L22 BM4 Surfer(X) vs Sovietishcat(L+22)

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 5 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Japan to Yakut S.S.R.
            1 armour and 1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 battleship moved from 42 Sea Zone to 41 Sea Zone
            1 carrier moved from 42 Sea Zone to 35 Sea Zone
            2 carriers moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 16 Sea Zone
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 42 Sea Zone
            Battle in Yakut S.S.R.
                Japanese attack with 1 armour, 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 bombers and 2 infantry in Yakut S.S.R., round 2 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery and 2 infantry
                ANZAC defend with 1 aaGun and 1 infantry
                    Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Sumatra, round 2 : 0/3 hits, 0.83 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Sumatra
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 2/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 2
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 aaGun and 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
            1 cruiser moved from 21 Sea Zone to 6 Sea Zone
            1 battleship moved from 35 Sea Zone to 21 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 battleship and 1 marine moved from 21 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
            1 carrier moved from 35 Sea Zone to 20 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
            3 infantry moved from Anhwe to Kiangsi
            1 aaGun, 2 artilleries, 3 infantry and 1 mech_infantry moved from Hunan to Kiangsi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Buyant-Uhaa to Chahar
            1 infantry moved from Siberia to Sakha
            1 infantry moved from Jehol to Anhwe
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 cruiser moved from 35 Sea Zone to 20 Sea Zone
            1 fighter moved from Kwangsi to Kiangsi
            1 tactical_bomber moved from Kwangsi to Kiangsi
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
            1 mech_infantry moved from Kiangsi to Kwangtung
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            2 bombers moved from Yakut S.S.R. to Buyant-Uhaa
            1 artillery moved from Hopei to Suiyuyan
            1 infantry moved from Hopei to Suiyuyan
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in Kiangsu
            3 infantry placed in Shantung
            1 carrier, 3 submarines and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 4.33
    ANZAC regular : 1.17
    Russians regular : -0.33
    

    Savegame

  • '19

    @surfer Well the idea of putting the sub in sz 19, is for you to make a choice for your tt, if your attack the sub. the tt has to stay in the sz 19, or can be move if you do an amphibious assault, if you want to move the tt to sz 6, the sub has to alive and roll for convoy otherwise why would I sacrifice a sub just for fun!

  • '19

    @surfer It’s the famous sub hack!


  • @sovietishcat Not completely. The transport can leave with the CVs and goto SZ6 during combat. The DD and other units will kill the sub. What it does do is prevent me from taking 2 inf from Japan and shuttling them back to Kiangsu this turn.

    I just forgot to move the transport out of the combat area, and thus my edit.

  • '19

    @surfer It’s player enforce, if you look at the notes, (PE) TripleA should not allow non-combat moves to be done during combat move phase.

  • '19

    If your transport leaves the sz 19, it’s for combat moves ( ie amphibious assault)


  • @sovietishcat I don’t think that is right. Because then you would be able to “trap” the entire fleet in SZ19!!

  • 2025 2024 '23 '22 '21 '20

    @Sovietishcat I’ll post on Q&A and see what comes back.

  • '19

    @surfer Sounds good!

  • 2025 2024 '23 '22 '21 '20

    @Sovietishcat See post https://www.axisandallies.org/forums/topic/18412/global-2nd-edition-q-a-aag40-2/2866

    So the sub dies. Now, since you didn’t understand the rule, I suppose an equitable solution would be let the US sub to retreat with the rest of the US fleet, but then I would be free to use my transport. What say you?


  • @surfer said in L22 BM4 Surfer(X) vs Sovietishcat(L+22):

    @Sovietishcat See post https://www.axisandallies.org/forums/topic/18412/global-2nd-edition-q-a-aag40-2/2866

    So the sub dies. Now, since you didn’t understand the rule, I suppose an equitable solution would be let the US sub to retreat with the rest of the US fleet, but then I would be free to use my transport. What say you?

    @surfer ,@Sovietishcat hold on please.
    Please let Kriegshund give it another calrification about your situation with all the aspects of it.
    SovCat performed a legal Sub hack here and it is basically a matter of the opponents decission on whether or whethernot to attack the sub with the following effects on it.

