BOOM AND DOOM!
W@W captain walker vs dawgoneit (axis) #2
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TripleA Turn Summary: Finns round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Purchase Units - Finns Finns buy 2 Artillerys, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns 3 Artillerys and 5 Infantrys moved from Oulu to N.Karelia 1 Elite and 5 Infantrys moved from Tampere to Oulu 2 Artillerys and 4 Infantrys moved from Helsinki to Tampere Place Units - Finns 2 Artillerys, 2 Elites and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Romanians 1 Artillery and 1 Infantry moved from Vinnytsia to Donetsk 1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia 2 Tanks moved from Vinnytsia to East Prussia 1 Tank moved from Kiev to Lithuania 2 Tanks moved from Vinnytsia to Lithuania 1 Artillery and 2 Elites moved from Vinnytsia to Kiev 4 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Elites and 6 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Lithuania Romanians attack with 3 Tanks Russians defend with 2 Infantrys and 1 Tank Romanians roll dice for 3 Tanks in Lithuania, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Lithuania, round 2 : 2/3 hits, 1.17 expected hits 1 Infantry owned by the Russians and 2 Tanks owned by the Romanians lost in Lithuania 1 Tank owned by the Romanians retreated to Brest Russians win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -8 Casualties for Romanians: 2 Tanks Casualties for Russians: 1 Infantry Battle in East Prussia Romanians attack with 2 Tanks Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 2 Tanks in East Prussia, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in East Prussia, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Tanks owned by the Romanians lost in East Prussia Russians win with 1 Artillery remaining. Battle score for attacker is -8 Casualties for Romanians: 2 Tanks Casualties for Russians: 1 Infantry Battle in Donetsk Romanians attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians Place Units - Romanians 2 Elites and 2 Infantrys placed in Vinnytsia 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Romanians regular : -0.17 Russians regular : 1.83 -
TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Thai 2 Tanks moved from S.Thailand to Assam 1 Infantry moved from Burma to Assam 1 Infantry moved from S.Thailand to N.Thailand 1 Marine moved from Java to 110 Sea Zone 1 Marine and 2 Transports moved from 110 Sea Zone to 61 Sea Zone 2 Artillerys and 1 Elite moved from S.Thailand to 61 Sea Zone 2 Artillerys, 1 Elite and 1 Marine moved from 61 Sea Zone to Assam 2 Infantrys and 4 Tanks moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Elites and 4 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Assam Thai attack with 2 Artillerys, 1 Elite, 1 Infantry, 1 Marine and 2 Tanks British defend with 1 AAGun, 1 Adv.Fighter, 1 Artillery, 4 Infantrys, 1 Mot.Inf and 1 Tank Thai roll dice for 2 Artillerys, 1 Elite, 1 Infantry, 1 Marine and 2 Tanks in Assam, round 2 : 3/7 hits, 3.00 expected hits British roll dice for 1 Adv.Fighter, 1 Artillery, 4 Infantrys, 1 Mot.Inf and 1 Tank in Assam, round 2 : 2/8 hits, 3.33 expected hits 1 Infantry owned by the Thai, 1 Elite owned by the Thai and 3 Infantrys owned by the British lost in Assam Thai roll dice for 2 Artillerys, 1 Marine and 2 Tanks in Assam, round 3 : 2/5 hits, 2.33 expected hits British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Infantry, 1 Mot.Inf and 1 Tank in Assam, round 3 : 3/5 hits, 2.33 expected hits 1 Artillery owned by the British, 1 Infantry owned by the British, 2 Artillerys owned by the Thai and 1 Marine owned by the Thai lost in Assam Thai roll dice for 2 Tanks in Assam, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 Adv.Fighter, 1 Mot.Inf and 1 Tank in Assam, round 4 : 2/3 hits, 1.67 expected hits 1 Mot.Inf owned by the British and 2 Tanks owned by the Thai lost in Assam British win with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is -10 Casualties for Thai: 2 Artillerys, 1 Elite, 1 Infantry, 1 Marine and 2 Tanks Casualties for British: 1 Artillery, 4 Infantrys and 1 Mot.Inf Non Combat Move - Thai Place Units - Thai 2 Elites and 4 Tanks placed in Bangkok Turn Complete - Thai Thai collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Thai regular : -0.33 British regular : -0.33 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Americans 1 Submarine moved from 88 Sea Zone to 87 Sea Zone 1 Submarine moved from 88 Sea Zone to 95 Sea Zone 2 Adv.Fighters moved from 88 Sea Zone to 95 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 88 Sea Zone to 87 Sea Zone 1 Marine moved from Mauritania to 34 Sea Zone 1 Artillery and 1 Infantry moved from Canarians to 34 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 34 Sea Zone to 31 Sea Zone 1 Cruiser and 1 Marine moved from 34 Sea Zone to 31 Sea Zone 1 Artillery, 1 Infantry and 1 Marine moved from 31 Sea Zone to Andalusia 1 Fighter moved from E.Morocco to Andalusia 1 Destroyer and 1 Submarine moved from 41 Sea Zone to 45 Sea Zone 2 Bombers moved from E.Morocco to 45 Sea Zone 1 Artillery and 1 Infantry moved from Bahia to 35 Sea Zone 1 Tank moved from Salvador to 35 Sea Zone 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 35 Sea Zone to 34 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 34 Sea Zone to Cape Verde Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 Bombers, 1 Carrier, 6 Infantrys, 2 S.Submarines, 1 T.Boat and 3 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in 45 Sea Zone Americans attack with 2 Bombers, 1 Destroyer and 1 Submarine Italians defend with 1 Destroyer and 1 S.Submarine Americans roll dice for 1 Submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 S.Submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Bombers and 1 Destroyer in 45 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 Destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians and 1 S.Submarine owned by the Italians lost in 45 Sea Zone Americans win with 2 Bombers, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 18 Casualties for Italians: 1 Destroyer and 1 S.Submarine Battle in 95 Sea Zone Americans attack with 2 Adv.Fighters and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Adv.Fighters in 95 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 95 Sea Zone Americans win with 2 Adv.Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in 87 Sea Zone Americans attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 87 Sea Zone Americans win with 1 Adv.Fighter, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Andalusia Americans attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Marine Neutral defend with 1 Bunker Americans roll dice for 1 Cruiser in Andalusia, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Marine in Andalusia, round 2 : 0/4 hits, 1.50 expected hits Neutral roll dice for 1 Bunker in Andalusia, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Marine in Andalusia, round 3 : 1/4 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Andalusia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans lost in Andalusia Americans roll dice for 1 Artillery, 1 Fighter and 1 Marine in Andalusia, round 4 : 3/3 hits, 1.33 expected hits Neutral roll dice for 1 Bunker in Andalusia, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Andalusia Americans loses 0 PUs for violating Andalusias neutrality. Americans win, taking Andalusia from Neutral with 1 Artillery, 1 Fighter and 1 Marine remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Cape Verde Americans attack with 1 Artillery, 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Cape Verde, round 2 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cape Verde Americans loses 0 PUs for violating Cape Verdes neutrality. Americans win, taking Cape Verde from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 2 Tanks moved from W.Morocco to E.Morocco 2 Infantrys and 1 Marine moved from Mauritania to W.Morocco 3 Infantrys moved from Bahia to 35 Sea Zone 1 Infantry moved from Salvador to 35 Sea Zone 1 Tank moved from Rio De Janeiro to Salvador 1 B.Transport and 4 Infantrys moved from 35 Sea Zone to 34 Sea Zone 4 Infantrys moved from 34 Sea Zone to Mauritania 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 4 Infantrys moved from Washington to 13 Sea Zone 1 B.Transport, 1 Destroyer and 4 Infantrys moved from 13 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 1 Adv.Fighter and 1 Fighter moved from 87 Sea Zone to 88 Sea Zone 2 Adv.Fighters moved from 95 Sea Zone to 88 Sea Zone 1 AAGun and 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 AAGun, 1 Carrier, 1 Destroyer, 1 Infantry and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 1 AAGun and 1 Infantry moved from 88 Sea Zone to Wake 1 Adv.Fighter moved from San Francisco to 88 Sea Zone 4 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport, 1 Destroyer and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone 4 Infantrys moved from 89 Sea Zone to Midway 1 Transport moved from 74 Sea Zone to 71 Sea Zone 1 Artillery moved from Kolyma to Okhotsk 1 Fighter moved from Andalusia to 31 Sea Zone 2 Bombers moved from 45 Sea Zone to E.Morocco Place Units - Americans 1 Carrier placed in 31 Sea Zone 1 Adv.Fighter placed in 31 Sea Zone 1 Infantry placed in Rio de Oro 1 Adv.Fighter placed in 88 Sea Zone 1 T.Boat placed in 88 Sea Zone 1 S.Submarine placed in 91 Sea Zone 1 Bomber and 1 Infantry placed in Pearl Harbor 1 S.Submarine placed in 71 Sea Zone 1 Bomber and 1 Infantry placed in Alaska 1 Transport placed in 83 Sea Zone 1 Infantry placed in San Francisco 2 Infantrys placed in South Atlantic USA 2 Transports placed in 35 Sea Zone Turn Complete - Americans Americans collect 119 PUs; end with 119 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.67 Americans regular : 1.33 Italians regular : -0.83 Neutral regular : -0.83Territory Summary for Americans :
