The dice are now closer, although still favoring the Allies:
Net Allies dice swing: +2.75 swing
Net Axis dice swing: -2.75 swing
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - Japanese
2 armour, 1 artillery and 6 infantry moved from PA6 to 42 Sea Zone
2 armour, 1 artillery, 6 infantry and 5 transports moved from 42 Sea Zone to 48 Sea Zone
1 artillery moved from R22 to 48 Sea Zone
2 armour, 2 artilleries, 6 infantry and 5 transports moved from 48 Sea Zone to 62 Sea Zone
2 armour, 2 artilleries and 6 infantry moved from 62 Sea Zone to R21
2 battleships and 2 cruisers moved from 42 Sea Zone to 62 Sea Zone
Japanese take 48 Sea Zone from ANZAC
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to R21
1 fighter and 1 tactical_bomber moved from C2 to R21
3 destroyers moved from 42 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 65 Sea Zone to C1
1 tactical_bomber moved from C2 to C1
2 mech_infantrys moved from C2 to C1
2 mech_infantrys moved from IN13 to A8
1 fighter and 1 tactical_bomber moved from C5 to A8
1 destroyer moved from 93 Sea Zone to 80 Sea Zone
2 fighters and 4 tactical_bombers moved from J15 to 80 Sea Zone
Combat - Japanese
Battle in R21
Japanese attack with 2 armour, 2 artilleries, 4 fighters, 6 infantry and 4 tactical_bombers
Russians defend with 1 airfield, 1 bomber, 1 city, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
Japanese roll dice for 2 battleships and 2 cruisers in R21, round 2 : 1/4 hits, 2.33 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 4 fighters, 6 infantry and 4 tactical_bombers in R21, round 2 : 13/18 hits, 7.67 expected hits
Russians roll dice for 1 bomber, 1 fighter, 9 infantry and 1 tactical_bomber in R21, round 2 : 7/11 hits, 4.17 expected hits
6 infantry owned by the Japanese, 1 tactical_bomber owned by the Russians, 9 infantry owned by the Russians, 1 fighter owned by the Russians, 1 artillery owned by the Japanese and 1 bomber owned by the Russians lost in R21
Japanese converts city into different units
Japanese converts factory_minor into different units
Japanese win, taking R21 from Russians with 2 armour, 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Japanese: 1 artillery and 6 infantry
Casualties for Russians: 1 bomber, 1 fighter, 9 infantry and 1 tactical_bomber
Battle in 80 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 4 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 4 tactical_bombers in 80 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Americans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 1 destroyer, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in A8
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in A8, round 2 : 2/4 hits, 1.50 expected hits
ANZAC roll dice for 1 mech_infantry in A8, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in A8
Japanese win, taking A8 from ANZAC with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in C1
Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in C1, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in C1, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in C1
Japanese win, taking C1 from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from R21 to 62 Sea Zone
1 carrier moved from 65 Sea Zone to 62 Sea Zone
3 carriers moved from 42 Sea Zone to 62 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 transport moved from 76 Sea Zone to 91 Sea Zone
2 fighters and 4 tactical_bombers moved from 80 Sea Zone to J15
3 mech_infantrys moved from C22 to C21
3 mech_infantrys moved from J6 to C22
1 armour and 2 mech_infantrys moved from J9 to IN13
1 fighter and 1 tactical_bomber moved from A8 to C5
1 fighter and 2 tactical_bombers moved from C1 to C2
2 bombers moved from J14 to C5
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 91 Sea Zone
2 fighters placed in 91 Sea Zone
3 mech_infantrys placed in J6
1 artillery, 1 infantry and 1 mech_infantry placed in C5
Turn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs
Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 5 Imperialism Rampant: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Units generate 8 PUs; Japanese end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.17
Japanese regular : 3.83
ANZAC regular : -0.33
Russians regular : 2.83
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
1 unit repaired.
1 armour moved from A4 to A8
1 fighter moved from A4 to A8
1 tactical_bomber moved from A4 to A8
1 bomber moved from A4 to A8
1 infantry moved from A3 to A6
1 infantry moved from A3 to A6
2 artilleries and 4 infantry moved from A4 to A6
1 armour moved from A4 to A6
1 bomber moved from PA5 to G15
1 bomber moved from G21 to I5
Combat - Americans
Strategic bombing raid in I5
Italians roll AA dice in I5 : 0/1 hits, 0.17 expected hits
Bombing raid in I5 rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in I5 causes 6 damage total.
Strategic bombing raid in G15
Germans roll AA dice in G15 : 0/1 hits, 0.17 expected hits
Bombing raid in G15 rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in G15 causes 4 damage total.
Battle in A8
Americans attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in A8, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 2 mech_infantrys in A8, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 1 armour owned by the Americans lost in A8
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 armour
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Americans
1 fighter moved from A8 to A4
1 tactical_bomber moved from A8 to A4
1 bomber moved from A8 to A4
1 infantry moved from US7 to 14 Sea Zone
1 aaGun moved from US7 to 14 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 13 Sea Zone to 28 Sea Zone
3 carriers, 4 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber moved from 14 Sea Zone to 28 Sea Zone
1 aaGun and 1 infantry moved from 28 Sea Zone to A1
1 infantry moved from US11 to 16 Sea Zone
1 infantry and 1 transport moved from 16 Sea Zone to 15 Sea Zone
1 aaGun moved from US7 to 15 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 15 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to A1
1 aaGun moved from 13 Sea Zone to A1
1 fighter moved from US11 to 28 Sea Zone
1 tactical_bomber moved from US11 to 28 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 16 Sea Zone to 13 Sea Zone
1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from UK18 to UK17
3 artilleries and 4 infantry moved from UK10 to UK18
1 mech_infantry moved from UK6 to UK18
3 transports moved from 35 Sea Zone to 29 Sea Zone
1 mech_infantry moved from IN10 to UK14
1 mech_infantry moved from IN10 to UK14
1 mech_infantry moved from IN10 to PA9
1 bomber moved from I5 to G21
1 bomber moved from G15 to PA5
2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from PA9 to PX5
Place Units - Americans
1 carrier, 1 fighter and 1 tactical_bomber placed in 71 Sea Zone
3 bombers placed in IN10
2 destroyers and 2 submarines placed in 29 Sea Zone
Turn Complete - Americans
Americans collect 73 PUs; end with 75 PUs
Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 100 PUs
Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.33
Germans AA : -0.17
Italians AA : -0.17
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
1 unit repaired.
1 armour moved from A4 to A8
1 fighter moved from A4 to A8
1 tactical_bomber moved from A4 to A8
1 bomber moved from A4 to A8
1 infantry moved from A3 to A6
1 infantry moved from A3 to A6
2 artilleries and 4 infantry moved from A4 to A6
1 armour moved from A4 to A6
1 bomber moved from PA5 to G15
1 bomber moved from G21 to I5
Combat - Americans
Strategic bombing raid in I5
Italians roll AA dice in I5 : 0/1 hits, 0.17 expected hits
Bombing raid in I5 rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in I5 causes 6 damage total.
Strategic bombing raid in G15
Germans roll AA dice in G15 : 0/1 hits, 0.17 expected hits
Bombing raid in G15 rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in G15 causes 4 damage total.
