Test summary from TripleA, engine version: 2.6+14195, time: 9:24:35 PM
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bm4 axis-dominion vs farmboy (+19)
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Russians Russians buy 5 artilleries and 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 4 infantry moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine 2 fighters moved from Russia to Western Ukraine 1 armour, 6 artilleries, 69 infantry and 4 mech_infantrys moved from Rostov to Volgograd 1 infantry moved from Kazakhstan to Volgograd Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters and 3 infantry Italians defend with 2 infantry Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Western Ukraine Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 3 : 3/5 hits, 1.50 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Belarus Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 1.83 expected hits Germans roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Germans: 3 infantry Battle in Volgograd Russians attack with 1 armour, 6 artilleries, 70 infantry and 4 mech_infantrys Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour, 6 artilleries, 70 infantry and 4 mech_infantrys in Volgograd, round 2 : 19/81 hits, 15.83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 6 artilleries, 69 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 aaGuns moved from Rostov to Volgograd 1 infantry moved from Bryansk to Rostov 2 fighters moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Belarus to Russia 2 infantry moved from Vologda to Russia 1 aaGun moved from Vologda to Russia 1 artillery and 5 infantry moved from Smolensk to Russia 5 infantry moved from Bryansk to Russia 1 armour moved from Urals to Russia Place Units - Russians 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians regular : -1.00 Germans regular : 2.33 Russians regular : 3.83 -
interesting and very bold move. let me see if I can make you pay…
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@axis-dominion yeah, its a bit of a gamble but I think with the allied air I can keep Moscow safe.
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@farmboy said in bm4 axis-dominion vs farmboy (+19):
@axis-dominion yeah, its a bit of a gamble but I think with the allied air I can keep Moscow safe.
that’ll still be a big cost to have to fly all that air to defend… the more air is there defending, the more aggressive I can become without consequences
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@axis-dominion said in bm4 axis-dominion vs farmboy (+19):
@farmboy said in bm4 axis-dominion vs farmboy (+19):
@axis-dominion yeah, its a bit of a gamble but I think with the allied air I can keep Moscow safe.
that’ll still be a big cost to have to fly all that air to defend… the more air is there defending, the more aggressive I can become without consequences
true, but if you go for Moscow on the next turn, I just need to be able to hold it for a turn before the stack can return.
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@farmboy said in bm4 axis-dominion vs farmboy (+19):
@axis-dominion said in bm4 axis-dominion vs farmboy (+19):
@farmboy said in bm4 axis-dominion vs farmboy (+19):
@axis-dominion yeah, its a bit of a gamble but I think with the allied air I can keep Moscow safe.
that’ll still be a big cost to have to fly all that air to defend… the more air is there defending, the more aggressive I can become without consequences
true, but if you go for Moscow on the next turn, I just need to be able to hold it for a turn before the stack can return.
ok…
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 aaGun, 2 artilleries, 3 fighters, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India Combat - Japanese Non Combat Move - Japanese 2 aaGuns and 15 infantry moved from Korea to Manchuria 1 mech_infantry moved from Anhwe to Manchuria 1 aaGun, 2 infantry and 1 mech_infantry moved from Burma to India 7 fighters and 2 tactical_bombers moved from Philippines to Japan 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan 7 carriers moved from 44 Sea Zone to 35 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 battleships, 1 cruiser, 2 destroyers and 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to Manchuria 4 fighters and 6 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Yunnan to Burma 2 infantry moved from Shan State to Burma 2 bombers moved from French Indo China to Japan 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 2 infantry moved from Ceylon to 39 Sea Zone 4 marines moved from Shan State to French Indo China 1 aaGun moved from Shan State to Burma 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Kweichow to Burma 1 artillery moved from Szechwan to Yunnan 1 mech_infantry moved from Shensi to Szechwan 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Anhwe 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Hopei to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 2 infantry moved from French Indo China to Yunnan 3 infantry moved from Malaya to Shan State 2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 submarine moved from 39 Sea Zone to 80 Sea Zone 2 carriers and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 2 fighters moved from 39 Sea Zone to 35 Sea Zone Place Units - Japanese 1 aaGun, 3 fighters and 1 infantry placed in Japan 1 submarine placed in 39 Sea Zone 2 artilleries placed in India 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in French Indo China Japanese undo move 5. 