W@W Koba2 (axis) vs captain walker 2


  • @captainwalker Doing pearl battle again. You have 3 wounded battleships and a destroyer, I have a carrier, destroyer, battleship, 3 subs, bomber and 2 planes, there is 1 hit to apply to you, apply and kill a battleship for you and leave your destroyer alive?


  • @koba2 yeah, keep the dd.


  • TripleA Turn Summary: Yamamoto round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Yamamoto
            1 Submarine moved from 81 Sea Zone to 91 Sea Zone
            1 Submarine moved from 89 Sea Zone to 91 Sea Zone
            1 Submarine moved from 96 Sea Zone to 91 Sea Zone
            1 Submarine moved from 78 Sea Zone to 91 Sea Zone
            1 Battleship moved from 88 Sea Zone to 91 Sea Zone
            1 Submarine moved from 88 Sea Zone to 91 Sea Zone
            1 Destroyer moved from 88 Sea Zone to 91 Sea Zone
            1 Carrier moved from 88 Sea Zone to 91 Sea Zone
            1 Fighter moved from 88 Sea Zone to 91 Sea Zone
            1 Fighter moved from Rongelap to Kyushu
            1 Fighter moved from 88 Sea Zone to 91 Sea Zone
            1 Carrier moved from 88 Sea Zone to 86 Sea Zone
            2 Fighters moved from 88 Sea Zone to Kyushu
            1 Destroyer and 1 Transport moved from 103 Sea Zone to 86 Sea Zone
            2 Artillerys moved from Hainan to 92 Sea Zone
            2 Artillerys and 2 Transports moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Chubu to 84 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from Hainan to 92 Sea Zone
            2 Artillerys and 4 Infantrys moved from 92 Sea Zone to Hong Kong
            1 Fighter moved from Tokyo to Hong Kong
            1 Carrier moved from 85 Sea Zone to 92 Sea Zone
            1 Fighter moved from 85 Sea Zone to Hong Kong
            1 Fighter moved from 85 Sea Zone to Kyushu
            1 Battleship moved from 85 Sea Zone to 92 Sea Zone
            1 Destroyer moved from 92 Sea Zone to 106 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 92 Sea Zone
            2 Submarines moved from 85 Sea Zone to 92 Sea Zone
            1 Bomber moved from Jaluit to 91 Sea Zone
            1 Bomber moved from Tokyo to 106 Sea Zone
            1 Artillery moved from Hokkaido to 85 Sea Zone
            1 Artillery moved from Tokyo to 85 Sea Zone
            1 Tank moved from Shikoku to 85 Sea Zone
            1 Infantry moved from Shikoku to 85 Sea Zone
            1 Infantry moved from Hokkaido to 85 Sea Zone
            1 Tank moved from Hokkaido to Tokyo
            1 Infantry moved from Tohoku to 85 Sea Zone
            1 Infantry moved from Tohoku to Tokyo
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 85 Sea Zone to 75 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 75 Sea Zone to Okhotsk
            1 Infantry moved from Fukien to Kiangsi
            1 Tank moved from Fukien to Kiangsi
            1 Artillery moved from Fukien to Kiangsi
            1 Fighter moved from Minamitori to Kyushu
            1 Infantry moved from Ulithi to Woleai
                  Yamamoto take Woleai from Americans
            1 Artillery moved from Ulithi to Woleai
            1 Infantry moved from Yap to Ulithi
            1 Infantry moved from Jaluit to Kwajalein
            1 Infantry and 2 Tanks moved from Kwangsi to Kwangtung
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 B.Transports, 2 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Kwangtung
                Yamamoto attack with 1 Infantry and 2 Tanks
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangtung
                Yamamoto win, taking Kwangtung from Chinese with 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Hong Kong
                Yamamoto attack with 2 Artillerys, 2 Fighters and 4 Infantrys
                British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
                    British roll AA dice in Hong Kong : 0/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Battleship in Hong Kong, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Hong Kong
                    Yamamoto roll dice for 2 Artillerys, 2 Fighters and 4 Infantrys in Hong Kong, round 2 : 1/8 hits, 2.33 expected hits
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hong Kong, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Hong Kong
                    Yamamoto roll dice for 2 Artillerys, 2 Fighters and 3 Infantrys in Hong Kong, round 3 : 0/7 hits, 2.17 expected hits
                    British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 3 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Yamamoto lost in Hong Kong
                    Yamamoto roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Hong Kong, round 4 : 1/5 hits, 1.67 expected hits
                    British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 4 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Hong Kong
                    Yamamoto roll dice for 2 Artillerys and 2 Fighters in Hong Kong, round 5 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 5 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Yamamoto lost in Hong Kong
                    Yamamoto roll dice for 1 Artillery and 2 Fighters in Hong Kong, round 6 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 6 : 2/2 hits, 0.83 expected hits
                    1 Artillery owned by the British and 2 Fighters owned by the Yamamoto lost in Hong Kong
                    Yamamoto roll dice for 1 Artillery in Hong Kong, round 7 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Tank in Hong Kong, round 7 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Hong Kong
                Yamamoto win, taking Hong Kong from British with 1 Artillery remaining. Battle score for attacker is -13
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
                Casualties for Yamamoto: 1 Artillery, 2 Fighters and 4 Infantrys
            Battle in Kiangsi
                Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Kiangsi
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Kiangsi, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi
                    Yamamoto roll dice for 1 Tank in Kiangsi, round 4 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Kiangsi
                Chinese win with no units remaining. Battle score for attacker is -5
                Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Okhotsk
                Yamamoto attack with 2 Artillerys, 3 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Okhotsk, round 2 : 4/6 hits, 2.00 expected hits
                    Russians roll dice for 1 Infantry in Okhotsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Okhotsk
                Yamamoto win, taking Okhotsk from Russians with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in 91 Sea Zone
                Yamamoto attack with 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer, 2 Fighters and 5 Submarines
                Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer and 2 Fighters in 91 Sea Zone, round 2 : 4/6 hits, 2.50 expected hits
                Units damaged: 3 Battleships owned by the Americans
                    Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    2 Submarines owned by the Yamamoto and 1 Cruiser owned by the Americans lost in 91 Sea Zone
                    Yamamoto roll dice for 3 Submarines in 91 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer and 2 Fighters in 91 Sea Zone, round 3 : 3/6 hits, 2.50 expected hits
                    Americans roll dice for 3 Battleships and 1 Destroyer in 91 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                    1 Destroyer owned by the Americans, 2 Submarines owned by the Yamamoto and 3 Battleships owned by the Americans lost in 91 Sea Zone
                Yamamoto win with 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 52
                Casualties for Yamamoto: 4 Submarines
                Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
            Battle in 106 Sea Zone
                Yamamoto attack with 1 Bomber and 1 Destroyer
                British defend with 1 Submarine
                    British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Bomber and 1 Destroyer in 106 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 Submarine owned by the British and 1 Destroyer owned by the Yamamoto lost in 106 Sea Zone
                Yamamoto win with 1 Bomber remaining. Battle score for attacker is -1
                Casualties for Yamamoto: 1 Destroyer
                Casualties for British: 1 Submarine
    
        Non Combat Move - Yamamoto
            1 Bomber moved from 106 Sea Zone to Kyushu
            1 Bomber moved from 91 Sea Zone to Kwajalein
    