Battle in A8
Americans attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in A8, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 2 mech_infantrys in A8, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 1 armour owned by the Americans lost in A8
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 armour
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Americans
1 fighter moved from A8 to A4
1 tactical_bomber moved from A8 to A4
1 bomber moved from A8 to A4
1 infantry moved from US7 to 14 Sea Zone
1 aaGun moved from US7 to 14 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 13 Sea Zone to 28 Sea Zone
3 carriers, 4 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber moved from 14 Sea Zone to 28 Sea Zone
1 aaGun and 1 infantry moved from 28 Sea Zone to A1
1 infantry moved from US11 to 16 Sea Zone
1 infantry and 1 transport moved from 16 Sea Zone to 15 Sea Zone
1 aaGun moved from US7 to 15 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 15 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to A1
1 aaGun moved from 13 Sea Zone to A1
1 fighter moved from US11 to 28 Sea Zone
1 tactical_bomber moved from US11 to 28 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 16 Sea Zone to 13 Sea Zone
1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from UK18 to UK17
3 artilleries and 4 infantry moved from UK10 to UK18
1 mech_infantry moved from UK6 to UK18
3 transports moved from 35 Sea Zone to 29 Sea Zone
1 mech_infantry moved from IN10 to UK14
1 mech_infantry moved from IN10 to UK14
1 mech_infantry moved from IN10 to PA9
1 bomber moved from I5 to G21
1 bomber moved from G15 to PA5
2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from PA9 to PX5
Place Units - Americans
1 carrier, 1 fighter and 1 tactical_bomber placed in 71 Sea Zone
3 bombers placed in IN10
2 destroyers and 2 submarines placed in 29 Sea Zone
Turn Complete - Americans
Americans collect 73 PUs; end with 75 PUs
Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 100 PUs
Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from PA13 to R32
1 fighter moved from UK27 to R32
1 tactical_bomber moved from UK27 to R32
1 infantry moved from UK23 to PA13
4 artilleries and 7 infantry moved from UK26 to C21
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 bomber moved from UK5 to G13
1 infantry moved from PA5 to G13
1 infantry moved from PA5 to G13
1 artillery moved from PA5 to G13
1 infantry moved from PA3 to G4
British take G4 from Germans
Combat - British
Battle in R32
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in R32, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 armour in R32, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in R32
British win, taking R32 from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in C21
British attack with 4 artilleries and 7 infantry
Japanese defend with 9 mech_infantrys
British roll dice for 4 artilleries and 7 infantry in C21, round 2 : 1/11 hits, 3.17 expected hits
Japanese roll dice for 9 mech_infantrys in C21, round 2 : 4/9 hits, 3.00 expected hits
1 mech_infantry owned by the Japanese and 4 infantry owned by the British lost in C21
British roll dice for 4 artilleries and 3 infantry in C21, round 3 : 3/7 hits, 2.33 expected hits
Japanese roll dice for 8 mech_infantrys in C21, round 3 : 2/8 hits, 2.67 expected hits
3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in C21
4 artilleries owned by the British and 1 infantry owned by the British retreated to UK26
Japanese win with 5 mech_infantrys remaining. Battle score for attacker is -2
Casualties for British: 6 infantry
Casualties for Japanese: 4 mech_infantrys
Battle in G13
British attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 artillery, 1 bomber and 2 infantry in G13, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in G13, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in G13
British win, taking G13 from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
1 artillery moved from UK28 to UK26
1 fighter and 1 tactical_bomber moved from R32 to UK25
1 mech_infantry moved from UK27 to UK26
1 mech_infantry moved from UK27 to UK26
1 armour moved from UK27 to UK26
1 bomber moved from G13 to UK4
1 submarine moved from 40 Sea Zone to 23 Sea Zone
1 destroyer moved from 40 Sea Zone to 23 Sea Zone
1 fighter moved from UK4 to 23 Sea Zone
1 tactical_bomber moved from UK4 to 23 Sea Zone
1 fighter moved from UK4 to 23 Sea Zone
1 tactical_bomber moved from UK4 to 23 Sea Zone
3 infantry moved from UK4 to 40 Sea Zone
1 infantry moved from UK5 to 40 Sea Zone
1 artillery moved from UK5 to 40 Sea Zone
1 aaGun moved from UK5 to 40 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 4 transports moved from 40 Sea Zone to 23 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 23 Sea Zone to PA3
3 armour, 5 artilleries, 7 infantry and 3 mech_infantrys moved from UK17 to UK15
Place Units - British
2 carriers and 1 destroyer placed in 23 Sea Zone
1 armour and 1 bomber placed in UK27
1 artillery placed in UK4
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 3,5
British collect 48 PUs (3 lost to blockades); end with 48 PUs
Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 53 PUs
Objective British 2 Expanding Democracy: British met a national objective for an additional 5 PUs; end with 58 PUs
Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.50
Japanese regular : 0.67
Germans AA : -0.17
Germans regular : -0.67
British regular : -0.33
Italians AA : -0.17
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 battleship; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from PA12 to R23
1 artillery moved from R29 to R23
1 infantry moved from R29 to R24
Italians take R24 from Russians
1 bomber moved from UK31 to PA13
2 mech_infantrys moved from I4 to PA13
Combat - Italians
Battle in R23
Italians attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 artillery in R23, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in R23, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in R23
Italians win, taking R23 from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in PA13
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in PA13, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in PA13, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in PA13
Italians win, taking PA13 from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from PA13 to PX7
1 armour moved from I1 to I4
Place Units - Italians
1 battleship placed in 75 Sea Zone
Turn Complete - Italians
Italians collect 23 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun, 2 artilleries and 9 infantry moved from A4 to A6
4 armour and 4 mech_infantrys moved from A4 to A6
Place Units - ANZAC
2 mech_infantrys placed in A4
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
ANZAC collect 4 PUs (3 lost to blockades); end with 4 PUs
Purchase Units - French
French buy 1 artillery and 1 bomber; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 armour, 1 infantry and 1 transport moved from 69 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to F6
1 armour moved from 70 Sea Zone to F6
Place Units - French
1 artillery placed in F13
1 bomber placed in F3
Turn Complete - French
French collect 32 PUs; end with 32 PUs
Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 11
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 72 PUs;
Germans buy 1 carrier, 5 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from R17 to R20
Germans take R20 from Russians
1 infantry moved from R15 to R19
Germans take R19 from Russians
1 infantry moved from R29 to R30
Germans take R30 from Russians
1 mech_infantry moved from R29 to R18
Germans take R18 from Russians
1 mech_infantry moved from R29 to R25
Germans take R25 from Russians
4 mech_infantrys moved from G15 to G13
1 bomber moved from G15 to G13
1 artillery and 1 infantry moved from G5 to G4
2 fighters moved from 25 Sea Zone to G4
Combat - Germans
Germans creates battle in territory 25 Sea Zone
Battle in G13
Germans attack with 1 bomber and 4 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber and 4 mech_infantrys in G13, round 2 : 0/5 hits, 1.33 expected hits
British roll dice for 1 artillery and 2 infantry in G13, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in G13
Germans roll dice for 1 bomber and 3 mech_infantrys in G13, round 3 : 0/4 hits, 1.17 expected hits
British roll dice for 1 artillery and 2 infantry in G13, round 3 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in G13
Germans roll dice for 1 bomber and 2 mech_infantrys in G13, round 4 : 0/3 hits, 1.00 expected hits
British roll dice for 1 artillery and 2 infantry in G13, round 4 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Germans lost in G13
Germans roll dice for 1 bomber in G13, round 5 : 0/1 hits, 0.67 expected hits
British roll dice for 1 artillery and 2 infantry in G13, round 5 : 2/3 hits, 1.00 expected hits
1 bomber owned by the Germans lost in G13
British win, taking 25 Sea Zone from British with 1 artillery and 2 infantry remaining. Battle score for attacker is -28
Casualties for Germans: 1 bomber and 4 mech_infantrys
Battle in G4
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in G4, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 1 infantry in G4, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in G4
