bm4 axis-dominion vs farmboy (+19)

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Smolensk to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Belarus
            1 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            2 fighters moved from Russia to Western Ukraine
            1 armour, 6 artilleries, 69 infantry and 4 mech_infantrys moved from Rostov to Volgograd
            1 infantry moved from Kazakhstan to Volgograd
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 fighters and 3 infantry
                Italians defend with 2 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Western Ukraine
                    Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 3 : 3/5 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Belarus
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 1.83 expected hits
                    Germans roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 3 infantry
                Casualties for Germans: 3 infantry
            Battle in Volgograd
                Russians attack with 1 armour, 6 artilleries, 70 infantry and 4 mech_infantrys
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 armour, 6 artilleries, 70 infantry and 4 mech_infantrys in Volgograd, round 2 : 19/81 hits, 15.83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour, 6 artilleries, 69 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Rostov to Volgograd
            1 infantry moved from Bryansk to Rostov
            2 fighters moved from Western Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            2 infantry moved from Vologda to Russia
            1 aaGun moved from Vologda to Russia
            1 artillery and 5 infantry moved from Smolensk to Russia
            5 infantry moved from Bryansk to Russia
            1 armour moved from Urals to Russia
    
        Place Units - Russians
            5 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Germans regular : 2.33
    Russians regular : 3.83
    

    Savegame

  • 25 24 22 21 20 19 18 16 15

    interesting and very bold move. let me see if I can make you pay…


  • @axis-dominion yeah, its a bit of a gamble but I think with the allied air I can keep Moscow safe.


  • @farmboy said in bm4 axis-dominion vs farmboy (+19):

    @axis-dominion yeah, its a bit of a gamble but I think with the allied air I can keep Moscow safe.

    that’ll still be a big cost to have to fly all that air to defend… the more air is there defending, the more aggressive I can become without consequences


  • @axis-dominion said in bm4 axis-dominion vs farmboy (+19):

    @farmboy said in bm4 axis-dominion vs farmboy (+19):

    @axis-dominion yeah, its a bit of a gamble but I think with the allied air I can keep Moscow safe.

    that’ll still be a big cost to have to fly all that air to defend… the more air is there defending, the more aggressive I can become without consequences

    true, but if you go for Moscow on the next turn, I just need to be able to hold it for a turn before the stack can return.


  • @farmboy said in bm4 axis-dominion vs farmboy (+19):

    @axis-dominion said in bm4 axis-dominion vs farmboy (+19):

    @farmboy said in bm4 axis-dominion vs farmboy (+19):

    @axis-dominion yeah, its a bit of a gamble but I think with the allied air I can keep Moscow safe.

    that’ll still be a big cost to have to fly all that air to defend… the more air is there defending, the more aggressive I can become without consequences

    true, but if you go for Moscow on the next turn, I just need to be able to hold it for a turn before the stack can return.