        Place Units - Yamamoto
            2 B.Transports placed in 84 Sea Zone
            2 Infantrys and 4 Tanks placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Yamamoto regular : -1.83
    Americans regular : -0.17
    British AA : -0.33
    Russians regular : 0.67
    British regular : 1.67
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Chinese
            1 Artillery and 1 Infantry moved from Hunan to Kwangsi
            1 Infantry moved from W.Qinghai to Gobi Altai
            1 Infantry moved from E.Sinkiang to Gobi Altai
            1 Tank moved from C.Sinkiang to Gobi Altai
            1 Tank moved from Hsining to Gobi Altai
            1 Fighter moved from Hsining to Gobi Altai
            1 Infantry and 1 Tank moved from Yunnan to N.Thailand
            1 Tank moved from Szechwan to N.Thailand
    
        Purchase Units - Chinese
            Chinese buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Gobi Altai
                Chinese attack with 1 Fighter, 2 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Gobi Altai, round 2 : 2/5 hits, 1.67 expected hits
                    Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Gobi Altai
                Chinese loses 0 PUs for violating Gobi Altais neutrality.
                Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in N.Thailand
                Chinese attack with 1 Infantry and 2 Tanks
                Thai defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 2 : 1/3 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai lost in N.Thailand
                    Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 3 : 2/3 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in N.Thailand
                Chinese win, taking N.Thailand from Thai with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Thai: 1 Artillery and 1 Infantry
            Battle in Kwangsi
                Chinese attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kwangsi
                Chinese win, taking Kwangsi from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Chinese
            1 Infantry moved from Anhwei to Hunan
            1 Tank moved from Shanghai to Hupeh
            1 Artillery moved from Shensi to Suiyuan
            1 Infantry moved from Ningsia to Suiyuan
            1 Tank moved from Ningsia to Hupeh
            2 Infantrys moved from Lanchow to Shensi
            1 Infantry moved from E.Qinghai to Lanchow
            1 Fighter moved from Gobi Altai to Shensi
            1 AAGun, 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
            1 AAGun and 2 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Chinese regular : 1.33
    Thai regular : -1.00
    Neutral regular : -0.67
    

    Territory Summary for Chinese :

    Kwangsi : 1 Artillery and 1 Infantry
    Shansi : 1 Infantry
    Kweichow : 1 Infantry
    Suiyuan : 1 Artillery, 2 Infantrys and 1 Tank
    E.Qinghai : 1 AAGun, 1 Artillery and 3 Infantrys
    Hupeh : 1 Artillery, 2 Infantrys and 2 Tanks
    Shanghai : 1 Infantry
    E.Sinkiang : 1 AAGun and 2 Infantrys
    Urumqi : 1 Factory
    Lanchow : 1 Infantry
    Shensi : 1 Fighter and 2 Infantrys
    Chahar : 1 Infantry
    Hunan : 1 Infantry
    Anhwei : 1 Infantry
    Hsining : 1 Factory and 6 Infantrys
    N.Thailand : 1 flag, 1 Infantry and 2 Tanks
    Gobi Altai : 1 flag, 2 Infantrys and 2 Tanks
    

    Production/PUs Summary :

    Germans : 71 / 73
    Russians : 118 / 119
    Italians : 47 / 49
    French : 63 / 63
    Yamamoto : 54 / 57
    Chinese : 44 / 44
    Hisaichi : 33 / 30
    British : 88 / 20
    Anzac : 36 / 6
    Dutch : 27 / 8
    Finns : 12 / 6
    Romanians : 9 / 6
    Thai : 6 / 8
    Americans : 102 / 50
    

    Savegame


  • @captainwalker In seazone 107 whats left is you have 1 sub and destroyer, I have 3 transports a damaged battleship and a carrier attacking. Do you want to submerge your sub?


  • TripleA Manual Gamesave Post: Hisaichi round 1

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Hisaichi
            2 Artillerys moved from S.Sakhalin to 75 Sea Zone
            2 Infantrys moved from S.Sakhalin to 75 Sea Zone
            3 Infantrys moved from Heilungchiang to Ayan
            3 Infantrys moved from Hulunbuir to Chita
            1 Artillery moved from Hulunbuir to Chita
            3 Infantrys moved from Liaoning to Peking
            1 Infantry moved from Kirin to Khabarovsk
            1 Infantry moved from Kirin to Vladivostok
            1 Artillery moved from Kirin to Khabarovsk
            1 Tank moved from Changchun to 84 Sea Zone
            1 Tank moved from Kirin to 84 Sea Zone
            1 Tank moved from Liaoning to 84 Sea Zone
            3 Infantrys moved from Korea to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Submarine moved from 75 Sea Zone to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Okhotsk
            2 Artillerys moved from Changchun to Kirin
            1 Infantry moved from Changchun to Kirin
            1 Tank moved from Heilungchiang to Chita
            1 Tank moved from Liaoning to Ayan
            1 Tank moved from Liaoning to Vladivostok
            1 Bomber moved from Changchun to Khabarovsk
            1 Fighter moved from Changchun to Vladivostok
            1 Fighter moved from Peking to Chita
            2 Infantrys moved from Peking to Shantung
            2 Tanks moved from Peking to Shantung
            1 Artillery moved from Peking to Shantung
            2 Tanks moved from Formosa to 92 Sea Zone
            2 Infantrys moved from Formosa to 92 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 107 Sea Zone
            2 Submarines moved from 92 Sea Zone to 110 Sea Zone
            1 Destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Submarine moved from 84 Sea Zone to 107 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 107 Sea Zone
            2 Artillerys, 4 Infantrys and 2 Tanks moved from 75 Sea Zone to Okhotsk
            3 Infantrys and 3 Tanks moved from 107 Sea Zone to Davao
            1 Fighter moved from 107 Sea Zone to 111 Sea Zone
            1 Fighter moved from 107 Sea Zone to 111 Sea Zone
            1 Submarine moved from 84 Sea Zone to 92 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Factorys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Chita
                Hisaichi attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Chita, round 2 : 0/6 hits, 1.83 expected hits
                    Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Chita, round 3 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 1 Bunker in Chita, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in 111 Sea Zone
                Hisaichi attack with 2 Fighters
                Dutch defend with 1 Destroyer
                    Hisaichi roll dice for 2 Fighters in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Dutch lost in 111 Sea Zone
                Hisaichi win with 2 Fighters remaining. Battle score for attacker is 8
                Casualties for Dutch: 1 Destroyer
            Battle in 107 Sea Zone
                Hisaichi attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 3 Transports
                Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Hisaichi roll dice for 1 Submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 3 Transports in 107 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Submarine owned by the Americans, 1 Transport owned by the Americans and 1 Submarine owned by the Hisaichi lost in 107 Sea Zone
                    Americans roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 3 Transports in 107 Sea Zone, round 3 : 0/3 hits, 1.17 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi lost in 107 Sea Zone
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Russians regular : 0.00
    Dutch regular : -0.33
    Hisaichi regular : -2.00
    

    Savegame


  • @koba2 no…sub will fight in that battle to the end


  • @captainwalker Am i allowed to kill my aircraft carrier, or no since then my planes have nowhere to land then in the seazone next to it?


  • @koba2 You’re allowed to kill it but the fighters may not have a landing spot, unless they can land in Peleliu.