Okhotsk : 1 Artillery Mauritania : 4 Infantrys E.Morocco : 2 Bombers and 2 Tanks W.Morocco : 2 Infantrys and 1 Marine Kusaie : 1 flag Kwajalein : 1 flag Eniwetok : 1 flag Rongelap : 1 flag Jaluit : 1 flag New Caledonia : 1 Infantry Washington : 1 AAGun, 1 Factory and 1 Infantry San Francisco : 1 Factory and 2 Infantrys Pearl Harbor : 1 Bomber, 1 Factory and 1 Infantry South Central USA : 1 AAGun and 1 Factory Ponape : 1 Elite and 1 Infantry Wake : 1 AAGun, 1 Artillery, 1 Factory, 7 Infantrys and 1 Marine Alaska : 1 AAGun, 1 Artillery, 1 Bomber, 2 Elites, 1 Factory and 6 Infantrys Woleai : 2 Infantrys Midway : 4 Infantrys Attu : 2 Infantrys South Atlantic USA : 1 Factory and 3 Infantrys Canarians : 1 flag, 1 Infantry Bahia : 1 flag, 1 AAGun, 1 Artillery and 8 Infantrys W.Mexico : 1 flag Salvador : 1 flag, 1 AAGun, 1 Factory and 1 Tank Peru : 1 flag Central America : 1 flag Rio de Oro : 1 flag, 1 Factory and 1 Infantry S.Chile : 1 flag Cape Verde : 1 flag, 1 Artillery, 1 Infantry and 1 Tank Andalusia : 1 flag, 1 Artillery and 1 Marine E.Mexico : 1 flag N.Chile : 1 flag Santiago : 1 flag, 1 AAGun and 1 Factory 31 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter and 1 Transport 35 Sea Zone : 2 Transports 41 Sea Zone : 1 Destroyer 32 Sea Zone : 2 B.Transports and 1 Destroyer 89 Sea Zone : 1 B.Transport and 1 Destroyer 91 Sea Zone : 1 S.Submarine 45 Sea Zone : 1 Destroyer and 1 Submarine 71 Sea Zone : 2 Adv.Fighters, 1 Carrier, 2 Destroyers, 2 S.Submarines, 1 T.Boat and 2 Transports 83 Sea Zone : 1 Transport 67 Sea Zone : 1 B.Transport, 1 Battleship, 1 Cruiser, 2 Destroyers and 2 Transports 95 Sea Zone : 1 Submarine 88 Sea Zone : 5 Adv.Fighters, 1 B.Transport, 1 Battleship, 3 Carriers, 1 Cruiser, 7 Destroyers, 1 Fighter, 2 S.Submarines, 1 Submarine, 1 T.Boat and 1 Transport 34 Sea Zone : 2 B.Transports 87 Sea Zone : 1 SubmarineProduction/PUs Summary :
Germans : 102 / 112 Russians : 98 / 106 Italians : 56 / 57 French : 25 / 25 Yamamoto : 65 / 66 Chinese : 32 / 35 Hisaichi : 61 / 63 British : 96 / 96 Anzac : 36 / 36 Dutch : 19 / 19 Finns : 15 / 15 Romanians : 19 / 19 Thai : 24 / 24 Americans : 119 / 119 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Germans 2 ArmoredCars and 3 Infantrys moved from Brittany to Aquitaine 3 Infantrys moved from Normandy to Brittany 1 Tank moved from Picardy to Brittany 2 Infantrys moved from Rhine to Belgium 2 Infantrys moved from Rhine to Netherlands 2 Tanks moved from Belgium to Netherlands 2 Tanks moved from Belgium to Bavaria 2 Mech.Infs moved from Warsaw to East Prussia 2 HeavyTanks moved from Kiev to East Prussia 2 Mech.Infs moved from Warsaw to Lithuania 1 HeavyTank and 1 Tank moved from Brest to Lithuania 2 Mech.Infs moved from Kiev to Minsk 3 JetFighters moved from Bohemia to Minsk 2 JetFighters moved from Bohemia to Kiev 10 Infantrys moved from Vinnytsia to Kiev 1 Infantry moved from Odessa to Vinnytsia 1 Bomber moved from Kiev to Minsk 3 Infantrys moved from Krakow to Vinnytsia Purchase Units - Germans Germans buy 4 ArmoredCars, 2 Artillerys, 2 Elites, 2 HeavyTanks, 11 Infantrys, 3 Mech.Infs, 3 Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Lithuania Germans attack with 1 HeavyTank, 2 Mech.Infs and 1 Tank Russians defend with 1 Infantry and 1 Tank Germans roll dice for 1 HeavyTank, 2 Mech.Infs and 1 Tank in Lithuania, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 Infantry and 1 Tank in Lithuania, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Lithuania Germans roll dice for 1 HeavyTank, 1 Mech.Inf and 1 Tank in Lithuania, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 Tank in Lithuania, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 1 HeavyTank, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 1 Casualties for Germans: 1 Mech.Inf Casualties for Russians: 1 Infantry and 1 Tank Battle in East Prussia Germans attack with 2 HeavyTanks and 2 Mech.Infs Russians defend with 1 Artillery Germans roll dice for 2 HeavyTanks and 2 Mech.Infs in East Prussia, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 Artillery in East Prussia, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Mech.Inf owned by the Germans lost in East Prussia Germans win, taking East Prussia from Russians with 2 HeavyTanks and 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for Germans: 1 Mech.Inf Casualties for Russians: 1 Artillery Battle in Minsk Germans attack with 1 Bomber, 3 JetFighters and 2 Mech.Infs Russians defend with 1 Infantry Germans roll dice for 1 Bomber, 3 JetFighters and 2 Mech.Infs in Minsk, round 2 : 3/6 hits, 3.33 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 1 Bomber, 3 JetFighters and 1 Mech.Inf remaining. Battle score for attacker is -4 Casualties for Germans: 1 Mech.Inf Casualties for Russians: 1 Infantry Battle in Aquitaine Germans attack with 2 ArmoredCars and 3 Infantrys French defend with 1 Infantry Germans roll dice for 2 ArmoredCars and 3 Infantrys in Aquitaine, round 2 : 0/5 hits, 1.17 expected hits French roll dice for 1 Infantry in Aquitaine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 ArmoredCars and 3 Infantrys in Aquitaine, round 3 : 0/5 hits, 1.17 expected hits French roll dice for 1 Infantry in Aquitaine, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Aquitaine Germans roll dice for 2 ArmoredCars and 2 Infantrys in Aquitaine, round 4 : 2/4 hits, 1.00 expected hits French roll dice for 1 Infantry in Aquitaine, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Aquitaine Germans win, taking Aquitaine from French with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for French: 1 Infantry Non Combat Move - Germans 3 JetFighters moved from Minsk to Kiev 1 Bomber moved from Minsk to Warsaw Place Units - Germans 3 Submarines placed in 22 Sea Zone 2 HeavyTanks and 2 Tanks placed in Warsaw 3 Mech.Infs placed in Bohemia 3 Infantrys placed in Normandy 2 ArmoredCars placed in Bohemia 1 ArmoredCar, 1 Artillery and 1 Elite placed in Hamburg 1 ArmoredCar, 1 Artillery and 1 Elite placed in Bavaria 4 Infantrys placed in Rhine 4 Infantrys placed in Paris Turn Complete - Germans Germans collect 108 PUs; end with 108 PUsCombat Hit Differential Summary :
French regular : 0.00 Russians regular : 1.00 Germans regular : -3.00 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Russians 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank moved from Chita to Hulunbuir 1 Infantry moved from Smolensk to Minsk 2 Fighters moved from Leningrad to Minsk 1 Artillery and 2 Infantrys moved from S.Karelia to Vyborg 2 Artillerys and 7 Infantrys moved from Rostov to Donetsk 6 Artillerys, 1 Elite, 1 HeavyTank, 33 Infantrys and 10 Tanks moved from Kursk to Donetsk 1 Mech.Rocket moved from Gorky to Donetsk 1 Infantry moved from Crimea to Donetsk Purchase Units - Russians Russians buy 2 Artillerys, 1 HeavyTank, 30 Infantrys, 2 Mech.Rockets, 1 Mot.Inf and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Vyborg Russians attack with 1 Artillery and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 2/3 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Minsk Russians attack with 2 Fighters and 1 Infantry Germans defend with 1 Mech.Inf Russians roll dice for 2 Fighters and 1 Infantry in Minsk, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 Mech.Inf in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 Mech.Inf Battle in Hulunbuir Russians attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank Hisaichi defend with 1 Tank Russians roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Hulunbuir, round 2 : 3/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Tank in Hulunbuir, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 3 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Tank Battle