  • '19

    @aequitas-et-veritas and @surfer Thank you all.

  • '19

    @surfer said in L22 BM4 Surfer(X) vs Sovietishcat(L+22):

    @Sovietishcat See post https://www.axisandallies.org/forums/topic/18412/global-2nd-edition-q-a-aag40-2/2866

    So the sub dies. Now, since you didn’t understand the rule, I suppose an equitable solution would be let the US sub to retreat with the rest of the US fleet, but then I would be free to use my transport. What say you?

    I’ll take your offer and move sub back to sz 25

  • '19

    TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Combat Move - British
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Albania
            2 infantry moved from Egypt to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 bomber and 1 tactical_bomber moved from Persia to 97 Sea Zone
            1 infantry moved from Yunnan to Hunan
            2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            2 fighters moved from 97 Sea Zone to Albania
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @surfer Scramble sz 97? I am attacking the sub.

  • 2025 2024 '23 '22 '21 '20

    No scramble. However, since I did not need to attack the sub in SZ 19, I would have moved the sub to SZ35 and the DD to SZ6.

  • '19

    @surfer That’s fine, I will edit them.

  • '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 25 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
            1 armour moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in 16 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Holland Belgium from Germans with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            1 marine moved from Gibraltar to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to United Kingdom
            1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            3 mech_infantrys moved from Southeast Mexico to Western United States
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            3 infantry moved from Brazil to British Guiana
            1 destroyer and 1 submarine moved from 87 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Midway to Queensland
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Szechwan to Kwangsi
            1 artillery and 16 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 16 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 16 infantry in Kwangsi, round 2 : 4/18 hits, 3,67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 16 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            2 artilleries placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Albania
            2 infantry moved from Egypt to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 bomber and 1 tactical_bomber moved from Persia to 97 Sea Zone
            1 infantry moved from Yunnan to Hunan
            2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            2 fighters moved from 97 Sea Zone to Albania
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 2 submarines, 1 tactical_bomber and 2 transports
                Italians defend with 1 submarine
                    British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the Italians lost in 97 Sea Zone
                British win with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Greece
            Battle in Hunan
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 3/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Greece from Italians, taking Hunan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Albania
                British attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Albania, round 2 : 3/4 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery in Albania, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Albania
                British win, taking Albania from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 bomber moved from 97 Sea Zone to Malta
            2 fighters moved from Albania to 97 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
            1 aaGun, 1 armour, 7 infantry and 4 mech_infantrys moved from Yunnan to Kwangsi
            1 mech_infantry moved from French Indo China to Kwangsi
            4 mech_infantrys moved from India to Yunnan
            1 battleship, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 infantry moved from Persia to Northwest Persia
            1 armour, 1 artillery and 1 infantry moved from Iraq to Northwest Persia
            2 fighters moved from Persia to Russia
    
        Place Units - British
            2 fighters and 1 mech_infantry placed in Egypt
            2 mech_infantrys placed in Union of South Africa
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
            UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 4 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
            EDIT: Removing units owned by British from United Kingdom: 2 infantry
            EDIT: Adding units owned by British to 110 Sea Zone: 2 infantry
            EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 1,50
    Italians regular : 0,67
    Japanese regular : -1,00
    British regular : 2,83
    

    Savegame

  • '19

    @surfer I know the USA bonuses are going to gone soon, but felt good to have more$$

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Tambov
            1 bomber moved from Southern Italy to Tambov
            1 armour, 1 artillery and 2 infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
                Italians win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery and 2 infantry
                Americans defend with 1 armour
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
    
        Non Combat Move - Italians
            1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
            1 bomber moved from Tambov to Ukraine
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,6,1,1,3,6,2,5,3,6,3,4
            Italians collect 5 PUs (9 lost to blockades); end with 5 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from France: 1 aaGun and 1 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Italians regular : 0.83
    Russians regular : 0.67
    

    Savegame

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