    ok…

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 2 artilleries, 3 fighters, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from West India to India
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            2 aaGuns and 15 infantry moved from Korea to Manchuria
            1 mech_infantry moved from Anhwe to Manchuria
            1 aaGun, 2 infantry and 1 mech_infantry moved from Burma to India
            7 fighters and 2 tactical_bombers moved from Philippines to Japan
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
            7 carriers moved from 44 Sea Zone to 35 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 44 Sea Zone to 35 Sea Zone
            2 battleships, 1 cruiser, 2 destroyers and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to Manchuria
            4 fighters and 6 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Yunnan to Burma
            2 infantry moved from Shan State to Burma
            2 bombers moved from French Indo China to Japan
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            2 infantry moved from Ceylon to 39 Sea Zone
            4 marines moved from Shan State to French Indo China
            1 aaGun moved from Shan State to Burma
            1 mech_infantry moved from Hunan to Burma
            1 mech_infantry moved from Kweichow to Burma
            1 artillery moved from Szechwan to Yunnan
            1 mech_infantry moved from Shensi to Szechwan
            1 mech_infantry moved from Kiangsu to Hopei
            1 mech_infantry moved from Kiangsu to Anhwe
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            2 infantry moved from French Indo China to Yunnan
            3 infantry moved from Malaya to Shan State
            2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            2 carriers and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            2 fighters moved from 39 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 aaGun, 3 fighters and 1 infantry placed in Japan
            1 submarine placed in 39 Sea Zone
            2 artilleries placed in India
            3 mech_infantrys placed in Malaya
            3 mech_infantrys placed in French Indo China
            Japanese undo move 5.
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 infantry placed in Japan
            2 mech_infantrys placed in French Indo China
            Japanese undo move 7.
            Japanese undo move 5.
            3 mech_infantrys placed in Kiangsu
            2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 2 artilleries, 3 fighters, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from West India to India
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            2 aaGuns and 15 infantry moved from Korea to Manchuria
            1 mech_infantry moved from Anhwe to Manchuria
            1 aaGun, 2 infantry and 1 mech_infantry moved from Burma to India
            7 fighters and 2 tactical_bombers moved from Philippines to Japan
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
            7 carriers moved from 44 Sea Zone to 35 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 44 Sea Zone to 35 Sea Zone
            2 battleships, 1 cruiser, 2 destroyers and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to Manchuria
            4 fighters and 6 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Yunnan to Burma
            2 infantry moved from Shan State to Burma
            2 bombers moved from French Indo China to Japan
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            2 infantry moved from Ceylon to 39 Sea Zone
            4 marines moved from Shan State to French Indo China
            1 aaGun moved from Shan State to Burma
            1 mech_infantry moved from Hunan to Burma
            1 mech_infantry moved from Kweichow to Burma
            1 artillery moved from Szechwan to Yunnan
            1 mech_infantry moved from Shensi to Szechwan
            1 mech_infantry moved from Kiangsu to Hopei
            1 mech_infantry moved from Kiangsu to Anhwe
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            2 infantry moved from French Indo China to Yunnan
            3 infantry moved from Malaya to Shan State
            2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            2 carriers and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            2 fighters moved from 39 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 aaGun, 3 fighters and 1 infantry placed in Japan
            1 submarine placed in 39 Sea Zone
            2 artilleries placed in India
            3 mech_infantrys placed in Malaya
            3 mech_infantrys placed in French Indo China
            Japanese undo move 5.
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 infantry placed in Japan
            2 mech_infantrys placed in French Indo China
            Japanese undo move 7.
            Japanese undo move 5.
            3 mech_infantrys placed in Kiangsu
            2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Marianas to 22 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 22 Sea Zone to 17 Sea Zone
            1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Bulgaria to Romania
                  Americans take Romania from Germans
            3 artilleries and 10 infantry moved from Bulgaria to Greece
            1 bomber moved from Persia to India
            13 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Persia to Iraq
    
        Combat - Americans
            Strategic bombing raid in India
                    Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in India causes 5 damage total. 
            Battle in Greece
                Americans attack with 3 artilleries and 10 infantry
                Germans defend with 1 airfield, 1 factory_minor and 2 mech_infantrys
                    Americans roll dice for 3 artilleries and 10 infantry in Greece, round 2 : 5/13 hits, 3.17 expected hits
                    Germans roll dice for 2 mech_infantrys in Greece, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Greece
                Americans win, taking Greece from Germans with 3 artilleries and 10 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Iwo Jima
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 3 : 3/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Iwo Jima, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Iraq
                Americans attack with 13 fighters, 3 mech_infantrys and 2 tactical_bombers
                Germans defend with 1 infantry
                    Americans roll dice for 13 fighters, 3 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 8/18 hits, 8.33 expected hits
                    Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Iraq
                Americans win, taking Iraq from Germans with 13 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 infantry moved from Algeria to Morocco
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            4 aaGuns moved from Bulgaria to Greece
            1 bomber moved from India to Persia
            13 fighters and 2 tactical_bombers moved from Iraq to Volgograd
            3 carriers and 3 destroyers moved from 94 Sea Zone to 91 Sea Zone
            5 transports moved from 94 Sea Zone to 91 Sea Zone
            2 submarines moved from 93 Sea Zone to 91 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 battleship, 8 carriers, 3 cruisers, 1 destroyer, 13 fighters, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 22 Sea Zone to 33 Sea Zone
            1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone
            1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 25 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Western United States to Wake Island
    
        Place Units - Americans
            1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            1 artillery, 1 fighter and 1 infantry placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.50
    Japanese regular : 0.67
    Japanese AA : -0.17
    Germans regular : -1.00
    

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Marianas to 22 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 22 Sea Zone to 17 Sea Zone
            1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Bulgaria to Romania
                  Americans take Romania from Germans
            3 artilleries and 10 infantry moved from Bulgaria to Greece
            1 bomber moved from Persia to India
            13 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Persia to Iraq
    