in Donetsk Russians attack with 8 Artillerys, 1 Elite, 1 HeavyTank, 41 Infantrys, 1 Mech.Rocket and 10 Tanks Romanians defend with 1 Artillery and 1 Infantry Russians roll dice for 8 Artillerys, 1 Elite, 1 HeavyTank, 41 Infantrys, 1 Mech.Rocket and 10 Tanks in Donetsk, round 2 : 21/62 hits, 17.50 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 8 Artillerys, 1 Elite, 1 HeavyTank, 40 Infantrys, 1 Mech.Rocket and 10 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Artillery and 1 Infantry Non Combat Move - Russians 1 AAGun moved from Kursk to Donetsk 2 Fighters moved from Minsk to Leningrad 1 Infantry moved from Estonia to Latvia 1 Infantry moved from Leningrad to Novgorod 1 Mech.Rocket moved from S.Karelia to Tula 3 Infantrys moved from Tula to Kursk 9 Infantrys moved from Yaroslavl to Kursk 1 HeavyTank moved from Moscow to Kursk 1 Mot.Inf moved from Gorky to Kursk 1 Tank moved from Stalingrad to Kursk 3 Infantrys moved from Penza to Tula 5 Infantrys moved from Georgia to Rostov 1 Artillery moved from Stalingrad to Rostov 3 Infantrys moved from Stalingrad to Rostov 1 AAGun moved from Stalingrad to Rostov 2 Infantrys moved from Astrakhan to Georgia 1 Artillery, 1 HeavyTank and 1 Tank moved from S.Karelia to Leningrad 1 Infantry moved from S.Karelia to Leningrad 4 Infantrys moved from Arkhangelsk to S.Karelia 8 Infantrys moved from Moscow to Yaroslavl 1 Mech.Rocket and 1 Mot.Inf moved from Sverdlovsk to Gorky 2 Infantrys moved from Kirov to Vologda 1 Artillery and 1 Infantry moved from Ayan to Chita 1 Adv.Fighter and 1 Fighter moved from Hulunbuir to Chita 5 Infantrys moved from N.Buryat Mongolia to Chita 1 Artillery and 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Tank moved from Olyokminsk to Chita 3 Infantrys moved from Evenkia to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery and 4 Infantrys moved from Sibirsky to Evenkia 2 Infantrys moved from Krasnoyarsk to Irkutsk 1 Infantry moved from Sverdlovsk to Novosibirsk Place Units - Russians 1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky 1 Mot.Inf placed in Sverdlovsk 3 Infantrys and 2 Mech.Rockets placed in Stalingrad 4 Infantrys placed in Leningrad 1 Artillery and 3 Infantrys placed in Arkhangelsk Turning on Edit Mode EDIT: Removing units owned by Russians from Moscow: 1 Infantry EDIT: Adding units owned by Russians to Yaroslavl: 1 Infantry EDIT: Turning off Edit Mode Russians undo move 3. 1 HeavyTank, 2 Infantrys and 2 Mech.Rockets placed in Stalingrad 8 Infantrys and 2 Tanks placed in Moscow 3 Infantrys placed in Georgia Turning on Edit Mode EDIT: Removing units owned by Russians from Chimkent: 2 Infantrys EDIT: Removing units owned by Russians from Tashkent: 2 Infantrys EDIT: Adding units owned by Russians to Astrakhan: 2 Infantrys EDIT: Adding units owned by Russians to Chimkent: 2 Infantrys EDIT: Turning off Edit Mode 2 Infantrys placed in Tashkent 4 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 102 PUs; end with 102 PUsCombat Hit Differential Summary :
Romanians regular : 0.33 Finns regular : -0.33 Germans regular : -0.33 Russians regular : 7.33 Hisaichi regular : 0.50Territory Summary for Russians :
Irkutsk : 2 Infantrys Evenkia : 1 Artillery and 4 Infantrys Novosibirsk : 1 Infantry Vologda : 2 Infantrys Arkhangelsk : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys Donetsk : 1 AAGun, 8 Artillerys, 1 Elite, 1 HeavyTank, 40 Infantrys, 1 Mech.Rocket and 10 Tanks Olyokminsk : 3 Infantrys and 1 Tank Astrakhan : 2 Infantrys Chita : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Fighter, 6 Infantrys and 5 Tanks Gorky : 1 Mech.Rocket and 1 Mot.Inf Stalingrad : 1 Factory, 1 HeavyTank, 2 Infantrys and 2 Mech.Rockets Moscow : 1 AAGun, 1 Bunker, 1 Factory, 8 Infantrys and 2 Tanks Kursk : 1 HeavyTank, 12 Infantrys, 1 Mot.Inf and 1 Tank Kamchatka : 1 Bunker Latvia : 1 Infantry Leningrad : 1 AAGun, 2 Artillerys, 2 Bunkers, 1 Factory, 2 Fighters, 1 HeavyTank, 24 Infantrys and 3 Tanks Tashkent : 1 Factory and 2 Infantrys Sverdlovsk : 1 AAGun, 1 Factory, 4 Infantrys and 1 Mot.Inf Estonia : 1 Infantry Tula : 3 Infantrys and 1 Mech.Rocket N.Sakhalin : 1 Bunker Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank Georgia : 1 AAGun, 1 Factory and 5 Infantrys Chimkent : 2 Infantrys Rostov : 1 AAGun, 1 Artillery and 8 Infantrys N.Buryat Mongolia : 1 Artillery and 5 Infantrys Yaroslavl : 9 Infantrys S.Karelia : 10 Infantrys Novgorod : 1 Infantry Minsk : 1 Infantry Hulunbuir : 1 flag, 1 Tank Vyborg : 1 flag, 1 Artillery and 2 Infantrys Azerbaijan : 1 flag Khobdo : 1 flag 126 Sea Zone : 1 TransportProduction/PUs Summary :
Germans : 107 / 108 Russians : 102 / 102 Italians : 56 / 57 French : 23 / 25 Yamamoto : 65 / 66 Chinese : 32 / 35 Hisaichi : 58 / 63 British : 96 / 96 Anzac : 36 / 36 Dutch : 19 / 19 Finns : 13 / 15 Romanians : 17 / 19 Thai : 24 / 24 Americans : 119 / 119 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Italians 2 Submarines moved from 44 Sea Zone to 45 Sea Zone 1 Submarine moved from 48 Sea Zone to 51 Sea Zone 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 2 Fighters moved from 48 Sea Zone to 51 Sea Zone 2 Fighters moved from 48 Sea Zone to 45 Sea Zone 1 ArmoredCar moved from N.Algeria to S.Algeria 1 ArmoredCar, 2 Infantrys and 3 Tanks moved from N.Tunisia to S.Algeria 2 ArmoredCars moved from Tunis to S.Algeria 3 Artillerys and 3 Infantrys moved from Tunis to S.Tunisia 2 ArmoredCars and 1 Tank moved from Hun to Darfur 3 ArmoredCars and 1 Tank moved from Kufra to Darfur 5 Transports moved from 48 Sea Zone to 46 Sea Zone 3 Artillerys and 6 Infantrys moved from Rome to 46 Sea Zone 3 Artillerys, 6 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone 3 Artillerys and 6 Infantrys moved from 48 Sea Zone to Tobruk Purchase Units - Italians Italians buy 2 ArmoredCars, 2 Artillerys, 12 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in 45 Sea Zone Italians attack with 2 Fighters and 2 Submarines Americans defend with 1 Destroyer and 1 Submarine Italians roll dice for 2 Submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Fighters in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 45 Sea Zone Italians roll dice for 2 Submarines in 45 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 45 Sea Zone Italians win with 2 Fighters and 2 Submarines remaining. Battle score for attacker is 15 Casualties for Americans: 1 Destroyer and 1 Submarine Battle in 51 Sea Zone Italians attack with 1 Destroyer, 2 Fighters and 1 Submarine British defend with 1 Destroyer and 1 T.Boat Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Destroyer and 1 T.Boat in 51 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Submarine owned by the Italians lost in 51 Sea Zone Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits British roll dice for 1 Destroyer and 1 T.Boat in 51 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits 1 Destroyer owned by the Italians lost in 51 Sea Zone Italians roll dice for 2 Fighters in 51 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 Destroyer and 1 T.Boat in 51 Sea Zone, round 4 : 0/2 hits, 0.50 expected hits Italians roll dice for 2 Fighters in 51 Sea Zone, round 5 : 2/2 hits, 0.67 expected hits British roll dice for 1 Destroyer and 1 T.Boat in 51 Sea Zone, round 5 : 0/2 hits, 0.50 expected hits 1 Destroyer owned by the British and 1 T.Boat owned by the British lost in 51 Sea Zone Italians win with 2 Fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 Destroyer and 1 Submarine Casualties for British: 1 Destroyer and 1 T.Boat Battle in Darfur Italians attack with 5 ArmoredCars and 2 Tanks British defend with 1 Artillery, 1 Infantry and 2 Tanks Italians roll dice for 5 ArmoredCars and 2 Tanks in Darfur, round 2 : 3/7 hits, 2.67 expected hits British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Darfur, round 2 : 0/4 hits, 1.67 expected hits 1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Darfur Italians roll dice for 5 ArmoredCars and 2 Tanks in Darfur, round 3 : 3/7 hits, 2.67 expected hits British roll dice for 1 Tank in Darfur, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Darfur Italians win, taking Darfur from British with 5 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 16 Casualties for British: 1 Artillery, 1 Infantry and 2 Tanks Non Combat Move - Italians 2 Fighters moved from 51 Sea Zone to 48 Sea Zone 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 2 Fighters moved from 45 Sea Zone to 48 Sea Zone Place Units - Italians 2 Submarines placed in 46 Sea Zone 2 Artillerys and 2 Infantrys placed in Tunis 2 ArmoredCars and 1 Tank placed in Hun 8 Infantrys placed in Rome 2 Infantrys placed in Lombardy Turn Complete - Italians Italians collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Italians regular : -1.00 British regular : -2.17 -
@dawgoneit sorry for the delay. was getting an error.