Germans win, taking G4 from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters moved from G4 to 24 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 25 Sea Zone to 24 Sea Zone
2 mech_infantrys moved from R3 to R4
2 artilleries moved from PX2 to G2
3 armour moved from R13 to R4
1 infantry moved from R13 to R17
1 aaGun, 4 artilleries, 7 infantry and 1 mech_infantry moved from R29 to R30
3 mech_infantrys moved from G18 to G14
3 armour moved from G18 to G14
Place Units - Germans
3 fighters placed in G5
1 carrier, 2 fighters and 1 submarine placed in 24 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from G18: 20 mech_infantrys
EDIT: Adding units owned by Germans to G14: 20 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 74 PUs; end with 74 PUs
Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans regular : -2.83
British regular : 1.67
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from R31 to C13
Chinese take C13 from Japanese
1 infantry moved from R26 to R29
Russians take R29 from Germans
1 infantry moved from R26 to R25
1 fighter moved from R26 to R25
1 infantry moved from R14 to R12
Russians take R12 from Germans
1 infantry moved from R16 to R15
Russians take R15 from Germans
1 infantry moved from R16 to R17
1 fighter moved from R16 to R17
1 tactical_bomber moved from R16 to R17
1 infantry moved from R16 to R17
1 infantry moved from R16 to R20
1 fighter moved from R16 to R20
1 tactical_bomber moved from R16 to R20
1 infantry moved from R16 to R20
7 armour, 14 artilleries, 22 infantry and 11 mech_infantrys moved from R16 to R19
1 tactical_bomber moved from R16 to R25
1 fighter moved from R16 to R25
1 fighter moved from R16 to R25
Combat - Russians
Battle in R20
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in R20, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in R20, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in R20
Russians win, taking R20 from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in R25
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in R25, round 2 : 4/5 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in R25, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in R25
Russians win, taking R25 from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in R17
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in R17, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in R17, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R17
Russians win, taking R17 from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in R19
Russians attack with 7 armour, 14 artilleries, 22 infantry and 11 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 7 armour, 14 artilleries, 22 infantry and 11 mech_infantrys in R19, round 2 : 19/54 hits, 16.00 expected hits
Germans roll dice for 1 infantry in R19, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R19
Russians win, taking R19 from Germans with 7 armour, 14 artilleries, 21 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from R16 to R19
1 aaGun moved from R16 to R19
1 fighter moved from R20 to R26
3 fighters and 1 tactical_bomber moved from R25 to R26
1 tactical_bomber moved from R20 to R26
1 fighter moved from R17 to R26
1 tactical_bomber moved from R17 to R26
Place Units - Russians
2 artilleries and 1 infantry placed in R26
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6,2,5,2,4,4,1,2,2,3,2,3,5,3,2,5,5,1,2,4,1,2
Russians collect 15 PUs (4 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 5.67
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters, 3 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
2 mech_infantrys moved from C1 to C13
1 fighter and 1 tactical_bomber moved from C2 to C13
2 armour and 1 artillery moved from R21 to R25
1 tactical_bomber moved from C2 to C13
Combat - Japanese
Battle in C13
Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in C13, round 2 : 4/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in C13, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in C13
Japanese win, taking C13 from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in R25
Japanese attack with 2 armour and 1 artillery
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 artillery in R25, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in R25, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in R25
Japanese win, taking R25 from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from C13 to C17
3 mech_infantrys moved from C22 to C17
3 mech_infantrys moved from J6 to C18
4 mech_infantrys moved from C21 to C20
1 armour and 1 mech_infantry moved from C2 to C6
1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 91 Sea Zone to 92 Sea Zone
4 mech_infantrys moved from C2 to C3
2 tactical_bombers moved from J15 to IN13
2 infantry and 2 mech_infantrys moved from J14 to 92 Sea Zone
2 infantry and 2 mech_infantrys moved from 92 Sea Zone to J3
1 mech_infantry moved from C5 to IN13
2 bombers moved from C5 to C3
4 carriers, 4 fighters and 4 tactical_bombers moved from 62 Sea Zone to 65 Sea Zone
2 battleships, 2 cruisers, 3 destroyers and 5 transports moved from 62 Sea Zone to 65 Sea Zone
2 tactical_bombers moved from IN13 to C5
1 fighter moved from J15 to C5
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from J4: 1 artillery and 3 infantry
EDIT: Adding units owned by Japanese to J3: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
3 infantry placed in C5
3 mech_infantrys placed in J9
3 mech_infantrys placed in J6
2 destroyers and 1 transport placed in 92 Sea Zone
3 fighters placed in J14
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 5 Imperialism Rampant: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 3.67
Russians regular : 0.67
TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 6 artilleries, 3 destroyers, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from A1 to 13 Sea Zone
1 infantry and 1 transport moved from 13 Sea Zone to 11 Sea Zone
1 infantry moved from 11 Sea Zone to R1
1 destroyer moved from 28 Sea Zone to 43 Sea Zone
1 infantry moved from A1 to 28 Sea Zone
1 infantry and 1 transport moved from 28 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to IN3
3 carriers, 3 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers moved from 28 Sea Zone to 34 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 13 Sea Zone to 34 Sea Zone
1 armour moved from A6 to A9
ANZAC take A8 from Japanese
ANZAC take A9 from Japanese
2 artilleries and 6 infantry moved from A6 to A8
1 bomber moved from R26 to R18
1 fighter moved from A4 to 43 Sea Zone
1 tactical_bomber moved from A4 to 43 Sea Zone
2 armour, 6 artilleries, 6 infantry and 1 mech_infantry moved from UK17 to UK16
1 mech_infantry moved from UK18 to UK16
3 artilleries and 4 infantry moved from UK18 to UK17
5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 5 tactical_bombers moved from 71 Sea Zone to 75 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from G21 to 75 Sea Zone
3 bombers moved from IN10 to 75 Sea Zone
1 mech_infantry moved from PA9 to PX5
1 mech_infantry moved from UK14 to UK13
1 mech_infantry moved from UK14 to UK13
1 bomber moved from PA5 to G15
1 transport moved from 29 Sea Zone to 58 Sea Zone
1 transport moved from 29 Sea Zone to 58 Sea Zone
2 destroyers and 2 submarines moved from 29 Sea Zone to 58 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 6 artilleries, 3 destroyers, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from A1 to 13 Sea Zone
1 infantry and 1 transport moved from 13 Sea Zone to 11 Sea Zone
1 infantry moved from 11 Sea Zone to R1
1 destroyer moved from 28 Sea Zone to 43 Sea Zone
1 infantry moved from A1 to 28 Sea Zone
1 infantry and 1 transport moved from 28 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to IN3
3 carriers, 3 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers moved from 28 Sea Zone to 34 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 13 Sea Zone to 34 Sea Zone
1 armour moved from A6 to A9
ANZAC take A8 from Japanese
ANZAC take A9 from Japanese
2 artilleries and 6 infantry moved from A6 to A8
1 bomber moved from R26 to R18
1 fighter moved from A4 to 43 Sea Zone
1 tactical_bomber moved from A4 to 43 Sea Zone
2 armour, 6 artilleries, 6 infantry and 1 mech_infantry moved from UK17 to UK16
1 mech_infantry moved from UK18 to UK16
3 artilleries and 4 infantry moved from UK18 to UK17
5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 5 tactical_bombers moved from 71 Sea Zone to 75 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from G21 to 75 Sea Zone
3 bombers moved from IN10 to 75 Sea Zone
1 mech_infantry moved from PA9 to PX5
1 mech_infantry moved from UK14 to UK13
1 mech_infantry moved from UK14 to UK13
1 bomber moved from PA5 to G15
1 transport moved from 29 Sea Zone to 58 Sea Zone
1 transport moved from 29 Sea Zone to 58 Sea Zone
2 destroyers and 2 submarines moved from 29 Sea Zone to 58 Sea Zone
Combat - Americans
Italians scrambles 3 units out of I1 to defend against the attack in 75 Sea Zone
Strategic bombing raid in G15
Germans roll AA dice in G15 : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in G15 causes 0 damage total.
