L22 BM4 Surfer(X) vs Sovietishcat(L+22)

  • '19

    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 07 h 21 min 32 s
    Savegame


  • @sovietishcat Just FYI. Maybe you already know this, but TripleA has memory leak issues. If you play for too long eventually weird things happen. One of those weird things for me was that the game wouldn’t save. If your lucky, you can save it locally, restart and post manually. But often the game was corrupted and couldn’t even do that…

  • '19

    @surfer Avner had the same issue, we even tried just to manually save and attached the file and no luck, I have sent a post to panther see if I get a response, Avner had to email the post…


  • @sovietishcat You might check that the “file” is 0-length. That happens.

  • '19

    @surfer I believe it’s the whole server that is full, We will have wait…

  • '19

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            2 infantry moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
            1 bomber moved from Western Germany to 125 Sea Zone
            1 infantry moved from Baltic States to Belarus
                  Germans take Belarus from Russians
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                French defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 bomber moved from 125 Sea Zone to Karelia
            1 infantry moved from Karelia to Novgorod
            1 aaGun and 1 infantry moved from Norway to Finland
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
            4 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
            2 armour, 1 artillery and 7 infantry moved from Bessarabia to Ukraine
            2 aaGuns, 4 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine
            2 bombers, 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
            1 battleship and 1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            5 armour and 11 mech_infantrys moved from Germany to Eastern Poland
            5 infantry moved from Romania to Bessarabia
            1 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
            1 submarine moved from 90 Sea Zone to 87 Sea Zone
            1 aaGun moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            1 bomber and 1 infantry placed in Western Germany
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Russians regular : -0.17
    Germans regular : 0.33
    

    Savegame

  • '19

    @surfer Russia was expecting an evil SBR from Germany, phew! Maybe just the calm before the storm :frowning:


  • @sovietishcat i had planned on it, but 2 sb vs 1 ftr is a toss up. Better to come at you next time. Or at least that was my theory.

  • '19

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 1 artillery and 18 infantry moved from Archangel to Vologda
            1 infantry moved from Bryansk to Rostov
            9 infantry moved from Bryansk to Tambov
            4 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            1 aaGun moved from Bryansk to Russia
            2 artilleries moved from Bryansk to Tambov
            1 aaGun moved from Bryansk to Tambov
            3 infantry moved from Volgograd to Tambov
            1 artillery moved from Volgograd to Tambov
            2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Ulaanbaatar to Buryatia
            1 infantry moved from Dzavhan to Yenisey
            2 infantry moved from Olgiy to Timguska
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 fighter moved from Szechwan to Russia
            1 armour and 1 mech_infantry moved from Szechwan to Burma
            1 tactical_bomber moved from Szechwan to Burma
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 4 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            2 infantry moved from Amur to Buryatia
            1 armour moved from Sakha to Buryatia
            1 infantry moved from Amur to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 infantry moved from Amur to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            2 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Siam to 41 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Kwangsi to Philippines
            1 fighter moved from 42 Sea Zone to Philippines
            2 infantry moved from Hunan to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Siam to Yunnan
            2 tactical_bombers moved from Siam to Yunnan
            2 bombers moved from Siam to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Siam to Yunnan
            3 fighters moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 artillery moved from Kwangsi to Kwangtung
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
            Battle in Celebes
            Battle in Guam
            Battle in Buryatia
                Japanese attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Buryatia, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Buryatia
                    Japanese roll dice for 1 armour and 1 infantry in Buryatia, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Guam from Americans, taking Buryatia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kwangtung
                Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 bombers, 3 fighters and 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers and 3 fighters in 37 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Yunnan
                Japanese attack with 2 fighters, 3 infantry and 4 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/9 hits, 3.83 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 3/3 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -8
                Casualties for Japanese: 2 infantry and 1 tactical_bomber
                Casualties for Chinese: 3 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 19 Sea Zone
            2 fighters moved from 36 Sea Zone to Japan
            2 bombers moved from 37 Sea Zone to Japan
            2 destroyers moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 19 Sea Zone
            2 fighters moved from 37 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to Kiangsi
            2 tactical_bombers moved from Kwangtung to Kiangsi
            1 fighter moved from Kwangtung to Kiangsi
            2 fighters and 3 tactical_bombers moved from Yunnan to Kiangsi
            1 aaGun moved from Kwangsi to Kwangtung
            2 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 aaGun and 3 infantry moved from Anhwe to Hunan
            3 infantry moved from Shantung to Anhwe
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from Kiangsi to 19 Sea Zone
            1 tactical_bomber moved from Kiangsi to 19 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 19 Sea Zone
            1 submarine placed in 6 Sea Zone
            4 infantry and 1 marine placed in Japan
            1 submarine placed in 19 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Americans regular : -0.67
    Japanese regular : -1.50
    ANZAC regular : -0.67
    UK_Pacific regular : -0.67
    Russians regular : 0.33
    British regular : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    @Sovietishcat definitely a different game.