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - French 2 Infantrys moved from E.Morocco to N.Algeria 1 Adv.Fighter moved from E.Morocco to N.Algeria 3 Artillerys, 8 Infantrys and 4 Tanks moved from E.Morocco to S.Algeria 1 Infantry moved from E.Morocco to S.Algeria Purchase Units - French French buy 1 Adv.Fighter, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in N.Algeria French attack with 1 Adv.Fighter and 2 Infantrys Italians defend with 1 Infantry French roll dice for 1 Adv.Fighter and 2 Infantrys in N.Algeria, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the French lost in N.Algeria French win, taking N.Algeria from Italians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Battle in S.Algeria French attack with 3 Artillerys, 9 Infantrys and 4 Tanks Italians defend with 5 ArmoredCars, 4 Infantrys and 3 Tanks French roll dice for 3 Artillerys, 9 Infantrys and 4 Tanks in S.Algeria, round 2 : 4/16 hits, 5.00 expected hits Italians roll dice for 5 ArmoredCars, 4 Infantrys and 3 Tanks in S.Algeria, round 2 : 5/12 hits, 3.67 expected hits 4 ArmoredCars owned by the Italians and 5 Infantrys owned by the French lost in S.Algeria French roll dice for 3 Artillerys, 4 Infantrys and 4 Tanks in S.Algeria, round 3 : 6/11 hits, 4.17 expected hits Italians roll dice for 1 ArmoredCar, 4 Infantrys and 3 Tanks in S.Algeria, round 3 : 3/8 hits, 3.00 expected hits 1 ArmoredCar owned by the Italians, 1 Tank owned by the Italians, 4 Infantrys owned by the Italians and 3 Infantrys owned by the French lost in S.Algeria 4 Tanks owned by the French, 3 Artillerys owned by the French and 1 Infantry owned by the French retreated to E.Morocco Italians win with 2 Tanks remaining. Battle score for attacker is 17 Casualties for French: 8 Infantrys Casualties for Italians: 5 ArmoredCars, 4 Infantrys and 1 Tank Non Combat Move - French 1 Adv.Fighter moved from N.Algeria to E.Morocco 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Belgian Congo to French Equatorial Africa 1 Artillery and 2 Infantrys moved from Palestine to Lower Egypt 1 Transport moved from 19 Sea Zone to 20 Sea Zone 1 Transport moved from 17 Sea Zone to 8 Sea Zone Place Units - French 1 Adv.Fighter placed in Syria 2 Infantrys and 1 Tank placed in French Equatorial Africa 3 Infantrys placed in E.Morocco Turn Complete - French French collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians regular : 2.00 French regular : 2.00Territory Summary for French :
Corsica : 1 Infantry Churchill : 1 AAGun, 1 Factory and 1 Infantry N.Algeria : 1 Infantry Syria : 1 AAGun, 1 Adv.Fighter, 1 Factory and 3 Infantrys French Equatorial Africa : 2 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 5 Infantrys and 3 Tanks E.Morocco : 1 AAGun, 1 Adv.Fighter, 3 Artillerys, 1 Factory, 4 Infantrys and 4 Tanks French Guiana : 1 Infantry Madagascar : 1 Infantry Equatoria : 1 Infantry Dover : 1 Fighter Wales : 1 Artillery and 1 Infantry Lower Egypt : 1 Artillery and 2 Infantrys Belgian Congo : 1 flag Greenland : 1 flag, 1 Infantry 20 Sea Zone : 1 Destroyer and 1 Transport 8 Sea Zone : 1 TransportProduction/PUs Summary :
Germans : 107 / 108 Russians : 102 / 102 Italians : 57 / 58 French : 24 / 24 Yamamoto : 65 / 66 Chinese : 32 / 35 Hisaichi : 58 / 63 British : 94 / 96 Anzac : 36 / 36 Dutch : 19 / 19 Finns : 13 / 15 Romanians : 17 / 19 Thai : 24 / 24 Americans : 119 / 119 -
TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 7 Infantrys moved from Liaoning to Hulunbuir 1 Submarine moved from 85 Sea Zone to 87 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 87 Sea Zone 1 Destroyer moved from 86 Sea Zone to 95 Sea Zone 1 Fighter moved from 86 Sea Zone to 95 Sea Zone 2 Fighters moved from 85 Sea Zone to 95 Sea Zone 1 Artillery and 1 Infantry moved from Malaya to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Lombok 1 B.Transport moved from 111 Sea Zone to 85 Sea Zone 1 Carrier and 2 Fighters moved from 111 Sea Zone to 85 Sea Zone 3 Infantrys moved from Yap to Ulithi 1 S.Submarine moved from 102 Sea Zone to 85 Sea Zone 2 S.Submarines moved from 101 Sea Zone to 85 Sea Zone 3 Carriers moved from 86 Sea Zone to 85 Sea Zone 1 Bomber moved from Davao to Lombok Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Bunker, 3 Fighters and 13 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Lombok Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry Anzac defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Lombok, round 2 : 1/3 hits, 1.33 expected hits Dutch roll dice for 1 Infantry in Lombok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Lombok Yamamoto win, taking Lombok from Dutch with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Battle in 95 Sea Zone Yamamoto attack with 1 Destroyer and 3 Fighters Americans defend with 1 Submarine Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer and 3 Fighters in 95 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits 1 Submarine owned by the Americans lost in 95 Sea Zone Yamamoto win with 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in Hulunbuir Yamamoto attack with 7 Infantrys Russians defend with 1 Tank Yamamoto roll dice for 7 Infantrys in Hulunbuir, round 2 : 1/7 hits, 1.17 expected hits Russians roll dice for 1 Tank in Hulunbuir, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Hulunbuir Yamamoto win, taking Hulunbuir from Russians with 7 Infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 Tank Battle in 87 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 87 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 Submarine owned by the Americans lost in 87 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Non Combat Move - Yamamoto 1 Adv.Fighter and 1 Fighter moved from 87 Sea Zone to 85 Sea Zone 3 Fighters moved from 95 Sea Zone to 85 Sea Zone 1 Destroyer moved from 86 Sea Zone to 87 Sea Zone 4 Destroyers moved from 86 Sea Zone to 85 Sea Zone 1 Bomber moved from Lombok to Malaya Place Units - Yamamoto 1 Bunker and 6 Infantrys placed in Malaya 4 Infantrys placed in Davao 1 Adv.Fighter and 3 Fighters placed in 85 Sea Zone 3 Infantrys placed in Tokyo Yamamoto undo move 4. Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Tokyo: 5 Infantrys EDIT: Adding units owned by Yamamoto to Vladivostok: 5 Infantrys EDIT: Turning off Edit Mode 3 Infantrys placed in Tokyo Yamamoto undo move 3. 1 Adv.Fighter and 2 Fighters placed in 85 Sea Zone 1 Fighter placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.00 Americans regular : -0.67 Russians regular : -0.50 Dutch regular : 0.67 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Chinese 1 Artillery and 1 Elite moved from Hupeh to Anhwei 1 Artillery and 1 Infantry moved from Chahar to Shantung 1 Infantry moved from Hupeh to Anhwei Purchase Units - Chinese Chinese buy 2 Artillerys, 4 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Artillery, 1 Elite and 1 Infantry Hisaichi defend with 2 ArmoredCars Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Anhwei, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 2 ArmoredCars in Anhwei, round 2 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Anhwei Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Anhwei, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 ArmoredCar in Anhwei, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 ArmoredCars Battle in Shantung Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 3 ArmoredCars Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 3 ArmoredCars in Shantung, round 2 : 1/3 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Shantung Chinese roll dice for 1 Artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 ArmoredCars in Shantung, round 3 : 2/3 hits, 0.50 expected hits 1 Artillery owned by the Chinese lost in Shantung Hisaichi win with 3 ArmoredCars remaining. Battle score for attacker is -6 Casualties for Chinese: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 Artillery and 1 Infantry moved from Suiyuan to Shansi 1 Infantry moved from Suiyuan to Chahar 1 Infantry moved from Suiyuan to Shansi 2 Tanks moved from Shensi to Hupeh 1 Artillery and 4 Infantrys moved from Szechwan to Hupeh 1 Elite moved from Ningsia to Suiyuan 2 Infantrys moved from Ningsia to Suiyuan 1 Infantry moved from Ningsia to Shensi 2 Infantrys moved from Lanchow to Shensi 2 Infantrys moved from Gobi Altai to Ningsia 1 Tank moved from Gobi Altai to Shensi 1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow 1 Artillery moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Lanchow 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from E.Sinkiang to Gobi Altai 1 Infantry moved from E.Sinkiang to Gobi Altai 2 ArmoredCars and 1 Tank moved from Urumqi to Gobi Altai Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Hisaichi regular : 1.50Territory Summary for Chinese :
