@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
PtV nikola1975 (axis +5) vs GeneralDisarray (allies)
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Combat Move - British 1 cruiser and 2 destroyers moved from 100 Sea Zone to 99 Sea Zone 2 fighters and 2 tactical_bombers moved from Egypt to 99 Sea Zone 2 fighters moved from Yunnan to Malaya 1 mech_infantry moved from Yunnan to Malaya 2 infantry moved from Southern Persia to Iraq 1 armour moved from Kenya to 74 Sea Zone 1 infantry moved from Tanganyika Territory to 74 Sea Zone 1 armour, 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 1 mech_infantry moved from Union of South Africa to 73 Sea Zone 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 82 Sea Zone to Iraq 1 destroyer moved from 104 Sea Zone to 109 Sea Zone Combat - BritishCombat Hit Differential Summary :
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Happy New Year too you. Scramble request second go at Toronto.
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@generaldisarray Yes, scramble it.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Midway 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 2 marines moved from Hawaiian Islands to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 3 fighters moved from 27 Sea Zone to 50 Sea Zone 1 submarine moved from 27 Sea Zone to 50 Sea Zone 1 tactical_bomber moved from Queensland to 50 Sea Zone 1 fighter moved from Hawaiian Islands to 50 Sea Zone 1 battleship moved from 27 Sea Zone to 32 Sea Zone Combat - Americans Battle in Midway Battle in Wake Island Battle in 50 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 cruiser in 50 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 50 Sea Zone Americans win, taking Midway from Japanese, taking Wake Island from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser Battle in Marshall Islands Americans attack with 1 artillery, 3 infantry and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 50 Sea Zone to 32 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 2 carriers and 3 submarines moved from 11 Sea Zone to 32 Sea Zone 1 destroyer moved from 55 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 armour moved from French West Africa to French Equatorial Africa 1 infantry moved from French West Africa to French Central Africa 1 transport moved from 85 Sea Zone to 88 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 destroyers and 1 submarine placed in 11 Sea Zone Americans undo move 5. 1 destroyer placed in 104 Sea Zone 1 destroyer and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 10 infantry moved from Szechwan to Tsinghai 1 infantry moved from Hopei to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Tsinghai, round 2 : 3/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 2 infantry moved from Szechwan to Yunnan Place Units - Chinese 2 artilleries placed in Tsinghai 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser and 2 destroyers moved from 100 Sea Zone to 99 Sea Zone 2 fighters and 2 tactical_bombers moved from Egypt to 99 Sea Zone 2 fighters moved from Yunnan to Malaya 1 mech_infantry moved from Yunnan to Malaya 2 infantry moved from Southern Persia to Iraq 1 armour moved from Kenya to 74 Sea Zone 1 infantry moved from Tanganyika Territory to 74 Sea Zone 1 armour, 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 1 mech_infantry moved from Union of South Africa to 73 Sea Zone 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 82 Sea Zone to Iraq 1 destroyer moved from 104 Sea Zone to 109 Sea Zone Combat - British Italians scrambles 1 units out of Southern Italy to defend against the attack in 99 Sea Zone Battle in 99 Sea Zone British attack with 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers Italians defend with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport British roll dice for 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 99 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits 2 destroyers owned by the Italians, 2 destroyers owned by the British, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 99 Sea Zone British roll dice for 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits Italians roll dice for 1 fighter and 1 transport in 99 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the British and 1 fighter owned by the Italians lost in 99 Sea Zone 1 transport owned by the Italians lost in 99 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser, 2 destroyers and 1 tactical_bomber Casualties for Italians: 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport Battle in Iraq British attack with 1 armour, 4 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 4 infantry and 1 mech_infantry in Iraq, round 2 : 0/6 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 3 : 2/5 hits, 1.