  • TripleA Turn Summary: Hisaichi round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Hisaichi
            2 Artillerys moved from S.Sakhalin to 75 Sea Zone
            2 Infantrys moved from S.Sakhalin to 75 Sea Zone
            3 Infantrys moved from Heilungchiang to Ayan
            3 Infantrys moved from Hulunbuir to Chita
            1 Artillery moved from Hulunbuir to Chita
            3 Infantrys moved from Liaoning to Peking
            1 Infantry moved from Kirin to Khabarovsk
            1 Infantry moved from Kirin to Vladivostok
            1 Artillery moved from Kirin to Khabarovsk
            1 Tank moved from Changchun to 84 Sea Zone
            1 Tank moved from Kirin to 84 Sea Zone
            1 Tank moved from Liaoning to 84 Sea Zone
            3 Infantrys moved from Korea to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Submarine moved from 75 Sea Zone to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Okhotsk
            2 Artillerys moved from Changchun to Kirin
            1 Infantry moved from Changchun to Kirin
            1 Tank moved from Heilungchiang to Chita
            1 Tank moved from Liaoning to Ayan
            1 Tank moved from Liaoning to Vladivostok
            1 Bomber moved from Changchun to Khabarovsk
            1 Fighter moved from Changchun to Vladivostok
            1 Fighter moved from Peking to Chita
            2 Infantrys moved from Peking to Shantung
            2 Tanks moved from Peking to Shantung
            1 Artillery moved from Peking to Shantung
            2 Tanks moved from Formosa to 92 Sea Zone
            2 Infantrys moved from Formosa to 92 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 107 Sea Zone
            2 Submarines moved from 92 Sea Zone to 110 Sea Zone
            1 Destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Submarine moved from 84 Sea Zone to 107 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 107 Sea Zone
            2 Artillerys, 4 Infantrys and 2 Tanks moved from 75 Sea Zone to Okhotsk
            3 Infantrys and 3 Tanks moved from 107 Sea Zone to Davao
            1 Fighter moved from 107 Sea Zone to 111 Sea Zone
            1 Fighter moved from 107 Sea Zone to 111 Sea Zone
            1 Submarine moved from 84 Sea Zone to 92 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Factorys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Chita
                Hisaichi attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Chita, round 2 : 0/6 hits, 1.83 expected hits
                    Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Chita, round 3 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 1 Bunker in Chita, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in 111 Sea Zone
                Hisaichi attack with 2 Fighters
                Dutch defend with 1 Destroyer
                    Hisaichi roll dice for 2 Fighters in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Dutch lost in 111 Sea Zone
                Hisaichi win with 2 Fighters remaining. Battle score for attacker is 8
                Casualties for Dutch: 1 Destroyer
            Battle in 107 Sea Zone
                Hisaichi attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 3 Transports
                Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Hisaichi roll dice for 1 Submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 3 Transports in 107 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Submarine owned by the Americans, 1 Transport owned by the Americans and 1 Submarine owned by the Hisaichi lost in 107 Sea Zone
                    Americans roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 3 Transports in 107 Sea Zone, round 3 : 0/3 hits, 1.17 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi lost in 107 Sea Zone
                    Americans roll dice for 1 Submarine in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Battleship, 1 Carrier and 3 Transports in 107 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 107 Sea Zone
                    Americans roll dice for 1 Submarine in 107 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Battleship, 1 Carrier and 3 Transports in 107 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 Submarine in 107 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    1 Carrier owned by the Hisaichi lost in 107 Sea Zone
                    Hisaichi roll dice for 1 Battleship and 3 Transports in 107 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
                    1 Submarine owned by the Americans lost in 107 Sea Zone
                Hisaichi win with 1 Battleship and 3 Transports remaining. Battle score for attacker is -1
                Casualties for Hisaichi: 1 Carrier, 1 Destroyer and 1 Submarine
                Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
            Battle in Khabarovsk
                Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Khabarovsk, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Vladivostok
                Hisaichi attack with 1 Fighter, 1 Infantry and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Vladivostok, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Vladivostok, round 3 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Ayan
                Hisaichi attack with 3 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 3 Infantrys and 1 Tank in Ayan, round 2 : 1/4 hits, 1.00 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 4 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Ayan, round 5 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 5 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 1 Bunker
            Battle in Davao
                Hisaichi attack with 3 Infantrys and 3 Tanks
                Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
                    Hisaichi roll dice for 3 Infantrys and 3 Tanks in Davao, round 2 : 1/6 hits, 2.00 expected hits
                    Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 2/4 hits, 1.67 expected hits
                    1 Infantry owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Davao
                    Hisaichi roll dice for 1 Infantry and 3 Tanks in Davao, round 3 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Davao, round 3 : 2/3 hits, 1.33 expected hits
                    1 Tank owned by the Hisaichi, 1 Infantry owned by the Americans, 1 Tank owned by the Americans and 1 Infantry owned by the Hisaichi lost in Davao
                    Hisaichi roll dice for 2 Tanks in Davao, round 4 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 Fighter in Davao, round 4 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Americans and 1 Tank owned by the Hisaichi lost in Davao
                Hisaichi win, taking Davao from Americans with 1 Tank remaining. Battle score for attacker is 1
                Casualties for Hisaichi: 3 Infantrys and 2 Tanks
                Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
            Battle in 110 Sea Zone
                Hisaichi attack with 1 Destroyer and 2 Submarines
                Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                    Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                Hisaichi win with 1 Destroyer remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 2 Submarines
                Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
    
        Non Combat Move - Hisaichi
            2 Fighters could not land in 111 Sea Zone and were removed
            1 Bomber moved from Khabarovsk to Kirin
            1 Fighter moved from Vladivostok to Kirin
            1 Fighter moved from Chita to Kirin
    
        Place Units - Hisaichi
            1 Factory placed in Shantung
            1 Factory placed in Hulunbuir
    
        Turn Complete - Hisaichi
            Hisaichi collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.33
    Russians regular : -0.50
    Dutch regular : 0.17
    Hisaichi regular : -0.67
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - British
            1 Bomber moved from London to 4 Sea Zone
            1 Fighter moved from Wales to 11 Sea Zone
            2 Fighters moved from London to 11 Sea Zone
            1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
            1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
            1 Fighter moved from Gibraltar to 31 Sea Zone
            1 Battleship, 1 Destroyer and 1 Transport moved from 10 Sea Zone to 18 Sea Zone
            1 Tank moved from Manchester to 18 Sea Zone
            1 Infantry moved from Wales to 18 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry and 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
            2 Infantrys and 1 Tank moved from 18 Sea Zone to Munster
            1 Infantry moved from British Somaliland to Italian East Africa
                  British take Italian East Africa from Italians
            1 Artillery and 2 Infantrys moved from Bombay to 59 Sea Zone
            1 Infantry and 1 Tank moved from Iraq to W.Iran
            1 Tank moved from Palestine to W.Iran
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran
            1 Fighter moved from Trucial Coast to W.Iran
            1 Fighter moved from Madras to 110 Sea Zone
            1 Submarine moved from 60 Sea Zone to 110 Sea Zone
            1 Submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Purchase Units - British
            British buy 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 11 Sea Zone
                British attack with 3 Fighters
                Germans defend with 1 Submarine
                    British roll dice for 3 Fighters in 11 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                3 Fighters owned by the British retreated
            Battle in 110 Sea Zone
                British attack with 1 Fighter and 1 Submarine
                Hisaichi defend with 1 Destroyer
                    British roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the British and 1 Destroyer owned by the Hisaichi lost in 110 Sea Zone
                British winGermans win with 1 Submarine remaining with 1 Fighter remaining. Battle score for attacker is 1
                Casualties for British: 1 Submarine
                Casualties for Hisaichi: 1 Destroyer
            Battle in 4 Sea Zone
                British attack with 1 Bomber
                Germans defend with 1 Submarine
                    British roll dice for 1 Bomber in 4 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 Submarine owned by the Germans lost in 4 Sea Zone
                British win with 1 Bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in 31 Sea Zone
                British attack with 1 Fighter
                Germans defend with 2 Submarines
                    British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 Fighter owned by the British retreated
            Battle in Munster
                British attack with 2 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Battleship in Munster, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Munster
                    British roll dice for 2 Infantrys and 1 Tank in Munster, round 2 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Munster, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British winGermans win with 2 Submarines remaining, taking Munster from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 2 Infantrys
                Casualties for British: 1 Infantry
            Battle in Iceland
                British attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Iceland
                British loses 0 PUs for violating Icelands neutrality.
                British win, taking Iceland from Neutral with 1 Tank remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in W.Iran
                British attack with 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks
                Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                    Neutral roll AA dice in W.Iran : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the British lost in W.Iran
                    British roll dice for 1 Cruiser in W.Iran, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in W.Iran, round 2 : 2/6 hits, 2.00 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 4/5 hits, 1.83 expected hits
                    1 Infantry owned by the Neutral, 1 Artillery owned by the British and 3 Infantrys owned by the British lost in W.Iran
                    British roll dice for 2 Tanks in W.Iran, round 3 : 2/2 hits, 1.00 expected hits
                    Neutral roll dice for 1 Bunker and 3 Infantrys in W.Iran, round 3 : 1/4 hits, 1.50 expected hits
                    1 Tank owned by the British and 2 Infantrys owned by the Neutral lost in W.Iran
                    British roll dice for 1 Tank in W.Iran, round 4 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 4 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Neutral lost in W.Iran
                    British roll dice for 1 Tank in W.Iran, round 5 : 0/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Bunker in W.Iran, round 5 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in W.Iran
                Neutral win with 1 Bunker remaining. Battle score for attacker is -20
                Casualties for British: 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks
                Casualties for Neutral: 4 Infantrys
    
