I think a good idea for 1914 would be to require at least 1 infantry to be stationed in every territory by the end of a power’s turn (the infantry must be from the power controlling. If they don’t, they won’t get the IPCs from this territory. Not only does it potentially make the game more historically accurate (to symbolize the need to keep civilian populations under control during wartime), but it probably also makes the game more balanced, as the Allies will probably be more burdened with this (since they have substantially larger colonial possessions).
Monsieur Murdoch's House Rules Pack Announcement
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Hello everyone!
Inspired by The Captain’s package of house rules (check those out if you haven’t yet, they are very good!) I have been working completing my own package of House Rules based on alternate history scenarios I’ve experimented/played with in the past.
These include, and are not limited to, aliens, bio-weaponry, different outcomes to real-life scenarios, and much more!
I will post the thread to the completed house rules soon! Let me know what you hope to see!
Cheers!
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Hello everyone! Happy New Year to all!
I apologize for taking so long to get this out, I’ve been scrutinizing everything I’ve written to make sure it’ll play well. I am in the process of writing out the final copy of the rulebook and will get that posted hopefully in a couple of days.See you then!
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Hello everyone!
Here is the Part 1 to the MonsieurMurdoch’s Comprehensive Collection of Alternate History
There are 5 scenarios total in this package, with more on the way.
Read through, play, and let me know what you think!
Cheers!
Alt History Rulebook.pdf