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 4 : 1/4 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Malaya British attack with 2 fighters and 1 mech_infantry Japanese defend with 1 artillery and 1 harbour British roll dice for 2 fighters and 1 mech_infantry in Malaya, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the British lost in Malaya British win, taking Malaya from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for British: 1 fighter Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Malaya to Yunnan 1 infantry moved from Siam to Shan State 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 artillery moved from Anglo-Egyptian Sudan to Egypt 1 mech_infantry moved from Kenya to Egypt 1 battleship moved from 78 Sea Zone to 100 Sea Zone 2 fighters moved from 99 Sea Zone to 100 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to Malta 1 infantry moved from Tanganyika Territory to Kenya 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone 1 armour and 1 infantry moved from 89 Sea Zone to French West Africa 2 aaGuns, 2 artilleries and 11 infantry moved from Eastern India to Burma 1 mech_infantry moved from Eire to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone Place Units - British 1 carrier, 1 destroyer and 1 submarine placed in 100 Sea Zone 1 transport placed in 73 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,5 British collect 32 PUs (2 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in Eastern India change ownership: 1 artillery, 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 2.17 Americans regular : 1.33 Italians regular : 1.33 Japanese regular : 2.83 Neutral_Axis regular : -0.33 British regular : -2.00 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 5 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Egypt 1 artillery moved from Tunisia to Algeria Italians take Algeria from French 1 armour moved from Yugoslavia to Bessarabia 1 armour moved from Greece to Romania Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Egypt to Greece 1 armour and 1 mech_infantry moved from Alexandria to Libya 1 artillery and 2 infantry moved from Alexandria to Tobruk Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 21 PUsCombat Hit Differential Summary :
British AA : -0.17 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 38 Sea Zone Combat - ANZAC Battle in 38 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 38 Sea Zone to Malaya 2 fighters moved from New South Wales to Queensland 2 fighters moved from Hawaiian Islands to Queensland 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 1 cruiser moved from 27 Sea Zone to 32 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 38 Sea Zone Combat - ANZAC Battle in 38 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 38 Sea Zone to Malaya 2 fighters moved from New South Wales to Queensland 2 fighters moved from Hawaiian Islands to Queensland 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 1 cruiser moved from 27 Sea Zone to 32 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 7 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 3 artilleries moved from Bessarabia to Ukraine 2 infantry moved from Bessarabia to Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 3 armour moved from Southern Belarus to Leningrad Germans take Leningrad from Russians 9 armour and 5 mech_infantrys moved from Baltic States to Leningrad 7 infantry moved from Baltic States to Leningrad 3 artilleries and 13 infantry moved from Southern Belarus to Northern Belarus 2 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Karelia to Archangel 3 infantry moved from Karelia to Vyborg 1 armour moved from Poland to Leningrad 3 artilleries moved from Romania to Bessarabia 1 carrier moved from 118 Sea Zone to 116 Sea Zone 1 battleship moved from 118 Sea Zone to 116 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 115 Sea Zone to 116 Sea Zone 1 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy 1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy 4 armour moved from Germany to Eastern Poland 1 artillery moved from Western Germany to 116 Sea Zone 1 transport moved from 118 Sea Zone to 117 Sea Zone 1 artillery moved from Germany to 117 Sea Zone 1 artillery and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 submarine moved from 112 Sea Zone to 113 Sea Zone 2 bombers moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 2 bombers and 4 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 4 infantry in Western Ukraine, round 2 : 0/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 2 bombers and 3 infantry in Western Ukraine, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 2 bombers moved from Western Ukraine to Western Germany 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany 2 artilleries moved from 118 Sea Zone to Leningrad 1 aaGun moved from Baltic States to Leningrad 1 aaGun moved from Southern Belarus to Eastern Poland 1 aaGun moved from Southern Belarus to Northern Belarus Place Units - Germans 1 submarine placed in 115 Sea Zone 1 artillery and 2 infantry placed in Romania 1 artillery and 4 infantry placed in Germany 2 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -2.17 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 5 infantry moved from Amur to Korea 1 armour and 1 mech_infantry moved from Siberia to Korea 1 artillery and 12 infantry moved from Northern Manchuria to Korea 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 3 infantry moved from Vologda to Archangel 2 fighters moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 2 fighters and 3 infantry Germans defend with 3 infantry Russians roll dice for 2 fighters and 3 infantry in Archangel, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians roll dice for 2 fighters and 2 infantry in