@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
Pejon_88 (X) versus Farmboy (Allies +20), BM3/4
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 2 aaGuns, 1 artillery, 9 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy 1 fighter moved from Ukraine to Greece Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 17 Sea Zone Non Combat Move - ANZAC 1 aaGun, 1 artillery and 2 infantry moved from South Australia to Queensland 1 armour and 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to 62 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from India to Northwest Persia Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from 92 Sea Zone to Algeria 3 infantry moved from 92 Sea Zone to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 17 Sea Zone Non Combat Move - ANZAC 1 aaGun, 1 artillery and 2 infantry moved from South Australia to Queensland 1 armour and 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to 62 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from India to Northwest Persia Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from 92 Sea Zone to Algeria 3 infantry moved from 92 Sea Zone to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 5 artilleries, 1 bomber, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Tambov 2 infantry moved from Rostov to Tambov 1 bomber moved from Greece to Tambov 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Yenisey to Yakut S.S.R. Germans take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Yenisey 3 infantry moved from Belarus to Smolensk 1 bomber moved from Western Germany to Smolensk 1 artillery and 3 infantry moved from Belarus to Bryansk Combat - Germans Battle in Tambov Germans attack with 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Tambov, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Tambov Germans roll dice for 1 bomber and 3 infantry in Tambov, round 3 : 0/4 hits, 1,17 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 bomber and 2 infantry in Tambov, round 4 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 2 : 2/4 hits, 1,17 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Bryansk Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 3 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 aaGun, 4 armour, 3 artilleries, 10 infantry and 5 mech_infantrys moved from Volgograd to Caucasus 1 armour and 7 mech_infantrys moved from Ukraine to Caucasus 1 bomber moved from Tambov to Greece 9 mech_infantrys moved from Romania to Greece 4 mech_infantrys moved from Yugoslavia to Greece 4 mech_infantrys moved from Southern France to Southern Italy 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Holland Belgium to France 5 infantry moved from Western Germany to France 3 fighters and 4 tactical_bombers moved from Western Germany to Greece 2 fighters moved from Southern Italy to Greece 1 fighter moved from Norway to France 1 tactical_bomber moved from Norway to Southern Italy 1 fighter moved from Germany to Greece 2 armour and 2 mech_infantrys moved from Western Germany to Southern Italy 1 fighter moved from France to Greece 4 mech_infantrys moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany 1 aaGun moved from Germany to Western Germany 5 mech_infantrys moved from Germany to Romania 3 infantry moved from Ukraine to Rostov 2 armour and 5 mech_infantrys moved from Belarus to Rostov 1 aaGun moved from Ukraine to Rostov 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Novgorod to Belarus 1 submarine moved from 113 Sea Zone to 111 Sea Zone 1 armour and 1 mech_infantry moved from Timguska to Urals 1 bomber moved from Smolensk to Novgorod Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 3 artilleries placed in France 1 infantry placed in Volgograd 3 infantry placed in Ukraine Germans undo move 4. 1 artillery and 2 infantry placed in Ukraine 2 armour, 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys placed in Western Germany Germans undo move 5. Germans undo move 2. 2 artilleries and 1 fighter placed in France 2 armour, 1 artillery, 1 bomber, 1 infantry and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 68 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 fighter EDIT: Adding units owned by Germans to Southern Italy: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 1,00 Germans regular : 0,83 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Russians 3 infantry moved from Samara to Volgograd 1 tactical_bomber moved from Russia to Volgograd 3 infantry moved from Samara to Tambov 1 fighter moved from Russia to Tambov 2 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 artillery, 1 fighter and 4 infantry moved from Russia to Smolensk 1 artillery and 5 infantry moved from Samara to Vologda 1 infantry moved from Novosibirsk to Vologda 1 armour and 2 mech_infantrys moved from Russia to Vologda Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Tambov Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 fighter and 3 infantry in Tambov, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 infantry and 1 tactical_bomber in Volgograd, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 4 infantry Germans defend with 3 infantry Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Smolensk, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 3 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk 1 fighter owned by the Russians retreated 2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia Germans win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Vologda Russians attack with 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys in Vologda, round 2 : 3/10 hits, 2.