        Non Combat Move - British
            1 Fighter moved from 31 Sea Zone to E.Morocco
            3 Fighters moved from 11 Sea Zone to Manchester
            1 Fighter moved from Manchester to Wales
            2 Fighters moved from Manchester to Wales
            1 Bomber moved from 4 Sea Zone to Wales
            1 Destroyer and 1 Transport moved from 8 Sea Zone to 9 Sea Zone
            1 Submarine moved from 18 Sea Zone to 10 Sea Zone
            3 Infantrys moved from London to Wales
            1 Tank moved from London to Wales
            2 Infantrys moved from London to Manchester
            1 Infantry moved from Scotland to Northern Ireland
            1 Infantry moved from Palestine to Iraq
            1 Tank moved from Nubia to Palestine
            1 Infantry moved from Cyprus to 55 Sea Zone
            1 Destroyer, 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Cairo
            1 Fighter moved from Lower Egypt to Cairo
            1 Fighter moved from Cyprus to Cairo
            1 Fighter moved from Malta to Cairo
            1 Infantry moved from Nigeria to French Equatorial Africa
            1 Infantry moved from Gold Coast to French Sudan
            1 Artillery moved from Kenya to Italian East Africa
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from South Africa to Rhodesia
            1 AAGun and 1 Infantry moved from Cape Town to South Africa
            1 Submarine moved from 59 Sea Zone to 57 Sea Zone
            1 Destroyer and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
            2 Infantrys moved from Vancouver to 80 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
            2 Infantrys moved from 71 Sea Zone to Attu
            1 Infantry moved from Yukon to Alaska
            1 Infantry moved from British Columbia to Yukon
            1 Infantry moved from Canadian Prairies to British Columbia
            1 Tank moved from Ontario to British Columbia
            1 Fighter moved from Montreal to Greenland
            1 Infantry moved from Ceylon to 60 Sea Zone
            1 Infantry moved from Andaman to 60 Sea Zone
            1 Infantry moved from Mysore to 60 Sea Zone
            1 Artillery moved from Madras to 60 Sea Zone
            1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            1 Artillery and 3 Infantrys moved from 65 Sea Zone to Malaya
            1 Fighter moved from 110 Sea Zone to Malaya
            1 Artillery and 1 Infantry moved from Assam to Burma
            1 Infantry moved from Calcutta to Assam
            1 Infantry moved from Bihar to Assam
            1 Tank moved from Hyderabad to Assam
            1 Infantry moved from Punjab to Bihar
            1 AAGun and 1 Infantry moved from Delhi to Bihar
            1 Tank moved from Delhi to Assam
            1 Infantry moved from Rajputana to Baluchistan
    
        Place Units - British
            6 Infantrys placed in Cairo
            2 Infantrys placed in Madras
            2 Infantrys placed in Delhi
    
        Turn Complete - British
            British collect 95 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Neutral AA : 0.83
    Neutral regular : 2.67
    British regular : 1.00
    Hisaichi regular : 0.67
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Italian East Africa : 1 flag, 1 Artillery and 1 Infantry
    French Equatorial Africa : 1 Infantry
    E.Morocco : 1 Fighter
    French Sudan : 1 Infantry
    British Borneo : 1 Artillery and 1 Infantry
    Assam : 2 Infantrys and 2 Tanks
    Vancouver : 1 AAGun and 1 Factory
    Equatoria : 1 Infantry
    Burma : 1 Artillery and 2 Infantrys
    British Columbia : 1 Infantry and 1 Tank
    Darfur : 1 Infantry
    Baluchistan : 1 Artillery and 1 Infantry
    Bombay : 1 AAGun and 1 Factory
    Yukon : 1 Infantry
    Dover : 2 Infantrys
    Rhodesia : 1 Infantry
    Northern Ireland : 2 Infantrys
    Wales : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 3 Fighters, 4 Infantrys and 1 Tank
    Trucial Coast : 1 Infantry
    Fiji : 1 Artillery and 1 Infantry
    Iraq : 1 Infantry
    Manchester : 1 AAGun, 1 Factory, 4 Infantrys and 1 Tank
    Kenya : 1 Infantry
    Madras : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
    Aden : 1 Artillery and 1 Infantry
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 Factory and 2 Infantrys
    Malta : 3 Bunkers
    Bihar : 1 AAGun and 2 Infantrys
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Artillery, 1 Factory, 3 Fighters, 10 Infantrys and 2 Tanks
    Palestine : 1 Tank
    Lower Egypt : 1 Infantry
    Gibraltar : 1 Bunker and 2 Infantrys
    Malaya : 1 AAGun, 1 Artillery, 1 Bunker, 1 Fighter, 5 Infantrys and 1 Tank
    Alaska : 1 Infantry
    Attu : 2 Infantrys
    Cape Town : 1 Factory
    South Africa : 1 AAGun and 1 Infantry
    Iceland : 1 flag, 1 Tank
    Greenland : 1 Fighter
    Munster : 1 flag, 1 Infantry and 1 Tank
    10 Sea Zone : 1 Submarine
    18 Sea Zone : 1 Battleship, 1 Destroyer, 1 T.Boat and 1 Transport
    56 Sea Zone : 1 Cruiser, 2 Destroyers and 3 Transports
    71 Sea Zone : 1 Destroyer and 1 Transport
    58 Sea Zone : 1 Cruiser and 1 Transport
    57 Sea Zone : 1 Submarine
    65 Sea Zone : 1 Destroyer and 2 Transports
    114 Sea Zone : 1 Submarine
    9 Sea Zone : 2 Destroyers and 2 Transports
    

    Production/PUs Summary :