Archangel, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Korea Russians attack with 1 armour, 3 artilleries, 17 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 3 artilleries, 17 infantry and 1 mech_infantry in Korea, round 2 : 4/22 hits, 5.17 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Northern Manchuria to Korea 1 infantry moved from Siberia to Sakha 1 tactical_bomber moved from Kursk to Russia 2 fighters moved from Archangel to Yaroslavl 2 infantry moved from Kursk to Bryansk 1 armour and 1 mech_infantry moved from Yaroslavl to Russia 1 armour and 1 mech_infantry moved from Kursk to Russia 2 aaGuns, 3 artilleries and 10 infantry moved from Vologda to Yaroslavl 1 infantry moved from Vologda to Yaroslavl 1 infantry moved from Novgorod to Yaroslavl 1 submarine moved from 109 Sea Zone to 93 Sea Zone 2 artilleries and 3 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 2 artilleries and 2 infantry moved from Russia to Bryansk Place Units - Russians 2 infantry placed in Urals 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry placed in Russia 3 infantry placed in Stalingrad Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : -0.33 Russians regular : -0.00 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 1 fighter, 3 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 2 armour moved from Shantung to Southern Manchuria 1 artillery and 1 infantry moved from Jehol to Southern Manchuria 2 fighters moved from Japan to Southern Manchuria 1 armour moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 armour moved from Siam to French Indo China 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Shan State 1 artillery moved from Dutch New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 57 Sea Zone 1 artillery moved from 57 Sea Zone to Western Australia 2 carriers moved from 47 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 47 Sea Zone to 55 Sea Zone 1 marine moved from New Britain to 47 Sea Zone 1 battleship and 1 marine moved from 47 Sea Zone to 55 Sea Zone 1 transport moved from 47 Sea Zone to 35 Sea Zone 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone 1 destroyer moved from 46 Sea Zone to 47 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 carrier moved from 46 Sea Zone to 57 Sea Zone 1 battleship moved from 56 Sea Zone to 47 Sea Zone 1 cruiser moved from 56 Sea Zone to 57 Sea Zone 1 destroyer moved from 35 Sea Zone to 57 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 57 Sea Zone 1 bomber moved from Japan to New Guinea 1 fighter and 1 tactical_bomber moved from Davao to New Guinea 1 fighter moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to Shan State 1 bomber moved from French Indo China to Eastern India 1 infantry moved from Shansi to Honan 1 artillery moved from Honan to Shansi 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Shantung to Anhwe 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone Combat - Japanese Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 0/1 hits, 0.17 expected hits Bombing raid in Eastern India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Eastern India causes 3 damage total. Battle in Western Australia Battle in Siberia Battle in 55 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 marine and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking Western Australia from ANZAC, taking Siberia from Russians, taking 55 Sea Zone from Americans with 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kwangsi Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 tactical_bomber moved from Shan State to French Indo China 1 fighter moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New Guinea 2 infantry moved from 47 Sea Zone to New Guinea 1 marine moved from 55 Sea Zone to New Guinea 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 36 Sea Zone 1 destroyer moved from 17 Sea Zone to 7 Sea Zone 1 bomber moved from Eastern India to French Indo China Place Units - Japanese 1 armour and 2 infantry placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in Shantung 1 carrier and 3 submarines placed in 6 Sea Zone 1 fighter and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.17 UK_Pacific AA : -0.17 UK_Pacific regular : 0.67 ANZAC regular : -0.33 -
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 32 Sea Zone to 7 Sea Zone 1 marine moved from Wake Island to 32 Sea Zone 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Iwo Jima Combat - AmericansCombat Hit Differential Summary :
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Scramble Request