2 infantry and 1 mech_infantry placed in Kiangsu 1 infantry placed in Japan 2 mech_infantrys placed in French Indo China Japanese undo move 7. Japanese undo move 5. 3 mech_infantrys placed in Kiangsu 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 aaGun, 2 artilleries, 3 fighters, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India Combat - Japanese Non Combat Move - Japanese 2 aaGuns and 15 infantry moved from Korea to Manchuria 1 mech_infantry moved from Anhwe to Manchuria 1 aaGun, 2 infantry and 1 mech_infantry moved from Burma to India 7 fighters and 2 tactical_bombers moved from Philippines to Japan 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan 7 carriers moved from 44 Sea Zone to 35 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 battleships, 1 cruiser, 2 destroyers and 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to Manchuria 4 fighters and 6 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Yunnan to Burma 2 infantry moved from Shan State to Burma 2 bombers moved from French Indo China to Japan 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 2 infantry moved from Ceylon to 39 Sea Zone 4 marines moved from Shan State to French Indo China 1 aaGun moved from Shan State to Burma 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Kweichow to Burma 1 artillery moved from Szechwan to Yunnan 1 mech_infantry moved from Shensi to Szechwan 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Anhwe 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Hopei to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 2 infantry moved from French Indo China to Yunnan 3 infantry moved from Malaya to Shan State 2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 submarine moved from 39 Sea Zone to 80 Sea Zone 2 carriers and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 2 fighters moved from 39 Sea Zone to 35 Sea Zone Place Units - Japanese 1 aaGun, 3 fighters and 1 infantry placed in Japan 1 submarine placed in 39 Sea Zone 2 artilleries placed in India 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in French Indo China Japanese undo move 5. 2 infantry and 1 mech_infantry placed in Kiangsu 1 infantry placed in Japan 2 mech_infantrys placed in French Indo China Japanese undo move 7. Japanese undo move 5. 3 mech_infantrys placed in Kiangsu 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Marianas to 22 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 22 Sea Zone to 17 Sea Zone 1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Bulgaria to Romania Americans take Romania from Germans 3 artilleries and 10 infantry moved from Bulgaria to Greece 1 bomber moved from Persia to India 13 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Persia to Iraq Combat - Americans Strategic bombing raid in India Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in India causes 5 damage total. Battle in Greece Americans attack with 3 artilleries and 10 infantry Germans defend with 1 airfield, 1 factory_minor and 2 mech_infantrys Americans roll dice for 3 artilleries and 10 infantry in Greece, round 2 : 5/13 hits, 3.17 expected hits Germans roll dice for 2 mech_infantrys in Greece, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Greece Americans win, taking Greece from Germans with 3 artilleries and 10 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Iwo Jima Americans attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 3 : 3/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Battle in Iraq Americans attack with 13 fighters, 3 mech_infantrys and 2 tactical_bombers Germans defend with 1 infantry Americans roll dice for 13 fighters, 3 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 8/18 hits, 8.33 expected hits Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Iraq Americans win, taking Iraq from Germans with 13 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 infantry moved from Algeria to Morocco 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 4 aaGuns moved from Bulgaria to Greece 1 bomber moved from India to Persia 13 fighters and 2 tactical_bombers moved from Iraq to Volgograd 3 carriers and 3 destroyers moved from 94 Sea Zone to 91 Sea Zone 5 transports moved from 94 Sea Zone to 91 Sea Zone 2 submarines moved from 93 Sea Zone to 91 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 battleship, 8 carriers, 3 cruisers, 1 destroyer, 13 fighters, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 25 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Western United States to 10 Sea Zone 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to Wake Island Place Units - Americans 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6 Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUsCombat Hit Differential Summary :