        Combat - Americans
            Strategic bombing raid in India
                    Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in India causes 5 damage total. 
            Battle in Greece
                Americans attack with 3 artilleries and 10 infantry
                Germans defend with 1 airfield, 1 factory_minor and 2 mech_infantrys
                    Americans roll dice for 3 artilleries and 10 infantry in Greece, round 2 : 5/13 hits, 3.17 expected hits
                    Germans roll dice for 2 mech_infantrys in Greece, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Greece
                Americans win, taking Greece from Germans with 3 artilleries and 10 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Iwo Jima
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 3 : 3/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Iwo Jima, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Iraq
                Americans attack with 13 fighters, 3 mech_infantrys and 2 tactical_bombers
                Germans defend with 1 infantry
                    Americans roll dice for 13 fighters, 3 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 8/18 hits, 8.33 expected hits
                    Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Iraq
                Americans win, taking Iraq from Germans with 13 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 infantry moved from Algeria to Morocco
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            4 aaGuns moved from Bulgaria to Greece
            1 bomber moved from India to Persia
            13 fighters and 2 tactical_bombers moved from Iraq to Volgograd
            3 carriers and 3 destroyers moved from 94 Sea Zone to 91 Sea Zone
            5 transports moved from 94 Sea Zone to 91 Sea Zone
            2 submarines moved from 93 Sea Zone to 91 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 battleship, 8 carriers, 3 cruisers, 1 destroyer, 13 fighters, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 22 Sea Zone to 33 Sea Zone
            1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone
            1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 25 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Western United States to Wake Island
    
        Place Units - Americans
            1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            1 artillery, 1 fighter and 1 infantry placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 2 infantry and 4 marines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Bulgaria to Albania
            1 bomber moved from Bulgaria to Albania
            2 fighters moved from Bulgaria to Albania
            1 armour moved from Persia to Northwest Persia
                  British take Northwest Persia from Italians
            1 armour moved from Northwest Persia to Iraq
    
        Combat - British
            Battle in Albania
                British attack with 1 bomber, 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Albania, round 2 : 1/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Albania
                British win, taking Albania from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Albania to Iraq
            6 infantry moved from Egypt to Trans-Jordan
            2 armour, 15 artilleries, 17 infantry and 9 mech_infantrys moved from Persia to Iraq
            2 aaGuns, 5 artilleries and 27 infantry moved from Eastern Persia to Persia
            12 fighters and 2 tactical_bombers moved from Bulgaria to Iraq
            1 battleship and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
            1 battleship, 2 carriers, 3 cruisers and 4 transports moved from 94 Sea Zone to 91 Sea Zone
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 fighter moved from Persia to Iraq
            1 aaGun, 2 artilleries, 18 infantry, 1 marine and 1 mech_infantry moved from Bulgaria to Greece
            2 aaGuns, 1 fighter and 9 infantry moved from Scotland to United Kingdom
            2 fighters moved from Albania to Crete
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - British
            2 artilleries and 1 infantry placed in Persia
            1 infantry placed in Egypt
            1 fighter and 4 marines placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
            British collect 34 PUs (1 lost to blockades); end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 2.50
    Italians regular : -0.33
    Japanese regular : 0.67
    Japanese AA : -0.17
    Germans regular : -1.00
    British regular : -1.00
    

    Savegame

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 12 PUs; 
    
        Combat Move - Italians
            1 battleship moved from 95 Sea Zone to 98 Sea Zone
            1 bomber moved from Yugoslavia to 98 Sea Zone
            1 infantry moved from Yugoslavia to Bulgaria
                  Italians take Bulgaria from Americans
            1 mech_infantry moved from Tsinghai to Timguska
                  Italians take Timguska from Russians
            3 armour, 1 artillery, 3 infantry and 5 mech_infantrys moved from Caucasus to Rostov
            2 infantry moved from Yugoslavia to Albania
            2 fighters moved from Slovakia Hungary to Albania
            1 infantry moved from Yugoslavia to Albania
            4 infantry moved from Yugoslavia to Romania
            1 infantry moved from Eastern Poland to Romania
    