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@generaldisarray No.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 32 Sea Zone to 7 Sea Zone 1 marine moved from Wake Island to 32 Sea Zone 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Battle in 7 Sea Zone Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 7 Sea Zone Americans win, taking Iwo Jima from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 7 Sea Zone to 18 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from Marshall Islands to 32 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 infantry, 2 marines, 4 submarines and 2 transports moved from 32 Sea Zone to 18 Sea Zone 1 infantry and 1 mech_infantry moved from Midway to 26 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 18 Sea Zone 1 marine moved from 18 Sea Zone to Iwo Jima 1 marine moved from 18 Sea Zone to Iwo Jima 3 infantry moved from 18 Sea Zone to Iwo Jima 2 artilleries moved from 18 Sea Zone to Iwo Jima 1 mech_infantry moved from 18 Sea Zone to Iwo Jima 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 1 fighter moved from Eastern United States to 93 Sea Zone 1 infantry moved from Brazil to Suriname 1 infantry and 1 mech_infantry moved from Central United States to Western United States 1 armour moved from French Equatorial Africa to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Place Units - Americans 3 fighters and 2 tactical_bombers placed in Western United States 1 carrier and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -0.33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 1 artillery moved from Tsinghai to Kansu 2 infantry moved from Tsinghai to Inner Mongolia 1 artillery moved from Tsinghai to Inner Mongolia 2 infantry moved from Tsinghai to Honan 3 infantry moved from Tsinghai to Hopei 1 infantry moved from Tsinghai to Honan 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kansu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 artillery in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Inner Mongolia Japanese win with no units remaining. Battle score for attacker is -7 Casualties for Chinese: 1 artillery and 2 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese regular : -0.83 Japanese regular : 2.00 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 32 Sea Zone to 7 Sea Zone 1 marine moved from Wake Island to 32 Sea Zone 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Battle in 7 Sea Zone Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 7 Sea Zone Americans win, taking Iwo Jima from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 7 Sea Zone to 18 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from Marshall Islands to 32 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 infantry, 2 marines, 4 submarines and 2 transports moved from 32 Sea Zone to 18 Sea Zone 1 infantry and 1 mech_infantry moved from Midway to 26 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 18 Sea Zone 1 marine moved from 18 Sea Zone to Iwo Jima 1 marine moved from 18 Sea Zone to Iwo Jima 3 infantry moved from 18 Sea Zone to Iwo Jima 2 artilleries moved from 18 Sea Zone to Iwo Jima 1 mech_infantry moved from 18 Sea Zone to Iwo Jima 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 1 fighter moved from Eastern United States to 93 Sea Zone 1 infantry moved from Brazil to Suriname 1 infantry and 1 mech_infantry moved from Central United States to Western United States 1 armour moved from French Equatorial Africa to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Place Units - Americans 3 fighters and 2 tactical_bombers placed in Western United States 1 carrier and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 1 artillery moved from Tsinghai to Kansu 2 infantry moved from Tsinghai to Inner Mongolia 1 artillery moved from Tsinghai to Inner Mongolia 2 infantry moved from Tsinghai to Honan 3 infantry moved from Tsinghai to Hopei 1 infantry moved from Tsinghai to Honan 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kansu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 artillery in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Inner Mongolia Japanese win with no units remaining. Battle score for attacker is -7 Casualties for Chinese: 1 artillery and 2 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 30 PUs; British buy 1 airfield, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 armour and 1 infantry moved from French West Africa to 89 Sea Zone 1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from 94 Sea Zone to Algeria 1 tactical_bomber moved from Malta to Algeria 1 battleship moved from 100 Sea Zone to 94 Sea Zone 1 fighter moved from 100 Sea Zone to Algeria Combat - British Battle in Algeria British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 battleship in Algeria, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Algeria to 94 Sea Zone 1 fighter moved from 100 Sea Zone to Egypt 1 submarine moved from 100 Sea Zone to 99 Sea Zone 1 carrier and 1 destroyer moved from 100 Sea Zone to 94 Sea Zone 1 infantry moved from Northeast Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour and 1 mech_infantry moved from Iraq to Egypt 2 infantry moved from Iraq to 82 Sea Zone 2 infantry and 1 transport moved from 82 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Western India 1 mech_infantry moved from Eastern India to Yunnan 1 mech_infantry moved from Malaya to Yunnan 1 infantry moved from Burma to Shan State 1 artillery and 2 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Eastern India to Burma 1 transport moved from 82 Sea Zone to 74 Sea Zone 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 1 infantry moved from Kenya to 74 Sea Zone 2 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Egypt 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 destroyer moved from 109 Sea Zone to 93 Sea Zone Place Units - British 2 submarines placed in 100 Sea Zone 1 infantry placed in Egypt 1 airfield placed in Gibraltar Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 5 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 5 