Battle in R1
Battle in IN3
Battle in UK16
Americans attack with 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys in UK16, round 2 : 6/16 hits, 5.33 expected hits
Japanese roll dice for 1 infantry in UK16, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in UK16
Americans win, taking R1 from Germans, taking IN3 from Japanese, taking UK16 from Japanese with 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in R18
Americans attack with 1 bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber in R18, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in R18, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in R18, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in R18, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in R18
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 75 Sea Zone
Americans attack with 4 bombers, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 4 submarines and 6 tactical_bombers
Germans defend with 1 battleship and 1 destroyer; Italians defend with 3 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Americans roll dice for 4 submarines in 75 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
Units damaged: 3 carriers owned by the Italians
Americans roll dice for 4 bombers, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters and 6 tactical_bombers in 75 Sea Zone, round 2 : 5/21 hits, 11.83 expected hits
Units damaged: 1 battleship owned by the Germans and 3 battleships owned by the Italians
Italians roll dice for 2 submarines in 75 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 tactical_bombers and 1 transport in 75 Sea Zone, round 2 : 7/20 hits, 10.67 expected hits
1 submarine owned by the Americans, 3 carriers owned by the Americans and 1 submarine owned by the Italians lost in 75 Sea Zone
Americans roll dice for 3 submarines in 75 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
Americans roll dice for 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 7 fighters and 6 tactical_bombers in 75 Sea Zone, round 3 : 12/21 hits, 11.83 expected hits
Italians roll dice for 1 submarine in 75 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 tactical_bombers and 1 transport in 75 Sea Zone, round 3 : 8/20 hits, 10.67 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Germans, 3 submarines owned by the Americans, 2 destroyers owned by the Italians, 2 tactical_bombers owned by the Italians, 2 cruisers owned by the Italians, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Italians, 1 submarine owned by the Italians and 3 carriers owned by the Italians lost in 75 Sea Zone
Americans roll dice for 4 bombers, 1 carrier, 2 cruisers, 7 fighters and 6 tactical_bombers in 75 Sea Zone, round 4 : 13/19 hits, 11.17 expected hits
Italians roll dice for 4 battleships, 5 fighters and 1 transport in 75 Sea Zone, round 4 : 8/9 hits, 6.00 expected hits
1 battleship owned by the Germans, 2 cruisers owned by the Americans, 1 transport owned by the Italians, 3 tactical_bombers owned by the Americans, 3 fighters owned by the Americans, 5 fighters owned by the Italians and 3 battleships owned by the Italians lost in 75 Sea Zone
Americans win, taking 75 Sea Zone from Neutral with 4 bombers, 1 carrier, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 86
Casualties for Americans: 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers
Casualties for Italians: 3 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Casualties for Germans: 1 battleship and 1 destroyer
Non Combat Move - Americans
4 bombers, 4 fighters and 3 tactical_bombers moved from 75 Sea Zone to G21
1 aaGun moved from UK17 to UK16
1 aaGun moved from UK17 to UK16
1 fighter moved from US22 to UK17
1 aaGun moved from A1 to A3
1 aaGun moved from A1 to A3
1 fighter moved from 43 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 34 Sea Zone
1 bomber moved from R18 to R26
Place Units - Americans
5 artilleries and 5 infantry placed in US5
1 submarine placed in 71 Sea Zone
2 armour placed in G21
1 armour and 2 mech_infantrys placed in IN10
Americans undo move 4.
3 mech_infantrys placed in IN10
1 armour, 1 artillery and 2 infantry placed in US11
3 destroyers placed in 16 Sea Zone
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : -4.33
Italians regular : -4.83
Japanese regular : -0.50
Germans AA : 0.83
Germans regular : -0.67
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 6 artilleries, 3 destroyers, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from A1 to 13 Sea Zone
1 infantry and 1 transport moved from 13 Sea Zone to 11 Sea Zone
1 infantry moved from 11 Sea Zone to R1
1 destroyer moved from 28 Sea Zone to 43 Sea Zone
1 infantry moved from A1 to 28 Sea Zone
1 infantry and 1 transport moved from 28 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to IN3
3 carriers, 3 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers moved from 28 Sea Zone to 34 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 13 Sea Zone to 34 Sea Zone
1 armour moved from A6 to A9
ANZAC take A8 from Japanese
ANZAC take A9 from Japanese
2 artilleries and 6 infantry moved from A6 to A8
1 bomber moved from R26 to R18
1 fighter moved from A4 to 43 Sea Zone
1 tactical_bomber moved from A4 to 43 Sea Zone
2 armour, 6 artilleries, 6 infantry and 1 mech_infantry moved from UK17 to UK16
1 mech_infantry moved from UK18 to UK16
3 artilleries and 4 infantry moved from UK18 to UK17
5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 5 tactical_bombers moved from 71 Sea Zone to 75 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from G21 to 75 Sea Zone
3 bombers moved from IN10 to 75 Sea Zone
1 mech_infantry moved from PA9 to PX5
1 mech_infantry moved from UK14 to UK13
1 mech_infantry moved from UK14 to UK13
1 bomber moved from PA5 to G15
1 transport moved from 29 Sea Zone to 58 Sea Zone
1 transport moved from 29 Sea Zone to 58 Sea Zone
2 destroyers and 2 submarines moved from 29 Sea Zone to 58 Sea Zone
Combat - Americans
Italians scrambles 3 units out of I1 to defend against the attack in 75 Sea Zone
Strategic bombing raid in G15
Germans roll AA dice in G15 : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in G15 causes 0 damage total.