    Germans : 71 / 73
    Russians : 109 / 119
    Italians : 44 / 49
    French : 63 / 63
    Yamamoto : 54 / 57
    Chinese : 44 / 44
    Hisaichi : 46 / 46
    British : 95 / 95
    Anzac : 36 / 6
    Dutch : 27 / 8
    Finns : 12 / 6
    Romanians : 9 / 6
    Thai : 6 / 8
    Americans : 98 / 50
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Anzac round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Removing units owned by British from British Borneo: 1 Artillery and 1 Infantry
            EDIT: Adding units owned by British to West Borneo: 1 Artillery and 1 Infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Anzac
            Anzac buy 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 Tank moved from New Georgia to 114 Sea Zone
            1 Infantry moved from New Britain to 114 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
            1 Infantry and 1 Tank moved from 67 Sea Zone to Java
            1 Infantry moved from Northern Territory to Western Australia
            1 Tank moved from Townsville to Western Australia
            1 Infantry moved from Queensland to Northern Territory
            1 Fighter moved from Townsville to Banjarmasin
            1 Submarine moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from Canberra to New South Wales
            1 Fighter moved from 122 Sea Zone to Banjarmasin
            1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone
            1 Submarine moved from 123 Sea Zone to 70 Sea Zone
            1 Infantry moved from Milne Bay to West Papua
            2 Infantrys moved from Port Moresby to West Papua
    
        Place Units - Anzac
            1 Transport placed in 122 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Anzac :

    New South Wales : 2 Infantrys
    North New Zealand : 1 Infantry
    Western Australia : 1 Infantry and 1 Tank
    Tasmania : 1 Infantry
    West Papua : 1 Artillery and 4 Infantrys
    Port Moresby : 1 AAGun, 1 Factory, 1 Infantry and 1 Tank
    South New Zealand : 1 Infantry
    Wellington : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
    Broome : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
    Northern Territory : 1 Infantry
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
    Townsville : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
    Guadalcanal : 1 Infantry
    New Ireland : 1 Artillery
    Banjarmasin : 2 Fighters
    Java : 1 Infantry and 1 Tank
    122 Sea Zone : 1 Transport
    70 Sea Zone : 1 Submarine
    67 Sea Zone : 1 Carrier, 2 Destroyers, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 71 / 73
    Russians : 109 / 119
    Italians : 44 / 49
    French : 63 / 63
    Yamamoto : 54 / 57
    Chinese : 44 / 44
    Hisaichi : 46 / 46
    British : 95 / 95
    Anzac : 36 / 36
    Dutch : 27 / 8
    Finns : 12 / 6
    Romanians : 9 / 6
    Thai : 6 / 8
    Americans : 98 / 50
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Suriname to Amazon
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Amazon
                    Dutch roll dice for 1 Tank in Amazon, round 3 : 0/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Tank in Amazon, round 4 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
            1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
            2 Infantrys moved from West Borneo to Banjarmasin
            1 Destroyer and 1 Transport moved from 108 Sea Zone to 114 Sea Zone
            1 Artillery and 1 Infantry moved from Hollandia to Merauke
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : 0.00
    Dutch regular : -0.67
    

    Territory Summary for Dutch :

    Jilolo : 1 Infantry
    Timor : 1 Infantry
    Soembawa : 1 Infantry
    Sumatra : 1 Artillery, 1 Bunker and 2 Infantrys
    Banjarmasin : 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
    Celebes : 1 Infantry
    Tanimbar : 1 Infantry
    Merauke : 1 Artillery, 2 Infantrys and 1 Tank
    Java : 1 Artillery
    Amazon : 1 flag, 1 Tank
    114 Sea Zone : 1 Destroyer and 1 Transport
    67 Sea Zone : 1 Submarine
    

    Production/PUs Summary :

    Germans : 71 / 73
    Russians : 109 / 119
    Italians : 44 / 49
    French : 63 / 63
    Yamamoto : 54 / 57
    Chinese : 44 / 44
    Hisaichi : 46 / 46
    British : 95 / 95
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 12 / 6
    Romanians : 9 / 6
    Thai : 6 / 8
    Americans : 98 / 50
    

    Savegame


  • TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Finns
            1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone
            1 Artillery moved from Lapland to N.Karelia
            1 Infantry moved from Oulu to N.Karelia
            1 Infantry moved from Tampere to Oulu
            1 Fighter moved from Helsinki to N.Karelia
            3 Infantrys moved from Helsinki to Tampere
            1 Tank moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in N.Karelia
                Finns attack with 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in N.Karelia, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from N.Karelia to Oulu
    
        Place Units - Finns
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.00
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Romanians
            2 Infantrys moved from Bucharest to E.Romania
            1 Tank moved from Bucharest to E.Romania
            1 Infantry moved from Bulgaria to Serbia
            1 Artillery moved from Bulgaria to Serbia
            1 Infantry moved from W.Romania to Serbia
            1 Artillery moved from W.Romania to Serbia
            1 Fighter moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in E.Romania, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
                    Romanians roll dice for 1 Fighter, 1 Infantry and 1 Tank in E.Romania, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in E.Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Serbia
                Romanians attack with 2 Artillerys and 2 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 2 Artillerys and 2 Infantrys in Serbia, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Romanians lost in Serbia
                    Romanians roll dice for 2 Artillerys and 1 Infantry in Serbia, round 3 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the Romanians lost in Serbia
                Romanians loses 0 PUs for violating Serbias neutrality.
                Romanians win, taking Serbia from Neutral with 2 Artillerys remaining. Battle score for attacker is 4
                Casualties for Romanians: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from E.Romania to Bucharest
    
        Place Units - Romanians
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.50
    Russians regular : 0.00
    Neutral regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Thai
            1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            1 Artillery moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to S.Thailand
            1 Fighter moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
                French defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the French lost in S.Thailand
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 3 : 2/3 hits, 1.00 expected hits
                    French roll dice for 1 Artillery in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Artillery owned by the French lost in S.Thailand
                Thai win, taking S.Thailand from French with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for French: 1 Artillery and 1 Infantry
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Thai regular : 1.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Americans
            1 Infantry and 1 Tank moved from South Atlantic USA to 25 Sea Zone
            1 Infantry and 1 Tank moved from 25 Sea Zone to Central America
            1 Infantry moved from Colombia to Central America
            2 Infantrys moved from Colombia to Peru
            1 Artillery and 1 Tank moved from San Francisco to 83 Sea Zone
            2 Infantrys moved from San Francisco to 83 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 100 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 100 Sea Zone to Peru
            1 Infantry and 1 Tank moved from South Central USA to E.Mexico
            1 Tank moved from Southwest USA to E.Mexico
            1 Tank moved from San Francisco to W.Mexico
            1 Artillery and 2 Infantrys moved from Southwest USA to W.Mexico
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            1 Fighter moved from Midway to 91 Sea Zone
            1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
            1 Fighter moved from Palmyra to 91 Sea Zone
            1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone
            1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
            2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone
            1 Bomber moved from North Central USA to 91 Sea Zone
            2 Infantrys moved from Washington to 13 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 13 Sea Zone to 26 Sea Zone
            2 Infantrys moved from 26 Sea Zone to Hispaniola
            1 Bomber moved from South Central USA to Hispaniola
    