        Combat - Italians
            Battle in Romania
                Italians attack with 5 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 5 infantry in Romania, round 2 : 0/5 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 5 infantry in Romania, round 3 : 3/5 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Romania
                Italians win, taking Romania from Americans with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Rostov
                Italians attack with 3 armour, 1 artillery, 3 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour, 1 artillery, 3 infantry and 5 mech_infantrys in Rostov, round 2 : 2/12 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 3 armour, 1 artillery, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Albania
                Italians attack with 2 fighters and 3 infantry
                British defend with 2 infantry
                    Italians roll dice for 2 fighters and 3 infantry in Albania, round 2 : 1/5 hits, 1.50 expected hits
                    British roll dice for 2 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Albania
                    Italians roll dice for 2 fighters and 3 infantry in Albania, round 3 : 2/5 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Albania
                Italians win, taking Albania from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 98 Sea Zone
                Italians attack with 1 battleship and 1 bomber
                British defend with 1 battleship and 1 destroyer
                    Italians roll dice for 1 battleship and 1 bomber in 98 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                    Italians roll dice for 1 battleship and 1 bomber in 98 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
                    British roll dice for 1 battleship in 98 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship and 1 bomber in 98 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    British roll dice for 1 battleship in 98 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 battleship and 1 bomber remaining. Battle score for attacker is 28
                Casualties for British: 1 battleship and 1 destroyer
    
        Non Combat Move - Italians
            2 artilleries moved from Northern Italy to Yugoslavia
            4 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Yugoslavia to Romania
            1 aaGun and 2 infantry moved from Northern Italy to Southern France
            2 fighters moved from Albania to Southern Italy
            1 bomber moved from 98 Sea Zone to Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,4,1,3
            Italians collect 12 PUs (5 lost to blockades); end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : -1.00
    Russians regular : 0.67
    British regular : -2.33
    

    Savegame

  • 25 24 22 21 20 19 18 16 15

    glad I was able to make good use of that lame battleship sitting there doing nothing all game lol


  • @axis-dominion lol yeah. that was an annoying mistake on my part.

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 22 Sea Zone
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to 33 Sea Zone
            1 mech_infantry moved from New South Wales to 62 Sea Zone
            1 mech_infantry moved from New South Wales to Queensland
            1 tactical_bomber moved from New South Wales to Queensland
            1 destroyer, 1 mech_infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
            EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 22 Sea Zone
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to 33 Sea Zone
            1 mech_infantry moved from New South Wales to 62 Sea Zone
            1 mech_infantry moved from New South Wales to Queensland
            1 tactical_bomber moved from New South Wales to Queensland
            1 destroyer, 1 mech_infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
            EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 22 Sea Zone: 1 cruiser, 1 marine and 3 submarines
            EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 cruiser and 3 submarines
            EDIT: Adding units owned by ANZAC to Caroline Islands: 1 marine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @axis-dominion I reposted as I forgot to move some anzac units. I put the marine on Caroline Islands so as to avoid having it being edited onto a transport. But I actually want it to stay on the cruiser. I expect it won’t be an issue next turn and I can just ncm it.

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 3 carriers, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 artillery and 5 infantry moved from Baltic States to Belarus
            3 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from British
            1 armour moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Novosibirsk
                  Germans take Novosibirsk from Russians
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            8 mech_infantrys moved from Slovakia Hungary to Western Ukraine
            1 bomber moved from Caucasus to Belarus
            2 fighters moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 3 artilleries, 2 fighters, 2 infantry and 8 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 3 artilleries, 2 fighters, 2 infantry and 8 mech_infantrys in Western Ukraine, round 2 : 5/15 hits, 4.17 expected hits
                    Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 3 artilleries, 2 fighters, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Belarus
                Germans attack with 1 artillery, 1 bomber and 8 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 8 infantry in Belarus, round 2 : 2/10 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Shensi to French Indo China
            1 armour moved from Shensi to Novosibirsk
            5 armour moved from Caucasus to Novosibirsk
            5 mech_infantrys moved from Caucasus to Novosibirsk
            2 mech_infantrys moved from Caucasus to Novosibirsk
            3 aaGuns, 11 armour, 15 artilleries, 22 infantry and 14 mech_infantrys moved from Caucasus to Rostov
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 124 Sea Zone to 110 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 carrier moved from 113 Sea Zone to 110 Sea Zone
            2 fighters moved from 113 Sea Zone to 110 Sea Zone
            5 fighters moved from Southern Italy to 110 Sea Zone
            2 fighters moved from Yugoslavia to 110 Sea Zone
            9 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 bomber moved from Belarus to Yugoslavia
            16 mech_infantrys moved from Yugoslavia to Romania
            10 infantry moved from Slovakia Hungary to Romania
            2 artilleries and 12 infantry moved from Northern Italy to Southern France
            1 tactical_bomber moved from Yugoslavia to Southern Italy
            1 fighter moved from Caucasus to Yugoslavia
            2 fighters moved from Western Ukraine to Yugoslavia
            1 tactical_bomber moved from Southern Italy to Yugoslavia
            2 tactical_bombers moved from Yugoslavia to Southern Italy
            10 armour moved from Germany to Eastern Poland
            2 marines moved from Germany to Western Germany
            3 infantry moved from Germany to Western Germany
            2 artilleries and 4 infantry moved from Germany to 113 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
            2 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
            2 infantry moved from Germany to Western Germany
            1 armour and 1 mech_infantry moved from India to West India
            1 armour and 1 mech_infantry moved from India to Yunnan
    
