51 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                3 Fighters owned by the British retreated
            Battle in Mersa Matruh
                British attack with 1 Artillery and 4 Infantrys
                Italians defend with 2 Infantrys and 1 Tank
                    British roll dice for 1 Battleship and 3 Cruisers in Mersa Matruh, round 2 : 1/4 hits, 2.17 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                    British roll dice for 1 Artillery and 4 Infantrys in Mersa Matruh, round 2 : 1/5 hits, 1.17 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in Mersa Matruh, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                    British roll dice for 1 Artillery and 3 Infantrys in Mersa Matruh, round 3 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Tank in Mersa Matruh, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians lost in Mersa Matruh
                British winItalians win with 1 Submarine remaining, taking Mersa Matruh from Italians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 7
                Casualties for Italians: 2 Infantrys and 1 Tank
                Casualties for British: 1 Infantry
            Battle in New Valley
                British attack with 1 Artillery and 3 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 1 Artillery and 3 Infantrys in New Valley, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in New Valley
                British win, taking New Valley from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - British
            3 Fighters moved from 51 Sea Zone to 56 Sea Zone
            1 Infantry moved from French Equatorial Africa to Darfur
            1 Infantry moved from Kordofan to Darfur
            1 Infantry moved from Kenya to Italian East Africa
            1 AAGun and 1 Infantry moved from Rhodesia to Kenya
            1 Artillery and 1 Infantry moved from Baluchistan to 58 Sea Zone
            1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            3 Infantrys moved from Madras to 60 Sea Zone
            1 Infantry moved from Madras to 60 Sea Zone
            4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            1 Artillery moved from Madras to Hyderabad
            1 Infantry moved from Madras to Hyderabad
            1 Infantry moved from Yunnan to Kweichow
            1 Artillery and 2 Infantrys moved from S.Thailand to Malaya
            4 Infantrys moved from 65 Sea Zone to Malaya
            1 Infantry moved from Burma to S.Thailand
            2 Infantrys moved from Assam to Burma
            2 Infantrys moved from Bihar to Assam
            1 Artillery and 2 Infantrys moved from Delhi to Bihar
            1 Tank moved from Delhi to Assam
            1 Infantry moved from Delhi to Bihar
            1 Tank moved from Assam to Kweichow
            2 Infantrys and 2 Tanks moved from Dublin to 18 Sea Zone
            2 Destroyers, 2 Infantrys, 2 Tanks and 2 Transports moved from 18 Sea Zone to 11 Sea Zone
            2 Infantrys and 2 Tanks moved from 11 Sea Zone to Manchester
            2 Fighters moved from Wales to 11 Sea Zone
            1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport moved from 20 Sea Zone to 11 Sea Zone
            1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
    
        Place Units - British
            1 Carrier placed in 11 Sea Zone
            1 Adv.Fighter, 1 Battleship, 1 Carrier and 3 Submarines placed in 56 Sea Zone
            1 Mot.Inf placed in Manchester
            1 Artillery and 2 Infantrys placed in W.Iran
            1 Mot.Inf placed in Madras
            1 Infantry placed in Madras
            1 Artillery, 1 Infantry and 1 Tank placed in Delhi
    
        Turn Complete - British
            British collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British regular : -2.33
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Italian East Africa : 1 flag, 1 Infantry
    E.Morocco : 1 Fighter
    Kweichow : 1 Infantry and 1 Tank
    New Valley : 1 Artillery and 2 Infantrys
    Assam : 1 AAGun, 2 Infantrys and 2 Tanks
    Vancouver : 1 AAGun and 1 Factory
    Burma : 2 Infantrys
    British Columbia : 1 Infantry and 1 Tank
    Darfur : 2 Infantrys
    Bombay : 1 AAGun and 1 Factory
    Yukon : 1 Infantry
    Dover : 2 Infantrys
    Hyderabad : 1 Artillery and 1 Infantry
    Wales : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 1 Fighter, 4 Infantrys and 1 Tank
    Mersa Matruh : 1 Artillery and 3 Infantrys
    Scotland : 1 Fighter
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 5 Infantrys, 1 Mot.Inf and 2 Tanks
    Kenya : 1 AAGun and 1 Infantry
    Madras : 1 AAGun, 1 Factory, 1 Infantry and 1 Mot.Inf
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 Artillery, 1 Factory, 1 Infantry and 1 Tank
    Malta : 3 Bunkers
    Bihar : 1 Artillery and 3 Infantrys
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Factory, 6 Infantrys and 2 Tanks
    Lower Egypt : 1 Infantry
    Gibraltar : 1 Bunker and 2 Infantrys
    Banjarmasin : 1 Artillery and 1 Infantry
    S.Thailand : 1 flag, 1 Infantry
    Malaya : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Fighter, 15 Infantrys and 1 Tank
    Alaska : 1 Infantry
    Attu : 2 Infantrys
    Cape Town : 1 Factory
    Dublin : 1 flag
    Crete : 1 flag, 1 AAGun and 1 Infantry
    Iceland : 1 flag
    W.Iran : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory, 5 Infantrys and 1 Tank
    Munster : 1 flag
    11 Sea Zone : 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters, 1 Submarine and 3 Transports
    18 Sea Zone : 1 T.Boat
    56 Sea Zone : 1 Adv.Fighter, 2 Battleships, 2 Carriers, 3 Cruisers, 2 Destroyers, 3 Fighters, 6 Submarines and 3 Transports
    71 Sea Zone : 1 Destroyer and 1 Transport
    58 Sea Zone : 1 Transport
    65 Sea Zone : 1 Destroyer and 2 Transports
    67 Sea Zone : 1 Submarine
    