infantryCombat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : -1.67 Italians regular : -0.33 Japanese regular : 1.67 British regular : -0.50 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Tobruk to Libya 2 infantry moved from Greece to Albania 1 artillery moved from Greece to Albania 1 infantry moved from Greece to Albania 1 infantry moved from Greece to Bulgaria 1 bomber moved from Greece to Southern Italy 1 armour moved from Romania to Eastern Poland 1 armour moved from Bessarabia to Rostov Italians take Rostov from Russians Combat - Italians Non Combat Move - Italians Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 1 destroyer placed in 99 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1 Italians collect 15 PUs (1 lost to blockades); end with 15 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 32 Sea Zone to 18 Sea Zone 2 aaGuns, 1 artillery, 4 fighters and 6 infantry moved from Queensland to New South Wales 1 fighter moved from Malaya to Yunnan 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Yunnan to Szechwan Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,6,2,1,6,5,1,4,1,6 ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 cruiser moved from 100 Sea Zone to 94 Sea Zone 1 destroyer moved from 100 Sea Zone to 94 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Morocco to Algeria Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 destroyer, 2 factory_minors and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Leningrad to Archangel 3 artilleries moved from Bessarabia to Ukraine 2 infantry moved from Western Ukraine to Ukraine 3 armour moved from Eastern Poland to Ukraine 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Archangel 3 artilleries and 14 infantry moved from Northern Belarus to Southern Belarus 1 armour moved from Eastern Poland to Southern Belarus 11 armour and 5 mech_infantrys moved from Leningrad to Southern Belarus 1 artillery and 5 infantry moved from Leningrad to Northern Belarus 1 artillery and 4 infantry moved from Ukraine to Rostov 1 artillery and 3 infantry moved from Ukraine to Rostov 1 artillery and 2 infantry moved from Ukraine to Rostov 1 artillery and 2 infantry moved from Romania to Bessarabia 3 infantry moved from Vyborg to Leningrad 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 116 Sea Zone to 115 Sea Zone 1 bomber moved from Western Germany to Archangel 1 bomber moved from Western Germany to Archangel 1 tactical_bomber moved from Eastern Poland to Ukraine 1 submarine moved from 113 Sea Zone to 127 Sea Zone Combat - Germans Battle in Southern Belarus Germans attack with 12 armour, 3 artilleries, 14 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 12 armour, 3 artilleries, 14 infantry and 5 mech_infantrys in Southern Belarus, round 2 : 9/34 hits, 11.50 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 12 armour, 3 artilleries, 14 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour, 1 artillery, 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 artillery, 2 bombers and 2 infantry in Archangel, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Archangel to Leningrad 1 bomber moved from Archangel to Leningrad 1 aaGun moved from Eastern Poland to Southern Belarus 1 aaGun moved from Northern Belarus to Southern Belarus 1 aaGun moved from Leningrad to Northern Belarus 3 transports moved from 118 Sea Zone to 117 Sea Zone 1 artillery and 4 infantry moved from Germany to 117 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 4 infantry moved from 118 Sea Zone to Leningrad 1 fighter moved from Southern Italy to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine 1 tactical_bomber moved from Western Germany to Western Ukraine Place Units - Germans 1 factory_minor placed in Ukraine 1 factory_minor placed in Leningrad 1 destroyer placed in 115 Sea Zone 2 artilleries and 4 infantry placed in Germany 1 armour, 1 artillery and 1 infantry placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -2.83 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Korea to Siberia 1 infantry moved from Sakha to Siberia 1 infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans Combat - Russians Battle in Siberia Russians attack with 1 armour, 1 infantry and 1 mech_infantry Japanese defend with 2 infantry Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Siberia, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia Russians win, taking Siberia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Russians 2 fighters moved from Yaroslavl to Russia 2 aaGuns, 3 artilleries and 12 infantry moved from Yaroslavl to Smolensk 2 aaGuns, 6 artilleries and 23 infantry moved from Bryansk to Smolensk 2 infantry moved from Urals to Samara 4 artilleries and 4 infantry moved from Russia to Smolensk 2 aaGuns, 3 artilleries and 16 infantry moved from Korea to Amur 1 infantry moved from Stalingrad to Northern Caucasus 3 infantry moved from Stalingrad to Samara Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 113 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 5 artilleries and 5 infantry placed in Russia 1 armour, 1 infantry and 1 mech_infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,3,5,3,3,6,1,2 Russians collect 31 PUs (5 lost to blockades); end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 Russians regular : 1.00