Battle in R1
Battle in IN3
Battle in UK16
Americans attack with 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys in UK16, round 2 : 6/16 hits, 5.33 expected hits
Japanese roll dice for 1 infantry in UK16, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in UK16
Americans win, taking R1 from Germans, taking IN3 from Japanese, taking UK16 from Japanese with 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in R18
Americans attack with 1 bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber in R18, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in R18, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in R18, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in R18, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in R18
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 75 Sea Zone
Americans attack with 4 bombers, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 4 submarines and 6 tactical_bombers
Germans defend with 1 battleship and 1 destroyer; Italians defend with 3 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Americans roll dice for 4 submarines in 75 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
Units damaged: 3 carriers owned by the Italians
Americans roll dice for 4 bombers, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters and 6 tactical_bombers in 75 Sea Zone, round 2 : 5/21 hits, 11.83 expected hits
Units damaged: 1 battleship owned by the Germans and 3 battleships owned by the Italians
Italians roll dice for 2 submarines in 75 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 tactical_bombers and 1 transport in 75 Sea Zone, round 2 : 7/20 hits, 10.67 expected hits
1 submarine owned by the Americans, 3 carriers owned by the Americans and 1 submarine owned by the Italians lost in 75 Sea Zone
Americans roll dice for 3 submarines in 75 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
Americans roll dice for 4 bombers, 2 carriers, 2 cruisers, 2 destroyers, 7 fighters and 6 tactical_bombers in 75 Sea Zone, round 3 : 12/21 hits, 11.83 expected hits
Italians roll dice for 1 submarine in 75 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 tactical_bombers and 1 transport in 75 Sea Zone, round 3 : 8/20 hits, 10.67 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Germans, 3 submarines owned by the Americans, 2 destroyers owned by the Italians, 2 tactical_bombers owned by the Italians, 2 cruisers owned by the Italians, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Italians, 1 submarine owned by the Italians and 3 carriers owned by the Italians lost in 75 Sea Zone
Americans roll dice for 4 bombers, 1 carrier, 2 cruisers, 7 fighters and 6 tactical_bombers in 75 Sea Zone, round 4 : 13/19 hits, 11.17 expected hits
Italians roll dice for 4 battleships, 5 fighters and 1 transport in 75 Sea Zone, round 4 : 8/9 hits, 6.00 expected hits
1 battleship owned by the Germans, 2 cruisers owned by the Americans, 1 transport owned by the Italians, 3 tactical_bombers owned by the Americans, 3 fighters owned by the Americans, 5 fighters owned by the Italians and 3 battleships owned by the Italians lost in 75 Sea Zone
Americans win, taking 75 Sea Zone from Neutral with 4 bombers, 1 carrier, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 86
Casualties for Americans: 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers
Casualties for Italians: 3 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Casualties for Germans: 1 battleship and 1 destroyer
Non Combat Move - Americans
4 bombers, 4 fighters and 3 tactical_bombers moved from 75 Sea Zone to G21
1 aaGun moved from UK17 to UK16
1 aaGun moved from UK17 to UK16
1 fighter moved from US22 to UK17
1 aaGun moved from A1 to A3
1 aaGun moved from A1 to A3
1 fighter moved from 43 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 34 Sea Zone
1 bomber moved from R18 to R26
Place Units - Americans
5 artilleries and 5 infantry placed in US5
1 submarine placed in 71 Sea Zone
2 armour placed in G21
1 armour and 2 mech_infantrys placed in IN10
Americans undo move 4.
3 mech_infantrys placed in IN10
1 armour, 1 artillery and 2 infantry placed in US11
3 destroyers placed in 16 Sea Zone
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 2 artilleries, 1 carrier, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from UK15 to J4
British take J4 from Japanese
1 infantry moved from G13 to G11
British take G11 from Germans
1 infantry moved from G13 to G10
British take G10 from Germans
1 artillery moved from G13 to PA5
1 infantry moved from PA5 to G13
1 mech_infantry moved from UK26 to PA13
1 infantry moved from R32 to C13
1 fighter moved from UK25 to C13
1 tactical_bomber moved from UK25 to C13
1 mech_infantry moved from UK26 to PA13
1 armour moved from UK26 to PA13
1 bomber moved from UK27 to PX7
1 infantry moved from UK26 to C21
1 artillery moved from UK26 to C21
1 armour moved from UK27 to UK26
1 fighter moved from 23 Sea Zone to G2
1 tactical_bomber moved from 23 Sea Zone to G2
1 artillery moved from PA3 to 23 Sea Zone
1 infantry moved from PA3 to 23 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 9 Sea Zone
1 infantry moved from 9 Sea Zone to G2
1 artillery moved from 9 Sea Zone to G2
1 fighter moved from 23 Sea Zone to G2
1 tactical_bomber moved from 23 Sea Zone to G2
Combat - British
Battle in PX7
British attack with 1 bomber
Italians defend with 1 bomber
1 bomber owned by the Italians lost in PX7
British win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in C21
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in C21, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in C21, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in C21
1 artillery owned by the British retreated to UK26
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in C13
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in C13, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in C13, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in C13
British win, taking C13 from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in G2
British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 2 artilleries
British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in G2, round 2 : 3/6 hits, 3.00 expected hits
Germans roll dice for 2 artilleries in G2, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Germans lost in G2
British win, taking G2 from Germans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in PA13
British attack with 1 armour and 2 mech_infantrys
Italians defend with 2 mech_infantrys
British roll dice for 1 armour and 2 mech_infantrys in PA13, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 2 mech_infantrys in PA13, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in PA13
British roll dice for 1 armour and 2 mech_infantrys in PA13, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in PA13, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 2 mech_infantrys in PA13, round 4 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in PA13, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in PA13
British win, taking PA13 from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Non Combat Move - British
1 bomber moved from PX7 to UK26
1 carrier moved from 23 Sea Zone to 9 Sea Zone
1 carrier moved from 23 Sea Zone to 9 Sea Zone
2 fighters and 2 tactical_bombers moved from G2 to 9 Sea Zone
1 destroyer moved from 23 Sea Zone to 8 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 destroyer moved from 23 Sea Zone to 8 Sea Zone
1 aaGun and 5 infantry moved from PA3 to 23 Sea Zone
1 aaGun, 1 destroyer, 5 infantry, 1 submarine and 3 transports moved from 23 Sea Zone to 39 Sea Zone
1 aaGun and 5 infantry moved from 39 Sea Zone to UK12
3 armour, 5 artilleries, 7 infantry and 2 mech_infantrys moved from UK15 to UK16
1 fighter moved from C13 to UK25
1 tactical_bomber moved from C13 to UK25
Place Units - British
1 carrier placed in 39 Sea Zone
2 artilleries, 4 infantry and 1 tactical_bomber placed in UK4
1 fighter and 2 infantry placed in UK5
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 5,6
British collect 60 PUs; end with 60 PUs
Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 65 PUs
Objective British 2 Expanding Democracy: British met a national objective for an additional 5 PUs; end with 70 PUs
Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -4.33
Italians regular : -6.17
Japanese regular : -0.17
Germans AA : 0.83
Germans regular : -1.33
British regular : -0.50
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from R23 to R29
1 infantry moved from R24 to R29
2 fighters moved from I1 to 75 Sea Zone
Combat - Italians
Battle in 75 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 carrier
Italians roll dice for 2 fighters in 75 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 carrier in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in 75 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 carrier in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in 75 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 carrier in 75 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Americans lost in 75 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in R29