Americans regular : 2.50 Japanese regular : 0.67 Japanese AA : -0.17 Germans regular : -1.00 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Marianas to 22 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 22 Sea Zone to 17 Sea Zone 1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Bulgaria to Romania Americans take Romania from Germans 3 artilleries and 10 infantry moved from Bulgaria to Greece 1 bomber moved from Persia to India 13 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Persia to Iraq Combat - Americans Strategic bombing raid in India Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in India causes 5 damage total. Battle in Greece Americans attack with 3 artilleries and 10 infantry Germans defend with 1 airfield, 1 factory_minor and 2 mech_infantrys Americans roll dice for 3 artilleries and 10 infantry in Greece, round 2 : 5/13 hits, 3.17 expected hits Germans roll dice for 2 mech_infantrys in Greece, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Greece Americans win, taking Greece from Germans with 3 artilleries and 10 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Iwo Jima Americans attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 3 : 3/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Battle in Iraq Americans attack with 13 fighters, 3 mech_infantrys and 2 tactical_bombers Germans defend with 1 infantry Americans roll dice for 13 fighters, 3 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 8/18 hits, 8.33 expected hits Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Iraq Americans win, taking Iraq from Germans with 13 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 infantry moved from Algeria to Morocco 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 4 aaGuns moved from Bulgaria to Greece 1 bomber moved from India to Persia 13 fighters and 2 tactical_bombers moved from Iraq to Volgograd 3 carriers and 3 destroyers moved from 94 Sea Zone to 91 Sea Zone 5 transports moved from 94 Sea Zone to 91 Sea Zone 2 submarines moved from 93 Sea Zone to 91 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 battleship, 8 carriers, 3 cruisers, 1 destroyer, 13 fighters, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 25 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Western United States to 10 Sea Zone 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to Wake Island Place Units - Americans 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6 Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 2 infantry and 4 marines; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Bulgaria to Albania 1 bomber moved from Bulgaria to Albania 2 fighters moved from Bulgaria to Albania 1 armour moved from Persia to Northwest Persia British take Northwest Persia from Italians 1 armour moved from Northwest Persia to Iraq Combat - British Battle in Albania British attack with 1 bomber, 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber, 2 fighters and 2 infantry in Albania, round 2 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Albania British win, taking Albania from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Albania to Iraq 6 infantry moved from Egypt to Trans-Jordan 2 armour, 15 artilleries, 17 infantry and 9 mech_infantrys moved from Persia to Iraq 2 aaGuns, 5 artilleries and 27 infantry moved from Eastern Persia to Persia 12 fighters and 2 tactical_bombers moved from Bulgaria to Iraq 1 battleship and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 1 battleship, 2 carriers, 3 cruisers and 4 transports moved from 94 Sea Zone to 91 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 1 fighter moved from Persia to Iraq 1 aaGun, 2 artilleries, 18 infantry, 1 marine and 1 mech_infantry moved from Bulgaria to Greece 2 aaGuns, 1 fighter and 9 infantry moved from Scotland to United Kingdom 2 fighters moved from Albania to Crete 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - British 2 artilleries and 1 infantry placed in Persia 1 infantry placed in Egypt 1 fighter and 4 marines placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1 British collect 34 PUs (1 lost to blockades); end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 2.50 Italians regular : -0.33 