    Production/PUs Summary :

    Germans : 99 / 149
    Russians : 105 / 109
    Italians : 54 / 61
    French : 36 / 36
    Yamamoto : 61 / 63
    Chinese : 44 / 47
    Hisaichi : 49 / 49
    British : 107 / 107
    Anzac : 36 / 36
    Dutch : 27 / 28
    Finns : 10 / 11
    Romanians : 15 / 15
    Thai : 6 / 6
    Americans : 104 / 109
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Cruiser, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            2 Transports moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Infantry moved from West Papua to 113 Sea Zone
            2 Infantrys moved from Townsville to 113 Sea Zone
            2 Infantrys moved from Port Moresby to West Papua
            1 Artillery, 3 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
            2 Infantrys moved from 67 Sea Zone to Lombok
            1 Infantry moved from Western Australia to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Java
    
        Place Units - Anzac
            1 Adv.Fighter placed in 67 Sea Zone
            2 Infantrys placed in Broome
            1 Cruiser and 1 Transport placed in 122 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Anzac from South Australia: 2 Infantrys
            EDIT: Adding units owned by Anzac to Western Australia: 2 Infantrys
            EDIT: Turning off Edit Mode
            2 Infantrys placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Anzac :

    North New Zealand : 1 Infantry
    Western Australia : 2 Infantrys
    West Papua : 4 Infantrys
    Port Moresby : 1 AAGun, 1 Factory, 1 Infantry and 1 Tank
    Wellington : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
    Broome : 1 AAGun, 1 Bunker, 1 Factory, 5 Infantrys and 1 Tank
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
    Townsville : 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
    Guadalcanal : 1 Infantry
    New Ireland : 1 Artillery
    Banjarmasin : 2 Fighters
    Lombok : 2 Infantrys
    Java : 1 Artillery, 7 Infantrys and 1 Tank
    122 Sea Zone : 1 Cruiser and 1 Transport
    67 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Submarines and 2 Transports
    

    Production/PUs Summary :

    Germans : 99 / 149
    Russians : 105 / 109
    Italians : 54 / 61
    French : 36 / 36
    Yamamoto : 61 / 63
    Chinese : 44 / 47
    Hisaichi : 49 / 49
    British : 107 / 107
    Anzac : 36 / 36
    Dutch : 27 / 28
    Finns : 10 / 11
    Romanians : 15 / 15
    Thai : 6 / 6
    Americans : 104 / 109
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Purchase Units - Dutch
            Dutch buy 1 Adv.Fighter, 1 Fighter and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            1 Infantry and 1 Tank moved from Java to Sumatra
    
        Place Units - Dutch
            3 Infantrys placed in Suriname
            1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Dutch :

    Timor : 1 Infantry
    Soembawa : 1 Infantry
    Sumatra : 2 Artillerys, 1 Bunker, 3 Infantrys and 1 Tank
    Banjarmasin : 1 AAGun, 1 Adv.Fighter, 1 Factory, 2 Fighters, 13 Infantrys, 1 Marine and 3 Tanks
    Suriname : 1 Factory and 3 Infantrys
    Celebes : 1 Infantry
    Tanimbar : 1 Infantry
    Merauke : 1 Artillery and 1 Infantry
    Amazon : 1 flag, 1 Tank
    67 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 99 / 149
    Russians : 105 / 109
    Italians : 54 / 61
    French : 36 / 36
    Yamamoto : 61 / 63
    Chinese : 44 / 47
    Hisaichi : 49 / 49
    British : 107 / 107
    Anzac : 36 / 36
    Dutch : 27 / 27
    Finns : 10 / 11
    Romanians : 15 / 15
    Thai : 6 / 6
    Americans : 104 / 109
    

    Savegame


  • TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Finns
            3 Infantrys moved from Tampere to Oulu
            1 Fighter moved from Tampere to Oulu
            1 Elite moved from Helsinki to Tampere
            5 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
    
        Place Units - Finns
            1 Elite and 4 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Romanians
            4 Infantrys moved from E.Romania to Vinnytsia
            1 Tank moved from E.Romania to Vinnytsia
            1 Fighter moved from E.Romania to Vinnytsia
            1 Artillery moved from Bulgaria to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Vinnytsia
                Romanians attack with 1 Fighter, 4 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Vinnytsia, round 2 : 1/6 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vinnytsia
                Romanians win, taking Vinnytsia from Russians with 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Vinnytsia to E.Romania
    
        Place Units - Romanians
            4 Infantrys placed in Bucharest
            1 Elite and 2 Infantrys placed in W.Romania
    
        Turn Complete - Romanians
            Romanians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.50
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Purchase Units - Thai
            Thai buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Place Units - Thai
            3 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

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