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in R29, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in R29, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in R29
Italians win, taking R29 from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 armour moved from R23 to PA12
1 armour moved from I4 to PA12
2 infantry moved from I1 to I2
2 fighters moved from 75 Sea Zone to I1
Place Units - Italians
1 artillery and 2 fighters placed in I1
Turn Complete - Italians
Italians collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Italians regular : -1.67
Russians regular : 0.67
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from A6 to A8
4 armour, 2 artilleries, 9 infantry and 4 mech_infantrys moved from A6 to A4
Place Units - ANZAC
1 artillery placed in A4
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Purchase Units - French
French buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 artillery, 1 infantry and 1 transport moved from 69 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to F6
1 artillery moved from 70 Sea Zone to F6
Place Units - French
3 artilleries placed in F3
1 artillery placed in F5
Turn Complete - French
French collect 32 PUs; end with 32 PUs
Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 10 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
Germans converts city into different units
Germans converts factory_minor into different units
1 armour and 1 mech_infantry moved from G14 to G11
1 armour and 1 mech_infantry moved from G14 to G13
1 submarine moved from 24 Sea Zone to 8 Sea Zone
Germans take 24 Sea Zone from Americans
1 submarine moved from 24 Sea Zone to 25 Sea Zone
2 fighters moved from 24 Sea Zone to 25 Sea Zone
2 fighters moved from 24 Sea Zone to 8 Sea Zone
1 infantry moved from R13 to R16
Germans take R16 from Russians
1 artillery and 1 infantry moved from R13 to R17
1 artillery and 1 infantry moved from R13 to R15
1 armour and 1 mech_infantry moved from R4 to R12
1 infantry moved from R30 to R31
Germans take R31 from Russians
Combat - Germans
Battle in R12
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in R12, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in R12, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in R12
Germans win, taking R12 from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in G11
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in G11, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in G11, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in G11
Germans win, taking G11 from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in R15
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in R15, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in R15, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in R15, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in R15, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in R15
Germans win, taking R15 from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in G13
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in G13, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in G13, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in G13, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in G13, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in G13
Germans roll dice for 1 armour in G13, round 4 : 1/1 hits, 0.50 expected hits
British roll dice for 1 infantry in G13, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in G13
British win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Battle in R17
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in R17, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in R17, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R17
Germans win, taking R17 from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 8 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 8 Sea Zone
Germans win, taking 8 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 25 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 25 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
2 fighters moved from 8 Sea Zone to 25 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 24 Sea Zone to 25 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
4 aaGuns, 13 armour, 3 artilleries, 25 infantry and 18 mech_infantrys moved from R13 to R16
3 infantry moved from G18 to G14
1 artillery and 1 infantry moved from G4 to G5
1 aaGun, 4 artilleries, 7 infantry and 1 mech_infantry moved from R30 to R29
Place Units - Germans
1 destroyer, 1 submarine and 2 transports placed in 25 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in R4
8 infantry placed in G15
1 infantry placed in G5
Germans undo move 4.
1 infantry placed in G15
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Objective Germans 2 Control 2 Russian Cities: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Units generate 8 PUs; Germans end with 79 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 1.17
British regular : 0.00
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from R20 to R21
Russians take R21 from Japanese
7 armour and 7 mech_infantrys moved from R19 to R18
Russians take R18 from Germans
1 infantry moved from R26 to R30
Russians take R30 from Germans
1 infantry moved from R26 to C1
Chinese take C1 from Japanese
6 armour and 6 mech_infantrys moved from R18 to R25
1 armour and 1 mech_infantry moved from R18 to R24
Russians take R24 from Italians
14 artilleries, 21 infantry and 4 mech_infantrys moved from R19 to R21
2 artilleries, 5 fighters, 9 infantry and 3 tactical_bombers moved from R26 to R29
Combat - Russians
Battle in R25
Russians attack with 6 armour and 6 mech_infantrys
Japanese defend with 2 armour
Russians roll dice for 6 armour and 6 mech_infantrys in R25, round 2 : 0/12 hits, 4.00 expected hits
Japanese roll dice for 2 armour in R25, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 6 armour and 6 mech_infantrys in R25, round 3 : 2/12 hits, 4.00 expected hits
Japanese roll dice for 2 armour in R25, round 3 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Russians and 2 armour owned by the Japanese lost in R25
Russians win, taking R25 from Japanese with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 2 armour
Battle in R29
Russians attack with 2 artilleries, 5 fighters, 9 infantry and 3 tactical_bombers
Germans defend with 1 aaGun, 4 artilleries, 7 infantry and 1 mech_infantry; Italians defend with 1 artillery
Germans roll AA dice in R29 : 1/3 hits, 0.50 expected hits
1 fighter owned by the Russians lost in R29
Russians roll dice for 2 artilleries, 4 fighters, 9 infantry and 3 tactical_bombers in R29, round 2 : 4/18 hits, 6.50 expected hits
Italians roll dice for 1 aaGun, 5 artilleries, 7 infantry and 1 mech_infantry in R29, round 2 : 2/13 hits, 4.33 expected hits
2 infantry owned by the Russians, 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in R29
Russians roll dice for 2 artilleries, 4 fighters, 7 infantry and 3 tactical_bombers in R29, round 3 : 6/16 hits, 6.17 expected hits
Italians roll dice for 5 artilleries, 4 infantry and 1 mech_infantry in R29, round 3 : 2/10 hits, 3.33 expected hits
2 infantry owned by the Russians, 4 infantry owned by the Germans, 1 artillery owned by the Italians and 1 mech_infantry owned by the Germans lost in R29
Russians roll dice for 2 artilleries, 4 fighters, 5 infantry and 3 tactical_bombers in R29, round 4 : 4/14 hits, 5.83 expected hits
Italians roll dice for 4 artilleries in R29, round 4 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 4 artilleries owned by the Germans lost in R29
Russians win, taking R29 from Italians with 2 artilleries, 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Russians: 1 fighter and 6 infantry
Casualties for Germans: 1 aaGun, 4 artilleries, 7 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery
Non Combat Move - Russians
1 aaGun moved from R26 to R29
4 fighters and 3 tactical_bombers moved from R29 to R26
1 aaGun moved from R19 to R21
1 aaGun moved from R19 to R21
Place Units - Russians
1 artillery and 1 infantry placed in R26
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -3.00
Japanese regular : -1.00
Germans AA : 0.50
Russians regular : -10.50
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 factory_minor, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Japanese
2 fighters moved from J14 to J4
3 infantry moved from J15 to 92 Sea Zone
3 infantry moved from J14 to 92 Sea Zone
6 infantry and 3 transports moved from 92 Sea Zone to 80 Sea Zone
6 infantry moved from 80 Sea Zone to US22
2 mech_infantrys moved from IN13 to A9
2 fighters moved from 92 Sea Zone to A9
1 fighter and 1 tactical_bomber moved from J15 to US22
2 infantry moved from J3 to J4
2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 tactical_bombers moved from 65 Sea Zone to 34 Sea Zone
3 fighters and 3 tactical_bombers moved from C5 to 34 Sea Zone
2 bombers moved from C3 to 34 Sea Zone
2 mech_infantrys moved from C3 to C1