Shansi : 1 Artillery and 2 Infantrys Suiyuan : 1 Elite and 2 Infantrys E.Qinghai : 2 Artillerys and 4 Infantrys Hupeh : 1 AAGun, 1 Artillery, 8 Infantrys and 5 Tanks Urumqi : 1 Factory and 4 Tanks Lanchow : 1 Artillery and 3 Infantrys Shensi : 3 Infantrys and 1 Tank Ningsia : 1 AAGun, 1 Artillery and 3 Infantrys Chahar : 1 Infantry Anhwei : 1 Artillery, 1 Elite and 1 Infantry Hsining : 2 Artillerys, 1 Factory and 4 Infantrys Gobi Altai : 1 flag, 2 ArmoredCars, 3 Infantrys and 1 TankProduction/PUs Summary :
Germans : 107 / 108 Russians : 99 / 102 Italians : 57 / 58 French : 24 / 24 Yamamoto : 66 / 66 Chinese : 34 / 34 Hisaichi : 59 / 63 British : 94 / 96 Anzac : 36 / 36 Dutch : 18 / 19 Finns : 13 / 15 Romanians : 17 / 19 Thai : 24 / 24 Americans : 119 / 119 -
TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Hisaichi 1 Infantry moved from Hunan to N.French Indochina 1 Infantry moved from Kwangtung to Hunan 4 ArmoredCars moved from Kiangsi to Anhwei 3 ArmoredCars moved from Shantung to Shansi 1 ArmoredCar moved from Peking to Shansi 2 Mech.Infs moved from Peking to Chahar 1 Bomber moved from Peking to Chahar 2 Mech.Infs moved from Changchun to Hulunbuir 5 Infantrys moved from Kirin to Heilungchiang 3 Infantrys moved from Heilungchiang to Hulunbuir 6 Infantrys moved from Changchun to Kirin 2 Infantrys moved from Kiangsi to Shanghai 1 ArmoredCar moved from Hong Kong to Shanghai 1 Artillery and 4 Infantrys moved from Hong Kong to Kwangtung 2 Tanks moved from Java to Soembawa 1 ArmoredCar moved from Java to Soembawa 3 Artillerys moved from Java to 110 Sea Zone 1 Artillery moved from Banjarmasin to 110 Sea Zone 2 Marines moved from Java to 110 Sea Zone 1 Elite moved from Banjarmasin to 110 Sea Zone 2 Artillerys, 1 B.Transport and 1 Marine moved from 110 Sea Zone to 111 Sea Zone 2 Artillerys and 1 Marine moved from 111 Sea Zone to Soembawa 2 Artillerys, 1 Elite, 1 Marine and 2 Transports moved from 110 Sea Zone to 61 Sea Zone 2 Artillerys, 1 Elite and 1 Marine moved from 61 Sea Zone to Assam Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 2 Artillerys, 1 B.Transport, 12 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Anhwei Hisaichi attack with 4 ArmoredCars Chinese defend with 1 Artillery, 1 Elite and 1 Infantry Hisaichi roll dice for 4 ArmoredCars in Anhwei, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Anhwei, round 2 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Hisaichi roll dice for 3 ArmoredCars in Anhwei, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Elite in Anhwei, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 3 ArmoredCars in Anhwei, round 4 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Elite in Anhwei, round 4 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Elite owned by the Chinese and 1 Artillery owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 1 Casualties for Hisaichi: 2 ArmoredCars Casualties for Chinese: 1 Artillery, 1 Elite and 1 Infantry Battle in Chahar Hisaichi attack with 1 Bomber and 2 Mech.Infs Chinese defend with 1 Infantry Hisaichi roll dice for 1 Bomber and 2 Mech.Infs in Chahar, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Bomber and 1 Mech.Inf remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 Mech.Inf Casualties for Chinese: 1 Infantry Battle in Assam Hisaichi attack with 2 Artillerys, 1 Elite and 1 Marine British defend with 1 AAGun, 1 Adv.Fighter and 1 Tank Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Marine in Assam, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 Adv.Fighter and 1 Tank in Assam, round 2 : 0/2 hits, 1.17 expected hits 1 Tank owned by the British lost in Assam Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Marine in Assam, round 3 : 2/4 hits, 1.83 expected hits British roll dice for 1 Adv.Fighter in Assam, round 3 : 1/1 hits, 0.67 expected hits 1 Elite owned by the Hisaichi and 1 Adv.Fighter owned by the British lost in Assam Hisaichi win, taking Assam from British with 2 Artillerys and 1 Marine remaining. Battle score for attacker is 12 Casualties for British: 1 Adv.Fighter and 1 Tank Casualties for Hisaichi: 1 Elite Battle in Soembawa Hisaichi attack with 1 ArmoredCar, 2 Artillerys, 1 Marine and 2 Tanks Anzac defend with 2 Tanks; Dutch defend with 1 Bunker Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys, 1 Marine and 2 Tanks in Soembawa, round 2 : 4/6 hits, 2.67 expected hits Dutch roll dice for 1 Bunker and 2 Tanks in Soembawa, round 2 : 0/3 hits, 1.50 expected hits 2 Tanks owned by the Anzac and 1 Bunker owned by the Dutch lost in Soembawa Hisaichi win, taking Soembawa from Dutch with 1 ArmoredCar, 2 Artillerys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 16 Casualties for Dutch: 1 Bunker Casualties for Anzac: 2 Tanks Battle in Shansi Hisaichi attack with 4 ArmoredCars Chinese defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 4 ArmoredCars in Shansi, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shansi Hisaichi roll dice for 3 ArmoredCars in Shansi, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 ArmoredCars Casualties for Chinese: 1 Artillery and 2 Infantrys Non Combat Move - Hisaichi 1 Bomber moved from Chahar to Peking 1 Tank moved from Peking to Hulunbuir 1 Tank moved from Peking to Heilungchiang Place Units - Hisaichi 1 ArmoredCar and 2 Tanks placed in Peking 3 ArmoredCars and 3 Infantrys placed in Hong Kong 1 B.Transport placed in 110 Sea Zone 1 Artillery and 2 Infantrys placed in Banjarmasin 1 Artillery and 7 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Dutch regular : -1.50 British regular : -0.83 Hisaichi regular : 0.67 -
TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - British 1 Infantry moved from Nubia to Darfur 2 Tanks moved from Italian East Africa to Darfur 2 Mech.Infs and 3 Tanks moved from Lower Egypt to Darfur 1 T.Boat moved from 56 Sea Zone to 51 Sea Zone 2 Fighters moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from Italian East Africa to 57 Sea Zone 1 Infantry and 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Mersa Matruh British take Mersa Matruh from Italians 1 Artillery and 3 Infantrys moved from Bihar to Assam 1 Tank moved from Delhi to Assam 5 Infantrys moved from Calcutta to Assam 1 Artillery and 1 Infantry moved from Yunnan to N.Thailand 1 Mot.Inf and 1 Tank moved from Kweichow to Anhwei 1 Tank moved from Yunnan to Burma British take Burma from Thai 1 Tank moved from Burma to Yunnan 2 Transports moved from 20 Sea Zone to 18 Sea Zone 1 Tank moved from Manchester to 18 Sea Zone 1 Artillery moved from Manchester to 18 Sea Zone 1 Artillery moved from Wales to 18 Sea Zone 2 Infantrys moved from Manchester to 18 Sea Zone 2 Infantrys moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 18 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 18 Sea Zone to 20 Sea Zone 4 Fighters moved from 20 Sea Zone to Belgium 2 Artillerys, 5 Infantrys and 1 Tank moved from 20 Sea Zone to Belgium 1 Bomber moved from Wales to Belgium Purchase Units - British British buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Destroyer, 18 Infantrys, 1 S.Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in 51 Sea Zone British attack with 2 Fighters and 1 T.Boat Italians defend with 1 Destroyer British roll dice for 2 Fighters and 1 T.Boat in 51 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Fighters and 1 T.Boat in 51 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 Fighters and 1 T.Boat in 51 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians lost in 51 Sea Zone British win with 2 Fighters and 1 T.Boat remaining. Battle score for attacker is 8 Casualties for Italians: 1 Destroyer Battle in Darfur British attack with 1 Infantry, 2 Mech.Infs and 5 Tanks Italians defend with 5 ArmoredCars and 2 Tanks British roll dice for 1 Infantry, 2 Mech.Infs and 5 Tanks in Darfur, round 2 : 5/8 hits, 3.50 expected hits Italians roll dice for 5 ArmoredCars and 2 Tanks in Darfur, round 2 : 2/7 hits, 1.83 expected hits 5 ArmoredCars owned by the Italians, 1 Tank owned by the British and 1 Infantry owned by the British lost in Darfur British roll dice for 2 Mech.Infs and 4 Tanks in Darfur, round 3 : 4/6 hits, 2.67 expected hits Italians roll dice for 2 Tanks in Darfur, round 3 : 2/2 hits, 1.00 expected hits 2 Tanks owned by the Italians, 1 Tank owned by the British and 1 Mech.Inf owned by the British lost in Darfur British win, taking Darfur from Italians with 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 12 Casualties for British: 1 Infantry, 1 Mech.Inf and 2 Tanks Casualties for Italians: 5 ArmoredCars and 2 Tanks Battle in Anhwei British attack with 1 Mot.Inf and 1 Tank Hisaichi defend with 2 ArmoredCars British roll dice for 1 Mot.Inf and 1 Tank in Anhwei, round 2 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 2 ArmoredCars in Anhwei, round 2 : 0/2 hits, 0.33 expected hits 2 ArmoredCars owned by the Hisaichi lost in Anhwei British win, taking Anhwei from Hisaichi with 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 ArmoredCars Battle in Belgium British attack with 2 Artillerys, 1 Bomber, 4 Fighters, 5 Infantrys and 1 Tank Germans defend with 1 Elite, 