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Volgograd to Russia 1 aaGun moved from Samara to Vologda 4 infantry moved from Samara to Vologda 4 artilleries and 25 infantry moved from Samara to Russia 1 infantry moved from Soviet Far East to Siberia 1 submarine moved from 91 Sea Zone to 105 Sea Zone Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 6 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Amur to Siberia 1 bomber and 1 tactical_bomber moved from Manchuria to Siberia 1 artillery moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Hunan to Kweichow 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry moved from Yunnan to Kweichow 2 fighters moved from Yunnan to Kweichow 2 tactical_bombers moved from French Indo China to Kweichow 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone 3 infantry moved from 34 Sea Zone to Paulau Island 7 fighters and 4 tactical_bombers moved from 19 Sea Zone to Paulau Island 1 submarine moved from 22 Sea Zone to 34 Sea Zone 1 bomber moved from Manchuria to Kweichow Combat - Japanese Battle in Iwo Jima Battle in 34 Sea Zone Japanese attack with 1 submarine and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win, taking Iwo Jima from Americans with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 6/12 hits, 4,83 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Paulau Island Japanese attack with 7 fighters, 3 infantry and 4 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 7 fighters, 3 infantry and 4 tactical_bombers in Paulau Island, round 2 : 6/14 hits, 6,67 expected hits Americans roll dice for 2 infantry in Paulau Island, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 7 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Siberia Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Siberia, round 2 : 2/4 hits, 2,00 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Siberia Japanese win, taking Siberia from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from Siberia to Japan 2 battleships, 8 carriers, 2 cruisers, 3 destroyers and 5 submarines moved from 19 Sea Zone to 34 Sea Zone 7 fighters and 4 tactical_bombers moved from Paulau Island to 34 Sea Zone 3 fighters moved from Japan to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Java 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 34 Sea Zone 3 infantry and 1 marine moved from French Indo China to Yunnan 2 infantry moved from Kwangsi to Yunnan 3 infantry moved from Malaya to Shan State 1 mech_infantry moved from Kwangtung to Hunan 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Hunan to Yunnan 1 bomber, 2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China 1 tactical_bomber moved from 19 Sea Zone to French Indo China 3 fighters and 2 tactical_bombers moved from Japan to French Indo China 1 destroyer moved from 61 Sea Zone to 42 Sea Zone 1 aaGun moved from Anhwe to Kweichow 1 infantry moved from Jehol to Anhwe 2 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 tactical_bomber moved from Siberia to Amur 1 fighter moved from Yunnan to 37 Sea Zone 1 fighter moved from Yunnan to Java Place Units - Japanese 1 carrier and 1 transport placed in 37 Sea Zone 1 infantry placed in Malaya 3 infantry placed in French Indo China 2 infantry placed in Kwangtung 1 submarine placed in 20 Sea Zone 1 submarine placed in 6 Sea Zone 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 1,33 Japanese regular : 0,50 Russians regular : 0,67 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 submarines moved from 33 Sea Zone to 6 Sea Zone 4 submarines moved from 33 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Caroline Islands to 54 Sea Zone 1 fighter moved from Wake Island to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Gibraltar 3 mech_infantrys moved from Algeria to Libya 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 aaGun and 6 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun, 7 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone 1 aaGun and 6 infantry moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from Algeria to 110 Sea Zone 1 bomber moved from Algeria to United Kingdom 1 bomber moved from Crete to Algeria 1 submarine moved from 91 Sea Zone to 93 Sea Zone 3 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 8 carriers, 3 cruisers, 4 destroyers, 14 fighters, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone 3 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 fighter moved from United Kingdom to 110 Sea Zone 1 fighter moved from 92 Sea Zone to United Kingdom Place Units - Americans 4 infantry placed in Central United States 1 fighter placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 0.33 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 6 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 1 infantry moved from Suiyuyan to Kansu 1 artillery and 3 infantry moved from Shensi to Kansu 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : -2.00 Japanese regular : -0.67 -
TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Combat Move - British 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 submarines moved from 98 Sea Zone to 97 Sea Zone 2 tactical_bombers moved from Crete to 97 Sea Zone 1 bomber moved from Crete to 97 Sea Zone 3 fighters moved from Crete to 97 Sea Zone 5 fighters moved from Crete to 97 Sea Zone 1 fighter moved from Algeria to 97 Sea Zone 1 artillery and 2 infantry moved from India to Burma 1 infantry moved from India to Burma 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Crete to 97 Sea Zone Combat - BritishCombat Hit Differential Summary :
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@pejon_88 need scramble orders for 97
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@farmboy none thanks.