  • '19

    TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 3 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 destroyer and 1 submarine moved from 101 Sea Zone to 87 Sea Zone
            1 fighter moved from Eastern United States to 87 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            3 fighters moved from 7 Sea Zone to 6 Sea Zone
            1 bomber moved from Midway to 6 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @surfer scramble sz 6?

  • 2025 2024 '23 '22 '21 '20

    no thanks.

  • '19

    TripleA Manual Gamesave Post: British round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Combat Move - British
            1 mech_infantry moved from Burma to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 mech_infantrys moved from Burma to French Indo China
            1 tactical_bomber moved from Burma to French Indo China
            2 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            1 fighter moved from Burma to French Indo China
            1 mech_infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Syria to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 armour moved from Syria to Iraq
            1 infantry moved from Persia to Iraq
            1 bomber and 1 tactical_bomber moved from Syria to Iraq
            2 fighters moved from 98 Sea Zone to Iraq
    
        Combat - British
            British creates battle in territory 106 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @surfer Do you submerge sub in sz 97? Obviously no scramble since you planes cannot hit my sub!


  • @sovietishcat no. The sub will submerge. Eh… launch the fighters, i need to burn the flight hours. They can practice bomb runs… to bad they will miss

  • '19

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 3 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 destroyer and 1 submarine moved from 101 Sea Zone to 87 Sea Zone
            1 fighter moved from Eastern United States to 87 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            3 fighters moved from 7 Sea Zone to 6 Sea Zone
            1 bomber moved from Midway to 6 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 87 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 87 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 87 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 marine moved from Central United States to 101 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 16 Sea Zone to 25 Sea Zone
            1 submarine moved from 7 Sea Zone to 19 Sea Zone
            1 bomber, 4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 carriers and 1 destroyer moved from 7 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to Central United States
            1 aaGun moved from Western United States to British Columbia
            3 mech_infantrys moved from Western United States to Southeast Mexico
            1 aaGun moved from Western United States to British Columbia
            1 aaGun moved from Western United States to British Columbia
            1 bomber moved from 25 Sea Zone to Midway
            1 artillery and 3 infantry moved from 25 Sea Zone to Midway
    
        Place Units - Americans
            1 harbour placed in Midway
            1 transport placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 13 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery and 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 13 infantry in Yunnan, round 2 : 3/14 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Burma to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Burma to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 mech_infantrys moved from Burma to French Indo China
            1 tactical_bomber moved from Burma to French Indo China
            2 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            1 fighter moved from Burma to French Indo China
            1 mech_infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Syria to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 armour moved from Syria to Iraq
            1 infantry moved from Persia to Iraq
            1 bomber and 1 tactical_bomber moved from Syria to Iraq
            2 fighters moved from 98 Sea Zone to Iraq
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                British attack with 1 submarine
                Germans defend with 2 fighters; Italians defend with 1 fighter, 1 submarine and 1 transport
                1 submarine owned by the Italians submerged
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 submarine in 97 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 submarine in 97 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 submarine in 97 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Italians lost in 97 Sea Zone
                Italians and British reach a stalemate
                , taking 106 Sea Zone from Germans. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/9 hits, 3,83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in French Indo China
                British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - British
            1 fighter moved from Shan State to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            8 infantry and 1 mech_infantry moved from Burma to Yunnan
            2 aaGuns moved from Burma to Yunnan
            1 armour and 3 mech_infantrys moved from India to Yunnan
            1 artillery moved from Kenya to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Persia
            1 infantry moved from Eastern Persia to Persia
            1 battleship, 1 cruiser and 2 destroyers moved from 106 Sea Zone to 91 Sea Zone
            2 fighters moved from Gibraltar to 98 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from Tanganyika Territory to Kenya
            1 battleship moved from 76 Sea Zone to 98 Sea Zone
            1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            1 carrier and 1 submarine placed in 98 Sea Zone
            1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
            UK_Pacific collect 8 PUs (4 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 1,33
    Japanese regular : -1,00
    Neutral_Axis regular : 1,00
    British regular : -2,83
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bessarabia to Bryansk
            1 armour moved from Western Ukraine to Bryansk
            1 bomber moved from Southern Italy to Algeria
            1 mech_infantry moved from Tunisia to Algeria
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Algeria
                Italians attack with 1 bomber and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Algeria
                Italians win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for French: 1 infantry
            Battle in Bryansk
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Romania to Ukraine
            1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
            1 artillery moved from Greece to Albania
            1 infantry moved from Southern France to France
            1 aaGun moved from Southern France to France
            1 bomber moved from Algeria to Southern Italy
            1 infantry moved from Southern France to Northern Italy
            1 armour and 1 artillery moved from Tunisia to Libya
    
        Place Units - Italians
            2 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
            Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Italians regular : 0.17
    Russians regular : 0.67
    

    Savegame

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