Japanese regular : 0.67 Japanese AA : -0.17 Germans regular : -1.00 British regular : -1.00 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Italians Italians buy nothing; Remaining resources: 12 PUs; Combat Move - Italians 1 battleship moved from 95 Sea Zone to 98 Sea Zone 1 bomber moved from Yugoslavia to 98 Sea Zone 1 infantry moved from Yugoslavia to Bulgaria Italians take Bulgaria from Americans 1 mech_infantry moved from Tsinghai to Timguska Italians take Timguska from Russians 3 armour, 1 artillery, 3 infantry and 5 mech_infantrys moved from Caucasus to Rostov 2 infantry moved from Yugoslavia to Albania 2 fighters moved from Slovakia Hungary to Albania 1 infantry moved from Yugoslavia to Albania 4 infantry moved from Yugoslavia to Romania 1 infantry moved from Eastern Poland to Romania Combat - Italians Battle in Romania Italians attack with 5 infantry Americans defend with 1 infantry Italians roll dice for 5 infantry in Romania, round 2 : 0/5 hits, 0.83 expected hits Americans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 5 infantry in Romania, round 3 : 3/5 hits, 0.83 expected hits Americans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Romania Italians win, taking Romania from Americans with 4 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Rostov Italians attack with 3 armour, 1 artillery, 3 infantry and 5 mech_infantrys Russians defend with 1 infantry Italians roll dice for 3 armour, 1 artillery, 3 infantry and 5 mech_infantrys in Rostov, round 2 : 2/12 hits, 3.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 3 armour, 1 artillery, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Albania Italians attack with 2 fighters and 3 infantry British defend with 2 infantry Italians roll dice for 2 fighters and 3 infantry in Albania, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 2 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Albania Italians roll dice for 2 fighters and 3 infantry in Albania, round 3 : 2/5 hits, 1.50 expected hits British roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Albania Italians win, taking Albania from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 98 Sea Zone Italians attack with 1 battleship and 1 bomber British defend with 1 battleship and 1 destroyer Italians roll dice for 1 battleship and 1 bomber in 98 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians roll dice for 1 battleship and 1 bomber in 98 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits British roll dice for 1 battleship in 98 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship and 1 bomber in 98 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits British roll dice for 1 battleship in 98 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 battleship and 1 bomber remaining. Battle score for attacker is 28 Casualties for British: 1 battleship and 1 destroyer Non Combat Move - Italians 2 artilleries moved from Northern Italy to Yugoslavia 4 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Yugoslavia to Romania 1 aaGun and 2 infantry moved from Northern Italy to Southern France 2 fighters moved from Albania to Southern Italy 1 bomber moved from 98 Sea Zone to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,4,1,3 Italians collect 12 PUs (5 lost to blockades); end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -1.00 Russians regular : 0.67 British regular : -2.33 -
glad I was able to make good use of that lame battleship sitting there doing nothing all game lol
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@axis-dominion lol yeah. that was an annoying mistake on my part.
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 22 Sea Zone Non Combat Move - ANZAC 1 fighter moved from Queensland to 33 Sea Zone 1 mech_infantry moved from New South Wales to 62 Sea Zone 1 mech_infantry moved from New South Wales to Queensland 1 tactical_bomber moved from New South Wales to Queensland 1 destroyer, 1 mech_infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 22 Sea Zone Non Combat Move - ANZAC 1 fighter moved from Queensland to 33 Sea Zone 1 mech_infantry moved from New South Wales to 62 Sea Zone 1 mech_infantry moved from New South Wales to Queensland 1 tactical_bomber moved from New South Wales to Queensland 1 destroyer, 1 mech_infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 22 Sea Zone: 1 cruiser, 1 marine and 3 submarines EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 cruiser and 3 submarines EDIT: Adding units owned by ANZAC to Caroline Islands: 1 marine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@axis-dominion I reposted as I forgot to move some anzac units. I put the marine on Caroline Islands so as to avoid having it being edited onto a transport. But I actually want it to stay on the cruiser. I expect it won’t be an issue next turn and I can just ncm it.