6 Infantrys and 2 Tanks British roll dice for 1 Battleship and 1 Cruiser in Belgium, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the Germans lost in Belgium British roll dice for 2 Artillerys, 1 Bomber, 4 Fighters, 5 Infantrys and 1 Tank in Belgium, round 2 : 4/13 hits, 4.33 expected hits Germans roll dice for 1 Elite, 4 Infantrys and 2 Tanks in Belgium, round 2 : 1/7 hits, 2.67 expected hits 4 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Belgium British roll dice for 2 Artillerys, 1 Bomber, 4 Fighters, 4 Infantrys and 1 Tank in Belgium, round 3 : 2/12 hits, 4.17 expected hits Germans roll dice for 1 Elite and 2 Tanks in Belgium, round 3 : 2/3 hits, 1.33 expected hits 1 Elite owned by the Germans, 2 Infantrys owned by the British and 1 Tank owned by the Germans lost in Belgium British roll dice for 2 Artillerys, 1 Bomber, 4 Fighters, 2 Infantrys and 1 Tank in Belgium, round 4 : 2/10 hits, 3.83 expected hits Germans roll dice for 1 Tank in Belgium, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Belgium British win, taking Belgium from Germans with 2 Artillerys, 1 Bomber, 4 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 19 Casualties for Germans: 1 Elite, 6 Infantrys and 2 Tanks Casualties for British: 3 Infantrys Battle in Assam British attack with 1 Artillery, 8 Infantrys and 1 Tank Hisaichi defend with 1 AAGun, 2 Artillerys and 1 Marine British roll dice for 1 Artillery, 8 Infantrys and 1 Tank in Assam, round 2 : 2/10 hits, 2.33 expected hits Hisaichi roll dice for 2 Artillerys and 1 Marine in Assam, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the British and 2 Artillerys owned by the Hisaichi lost in Assam British roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Assam, round 3 : 1/8 hits, 2.00 expected hits Hisaichi roll dice for 1 Marine in Assam, round 3 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Hisaichi lost in Assam British win, taking Assam from Hisaichi with 1 Artillery, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for British: 2 Infantrys Casualties for Hisaichi: 2 Artillerys and 1 Marine Battle in N.Thailand British attack with 1 Artillery and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - British 1 Artillery and 3 Infantrys moved from Delhi to Bihar 1 Mot.Inf moved from Madras to Assam 5 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from W.Iran to 58 Sea Zone 2 Infantrys moved from Italian East Africa to Nubia 2 Infantrys moved from 58 Sea Zone to Italian East Africa 2 Infantrys moved from South Africa to Rhodesia 2 Fighters moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Palestine to Lower Egypt 4 Infantrys moved from Cairo to Lower Egypt 1 Mech.Inf moved from W.Iran to Lower Egypt 4 Fighters moved from Belgium to 20 Sea Zone 1 Bomber moved from Belgium to Wales 1 Infantry moved from Yunnan to Kweichow Place Units - British 1 Battleship placed in 56 Sea Zone 1 Adv.Fighter and 4 Infantrys placed in Cairo 1 S.Submarine placed in 59 Sea Zone 1 Infantry placed in Bombay 1 Destroyer placed in 20 Sea Zone 1 Artillery and 2 Infantrys placed in Italian East Africa 3 Infantrys placed in W.Iran 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 3 Infantrys placed in Wales 2 Infantrys placed in Manchester Turn Complete - British British collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Italians regular : 0.17 Thai regular : -0.33 Germans regular : -1.50 British regular : -2.33 Hisaichi regular : 0.33Territory Summary for British :
London : 1 AAGun and 1 Factory British Guiana : 1 Infantry Ayan : 3 Infantrys and 1 Tank Italian East Africa : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys Kweichow : 1 Infantry Yunnan : 1 Artillery, 1 Infantry and 1 Tank Anhwei : 1 Mot.Inf and 1 Tank Rhodes : 1 flag Assam : 1 AAGun, 1 Artillery, 6 Infantrys, 1 Mot.Inf and 1 Tank Vancouver : 1 AAGun and 1 Factory Darfur : 1 Mech.Inf and 3 Tanks Bombay : 1 AAGun, 1 Factory and 1 Infantry Dover : 1 Infantry Rhodesia : 2 Infantrys Hyderabad : 5 Infantrys Wales : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 7 Infantrys and 1 Tank Mersa Matruh : 1 Infantry Fiji : 1 Artillery and 1 Infantry Manchester : 1 AAGun, 1 Artillery, 1 Factory, 8 Infantrys and 1 Tank Nubia : 2 Infantrys Madras : 1 AAGun, 1 Factory and 5 Infantrys Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Malta : 3 Bunkers Bihar : 1 Artillery and 3 Infantrys Nauru : 1 Infantry Ceylon : 1 Adv.Fighter Tarawa : 1 Infantry Cairo : 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Factory, 4 Infantrys and 4 Tanks Lower Egypt : 1 Artillery, 5 Infantrys and 1 Mech.Inf Gibraltar : 1 Bunker and 2 Infantrys N.Thailand : 1 flag, 1 Artillery and 1 Infantry Attu : 1 Infantry Cape Town : 1 Factory Dublin : 1 flag Crete : 1 flag, 1 AAGun Iceland : 1 flag W.Iran : 1 flag, 1 AAGun, 1 Factory and 3 Infantrys Belgium : 1 flag, 2 Artillerys, 2 Infantrys and 1 Tank Munster : 1 flag 21 Sea Zone : 1 T.Boat 20 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 6 Destroyers, 4 Fighters, 3 Submarines, 1 T.Boat and 3 Transports 56 Sea Zone : 2 Battleships, 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Fighters, 2 Submarines and 5 Transports 51 Sea Zone : 1 T.Boat 71 Sea Zone : 1 Destroyer and 1 Transport 58 Sea Zone : 1 Transport 59 Sea Zone : 1 S.SubmarineProduction/PUs Summary :
Germans : 104 / 108 Russians : 99 / 102 Italians : 54 / 58 French : 24 / 24 Yamamoto : 66 / 66 Chinese : 31 / 34 Hisaichi : 63 / 67 British : 103 / 103 Anzac : 36 / 36 Dutch : 17 / 19 Finns : 13 / 15 Romanians : 17 / 19 Thai : 21 / 24 Americans : 119 / 119 -
TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Anzac 1 Infantry moved from Western Australia to 67 Sea Zone 1 Cruiser and 1 Infantry moved from 67 Sea Zone to 66 Sea Zone 1 Infantry moved from 66 Sea Zone to Sumatra Dutch take Sumatra from Hisaichi 1 Infantry moved from Western Australia to 67 Sea Zone 1 Cruiser and 1 Infantry moved from 67 Sea Zone to 66 Sea Zone 1 Infantry moved from 66 Sea Zone to Java 3 Adv.Fighters and 1 Fighter moved from 67 Sea Zone to 111 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry and 1 T.Boat moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from 113 Sea Zone to Tanimbar Dutch take Tanimbar from Hisaichi 1 Artillery, 2 Infantrys and 1 Tank moved from Western Australia to 67 Sea Zone 2 Infantrys moved from Broome to 67 Sea Zone 1 Artillery, 2 Carriers, 3 Destroyers, 4 Infantrys, 1 Tank and 3 Transports moved from 67 Sea Zone to 66 Sea Zone 1 Artillery, 4 Infantrys and 1 Tank moved from 66 Sea Zone to Java Purchase Units - Anzac Anzac buy 2 Adv.Fighters, 1 Destroyer and 4 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Artillery, 5 Infantrys and 1 Tank Hisaichi defend with 2 Infantrys Anzac roll dice for 2 Cruisers in Java, round 2 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi lost in Java Anzac win, taking Java from Thai with 1 Artillery, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Battle in 111 Sea Zone Anzac attack with 3 Adv.Fighters and 1 Fighter Hisaichi defend with 1 B.Transport; Yamamoto defend with 2 Destroyers Anzac roll dice for 3 Adv.Fighters and 1 Fighter in 111 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Yamamoto roll dice for 1 B.Transport and 2 Destroyers in 111 Sea Zone, round 2 : 0/3 hits, 0.83 expected hits 1 B.Transport owned by the Hisaichi and 2 Destroyers owned by the Yamamoto lost in 111 Sea Zone Anzac win with 3 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 24 Casualties for Hisaichi: 1 B.Transport Casualties for Yamamoto: 2 Destroyers Non Combat Move - Anzac 3 Adv.Fighters and 1 Fighter moved from 111 Sea Zone to 66 Sea Zone 3 Infantrys moved from Northern Territory to Western Australia 4 Infantrys moved from New South Wales to South Australia Place Units - Anzac 1 Adv.Fighter and 2 Infantrys placed in Broome 1 Adv.Fighter and 2 Infantrys placed in Townsville 1 Destroyer placed in 114 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.83 Anzac regular : 2.17Territory Summary for Anzac :
Western Australia : 3 Infantrys West Papua : 2 Artillerys, 4 Infantrys and 1 Tank Port Moresby : 1 AAGun, 1 Factory and 4 Infantrys Wellington : 1 AAGun, 1 Factory and 2 Infantrys Broome : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory, 7 Infantrys and 3 Tanks Bougainville : 1 Infantry Canberra : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys Townsville : 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory and 5 Infantrys Guadalcanal : 1 Infantry South Australia : 4 Infantrys New Ireland : 1 Artillery Hollandia : 1 Infantry Sumatra : 1 Infantry Tanimbar : 1 Infantry Java : 1 Artillery, 5 Infantrys and 1 Tank 66 Sea Zone : 3 Adv.Fighters, 2 Carriers, 2 Cruisers, 3 Destroyers, 1 Fighter and 3 Transports 114 Sea Zone : 1 Destroyer 113 Sea Zone : 1 T.BoatProduction/PUs Summary :
Germans : 104 / 108 Russians : 99 / 102 Italians : 54 / 58 French : 24 / 24 Yamamoto : 66 / 66 Chinese : 31 / 34 Hisaichi : 60 / 67 British : 103 / 103 Anzac : 36 / 36 Dutch : 22 / 19 Finns : 13 / 15 Romanians : 17 / 19 Thai : 19 / 24 Americans : 119 / 119 -
TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Dutch 1 Marine moved from Cuba to 26 Sea Zone 1 Artillery and 1 Elite moved from Venezuela to 26 Sea Zone 1 Artillery, 1 Elite and 1 Marine moved from 26 Sea Zone to Jamaica Purchase Units - Dutch Dutch buy 2 Artillerys, 1 Bunker and 1 Transport; Remaining resources: 0 PUs; Combat - Dutch Battle in Jamaica Dutch attack with 1 Artillery, 1 Elite and 1 Marine Neutral defend with 1 Infantry Dutch roll dice for 1 Cruiser in Jamaica, round 2 : 0/1 hits, 0.50 expected hits Dutch roll dice for 1 Artillery, 1 Elite and 1 Marine in Jamaica, round 2 : 3/3 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Jamaica Dutch loses 0 PUs for violating Jamaicas neutrality. Dutch win, taking Jamaica from Neutral with 1 Artillery, 1 Elite and 1 Marine remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Sumatra 1 Transport placed in 26 Sea Zone 2 Artillerys placed in Suriname Turn Complete - Dutch Dutch collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Neutral regular : -0.33 Dutch regular : 1.17Territory Summary for Dutch :
Cuba : 1 flag Sumatra : 1 Bunker Suriname : 2 Artillerys, 1 Elite, 1 Factory, 1 Infantry and 2 Marines Bolivia : 1 flag Rio De Janeiro : 1 flag Jamaica : 1 flag, 1 Artillery, 1 Elite and 1 Marine Amazon : 1 flag Hispaniola : 1 flag Argentina : 1 flag Venezuela : 1 flag, 1 Artillery, 1 Marine and 2 Tanks 26 Sea Zone : 1 Cruiser and 2 TransportsProduction/PUs Summary :
Germans : 104 / 108 Russians : 99 / 102 Italians : 54 / 58 French : 24 / 24 Yamamoto : 66 / 66 Chinese : 31 / 34 Hisaichi : 60 / 67 British : 103 / 103 Anzac : 36 / 36 Dutch : 23 / 23 Finns : 13 / 15 Romanians : 17 / 19 Thai : 19 / 24 Americans : 119 / 119 -
TripleA Turn Summary: Finns round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Finns 2 Infantrys moved from Oulu to Vyborg 1 Artillery moved from N.Karelia to Vyborg 1 Elite moved from Oulu to Vyborg 1 Fighter moved from N.Karelia to Vyborg Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys Russians defend with 1 Artillery and 2 Infantrys Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in Vyborg Finns roll dice for 1 Artillery, 1 Elite and 1 Fighter in Vyborg, round 3 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Elite owned by the Finns and 1 Artillery owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 1 Casualties for Finns: 1 Elite and 2 Infantrys Casualties for Russians: 1 Artillery and 2 Infantrys Non Combat Move - Finns 1 Fighter moved from Vyborg to Oulu 1 Fighter and 3 Infantrys moved from Oulu to N.Karelia 2 Artillerys and 4 Infantrys moved from Tampere to Oulu 2 Artillerys, 2 Elites and 2 Infantrys moved from Helsinki to Tampere Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Finns regular : 1.33 Russians regular : 1.33 -
TripleA Turn Summary: Romanians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Romanians 1 Infantry moved from E.Romania to Odessa 3 Infantrys moved from E.Romania to Vinnytsia 4 Infantrys moved from Bucharest to E.Romania 1 Artillery and 2 Elites moved from Kiev to Minsk 1 Tank moved from Brest to Latvia Purchase Units - Romanians Romanians buy 2 Artillerys and 6 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Minsk Romanians attack with 1 Artillery and 2 Elites Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 2 Elites in Minsk, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Romanians win, taking Minsk from Russians with 1 Artillery and 2 Elites remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Latvia Romanians attack with 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 Tank in Latvia, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Romanians win, taking Latvia from Russians with 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians Place Units - Romanians 4 Infantrys placed in Vinnytsia 2 Artillerys and 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Romanians regular : 2.33 Russians regular : -0.67 -
TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Thai 2 Infantrys and 2 Tanks moved from S.Thailand to 61 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 61 Sea Zone to 60 Sea Zone 2 Infantrys and 2 Tanks moved from 60 Sea Zone to Madras 1 Tank moved from S.Thailand to Burma Thai take Burma from British 1 Tank moved from Burma to N.Thailand 1 Tank moved from S.Thailand to N.Thailand 1 Tank moved from Bangkok to N.Thailand 1 Elite moved from Bangkok to S.Thailand 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone 1 Elite and 3 Tanks moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Madras Thai attack with 2 Infantrys and 2 Tanks British defend with 1 AAGun, 1 Factory and 5 Infantrys Thai roll dice for 2 Infantrys and 2 Tanks in Madras, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 5 Infantrys in Madras, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Madras Thai roll dice for 2 Tanks in Madras, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 4 Infantrys in Madras, round 3 : 0/4 hits, 1.33 expected hits 1 Infantry owned by the British lost in Madras Thai roll dice for 2 Tanks in Madras, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 3 Infantrys in Madras, round 4 : 3/3 hits, 1.00 expected hits 2 Tanks owned by the Thai and 1 Infantry owned by the British lost in Madras British win with 2 Infantrys remaining. Battle score for attacker is -8 Casualties for Thai: 2 Infantrys and 2 Tanks Casualties for British: 3 Infantrys Battle in N.Thailand Thai attack with 3 Tanks British defend with 1 Artillery and 1 Infantry Thai roll dice for 3 Tanks in N.Thailand, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Tank owned by the Thai, 1 Artillery owned by the British and 1 Infantry owned by the British lost in N.Thailand Thai win, taking N.Thailand from British with 2 Tanks remaining. Battle score for attacker is 1 Casualties for Thai: 1 Tank Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Thai Place Units - Thai 2 Infantrys and 4 Tanks placed in Bangkok Turn Complete - Thai Thai collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Thai regular : 0.17 British regular : 1.33 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Americans 2 Bombers moved from E.Morocco to 45 Sea Zone 1 Marine moved from W.Morocco to 31 Sea Zone 1 Infantry moved from Canarians to 31 Sea Zone 1 Infantry moved from Rio de Oro to 31 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Cape Verde to 34 Sea Zone 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 34 Sea Zone to 31 Sea Zone 1 Artillery, 3 Infantrys, 1 Marine and 1 Tank moved from 31 Sea Zone to Portugal 1 Adv.Fighter and 1 Fighter moved from 31 Sea Zone to Portugal 1 Artillery and 1 Marine moved from Andalusia to Portugal 1 Bomber moved from Alaska to 87 Sea Zone 1 Fighter moved from 88 Sea Zone to 95 Sea Zone 1 Infantry moved from Wake to 88 Sea Zone 1 Infantry and 1 T.Boat moved from 88 Sea Zone to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Minamitori 1 Bomber moved from Pearl Harbor to 95 Sea Zone 3 Adv.Fighters moved from 88 Sea Zone to 87 Sea Zone 1 Adv.Fighter moved from 88 Sea Zone to 95 Sea Zone 1 Submarine moved from 88 Sea Zone to 87 Sea Zone 1 Adv.Fighter moved from 88 Sea Zone to 87 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 1 Destroyer, 11 Infantrys, 1 Marine, 1 S.Submarine, 3 Submarines and 2 T.Boats; Remaining resources: 0 PUs; Combat - Americans Battle in 87 Sea Zone Americans attack with 4 Adv.Fighters, 1 Bomber and 1 Submarine Yamamoto defend with 1 Destroyer and 1 Submarine Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 Adv.Fighters and 1 Bomber in 87 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Yamamoto roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 87 Sea Zone Americans win with 4 Adv.Fighters, 1 Bomber and 1 Submarine remaining. Battle score for attacker is 15 Casualties for Yamamoto: 1 Destroyer and 1 Submarine Battle in 95 Sea Zone Americans attack with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 T.Boat Yamamoto defend with 1 Destroyer Americans roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 T.Boat in 95 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Yamamoto roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 95 Sea Zone Americans win with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Minamitori Battle in 45 Sea Zone Americans attack with 2 Bombers Italians defend with 2 Submarines Americans roll dice for 2 Bombers in 45 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits 2 Submarines owned by the Italians lost in 45 Sea Zone Americans win, taking Minamitori from Yamamoto with 2 Bombers remaining. Battle score for attacker is 14 Casualties for Italians: 2 Submarines Battle in Portugal Americans attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 3 Infantrys, 2 Marines and 1 Tank Neutral defend with 1 Artillery, 2 Bunkers and 