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 submarines moved from 33 Sea Zone to 6 Sea Zone 4 submarines moved from 33 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Caroline Islands to 54 Sea Zone 1 fighter moved from Wake Island to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Gibraltar 3 mech_infantrys moved from Algeria to Libya 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 aaGun and 6 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun, 7 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone 1 aaGun and 6 infantry moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from Algeria to 110 Sea Zone 1 bomber moved from Algeria to United Kingdom 1 bomber moved from Crete to Algeria 1 submarine moved from 91 Sea Zone to 93 Sea Zone 3 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 8 carriers, 3 cruisers, 4 destroyers, 14 fighters, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone 3 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 fighter moved from United Kingdom to 110 Sea Zone 1 fighter moved from 92 Sea Zone to United Kingdom Place Units - Americans 4 infantry placed in Central United States 1 fighter placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 6 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 1 infantry moved from Suiyuyan to Kansu 1 artillery and 3 infantry moved from Shensi to Kansu 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 4 artilleries, 1 destroyer, 1 harbour and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 submarines moved from 98 Sea Zone to 97 Sea Zone 2 tactical_bombers moved from Crete to 97 Sea Zone 1 bomber moved from Crete to 97 Sea Zone 3 fighters moved from Crete to 97 Sea Zone 5 fighters moved from Crete to 97 Sea Zone 1 fighter moved from Algeria to 97 Sea Zone 1 artillery and 2 infantry moved from India to Burma 1 infantry moved from India to Burma 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Crete to 97 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 destroyer, 9 fighters, 3 submarines and 3 tactical_bombers Italians defend with 1 battleship, 2 cruisers and 1 submarine British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Italians 1 submarine owned by the Italians lost in 97 Sea Zone British roll dice for 1 bomber, 1 destroyer, 9 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 6/14 hits, 7.50 expected hits Italians roll dice for 1 battleship and 2 cruisers in 97 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 destroyer owned by the British, 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 9 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Italians: 1 battleship, 2 cruisers and 1 submarine Casualties for British: 1 destroyer and 1 submarine Battle in Burma British attack with 1 artillery and 3 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from 97 Sea Zone to Persia 2 fighters moved from Crete to Persia 9 fighters and 3 tactical_bombers moved from 97 Sea Zone to Crete 1 fighter and 1 tactical_bomber moved from Gibraltar to Crete 2 tactical_bombers moved from 92 Sea Zone to Crete 1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan 3 infantry moved from Egypt to 81 Sea Zone 2 marines moved from Trans-Jordan to 81 Sea Zone 1 battleship, 1 cruiser, 3 infantry, 2 marines and 2 transports moved from 81 Sea Zone to 80 Sea Zone 1 destroyer moved from 77 Sea Zone to 80 Sea Zone 3 infantry and 2 marines moved from 80 Sea Zone to Persia 2 infantry moved from Iraq to Persia 2 armour and 5 mech_infantrys moved from Northwest Persia to Persia 2 armour and 5 mech_infantrys moved from Persia to Eastern Persia 2 marines moved from Gibraltar to 92 Sea Zone 2 artilleries moved from Gibraltar to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 1 infantry moved from Tunisia to Algeria 1 artillery and 1 infantry moved from Tunisia to Libya 2 artilleries, 1 carrier, 2 cruisers, 2 marines and 3 transports moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 2 artilleries moved from 110 Sea Zone to United Kingdom 14 artilleries moved from Northwest Persia to Persia 11 infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Kazakhstan to Eastern Persia Place Units - British 1 harbour placed in Eastern Persia 3 artilleries placed in Persia 1 artillery and 2 infantry placed in Egypt 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : 0.00 Italians regular : 0.33 Japanese regular : -0.67 British regular : -0.50 -
@pejon_88 Because you had left Korea very open, I was very tempted to go for it. I still feel I may regret not having tried. But I was worried about being really out of position with the US fleet as a result. So I was stuck going back and forth between going for Korea and doing what I ultimately did.
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@farmboy Might have worked or being dangerous, hard to say :)
You also wanted to reconcile your navies of course.Btw, feel free to move the UK AA in China during FRANZ if you missed it?
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TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 4 fighters moved from Southern Italy to 92 Sea Zone 1 armour moved from Caucasus to Sikang Italians take Kazakhstan from Russians Italians take Sikang from ChineseCombat Hit Differential Summary :
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@farmboy Scramble SZ92?
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@pejon_88 Why did I even leave him there. Lol .No scramble. and thanks for the heads up about the AA.I will definitely move him.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 4 fighters moved from Southern Italy to 92 Sea Zone 1 armour moved from Caucasus to Sikang Italians take Kazakhstan from Russians Italians take Sikang from Chinese Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber and 4 fighters British defend with 1 destroyer Italians roll dice for 1 bomber and 4 fighters in 92 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from 92 Sea Zone to Southern Italy 4 fighters moved from 92 Sea Zone to Southern France 1 mech_infantry moved from Southern Italy to Southern France 1 fighter moved from Greece to Southern Italy Place Units - Italians 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,3 Italians collect 11 PUs (3 lost to blockades); end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns, 2 artilleries and 5 infantry EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns, 2 artilleries and 5 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0,33 British regular : -0,33 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 33 Sea Zone to 17 Sea Zone ANZAC take 22 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 17 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iwo Jima ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 42 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to Queensland 1 cruiser, 1 marine and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 fighter and 2 infantry moved from Northwest Persia to Persia Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 2 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 2 infantry EDIT: Turning off Edit Mode 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Algeria to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : -0.33 -
@farmboy you never moved the AA :D