        Purchase Units - Americans
            Americans buy 1 Battleship, 1 Cruiser, 3 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Central America
                Americans attack with 2 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 2 Infantrys and 1 Tank in Central America, round 2 : 2/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Central America
                Americans loses 0 PUs for violating Central Americas neutrality.
                Americans win, taking Central America from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in W.Mexico
                Americans attack with 1 Artillery, 2 Infantrys and 1 Tank
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in W.Mexico, round 2 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Americans lost in W.Mexico
                    Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in W.Mexico, round 3 : 3/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 3 : 2/2 hits, 0.83 expected hits
                    1 Artillery owned by the Americans, 1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
                Americans loses 0 PUs for violating W.Mexicos neutrality.
                Americans win, taking W.Mexico from Neutral with 1 Tank remaining. Battle score for attacker is -1
                Casualties for Americans: 1 Artillery and 2 Infantrys
                Casualties for Neutral: 1 Infantry and 1 Tank
            Battle in E.Mexico
                Americans attack with 1 Infantry and 2 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 2 : 1/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Hispaniola
                Americans attack with 1 Bomber and 2 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Bomber and 2 Infantrys in Hispaniola, round 2 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Bomber and 2 Infantrys in Hispaniola, round 3 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Hispaniola
                Americans loses 0 PUs for violating Hispaniolas neutrality.
                Americans win, taking Hispaniola from Neutral with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Peru
                Americans attack with 1 Artillery, 4 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Peru, round 2 : 1/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Peru
                    Americans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Peru, round 3 : 1/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery in Peru, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Artillery owned by the Neutral lost in Peru
                Americans loses 0 PUs for violating Perus neutrality.
                Americans win, taking Peru from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 1 Infantry
            Battle in 91 Sea Zone
                Americans attack with 2 Bombers, 2 Carriers, 3 Destroyers, 5 Fighters and 2 Submarines
                Yamamoto defend with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Submarine
                    Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Bombers, 2 Carriers, 3 Destroyers and 5 Fighters in 91 Sea Zone, round 2 : 7/12 hits, 4.33 expected hits
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 91 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    1 Fighter owned by the Americans, 1 Destroyer owned by the Americans, 2 Submarines owned by the Americans, 1 Battleship owned by the Yamamoto, 1 Submarine owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 91 Sea Zone
                Americans win with 2 Bombers, 2 Carriers, 2 Destroyers and 4 Fighters remaining. Battle score for attacker is 35
                Casualties for Americans: 1 Destroyer, 1 Fighter and 2 Submarines
                Casualties for Yamamoto: 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Submarine
    
        Non Combat Move - Americans
            2 Bombers moved from 91 Sea Zone to Pearl Harbor
            2 Transports moved from 99 Sea Zone to 91 Sea Zone
            1 Artillery and 1 Infantry moved from Northwest USA to British Columbia
            1 Tank moved from Northwest USA to Yukon
            1 Destroyer and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
            1 Infantry moved from North Central USA to South Central USA
            1 Infantry moved from Northeast USA to South Atlantic USA
            1 Fighter moved from Washington to Amazon
            1 Bomber moved from Hispaniola to Amazon
    
        Place Units - Americans
            1 Battleship, 1 Cruiser and 1 Submarine placed in 91 Sea Zone
            1 Tank placed in South Central USA
            2 Infantrys placed in South Atlantic USA
            1 Infantry placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.17
    Americans regular : 1.33
    Neutral regular : 4.00
    

    Territory Summary for Americans :

    British Columbia : 1 Artillery and 1 Infantry
    Yukon : 1 Tank
    New Caledonia : 1 Infantry
    Washington : 1 AAGun, 1 Factory and 1 Infantry
    San Francisco : 1 AAGun, 1 Factory and 1 Infantry
    Pearl Harbor : 1 AAGun, 2 Bombers, 1 Factory and 2 Infantrys
    Christmas : 1 Infantry
    South Central USA : 1 AAGun, 1 Factory, 1 Infantry and 1 Tank
    Ponape : 1 Artillery and 1 Infantry
    Wake : 1 Artillery and 1 Infantry
    Alaska : 1 Artillery and 1 Infantry
    Oahu : 1 Artillery
    Johnston : 1 Infantry
    Palmyra : 1 Infantry
    Kauai : 1 Infantry
    Midway : 1 Infantry
    Manila : 1 Artillery, 1 Fighter and 2 Infantrys
    Kermandec : 1 Infantry
    Guam : 1 Infantry
    South Atlantic USA : 1 AAGun, 1 Factory and 3 Infantrys
    Mindanao : 1 Infantry
    W.Mexico : 1 flag, 1 Tank
    Peru : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank
    Central America : 1 flag, 1 Infantry and 1 Tank
    Amazon : 1 Bomber and 1 Fighter
    Hispaniola : 1 flag, 1 Infantry
    E.Mexico : 1 flag, 2 Tanks
    26 Sea Zone : 1 Destroyer and 1 Transport
    91 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters, 1 Submarine and 2 Transports
    25 Sea Zone : 1 Transport
    100 Sea Zone : 2 Transports
    71 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 71 / 73
    Russians : 105 / 119
    Italians : 44 / 49
    French : 61 / 63
    Yamamoto : 54 / 57
    Chinese : 44 / 44
    Hisaichi : 46 / 46
    British : 95 / 95
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 13 / 13
    Romanians : 15 / 15
    Thai : 8 / 8
    Americans : 107 / 107
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Germans
            2 Infantrys moved from Lorraine to Burgundy
            8 Tanks moved from Lorraine to Burgundy
            2 Artillerys, 5 Infantrys and 1 Tank moved from Belgium to Picardy
            1 Tank moved from Netherlands to Picardy
            1 Artillery moved from Netherlands to Belgium
            1 Artillery moved from Netherlands to Belgium
            5 Tanks moved from Rhine to Picardy
            5 Tanks moved from Bavaria to Picardy
            1 Infantry moved from Hamburg to Netherlands
            1 Tank moved from Denmark to Rhine
            2 Stukas moved from Bavaria to Lorraine
            1 Fighter moved from Bavaria to Lorraine
            1 Bomber moved from Hamburg to Lorraine
            2 Fighters moved from Hamburg to Lorraine
            2 Artillerys and 3 Infantrys moved from Croatia to W.Romania
            1 Artillery and 3 Infantrys moved from Hungary to E.Romania
            2 Artillerys and 2 Infantrys moved from Krakow to Warsaw
            3 Infantrys moved from Silesia to Danzig
            3 Infantrys moved from Silesia to Krakow
            4 Infantrys moved from Brandenburg to Silesia
            2 Artillerys moved from Brandenburg to Silesia
            1 Tank moved from Bohemia to Warsaw
            1 Artillery moved from Danzig to 24 Sea Zone
            1 Tank moved from Danzig to 24 Sea Zone
            2 Infantrys moved from Danzig to 24 Sea Zone
            1 Submarine moved from 11 Sea Zone to 22 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery, 3 Infantrys and 1 Tank moved from 24 Sea Zone to Middle Norrland
            1 Infantry and 2 Tanks moved from Danzig to Warsaw
            5 Submarines moved from 34 Sea Zone to 41 Sea Zone
            2 Submarines moved from 31 Sea Zone to 41 Sea Zone
            2 Tanks moved from Tobruk to Lower Egypt
            2 Infantrys moved from Tobruk to Mersa Matruh
            2 Infantrys moved from N.Algeria to N.Tunisia
                  Germans take N.Tunisia from French
            2 Tanks moved from N.Algeria to Tunis
            1 Destroyer and 2 Transports moved from 42 Sea Zone to 41 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 Factorys, 19 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 2 Artillerys, 5 Infantrys and 12 Tanks
                French defend with 1 Bunker
                    Germans roll dice for 2 Artillerys, 5 Infantrys and 12 Tanks in Picardy, round 2 : 10/19 hits, 7.83 expected hits
                    French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the French lost in Picardy
                Germans win, taking Picardy from French with 2 Artillerys, 5 Infantrys and 12 Tanks remaining. Battle score for attacker is 6
                Casualties for French: 1 Bunker
            Battle in Tunis
                Germans attack with 2 Tanks
                French defend with 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
                    Germans roll dice for 2 Tanks in Tunis, round 2 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 Artillery and 3 Infantrys in Tunis, round 2 : 3/4 hits, 1.33 expected hits
                    1 Infantry owned by the French and 2 Tanks owned by the Germans lost in Tunis
                French win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -8
                Casualties for Germans: 2 Tanks
                Casualties for French: 1 Infantry
            Battle in Warsaw
                Germans attack with 2 Artillerys, 3 Infantrys and 3 Tanks
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Warsaw, round 2 : 5/8 hits, 3.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 2 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Burgundy
                Germans attack with 2 Infantrys and 8 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 8 Tanks in Burgundy, round 2 : 2/10 hits, 4.33 expected hits
                    French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 1 Infantry and 8 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Middle Norrland
                Germans attack with 1 Artillery, 3 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Battleship in Middle Norrland, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Middle Norrland
                    Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Middle Norrland, round 2 : 0/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Middle Norrland, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Middle Norrland, round 3 : 1/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Middle Norrland, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Middle Norrland
                    Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Middle Norrland, round 4 : 1/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery in Middle Norrland, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Middle Norrland
                Germans loses 0 PUs for violating Middle Norrlands neutrality.
                Germans win, taking Middle Norrland from Neutral with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Lower Egypt
                Germans attack with 2 Tanks
                British defend with 1 Infantry
                    Germans roll dice for 2 Tanks in Lower Egypt, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Tanks in Lower Egypt, round 3 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Lower Egypt, round 3 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Germans lost in Lower Egypt
                    Germans roll dice for 1 Tank in Lower Egypt, round 4 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in Lower Egypt, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Germans lost in Lower Egypt
                British win with no units remaining. Battle score for attacker is -8
                Casualties for Germans: 2 Tanks
                Casualties for British: 1 Infantry
    