        Place Units - Germans
            3 carriers placed in 110 Sea Zone
            1 submarine placed in 112 Sea Zone
            2 artilleries and 1 infantry placed in Novgorod
            3 infantry placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,6,4
            Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.33
    

    Savegame

  • 25 24 22 21 20 19 18 16 15

    I’d like to adjust something b4 you make your next move

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 3 carriers, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 artillery and 5 infantry moved from Baltic States to Belarus
            3 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from British
            1 armour moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Novosibirsk
                  Germans take Novosibirsk from Russians
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            8 mech_infantrys moved from Slovakia Hungary to Western Ukraine
            1 bomber moved from Caucasus to Belarus
            2 fighters moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 3 artilleries, 2 fighters, 2 infantry and 8 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 3 artilleries, 2 fighters, 2 infantry and 8 mech_infantrys in Western Ukraine, round 2 : 5/15 hits, 4.17 expected hits
                    Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 3 artilleries, 2 fighters, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Belarus
                Germans attack with 1 artillery, 1 bomber and 8 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 8 infantry in Belarus, round 2 : 2/10 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Shensi to French Indo China
            1 armour moved from Shensi to Novosibirsk
            5 armour moved from Caucasus to Novosibirsk
            5 mech_infantrys moved from Caucasus to Novosibirsk
            2 mech_infantrys moved from Caucasus to Novosibirsk
            3 aaGuns, 11 armour, 15 artilleries, 22 infantry and 14 mech_infantrys moved from Caucasus to Rostov
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 124 Sea Zone to 110 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 carrier moved from 113 Sea Zone to 110 Sea Zone
            2 fighters moved from 113 Sea Zone to 110 Sea Zone
            5 fighters moved from Southern Italy to 110 Sea Zone
            2 fighters moved from Yugoslavia to 110 Sea Zone
            9 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 bomber moved from Belarus to Yugoslavia
            16 mech_infantrys moved from Yugoslavia to Romania
            10 infantry moved from Slovakia Hungary to Romania
            2 artilleries and 12 infantry moved from Northern Italy to Southern France
            1 tactical_bomber moved from Yugoslavia to Southern Italy
            1 fighter moved from Caucasus to Yugoslavia
            2 fighters moved from Western Ukraine to Yugoslavia
            1 tactical_bomber moved from Southern Italy to Yugoslavia
            2 tactical_bombers moved from Yugoslavia to Southern Italy
            10 armour moved from Germany to Eastern Poland
            2 marines moved from Germany to Western Germany
            3 infantry moved from Germany to Western Germany
            2 artilleries and 4 infantry moved from Germany to 113 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
            2 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
            2 infantry moved from Germany to Western Germany
            1 armour and 1 mech_infantry moved from India to West India
            1 armour and 1 mech_infantry moved from India to Yunnan
    
        Place Units - Germans
            3 carriers placed in 110 Sea Zone
            1 submarine placed in 112 Sea Zone
            2 artilleries and 1 infantry placed in Novgorod
            3 infantry placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,6,4
            Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Romania: 16 mech_infantrys
            EDIT: Adding units owned by Germans to Yugoslavia: 16 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.33
    

    Savegame

  • 25 24 22 21 20 19 18 16 15

    adjusted 16 mechs to yugo, plz use latest map

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