1 Infantry Americans roll dice for 1 Cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Bunker owned by the Neutral Americans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 3 Infantrys, 2 Marines and 1 Tank in Portugal, round 2 : 3/10 hits, 3.83 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Portugal Americans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 2 Infantrys, 2 Marines and 1 Tank in Portugal, round 3 : 1/9 hits, 3.67 expected hits Neutral roll dice for 2 Bunkers in Portugal, round 3 : 1/2 hits, 1.00 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in Portugal Americans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 1 Infantry, 2 Marines and 1 Tank in Portugal, round 4 : 5/8 hits, 3.50 expected hits Neutral roll dice for 1 Bunker in Portugal, round 4 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in Portugal Americans loses 0 PUs for violating Portugals neutrality. Americans win, taking Portugal from Neutral with 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 2 Marines and 1 Tank remaining. Battle score for attacker is 12 Casualties for Americans: 3 Infantrys Casualties for Neutral: 1 Artillery, 2 Bunkers and 1 Infantry Non Combat Move - Americans 1 Adv.Fighter and 1 Fighter moved from Portugal to 31 Sea Zone 2 Infantrys moved from W.Morocco to E.Morocco 4 Infantrys moved from Mauritania to W.Morocco 2 Bombers moved from 45 Sea Zone to E.Morocco 1 Tank moved from Salvador to 35 Sea Zone 1 Artillery and 2 Infantrys moved from Bahia to 35 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 35 Sea Zone to 34 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 34 Sea Zone to Mauritania 1 B.Transport moved from 34 Sea Zone to 35 Sea Zone 1 Destroyer moved from 32 Sea Zone to 34 Sea Zone 1 AAGun and 2 Infantrys moved from Bahia to 32 Sea Zone 1 AAGun, 1 B.Transport and 2 Infantrys moved from 32 Sea Zone to 34 Sea Zone 1 AAGun and 2 Infantrys moved from 34 Sea Zone to Rio de Oro 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 3 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone 3 Infantrys moved from 32 Sea Zone to Bahia 1 Bomber moved from 95 Sea Zone to Wake 1 Bomber moved from 87 Sea Zone to Wake 4 Adv.Fighters moved from 87 Sea Zone to 88 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 95 Sea Zone to 88 Sea Zone 4 Infantrys moved from Midway to 89 Sea Zone 1 Destroyer moved from 89 Sea Zone to 88 Sea Zone 1 B.Transport and 4 Infantrys moved from 89 Sea Zone to 88 Sea Zone 4 Infantrys moved from 88 Sea Zone to Wake 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 88 Sea Zone 1 Infantry moved from 88 Sea Zone to Wake 2 Elites moved from Alaska to 71 Sea Zone 2 Elites and 2 S.Submarines moved from 71 Sea Zone to 88 Sea Zone 2 Elites moved from 88 Sea Zone to Wake 2 Infantrys moved from San Francisco to 83 Sea Zone 2 Infantrys and 1 Transport moved from 83 Sea Zone to 89 Sea Zone 2 Infantrys moved from 89 Sea Zone to Midway 1 B.Transport, 1 Battleship, 1 Cruiser, 2 Destroyers and 2 Transports moved from 67 Sea Zone to 114 Sea Zone 2 Infantrys moved from Woleai to Truk 1 Infantry moved from New Caledonia to 114 Sea Zone 1 Infantry moved from 114 Sea Zone to Milne Bay Place Units - Americans 2 T.Boats placed in 88 Sea Zone 1 Carrier and 2 Submarines placed in 91 Sea Zone 2 Adv.Fighters, 3 Infantrys and 1 Marine placed in San Francisco 1 B.Transport placed in 83 Sea Zone 1 S.Submarine placed in 71 Sea Zone 1 Infantry placed in Alaska 3 Infantrys placed in South Atlantic USA 1 Infantry placed in South Central USA 2 Infantrys placed in Salvador 1 Destroyer and 1 Submarine placed in 31 Sea Zone 1 Infantry placed in Rio de Oro Turn Complete - Americans Americans collect 123 PUs; end with 123 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.00 Americans regular : -0.67 Neutral regular : -0.17Territory Summary for Americans :
Okhotsk : 1 Artillery Mauritania : 1 Artillery, 2 Infantrys and 1 Tank E.Morocco : 2 Bombers, 2 Infantrys and 2 Tanks W.Morocco : 4 Infantrys Kusaie : 1 flag Minamitori : 1 flag, 1 Infantry Kwajalein : 1 flag Eniwetok : 1 flag Rongelap : 1 flag Jaluit : 1 flag Milne Bay : 1 Infantry Washington : 1 AAGun, 1 Factory and 1 Infantry San Francisco : 2 Adv.Fighters, 1 Factory, 3 Infantrys and 1 Marine Pearl Harbor : 1 Factory Truk : 2 Infantrys South Central USA : 1 AAGun, 1 Factory and 1 Infantry Ponape : 1 Elite and 1 Infantry Wake : 1 AAGun, 1 Artillery, 2 Bombers, 2 Elites, 1 Factory, 11 Infantrys and 1 Marine Alaska : 1 AAGun, 1 Artillery, 1 Factory and 7 Infantrys Midway : 2 Infantrys Attu : 2 Infantrys South Atlantic USA : 1 Factory and 3 Infantrys Canarians : 1 flag Bahia : 1 flag, 7 Infantrys W.Mexico : 1 flag Salvador : 1 flag, 1 AAGun, 1 Factory and 2 Infantrys Peru : 1 flag Portugal : 1 flag, 2 Artillerys, 2 Marines and 1 Tank Central America : 1 flag Rio de Oro : 1 flag, 1 AAGun, 1 Factory and 3 Infantrys S.Chile : 1 flag Cape Verde : 1 flag Andalusia : 1 flag E.Mexico : 1 flag N.Chile : 1 flag Santiago : 1 flag, 1 AAGun and 1 Factory 31 Sea Zone : 1 Adv.Fighter, 1 B.Transport, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Fighter, 1 Submarine and 1 Transport 35 Sea Zone : 1 B.Transport 41 Sea Zone : 1 Destroyer 32 Sea Zone : 1 B.Transport 89 Sea Zone : 1 Transport 91 Sea Zone : 1 Carrier and 2 Submarines 71 Sea Zone : 2 Adv.Fighters, 1 Carrier, 2 Destroyers, 1 S.Submarine, 1 T.Boat and 2 Transports 83 Sea Zone : 1 B.Transport 114 Sea Zone : 1 B.Transport, 1 Battleship, 1 Cruiser, 2 Destroyers and 2 Transports 95 Sea Zone : 1 T.Boat 88 Sea Zone : 5 Adv.Fighters, 2 B.Transports, 1 Battleship, 3 Carriers, 1 Cruiser, 8 Destroyers, 1 Fighter, 5 S.Submarines, 2 T.Boats and 1 Transport 34 Sea Zone : 1 B.Transport, 1 Destroyer and 2 Transports 87 Sea Zone : 1 SubmarineProduction/PUs Summary :
Germans : 104 / 108 Russians : 94 / 102 Italians : 54 / 58 French : 24 / 24 Yamamoto : 64 / 66 Chinese : 31 / 34 Hisaichi : 60 / 67 British : 100 / 103 Anzac : 36 / 36 Dutch : 23 / 23 Finns : 15 / 15 Romanians : 20 / 20 Thai : 22 / 22 Americans : 123 / 123 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Germans 4 Infantrys moved from Rhine to Belgium 4 Infantrys moved from Paris to Picardy 1 Artillery and 1 Tank moved from Picardy to Belgium 2 HeavyTanks and 2 Tanks moved from Warsaw to Vinnytsia 2 ArmoredCars and 3 Mech.Infs moved from Bohemia to Vinnytsia 2 HeavyTanks and 1 Mech.Inf moved from East Prussia to Vinnytsia 1 HeavyTank, 1 Mech.Inf and 1 Tank moved from Lithuania to Vinnytsia 1 Adv.Fighter, 1 Battleship, 1 Carrier, 10 Destroyers, 1 JetFighter, 1 S.Submarine and 12 Submarines moved from 22 Sea Zone to 21 Sea Zone 1 Bomber moved from Warsaw to Rhine 2 JetFighters moved from Kiev to Rhine 1 ArmoredCar and 2 Tanks moved from Bavaria to Krakow 1 Artillery and 1 Elite moved from Bavaria to Rhine Purchase Units - Germans Germans buy 6 Adv.Fighters, 1 Bunker, 2 HeavyTanks, 9 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 21 Sea Zone Germans attack with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 10 Destroyers, 1 JetFighter, 1 S.Submarine and 12 Submarines British defend with 1 T.Boat Germans roll dice for 1 S.Submarine and 12 Submarines in 21 Sea Zone, round 2 : 4/13 hits, 4.50 expected hits 1 T.Boat owned by the British lost in 21 Sea Zone Germans win with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 10 Destroyers, 1 JetFighter, 1 S.Submarine and 12 Submarines remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Battle in Belgium Germans attack with 1 Artillery, 4 Infantrys and 1 Tank British defend with 2 Artillerys, 2 Infantrys and 1 Tank Germans roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Belgium, round 2 : 2/6 hits, 1.67 expected hits British roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Belgium, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Belgium Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Belgium, round 3 : 1/5 hits, 1.50 expected hits British roll dice for 2 Artillerys and 1 Tank in Belgium, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Germans and 1 Artillery owned by the British lost in Belgium Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Belgium, round 4 : 2/4 hits, 1.33 expected hits British roll dice for 1 Artillery and 1 Tank in Belgium, round 4 : 2/2 hits, 0.83 expected hits 1 Tank owned by the British, 2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Belgium Germans win, taking Belgium from British with 1 Artillery and 1 Tank remaining. Battle score for attacker is 9 Casualties for Germans: 4 Infantrys Casualties for British: 2 Artillerys, 2 Infantrys and 1 Tank Non Combat Move - Germans Place Units - Germans 1 Bunker, 2 HeavyTanks and 1 Tank placed in Kiev 6 Adv.Fighters placed in Paris 3 Infantrys and 1 Tank placed in Warsaw 4 Infantrys placed in Rhine 2 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 107 PUs; end with 107 PUsCombat Hit Differential Summary :
Germans regular : 0.00 British regular : 0.17