        Non Combat Move - Germans
    
        Place Units - Germans
            1 Factory placed in Krakow
            1 Factory placed in Hungary
            5 Infantrys placed in Bohemia
            3 Infantrys placed in Bavaria
            6 Infantrys placed in Hamburg
            4 Infantrys placed in Rhine
            1 Infantry and 1 Tank placed in Berlin
    
        Turn Complete - Germans
            Germans collect 83 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.83
    Germans regular : -1.83
    British regular : 1.00
    Neutral regular : -0.67
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Russians
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Infantry moved from Rostov to 54 Sea Zone
            1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Infantry moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            2 Infantrys and 1 Tank moved from Vyborg to Kotka
            1 Fighter moved from S.Karelia to Lapland
            2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Infantrys moved from 6 Sea Zone to Lapland
            1 Infantry moved from Murmansk to Lapland
            1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Fighter moved from N.Buryat Mongolia to Ayan
            1 Tank moved from Olyokminsk to Ayan
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 4 Artillerys, 25 Infantrys, 2 Mot.Infs and 7 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Ayan
                Russians attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
                Hisaichi defend with 1 Infantry and 1 Tank
                    Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Ayan, round 2 : 1/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Ayan, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Tank in Ayan, round 3 : 0/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Tank in Ayan, round 3 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Russians lost in Ayan
                    Russians roll dice for 1 Fighter and 1 Tank in Ayan, round 4 : 0/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Tank in Ayan, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Fighter and 1 Tank in Ayan, round 5 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Tank in Ayan, round 5 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is 1
                Casualties for Russians: 1 Artillery and 1 Infantry
                Casualties for Hisaichi: 1 Infantry and 1 Tank
            Battle in Lapland
                Russians attack with 1 Fighter and 3 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 3 Infantrys in Lapland, round 2 : 2/4 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Lapland
                Russians win, taking Lapland from Finns with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Kotka
                Russians attack with 2 Infantrys and 1 Tank
                Finns defend with 1 Infantry
                    Russians roll dice for 2 Infantrys and 1 Tank in Kotka, round 2 : 2/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Kotka
                Russians win, taking Kotka from Finns with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
    
        Non Combat Move - Russians
            1 Artillery moved from East Prussia to Lithuania
            1 Infantry moved from Minsk to Lithuania
            2 Infantrys moved from S.Karelia to Vyborg
            2 Infantrys moved from Arkhangelsk to S.Karelia
            1 Fighter moved from Lapland to S.Karelia
            1 AAGun and 3 Infantrys moved from Rostov to Kursk
            1 Artillery and 2 Infantrys moved from Yaroslavl to Kursk
            1 Infantry moved from Yaroslavl to S.Karelia
            1 Artillery moved from Saratov to Rostov
            1 Infantry moved from Kuybyshev to Penza
            1 AAGun and 1 Infantry moved from Chimkent to 126 Sea Zone
            1 AAGun and 1 Infantry moved from 126 Sea Zone to Astrakhan
            1 Artillery and 2 Infantrys moved from Azerbaijan to Astrakhan
            1 Tank moved from Azerbaijan to Georgia
            1 Infantry moved from Kirov to Arkhangelsk
            1 Fighter moved from Ayan to Olyokminsk
            1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
            1 Artillery moved from Zhigansk to Olyokminsk
            1 Infantry moved from Kolyma to Zhigansk
            1 Infantry moved from Koryakia to Kolyma
            1 Infantry moved from Kamchatka to Koryakia
            2 Infantrys moved from Yeniseysk to Khatanga
            1 AAGun and 2 Infantrys moved from Evenkia to Olyokminsk
            1 Tank moved from Krasnoyarsk to Olyokminsk
            1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk
            2 Tanks moved from Khobdo to Olyokminsk
            2 Infantrys moved from Khobdo to Irkutsk
            1 Artillery moved from Semipalatinsk to Krasnoyarsk
            1 Infantry moved from Novosibirsk to Krasnoyarsk
            1 Bomber moved from Chimkent to Olyokminsk
    
        Place Units - Russians
            1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
            1 Adv.Fighter, 2 Infantrys and 2 Mot.Infs placed in Sverdlovsk
            2 Infantrys placed in Tashkent
            1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
            1 Artillery and 2 Infantrys placed in Georgia
            1 Artillery, 2 Infantrys and 1 Tank placed in Arkhangelsk
            Russians undo move 6.
            2 Infantrys and 2 Tanks placed in Arkhangelsk
            1 Artillery, 2 Infantrys and 1 Tank placed in Leningrad
            8 Infantrys and 2 Tanks placed in Moscow
    
        Turn Complete - Russians
            Russians collect 113 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.67
    Russians regular : -0.00
    Hisaichi regular : -0.33
    

    Territory Summary for Russians :

    East Prussia : 1 flag, 1 Infantry
    Penza : 1 Infantry
    Irkutsk : 1 Artillery and 3 Infantrys
    Lithuania : 1 Artillery and 1 Infantry
    Arkhangelsk : 1 AAGun, 1 Factory, 3 Infantrys and 2 Tanks
    Koryakia : 1 Infantry
    Donetsk : 1 Infantry
    Olyokminsk : 1 AAGun, 1 Artillery, 1 Bomber, 1 Fighter, 5 Infantrys and 3 Tanks
    Astrakhan : 1 AAGun, 1 Artillery and 3 Infantrys
    Kiev : 1 Artillery, 3 Infantrys and 1 Tank
    S.Buryat Mongolia : 1 Infantry
    Krasnoyarsk : 1 Artillery and 1 Infantry
    Vinnytsia : 1 Infantry
    Stalingrad : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Moscow : 1 AAGun, 1 Factory, 8 Infantrys and 2 Tanks
    Kursk : 1 AAGun, 1 Artillery, 7 Infantrys and 3 Tanks
    Zhigansk : 1 Infantry
    Khatanga : 2 Infantrys
    Crimea : 1 Infantry
    Ayan : 1 Tank
    Yakutsk : 1 Infantry
    Kamchatka : 1 Bunker
    Latvia : 1 Infantry
    Leningrad : 1 AAGun, 1 Artillery, 2 Bunkers, 1 Factory, 1 Fighter, 12 Infantrys and 2 Tanks
    Odessa : 1 Infantry
    Tashkent : 1 Factory and 2 Infantrys
    Sverdlovsk : 1 AAGun, 1 Adv.Fighter, 1 Factory, 2 Infantrys and 2 Mot.Infs
    Estonia : 1 Infantry
    N.Sakhalin : 1 Bunker
    Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Georgia : 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 1 Tank
    Murmansk : 1 Infantry
    Rostov : 1 Artillery
    N.Buryat Mongolia : 1 Infantry
    S.Karelia : 1 Fighter and 3 Infantrys
    Kolyma : 1 Infantry
    Kotka : 1 flag, 2 Infantrys and 1 Tank
    Lapland : 1 flag, 3 Infantrys
    Vyborg : 1 flag, 2 Infantrys
    Bulgaria : 1 flag, 1 Infantry
    Azerbaijan : 1 flag
    Khobdo : 1 flag
    53 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    126 Sea Zone : 1 Transport
    6 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    