1 armour and 1 mech_infantry moved from C6 to C13
1 fighter and 1 tactical_bomber moved from C17 to C1
1 tactical_bomber moved from C17 to C13
Combat - Japanese
Battle in C13
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in C13, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in C13, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in C13
Japanese win, taking C13 from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in A9
Japanese attack with 2 fighters and 2 mech_infantrys
Americans defend with 1 armour
Japanese roll dice for 2 fighters and 2 mech_infantrys in A9, round 2 : 2/4 hits, 1.33 expected hits
ANZAC roll dice for 1 armour in A9, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Americans lost in A9
Japanese win, taking A9 from ANZAC with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in US22
Japanese attack with 1 fighter, 6 infantry and 1 tactical_bomber
Americans defend with 1 aaGun, 1 airfield, 1 armour, 1 city, 1 harbour and 2 infantry
Americans roll AA dice in US22 : 1/2 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in US22
Japanese roll dice for 6 infantry and 1 tactical_bomber in US22, round 2 : 2/7 hits, 1.50 expected hits
Americans roll dice for 1 aaGun, 1 armour and 2 infantry in US22, round 2 : 0/3 hits, 1.17 expected hits
1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in US22
Japanese roll dice for 6 infantry and 1 tactical_bomber in US22, round 3 : 1/7 hits, 1.50 expected hits
Americans roll dice for 1 armour and 1 infantry in US22, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in US22
Japanese roll dice for 5 infantry and 1 tactical_bomber in US22, round 4 : 3/6 hits, 1.33 expected hits
Americans roll dice for 1 armour in US22, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in US22
Japanese converts city into different units
Japanese win, taking US22 from Americans with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Americans: 1 aaGun, 1 armour and 2 infantry
Battle in J4
Japanese attack with 2 fighters and 2 infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters and 2 infantry in J4, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in J4, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in J4
Japanese win, taking J4 from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in C1
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in C1, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in C1, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in C1
Japanese win, taking C1 from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters and 7 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 4 destroyers, 5 fighters, 6 submarines, 3 tactical_bombers and 1 transport
Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters and 7 tactical_bombers in 34 Sea Zone, round 2 : 15/23 hits, 12.83 expected hits
Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 6 submarines in 34 Sea Zone, round 2 : 2/6 hits, 1.00 expected hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 1 battleship, 4 carriers, 4 destroyers, 5 fighters, 3 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 9/17 hits, 8.17 expected hits
Units damaged: 1 carrier owned by the Japanese
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 6 submarines owned by the Americans, 4 destroyers owned by the Americans, 3 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 34 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 5 fighters and 6 tactical_bombers in 34 Sea Zone, round 3 : 7/15 hits, 9.00 expected hits
Americans roll dice for 1 battleship, 4 carriers, 5 fighters, 3 tactical_bombers and 1 transport in 34 Sea Zone, round 3 : 7/13 hits, 6.83 expected hits
3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 3 tactical_bombers owned by the Americans, 1 carrier owned by the Japanese and 4 carriers owned by the Americans lost in 34 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 fighters and 3 tactical_bombers in 34 Sea Zone, round 4 : 5/9 hits, 5.50 expected hits
Americans roll dice for 1 battleship, 5 fighters and 1 transport in 34 Sea Zone, round 4 : 5/6 hits, 4.00 expected hits
2 tactical_bombers owned by the Japanese, 1 bomber owned by the Japanese, 1 carrier owned by the Japanese and 5 fighters owned by the Americans lost in 34 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 5 : 6/6 hits, 3.67 expected hits
Americans roll dice for 1 battleship and 1 transport in 34 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Japanese, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 34 Sea Zone
Japanese win, taking 34 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 2 bombers, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters and 6 tactical_bombers
Casualties for Americans: 1 battleship, 4 carriers, 4 destroyers, 5 fighters, 6 submarines, 3 tactical_bombers and 1 transport
Non Combat Move - Japanese
2 fighters moved from A9 to IN13
2 fighters moved from J4 to C5
3 mech_infantrys moved from J9 to IN13
2 mech_infantrys moved from J3 to IN13
1 carrier and 3 destroyers moved from 92 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from US22 to 80 Sea Zone
1 fighter moved from J14 to 80 Sea Zone
1 tactical_bomber moved from J15 to C5
1 fighter and 1 tactical_bomber moved from C1 to C7
1 tactical_bomber moved from C13 to C7
2 mech_infantrys moved from C3 to C7
3 mech_infantrys moved from C18 to C7
3 mech_infantrys moved from J6 to C18
3 mech_infantrys moved from C17 to C20
4 armour moved from IN13 to C5
Place Units - Japanese
1 factory_minor placed in IN13
3 armour placed in J9
3 mech_infantrys placed in J6
1 carrier placed in 65 Sea Zone
2 fighters placed in 65 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 5 Imperialism Rampant: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Units generate 5 PUs; Japanese end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 2.83
Japanese regular : 4.17
Americans AA : 0.67
ANZAC regular : 0.50
British regular : 0.67
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from R1 to PX2
Americans take PX2 from Germans
1 transport moved from 11 Sea Zone to 13 Sea Zone
1 bomber moved from R26 to A4
1 infantry moved from A8 to A9
1 bomber moved from A4 to A9
1 armour moved from US11 to US7
1 artillery and 2 infantry moved from US11 to US8
1 infantry moved from G17 to G18
Americans take G18 from Germans
2 mech_infantrys moved from UK13 to G17
3 mech_infantrys moved from IN10 to PA9
1 infantry moved from PX5 to G21
1 artillery moved from PX5 to G21
1 armour moved from G21 to G17
1 armour moved from G21 to G17
1 infantry moved from PX5 to G17
1 artillery moved from PX5 to G17
1 artillery moved from PX5 to G17
1 mech_infantry moved from PX5 to G17
1 armour moved from PX5 to G17
1 armour moved from PX5 to G17
1 armour moved from PX5 to G17
1 armour moved from PX5 to G17
1 armour moved from PX5 to G17
5 mech_infantrys moved from PX5 to G17
2 artilleries and 2 infantry moved from UK14 to 58 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 58 Sea Zone to 84 Sea Zone
2 artilleries and 2 infantry moved from 84 Sea Zone to UK20
1 infantry moved from PX5 to G21
1 artillery moved from PX5 to G21
Combat - Americans
Battle in A9
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 infantry in A9, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in A9, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in A9
Americans win, taking A9 from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in UK20
Americans attack with 2 artilleries and 2 infantry
Italians defend with 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in UK20, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in UK20, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in UK20
Americans roll dice for 2 artilleries and 1 infantry in UK20, round 3 : 0/3 hits, 1.00 expected hits
Italians roll dice for 2 infantry in UK20, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in UK20
Americans roll dice for 1 artillery in UK20, round 4 : 1/1 hits, 0.33 expected hits
Italians roll dice for 2 infantry in UK20, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in UK20
Italians win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 submarine moved from 71 Sea Zone to 87 Sea Zone
1 submarine moved from 58 Sea Zone to 72 Sea Zone
1 submarine moved from 58 Sea Zone to 75 Sea Zone
2 destroyers moved from 58 Sea Zone to 71 Sea Zone
3 artilleries and 3 infantry moved from US5 to US6
2 artilleries and 2 infantry moved from US5 to 29 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 29 Sea Zone to 58 Sea Zone
2 artilleries and 2 infantry moved from 58 Sea Zone to IN10
1 fighter moved from UK17 to UK10
3 artilleries and 4 infantry moved from UK17 to UK16
1 transport moved from 29 Sea Zone to 1 Sea Zone
1 bomber moved from A9 to A4
1 aaGun moved from A3 to A4
1 aaGun moved from A3 to A4
1 destroyer moved from 43 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 28 Sea Zone
Place Units - Americans
2 carriers and 1 transport placed in 71 Sea Zone
1 carrier and 2 submarines placed in 16 Sea Zone
1 destroyer placed in 29 Sea Zone
Americans undo move 3.