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 3 carriers, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 artillery and 5 infantry moved from Baltic States to Belarus 3 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 2 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 8 mech_infantrys moved from Slovakia Hungary to Western Ukraine 1 bomber moved from Caucasus to Belarus 2 fighters moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 3 artilleries, 2 fighters, 2 infantry and 8 mech_infantrys Russians defend with 3 infantry Germans roll dice for 3 artilleries, 2 fighters, 2 infantry and 8 mech_infantrys in Western Ukraine, round 2 : 5/15 hits, 4.17 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 artilleries, 2 fighters, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Belarus Germans attack with 1 artillery, 1 bomber and 8 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 8 infantry in Belarus, round 2 : 2/10 hits, 2.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Shensi to French Indo China 1 armour moved from Shensi to Novosibirsk 5 armour moved from Caucasus to Novosibirsk 5 mech_infantrys moved from Caucasus to Novosibirsk 2 mech_infantrys moved from Caucasus to Novosibirsk 3 aaGuns, 11 armour, 15 artilleries, 22 infantry and 14 mech_infantrys moved from Caucasus to Rostov 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 124 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 carrier moved from 113 Sea Zone to 110 Sea Zone 2 fighters moved from 113 Sea Zone to 110 Sea Zone 5 fighters moved from Southern Italy to 110 Sea Zone 2 fighters moved from Yugoslavia to 110 Sea Zone 9 mech_infantrys moved from Eastern Poland to Western Ukraine 1 bomber moved from Belarus to Yugoslavia 16 mech_infantrys moved from Yugoslavia to Romania 10 infantry moved from Slovakia Hungary to Romania 2 artilleries and 12 infantry moved from Northern Italy to Southern France 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 fighter moved from Caucasus to Yugoslavia 2 fighters moved from Western Ukraine to Yugoslavia 1 tactical_bomber moved from Southern Italy to Yugoslavia 2 tactical_bombers moved from Yugoslavia to Southern Italy 10 armour moved from Germany to Eastern Poland 2 marines moved from Germany to Western Germany 3 infantry moved from Germany to Western Germany 2 artilleries and 4 infantry moved from Germany to 113 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod 2 infantry moved from Germany to Western Germany 1 armour and 1 mech_infantry moved from India to West India 1 armour and 1 mech_infantry moved from India to Yunnan Place Units - Germans 3 carriers placed in 110 Sea Zone 1 submarine placed in 112 Sea Zone 2 artilleries and 1 infantry placed in Novgorod 3 infantry placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,6,4 Germans collect 57 PUs (1 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.33 -
I’d like to adjust something b4 you make your next move
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 3 carriers, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 artillery and 5 infantry moved from Baltic States to Belarus 3 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 2 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 8 mech_infantrys moved from Slovakia Hungary to Western Ukraine 1 bomber moved from Caucasus to Belarus 2 fighters moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 3 artilleries, 2 fighters, 2 infantry and 8 mech_infantrys Russians defend with 3 infantry Germans roll dice for 3 artilleries, 2 fighters, 2 infantry and 8 mech_infantrys in Western Ukraine, round 2 : 5/15 hits, 4.17 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 artilleries, 2 fighters, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Belarus Germans attack with 1 artillery, 1 bomber and 8 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 8 infantry in Belarus, round 2 : 2/10 hits, 2.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Shensi to French Indo China 1 armour moved from Shensi to Novosibirsk 5 armour moved from Caucasus to Novosibirsk 5 mech_infantrys moved from Caucasus to Novosibirsk 2 mech_infantrys moved from Caucasus to Novosibirsk 3 aaGuns, 11 armour, 15 artilleries, 22 infantry and 14 mech_infantrys moved from Caucasus to Rostov 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 124 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 carrier moved from 113 Sea Zone to 110 Sea Zone 2 fighters moved from 113 Sea Zone to 110 Sea Zone 5 fighters moved from Southern Italy to 110 Sea Zone 2 fighters moved from Yugoslavia to 110 Sea Zone 9 mech_infantrys moved from Eastern Poland to Western Ukraine 1 bomber moved from Belarus to Yugoslavia 16 mech_infantrys moved from Yugoslavia to Romania 10 infantry moved from Slovakia Hungary to Romania 2 artilleries and 12 infantry moved from Northern Italy to Southern France 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 fighter moved from Caucasus to Yugoslavia 2 fighters moved from Western Ukraine to Yugoslavia 1 tactical_bomber moved from Southern Italy to Yugoslavia 2 tactical_bombers moved from Yugoslavia to Southern Italy 10 armour moved from Germany to Eastern Poland 2 marines moved from Germany to Western Germany 3 infantry moved from Germany to Western Germany 2 artilleries and 4 infantry moved from Germany to 113 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod 2 infantry moved from Germany to Western Germany 1 armour and 1 mech_infantry moved from India to West India 1 armour and 1 mech_infantry moved from India to Yunnan Place Units - Germans 3 carriers placed in 110 Sea Zone 1 submarine placed in 112 Sea Zone 2 artilleries and 1 infantry placed in Novgorod 3 infantry placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,6,4 Germans collect 57 PUs (1 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 16 mech_infantrys EDIT: Adding units owned by Germans to Yugoslavia: 16 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.33 -
adjusted 16 mechs to yugo, plz use latest map