    Production/PUs Summary :

    Germans : 83 / 83
    Russians : 113 / 113
    Italians : 44 / 49
    French : 56 / 63
    Yamamoto : 54 / 57
    Chinese : 44 / 44
    Hisaichi : 44 / 46
    British : 95 / 95
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 9 / 13
    Romanians : 13 / 15
    Thai : 8 / 8
    Americans : 107 / 107
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Italians
            4 Infantrys moved from Lombardy to Provence
            2 Artillerys moved from Lombardy to Provence
            2 Tanks moved from Lombardy to Provence
            1 Artillery moved from Campania to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Infantry moved from Sardinia to 46 Sea Zone
            1 Infantry moved from Sicily to 46 Sea Zone
            1 Infantry moved from Campania to 48 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
            1 Artillery and 3 Infantrys moved from 47 Sea Zone to Tunis
            1 Fighter moved from Tobruk to Tunis
            1 Infantry moved from Greece to Bulgaria
            3 Artillerys and 3 Infantrys moved from Greece to Istanbul
            2 Fighters moved from Tobruk to Istanbul
            2 Tanks moved from Greece to Bulgaria
            2 Tanks moved from Greece to Istanbul
            2 Infantrys moved from El Agheila to Tripoli
            1 Infantry moved from Hun to Tripoli
            2 Infantrys moved from Campania to 48 Sea Zone
            1 Destroyer moved from 46 Sea Zone to 47 Sea Zone
            1 Tank moved from Kordofan to Nubia
                  Italians take Nubia from British
            1 Artillery and 3 Infantrys moved from Kordofan to Nubia
            1 Infantry moved from Mersa Matruh to Lower Egypt
                  Italians take Lower Egypt from British
            1 Tank moved from Tobruk to Mersa Matruh
            1 Infantry moved from New Valley to Mersa Matruh
            1 Tank moved from New Valley to Mersa Matruh
            1 Battleship, 3 Destroyers, 3 Infantrys, 1 Submarine and 5 Transports moved from 48 Sea Zone to 51 Sea Zone
            3 Infantrys moved from 51 Sea Zone to Crete
            1 Tank moved from Nubia to New Valley
    
        Purchase Units - Italians
            Italians buy 2 Cruisers, 1 Factory and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Tunis
                Italians attack with 1 Artillery, 1 Fighter and 3 Infantrys
                French defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    French roll AA dice in Tunis : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the Italians lost in Tunis
                    Italians roll dice for 1 Artillery and 3 Infantrys in Tunis, round 2 : 0/4 hits, 1.00 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in Tunis, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Italians lost in Tunis
                    Italians roll dice for 1 Artillery and 2 Infantrys in Tunis, round 3 : 2/3 hits, 0.83 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in Tunis, round 3 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the French lost in Tunis
                    Italians roll dice for 1 Artillery and 2 Infantrys in Tunis, round 4 : 0/3 hits, 0.83 expected hits
                    French roll dice for 1 Artillery in Tunis, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in Tunis, round 5 : 1/3 hits, 0.83 expected hits
                    French roll dice for 1 Artillery in Tunis, round 5 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the French and 1 Infantry owned by the Italians lost in Tunis
                Italians win, taking Tunis from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 Fighter and 2 Infantrys
                Casualties for French: 1 Artillery and 2 Infantrys
            Battle in Tripoli
                Italians attack with 3 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 3 Infantrys in Tripoli, round 2 : 0/3 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in Tripoli, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 3 Infantrys in Tripoli, round 3 : 0/3 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in Tripoli, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Tripoli
                2 Infantrys owned by the Italians retreated to Hun
                French win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Italians: 1 Infantry
            Battle in Provence
                Italians attack with 2 Artillerys, 4 Infantrys and 2 Tanks
                French defend with 1 Factory and 1 Infantry
                    Italians roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Provence, round 2 : 3/8 hits, 2.67 expected hits
                    French roll dice for 1 Infantry in Provence, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Provence
                Italians win, taking Provence from French with 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Bulgaria
                Italians attack with 1 Infantry and 2 Tanks
                Russians defend with 1 Infantry
                    Italians roll dice for 1 Infantry and 2 Tanks in Bulgaria, round 2 : 3/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                Italians win, taking Bulgaria from Russians with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Istanbul
                Italians attack with 3 Artillerys, 2 Fighters, 3 Infantrys and 2 Tanks
                Neutral defend with 1 Bunker and 2 Infantrys
                    Italians roll dice for 3 Artillerys, 2 Fighters, 3 Infantrys and 2 Tanks in Istanbul, round 2 : 5/10 hits, 3.67 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 0/3 hits, 1.17 expected hits
                    1 Bunker owned by the Neutral and 2 Infantrys owned by the Neutral lost in Istanbul
                Italians loses 0 PUs for violating Istanbuls neutrality.
                Italians win, taking Istanbul from Neutral with 3 Artillerys, 2 Fighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 10
                Casualties for Neutral: 1 Bunker and 2 Infantrys
            Battle in 51 Sea Zone
                Italians attack with 1 Battleship, 3 Destroyers, 1 Submarine and 5 Transports
                French defend with 1 Submarine
                    Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the French lost in 51 Sea Zone
                Italians win with 1 Battleship, 3 Destroyers, 1 Submarine and 5 Transports remaining. Battle score for attacker is 7
                Casualties for French: 1 Submarine
            Battle in Crete
                Italians attack with 3 Infantrys
                Neutral defend with 1 AAGun and 1 Artillery
                    Italians roll dice for 3 Infantrys in Crete, round 2 : 0/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Crete
                    Italians roll dice for 2 Infantrys in Crete, round 3 : 1/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Artillery owned by the Neutral lost in Crete
                Italians loses 0 PUs for violating Cretes neutrality.
                Italians win, taking Crete from Neutral with 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 2 Infantrys
                Casualties for Neutral: 1 Artillery
    
        Non Combat Move - Italians
            2 Fighters moved from Istanbul to Greece
    
        Place Units - Italians
            1 Factory placed in Greece
            2 Cruisers placed in 46 Sea Zone
            5 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.00
    Italians regular : 2.83
    Russians regular : -0.33
    Neutral regular : 0.17
    French AA : 0.83
    

    Savegame

Suggested Topics

  • 12
  • 35
  • 38
  • 76
  • 84
  • 100
  • 108
  • 211
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

17.7k

Users

40.3k

Topics

1.8m

Posts