1 destroyer placed in 58 Sea Zone
1 infantry placed in US5
1 fighter and 1 tactical_bomber placed in US11
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 34 Sea Zone. Rolls: 4,2,1,3,1,6,5,1
Americans collect 76 PUs (1 lost to blockades); end with 76 PUs
Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : -1.50
Italians regular : 2.00
Japanese regular : -0.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from R1 to PX2
Americans take PX2 from Germans
1 transport moved from 11 Sea Zone to 13 Sea Zone
1 bomber moved from R26 to A4
1 infantry moved from A8 to A9
1 bomber moved from A4 to A9
1 armour moved from US11 to US7
1 artillery and 2 infantry moved from US11 to US8
1 infantry moved from G17 to G18
Americans take G18 from Germans
2 mech_infantrys moved from UK13 to G17
3 mech_infantrys moved from IN10 to PA9
1 infantry moved from PX5 to G21
1 artillery moved from PX5 to G21
1 armour moved from G21 to G17
1 armour moved from G21 to G17
1 infantry moved from PX5 to G17
1 artillery moved from PX5 to G17
1 artillery moved from PX5 to G17
1 mech_infantry moved from PX5 to G17
1 armour moved from PX5 to G17
1 armour moved from PX5 to G17
1 armour moved from PX5 to G17
1 armour moved from PX5 to G17
1 armour moved from PX5 to G17
5 mech_infantrys moved from PX5 to G17
2 artilleries and 2 infantry moved from UK14 to 58 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 58 Sea Zone to 84 Sea Zone
2 artilleries and 2 infantry moved from 84 Sea Zone to UK20
1 infantry moved from PX5 to G21
1 artillery moved from PX5 to G21
Combat - Americans
Battle in A9
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 infantry in A9, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in A9, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in A9
Americans win, taking A9 from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in UK20
Americans attack with 2 artilleries and 2 infantry
Italians defend with 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in UK20, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in UK20, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in UK20
Americans roll dice for 2 artilleries and 1 infantry in UK20, round 3 : 0/3 hits, 1.00 expected hits
Italians roll dice for 2 infantry in UK20, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in UK20
Americans roll dice for 1 artillery in UK20, round 4 : 1/1 hits, 0.33 expected hits
Italians roll dice for 2 infantry in UK20, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in UK20
Italians win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 submarine moved from 71 Sea Zone to 87 Sea Zone
1 submarine moved from 58 Sea Zone to 72 Sea Zone
1 submarine moved from 58 Sea Zone to 75 Sea Zone
2 destroyers moved from 58 Sea Zone to 71 Sea Zone
3 artilleries and 3 infantry moved from US5 to US6
2 artilleries and 2 infantry moved from US5 to 29 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 29 Sea Zone to 58 Sea Zone
2 artilleries and 2 infantry moved from 58 Sea Zone to IN10
1 fighter moved from UK17 to UK10
3 artilleries and 4 infantry moved from UK17 to UK16
1 transport moved from 29 Sea Zone to 1 Sea Zone
1 bomber moved from A9 to A4
1 aaGun moved from A3 to A4
1 aaGun moved from A3 to A4
1 destroyer moved from 43 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 28 Sea Zone
Place Units - Americans
2 carriers and 1 transport placed in 71 Sea Zone
1 carrier and 2 submarines placed in 16 Sea Zone
1 destroyer placed in 29 Sea Zone
Americans undo move 3.
1 destroyer placed in 58 Sea Zone
1 infantry placed in US5
1 fighter and 1 tactical_bomber placed in US11
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 34 Sea Zone. Rolls: 4,2,1,3,1,6,5,1
Americans collect 76 PUs (1 lost to blockades); end with 76 PUs
Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from G10 to G11
1 bomber moved from UK4 to G11
1 tactical_bomber moved from UK4 to G11
1 artillery moved from UK26 to C21
1 armour moved from PA13 to PX7
British take PX7 from Italians
1 armour moved from PX7 to PA13
1 mech_infantry moved from PA13 to C13
1 mech_infantry moved from PA13 to C13
1 fighter moved from UK25 to C13
1 tactical_bomber moved from UK25 to C13
1 bomber moved from UK26 to C13
1 artillery moved from UK26 to C21
3 armour and 2 mech_infantrys moved from UK16 to UK18
1 transport moved from 9 Sea Zone to 11 Sea Zone
Combat - British
Battle in C21
British attack with 2 artilleries
Japanese defend with 1 mech_infantry
British roll dice for 2 artilleries in C21, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in C21, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 artilleries in C21, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in C21, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in C21
British roll dice for 1 artillery in C21, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in C21, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in C21
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for British: 2 artilleries
Battle in G11
British attack with 1 bomber, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in G11, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in G11, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Germans lost in G11
British roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in G11, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in G11, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in G11
British win, taking G11 from Germans with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in C13
British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in C13, round 2 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in C13, round 2 : 2/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 armour owned by the Japanese lost in C13
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - British
1 bomber moved from C13 to UK26
1 tactical_bomber moved from C13 to UK25
1 fighter moved from C13 to UK25
1 aaGun, 7 artilleries and 9 infantry moved from PA5 to G13
1 tactical_bomber moved from G11 to G13
1 bomber moved from G11 to PA5
3 artilleries and 3 infantry moved from UK4 to 39 Sea Zone
1 aaGun and 5 infantry moved from UK12 to PX4
3 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 40 Sea Zone
3 artilleries and 3 infantry moved from 40 Sea Zone to PA5
1 fighter moved from UK5 to G13
2 fighters and 2 tactical_bombers moved from 9 Sea Zone to UK5
1 carrier moved from 9 Sea Zone to 7 Sea Zone
1 carrier moved from 9 Sea Zone to 10 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 39 Sea Zone to 40 Sea Zone
Place Units - British
3 infantry placed in UK27
1 fighter and 2 infantry placed in UK10
2 carriers and 1 destroyer placed in 40 Sea Zone
1 artillery and 2 infantry placed in UK5
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 25 Sea Zone. Rolls: 2,4,2,4,2,4,4,6,2,5,6,5,4,3,1,6
Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 1,6
British collect 55 PUs (4 lost to blockades); end with 55 PUs
Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 60 PUs
Objective British 2 Expanding Democracy: British met a national objective for an additional 5 PUs; end with 65 PUs
Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -1.50
Italians regular : 2.00
Japanese regular : 1.83
Germans regular : -1.33
British regular : -0.50
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 6 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from I2 to I4
2 armour moved from PA12 to I4
Place Units - Italians
3 armour placed in I1
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 75 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 5,1
Italians collect 17 PUs (3 lost to blockades); end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
4 armour and 6 mech_infantrys moved from A4 to A8
Place Units - ANZAC
1 submarine placed in 43 Sea Zone
1 infantry placed in A4
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 34 Sea Zone. Rolls: 1,3,5,5,3,6,1,6
ANZAC collect 5 PUs (4 lost to blockades); end with 5 PUs
Purchase Units - French
French buy 1 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 carrier moved from 69 Sea Zone to 70 Sea Zone
1 tactical_bomber moved from 69 Sea Zone to 70 Sea Zone
1 fighter moved from 69 Sea Zone to 70 Sea Zone
Place Units - French
1 armour and 1 fighter placed in F3
Turn Complete - French
French collect 32 PUs; end with 32 PUs
Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :