W@W Koba2 (axis) vs captain walker


  • @captainwalker Tunisia

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    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 42 Sea Zone: 4 Infantrys and 2 Transports
            EDIT: Adding units owned by Italians to 42 Sea Zone: 2 Transports
            EDIT: Adding units owned by Italians to N.Tunisia: 4 Infantrys
            EDIT: Turning off Edit Mode
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from S.Algeria to N.Tunisia
            1 Fighter and 2 Infantrys moved from E.Morocco to N.Algeria
    
        Purchase Units - French
            French buy 2 Artillerys, 2 Elites, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in N.Algeria
                French attack with 1 Fighter and 2 Infantrys
                Italians defend with 1 Infantry
                    French roll dice for 1 Fighter and 2 Infantrys in N.Algeria, round 2 : 2/3 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in N.Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the French lost in N.Algeria
                French win, taking N.Algeria from Italians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in N.Tunisia
                French attack with 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank
                Italians defend with 5 Infantrys
                    French roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank in N.Tunisia, round 2 : 3/6 hits, 1.83 expected hits
                    Italians roll dice for 5 Infantrys in N.Tunisia, round 2 : 0/5 hits, 1.67 expected hits
                    3 Infantrys owned by the Italians lost in N.Tunisia
                1 Elite owned by the French, 1 Tank owned by the French, 1 Artillery owned by the French and 3 Infantrys owned by the French retreated to S.Algeria
                Italians win with 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 3 Infantrys
    
        Non Combat Move - French
            1 Fighter moved from N.Algeria to E.Morocco
            2 Infantrys moved from Darfur to Kufra
            1 Infantry moved from Nubia to Lower Egypt
    
        Place Units - French
            1 Artillery, 1 Elite and 1 Tank placed in French Equatorial Africa
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in E.Morocco
    
        Turn Complete - French
            French collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    French regular : 2.50
    

    Territory Summary for French :

    Kufra : 2 Infantrys
    Corsica : 1 Infantry
    Churchill : 1 AAGun, 1 Factory and 3 Infantrys
    N.Algeria : 1 Infantry
    French Equatorial Africa : 1 Artillery, 1 Elite, 1 Factory and 1 Tank
    E.Morocco : 1 AAGun, 1 Artillery, 2 Elites, 1 Factory, 1 Fighter, 3 Infantrys and 4 Tanks
    S.Algeria : 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Dover : 1 Fighter
    Manchester : 1 Artillery and 1 Infantry
    Lower Egypt : 1 Infantry
    Greenland : 1 flag
    11 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 95 / 102
    Russians : 95 / 95
    Italians : 67 / 68
    French : 21 / 21
    Yamamoto : 57 / 63
    Chinese : 33 / 42
    Hisaichi : 66 / 66
    British : 92 / 96
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 13 / 13
    Romanians : 20 / 20
    Thai : 16 / 16
    Americans : 112 / 112
    

    Savegame

  • 23 21 20 19 17 16 15 13

    @koba2 I’m off to work…be back tomorrow


  • TripleA Turn Summary: Yamamoto round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Yamamoto
            6 Infantrys moved from Kwangtung to Hunan
            4 Infantrys moved from Hong Kong to Kwangtung
            1 Tank moved from S.Thailand to N.French Indochina
            1 Infantry moved from N.French Indochina to N.Thailand
            1 Infantry moved from N.French Indochina to N.Thailand
            7 Infantrys moved from N.French Indochina to Hunan
            1 Infantry moved from Hong Kong to Kwangtung
            1 Infantry moved from Hong Kong to Kwangtung
            5 Battleships, 2 Carriers and 4 Fighters moved from 84 Sea Zone to 85 Sea Zone
            1 Cruiser moved from 92 Sea Zone to 110 Sea Zone
            2 B.Transports and 4 Transports moved from 92 Sea Zone to 85 Sea Zone
            2 Bombers moved from Bangkok to Hupeh
    
        Purchase Units - Yamamoto
            Yamamoto buy 4 Destroyers and 6 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Strategic bombing raid in Hupeh
                    Chinese roll AA dice in Hupeh : 1/2 hits, 0.33 expected hits
                1 Bomber killed by AA
                Bombing raid in Hupeh rolls: 4 and causes: 3 damage to unit: Factory
                Bombing raid in Hupeh causes 3 damage total. 
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Hupeh to Hunan
    
        Place Units - Yamamoto
            6 Tanks placed in Hong Kong
            4 Destroyers placed in 85 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 57 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese AA : 0.67
    

    Savegame


  • @captainwalker godspeed

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    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Chinese
            1 Artillery moved from Anhwei to Shantung
            1 Adv.Fighter and 1 Fighter moved from Hupeh to Shantung
    
        Purchase Units - Chinese
            Chinese repair damage of 3x Factory; Remaining resources: 39 PUs; 
            Chinese buy 2 ArmoredCars, 9 Infantrys and 2 Tanks; Remaining resources: 4 PUs; 
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 1 Adv.Fighter, 1 Artillery and 1 Fighter
                Hisaichi defend with 1 Tank
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Fighter in Shantung, round 2 : 1/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Tank in Shantung, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
    
        Non Combat Move - Chinese
            1 Adv.Fighter and 1 Fighter moved from Shantung to Hupeh
            1 Infantry moved from Shensi to Shansi
            1 Infantry moved from Ningsia to Suiyuan
            1 Infantry moved from Hupeh to Anhwei
            4 Infantrys and 3 Tanks moved from Shensi to Hupeh
            3 Infantrys moved from Szechwan to Hupeh
            1 Artillery and 2 Infantrys moved from Lanchow to Szechwan
            1 Artillery and 1 Infantry moved from Lanchow to Shensi
            3 Tanks moved from Gobi Altai to Shensi
            1 Artillery moved from E.Qinghai to Lanchow
            2 Infantrys moved from E.Qinghai to Lanchow
            1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            2 ArmoredCars and 1 Tank moved from Urumqi to Gobi Altai
            1 Infantry moved from E.Sinkiang to Gobi Altai
    
        Place Units - Chinese
            3 Infantrys placed in Hupeh
            6 Infantrys placed in Hsining
            2 ArmoredCars and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 36 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Hisaichi regular : -0.50
    

    Territory Summary for Chinese :

    Shansi : 1 Infantry
    Suiyuan : 1 Infantry
    E.Qinghai : 1 AAGun and 6 Infantrys
    Hupeh : 1 AAGun, 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 1 Fighter, 14 Infantrys and 8 Tanks
    Urumqi : 2 ArmoredCars, 1 Factory and 2 Tanks
    Lanchow : 1 Artillery and 2 Infantrys
    Shensi : 1 Artillery, 1 Infantry and 3 Tanks
    Ningsia : 1 Artillery and 2 Infantrys
    Chahar : 1 Infantry
    Szechwan : 1 Artillery and 2 Infantrys
    Anhwei : 1 Infantry
    Hsining : 1 Factory and 6 Infantrys
    Shantung : 1 Artillery
    Gobi Altai : 1 flag, 2 ArmoredCars, 1 Infantry and 1 Tank
    

    Production/PUs Summary :

    Germans : 95 / 102
    Russians : 95 / 95
    Italians : 67 / 68
    French : 21 / 21
    Yamamoto : 57 / 58
    Chinese : 36 / 40
    Hisaichi : 63 / 66
    British : 92 / 96
    Anzac : 36 / 36
    Dutch : 28 / 28
    Finns : 13 / 13
    Romanians : 20 / 20
    Thai : 16 / 16
    Americans : 112 / 112
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Hisaichi
            3 Infantrys moved from Ayan to N.Buryat Mongolia
            3 Infantrys moved from Hulunbuir to Chita
            1 Bomber moved from Ayan to N.Buryat Mongolia
            1 Elite moved from Ayan to N.Buryat Mongolia
            2 Transports moved from 75 Sea Zone to 84 Sea Zone
            2 Destroyers and 2 Submarines moved from 75 Sea Zone to 84 Sea Zone
            1 Tank moved from Peking to Shantung
            1 Infantry moved from N.Buryat Mongolia to Yakutsk
            1 Bomber moved from N.Buryat Mongolia to Yakutsk
            1 Tank moved from S.French Indochina to Kweichow
            1 Tank moved from N.Thailand to Kweichow
            3 Tanks moved from Jilolo to 107 Sea Zone
            2 Tanks moved from Mindanao to 107 Sea Zone
            4 Infantrys moved from Davao to 107 Sea Zone
            4 Infantrys and 5 Tanks moved from 107 Sea Zone to Hollandia
                  Hisaichi take Hollandia from Dutch
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Shantung
            2 Battleships, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 S.Submarine, 2 Submarines, 1 T.Boat and 2 Transports moved from 84 Sea Zone to 85 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Battleships and 13 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Yakutsk
                Hisaichi attack with 1 Bomber and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber and 1 Infantry in Yakutsk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Yakutsk
                Hisaichi win with 1 Bomber remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Shantung
                Hisaichi attack with 4 Infantrys and 1 Tank
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 4 Infantrys and 1 Tank in Shantung, round 2 : 1/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Artillery
    
        Non Combat Move - Hisaichi
            1 Bomber moved from Yakutsk to Chita
    
        Place Units - Hisaichi
            3 Infantrys placed in Hulunbuir
            8 Infantrys placed in Changchun
            2 Infantrys placed in Davao
            2 Battleships placed in 107 Sea Zone
    
        Turn Complete - Hisaichi
            Hisaichi collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Russians regular : 0.67
    Hisaichi regular : -0.00
    

    Savegame

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    TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - British
            1 Cruiser moved from 20 Sea Zone to 21 Sea Zone
            1 Infantry moved from Dover to 21 Sea Zone
            1 Tank moved from Manchester to 11 Sea Zone
            1 Infantry moved from Manchester to 11 Sea Zone
            1 Transport moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry and 1 Tank moved from Munster to 18 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
            2 Infantrys and 1 Tank moved from 20 Sea Zone to Belgium
            1 Cruiser and 1 Infantry moved from 21 Sea Zone to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Netherlands
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 11 Sea Zone to 20 Sea Zone
            1 Infantry and 1 Tank moved from 20 Sea Zone to Netherlands
            2 Fighters moved from 20 Sea Zone to Netherlands
            2 Fighters moved from Wales to Belgium
            1 Bomber moved from Manchester to Belgium
            2 Infantrys moved from Kufra to Hun
                  British take Hun from Italians
            1 Infantry moved from Mersa Matruh to Tobruk
                  British take Tobruk from Italians
            1 Artillery moved from Bombay to 59 Sea Zone
            1 Infantry moved from Mysore to 59 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Infantry moved from 58 Sea Zone to E.Iran
            2 Infantrys moved from Baluchistan to E.Iran
            2 Infantrys and 1 Tank moved from Italian East Africa to 58 Sea Zone
            2 Infantrys and 1 Tank moved from 58 Sea Zone to E.Iran
            3 Infantrys moved from Mysore to 63 Sea Zone
            3 Infantrys and 2 Transports moved from 63 Sea Zone to 59 Sea Zone
            1 Artillery moved from Rajputana to 59 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 59 Sea Zone to 58 Sea Zone
            1 Artillery and 3 Infantrys moved from 58 Sea Zone to Iraq
            4 Tanks moved from Lower Egypt to Palestine
                  British take Palestine from Italians
            4 Tanks moved from Palestine to Iraq
            1 Mech.Inf moved from Delhi to E.Iran
            1 S.Bomber moved from Delhi to Iraq
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 2 Elites, 21 Infantrys, 1 Mot.Inf and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Netherlands
                British attack with 2 Fighters, 2 Infantrys and 1 Tank
                Germans defend with 3 Infantrys
                    British roll dice for 1 Cruiser in Netherlands, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 Fighters, 2 Infantrys and 1 Tank in Netherlands, round 2 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 3 Infantrys in Netherlands, round 2 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Germans lost in Netherlands
                British win, taking Netherlands from Germans with 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Germans: 3 Infantrys
            Battle in Belgium
                British attack with 1 Bomber, 2 Fighters, 2 Infantrys and 1 Tank
                Germans defend with 3 Infantrys
                    British roll dice for 1 Battleship in Belgium, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                    British roll dice for 1 Bomber, 2 Fighters, 2 Infantrys and 1 Tank in Belgium, round 2 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 2 Infantrys in Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans lost in Belgium
                British win, taking Belgium from Germans with 1 Bomber, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Germans: 3 Infantrys
            Battle in E.Iran
                British attack with 1 Artillery, 5 Infantrys, 1 Mech.Inf and 1 Tank
                Neutral defend with 1 Bunker and 3 Infantrys
                    British roll dice for 1 Cruiser in E.Iran, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery, 5 Infantrys, 1 Mech.Inf and 1 Tank in E.Iran, round 2 : 2/8 hits, 2.33 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in E.Iran
                    British roll dice for 1 Artillery, 4 Infantrys, 1 Mech.Inf and 1 Tank in E.Iran, round 3 : 1/7 hits, 2.17 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 : 2/3 hits, 1.17 expected hits
                    1 Infantry owned by the Neutral and 2 Infantrys owned by the British lost in E.Iran
                    British roll dice for 1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Tank in E.Iran, round 4 : 2/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 4 : 0/2 hits, 0.83 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in E.Iran
                British loses 0 PUs for violating E.Irans neutrality.
                British win, taking E.Iran from Neutral with 1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 6
                Casualties for British: 3 Infantrys
                Casualties for Neutral: 1 Bunker and 3 Infantrys
            Battle in Iraq
                British attack with 1 Artillery, 3 Infantrys, 1 S.Bomber and 4 Tanks
                Italians defend with 2 Artillerys and 4 Tanks
                    British roll dice for 1 Battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
                    1 Artillery owned by the Italians lost in Iraq
                    British roll dice for 1 Artillery, 3 Infantrys, 1 S.Bomber and 4 Tanks in Iraq, round 2 : 3/9 hits, 4.00 expected hits
                    Italians roll dice for 1 Artillery and 4 Tanks in Iraq, round 2 : 4/5 hits, 2.33 expected hits
                    2 Tanks owned by the Italians, 1 Artillery owned by the Italians, 1 Artillery owned by the British and 3 Infantrys owned by the British lost in Iraq
                    British roll dice for 1 S.Bomber and 4 Tanks in Iraq, round 3 : 2/5 hits, 2.83 expected hits
                    Italians roll dice for 2 Tanks in Iraq, round 3 : 1/2 hits, 1.00 expected hits
                    2 Tanks owned by the Italians and 1 Tank owned by the British lost in Iraq
                British win, taking Iraq from Italians with 1 S.Bomber and 3 Tanks remaining. Battle score for attacker is 13
                Casualties for Italians: 2 Artillerys and 4 Tanks
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
    
        Non Combat Move - British
            1 Artillery, 6 Infantrys, 1 Mot.Inf and 1 Tank moved from Assam to Yunnan
            2 Infantrys moved from Bihar to Assam
            3 Infantrys moved from Delhi to Bihar
            1 Artillery and 3 Infantrys moved from Madras to Mysore
            1 Infantry moved from Rajputana to Baluchistan
            2 Infantrys moved from Rhodesia to Kenya
            1 Tank moved from Rhodesia to Italian East Africa
            1 Adv.Fighter moved from Darfur to Cairo
            1 Artillery moved from Lower Egypt to Cairo
            2 Infantrys moved from Lower Egypt to Palestine
            2 Infantrys moved from Lower Egypt to Cairo
            2 Fighters moved from Netherlands to 20 Sea Zone
            2 Fighters moved from Belgium to Wales
            1 Bomber moved from Belgium to Manchester
            1 Destroyer and 1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 S.Bomber moved from Iraq to Cairo
    
        Place Units - British
            1 Bunker, 5 Infantrys and 1 Tank placed in Cairo
            2 Infantrys and 1 Tank placed in Italian East Africa
            1 Adv.Fighter, 3 Infantrys and 1 Mot.Inf placed in Madras
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            1 Artillery and 1 Infantry placed in Bombay
            2 Elites, 1 Infantry and 1 Tank placed in Manchester
            4 Infantrys placed in Wales
            2 Infantrys placed in London
    
        Turn Complete - British
            British collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.67
    Germans regular : -1.67
    Neutral regular : -0.50
    British regular : -1.17
    

    Territory Summary for British :

    London : 1 AAGun, 1 Factory and 2 Infantrys
    British Guiana : 1 Infantry
    Koryakia : 1 Infantry and 1 Tank
    Italian East Africa : 1 flag, 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
    Tobruk : 1 flag, 1 Infantry
    Kufra : 1 flag
    Hun : 1 flag, 2 Infantrys
    Yunnan : 1 Artillery, 7 Infantrys, 1 Mot.Inf and 1 Tank
    Assam : 1 AAGun and 3 Infantrys
    Vancouver : 1 AAGun and 1 Factory
    Burma : 1 Infantry
    Darfur : 1 Infantry
    Baluchistan : 1 Infantry
    Bombay : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
    Dover : 1 Infantry
    Wales : 1 AAGun, 1 Artillery, 1 Factory, 2 Fighters and 4 Infantrys
    Fiji : 1 Artillery and 1 Infantry
    Iraq : 3 Tanks
    Manchester : 1 AAGun, 1 Artillery, 1 Bomber, 2 Elites, 1 Factory, 1 Infantry and 1 Tank
    Kenya : 2 Infantrys
    Madras : 1 AAGun, 1 Adv.Fighter, 1 Factory, 3 Infantrys and 1 Mot.Inf
    Mysore : 1 Artillery and 4 Infantrys
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Malta : 3 Bunkers
    Bihar : 3 Infantrys
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 2 Bunkers, 1 Factory, 4 Fighters, 15 Infantrys, 1 S.Bomber and 1 Tank
    Palestine : 2 Infantrys
    Gibraltar : 1 Bunker and 2 Infantrys
    Banjarmasin : 1 Artillery and 1 Infantry
    Alaska : 2 Infantrys
    Attu : 2 Infantrys
    Cape Town : 1 Factory
    Dublin : 1 flag
    E.Iran : 1 flag, 1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Tank
    Iceland : 1 flag
    Belgium : 1 flag, 2 Infantrys and 1 Tank
    Netherlands : 1 flag, 2 Infantrys and 1 Tank
    Munster : 1 flag, 2 Infantrys and 1 Tank
    20 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 2 Transports
    71 Sea Zone : 1 Destroyer and 1 Transport
    58 Sea Zone : 1 Battleship, 1 Cruiser, 2 Destroyers, 2 Submarines and 4 Transports
    67 Sea Zone : 1 Submarine
    

    Production/PUs Summary :

    Germans : 89 / 102
    Russians : 95 / 95
    Italians : 60 / 68
    French : 21 / 21
    Yamamoto : 57 / 58
    Chinese : 33 / 40
    Hisaichi : 68 / 68
    British : 108 / 108
    Anzac : 36 / 36
    Dutch : 26 / 28
    Finns : 13 / 13
    Romanians : 20 / 20
    Thai : 16 / 16
    Americans : 112 / 112
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Anzac round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Artillery moved from Broome to 67 Sea Zone
            2 Tanks moved from Broome to 67 Sea Zone
            2 Infantrys moved from Northern Territory to 67 Sea Zone
            3 Infantrys moved from Broome to 67 Sea Zone
            1 Artillery, 1 Battleship, 2 Cruisers, 5 Infantrys, 2 Tanks and 3 Transports moved from 67 Sea Zone to 65 Sea Zone
            1 Artillery, 5 Infantrys and 2 Tanks moved from 65 Sea Zone to S.Thailand
            2 Adv.Fighters moved from 67 Sea Zone to S.Thailand
            1 Carrier, 2 Destroyers and 2 Submarines moved from 67 Sea Zone to 65 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in S.Thailand
                Anzac attack with 2 Adv.Fighters, 1 Artillery, 5 Infantrys and 2 Tanks
                Thai defend with 2 Artillerys, 1 Elite and 3 Infantrys
                    Anzac roll dice for 1 Battleship and 2 Cruisers in S.Thailand, round 2 : 2/3 hits, 1.67 expected hits
                    2 Infantrys owned by the Thai lost in S.Thailand
                    Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 5 Infantrys and 2 Tanks in S.Thailand, round 2 : 5/10 hits, 3.33 expected hits
                    Thai roll dice for 2 Artillerys, 1 Elite and 1 Infantry in S.Thailand, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Anzac, 1 Infantry owned by the Thai, 1 Elite owned by the Thai and 2 Artillerys owned by the Thai lost in S.Thailand
                Anzac win, taking S.Thailand from Thai with 2 Adv.Fighters, 1 Artillery, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 15
                Casualties for Thai: 2 Artillerys, 1 Elite and 3 Infantrys
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Removing units owned by British from 67 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            2 Adv.Fighters moved from S.Thailand to 65 Sea Zone
            1 Infantry moved from West Papua to Merauke
            1 Infantry moved from West Papua to Port Moresby
    
        Place Units - Anzac
            3 Infantrys placed in Port Moresby
            1 Adv.Fighter and 2 Infantrys placed in Townsville
            1 Artillery placed in Broome
            1 Transport placed in 122 Sea Zone
            1 Artillery and 1 Elite placed in Wellington
    
        Turn Complete - Anzac
            Anzac collect 38 PUs; end with 38 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by British to 65 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Anzac regular : 2.00
    Thai regular : -0.33
    

    Territory Summary for Anzac :

    West Papua : 2 Infantrys
    Port Moresby : 1 AAGun, 1 Artillery, 1 Factory, 5 Infantrys and 1 Tank
    Wellington : 1 AAGun, 1 Artillery, 1 Elite and 1 Factory
    Broome : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 2 Infantrys
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
    Townsville : 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory and 4 Infantrys
    Guadalcanal : 1 Infantry
    New Ireland : 1 Artillery
    Banjarmasin : 2 Fighters
    Lombok : 4 Infantrys
    Merauke : 1 Infantry
    Java : 2 Artillerys, 11 Infantrys and 1 Tank
    S.Thailand : 1 flag, 1 Artillery, 4 Infantrys and 2 Tanks
    65 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Submarines and 3 Transports
    122 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 89 / 102
    Russians : 95 / 95
    Italians : 60 / 68
    French : 21 / 21
    Yamamoto : 57 / 58
    Chinese : 33 / 40
    Hisaichi : 68 / 68
    British : 108 / 108
    Anzac : 38 / 38
    Dutch : 26 / 28
    Finns : 13 / 13
    Romanians : 20 / 20
    Thai : 14 / 16
    Americans : 112 / 112
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Dutch round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Dutch
            2 ArmoredCars, 1 Infantry and 2 Tanks moved from Rio De Janeiro to Argentina
    
        Purchase Units - Dutch
            Dutch buy 1 Adv.Fighter, 2 ArmoredCars, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Argentina
                Dutch attack with 2 ArmoredCars, 1 Infantry and 2 Tanks
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 2 ArmoredCars, 1 Infantry and 2 Tanks in Argentina, round 2 : 1/5 hits, 1.83 expected hits
                    Neutral roll dice for 3 Infantrys in Argentina, round 2 : 2/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Dutch, 1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Argentina
                    Dutch roll dice for 1 ArmoredCar and 2 Tanks in Argentina, round 3 : 1/3 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Argentina, round 3 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Dutch and 1 Infantry owned by the Neutral lost in Argentina
                    Dutch roll dice for 2 Tanks in Argentina, round 4 : 1/2 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Argentina, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Argentina
                Dutch loses 0 PUs for violating Argentinas neutrality.
                Dutch win, taking Argentina from Neutral with 2 Tanks remaining. Battle score for attacker is -4
                Casualties for Dutch: 2 ArmoredCars and 1 Infantry
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Dutch
            1 Artillery and 1 Elite moved from Suriname to Amazon
            1 Destroyer and 1 Transport moved from 67 Sea Zone to 65 Sea Zone
            1 Artillery and 1 Infantry moved from Sumatra to 65 Sea Zone
            1 Artillery and 1 Infantry moved from 65 Sea Zone to S.Thailand
    
        Place Units - Dutch
            1 Adv.Fighter and 3 Infantrys placed in Banjarmasin
            2 ArmoredCars and 1 Tank placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : 1.00
    Dutch regular : -1.17
    

    Territory Summary for Dutch :

    Timor : 1 Infantry
    Soembawa : 1 Infantry
    Sumatra : 2 Artillerys, 1 Bunker, 3 Infantrys and 1 Tank
    Banjarmasin : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bunker, 3 Elites, 1 Factory, 1 Fighter, 18 Infantrys and 4 Tanks
    Suriname : 2 ArmoredCars, 1 Factory and 2 Tanks
    Tanimbar : 1 Infantry
    S.Thailand : 1 Artillery and 1 Infantry
    Rio De Janeiro : 1 flag
    Amazon : 1 flag, 1 Artillery and 1 Elite
    Argentina : 1 flag, 2 Tanks
    65 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 89 / 102
    Russians : 95 / 95
    Italians : 60 / 68
    French : 21 / 21
    Yamamoto : 57 / 58
    Chinese : 33 / 40
    Hisaichi : 68 / 68
    British : 108 / 108
    Anzac : 38 / 38
    Dutch : 28 / 28
    Finns : 13 / 13
    Romanians : 20 / 20
    Thai : 14 / 16
    Americans : 112 / 112
    

    Savegame


  • TripleA Turn Summary: Finns round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Finns
            1 Infantry moved from Lapland to Finnmark
                  Finns take Finnmark from Russians
            1 Infantry moved from Lapland to Murmansk
                  Finns take Murmansk from Russians
            1 Infantry moved from N.Karelia to Vyborg
            1 Infantry moved from Oulu to N.Karelia
            2 Infantrys moved from Kotka to Vyborg
            2 Infantrys moved from Tampere to Oulu
            3 Infantrys moved from Tampere to Kotka
            1 Fighter moved from Tampere to Vyborg
            5 Infantrys moved from Helsinki to Tampere
            1 Tank moved from Lapland to Oulu
    
        Purchase Units - Finns
            Finns buy 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Fighter and 3 Infantrys
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 2 : 1/4 hits, 0.83 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 2 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in Vyborg
                    Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 3 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 4 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                1 Fighter owned by the Finns retreated
                Russians win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Finns: 3 Infantrys
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Oulu
    
        Place Units - Finns
            4 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.83
    Russians regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Romanians
            1 Infantry moved from Bulgaria to Istanbul
            1 Elite moved from Bulgaria to Istanbul
            3 Tanks moved from Bulgaria to Istanbul
            1 Fighter moved from Bulgaria to Istanbul
            1 Fighter moved from Bucharest to Istanbul
            3 Infantrys moved from Bucharest to E.Romania
            3 Infantrys moved from W.Romania to Bulgaria
            1 Infantry moved from Odessa to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Istanbul
                Romanians attack with 1 Elite, 2 Fighters, 1 Infantry and 3 Tanks
                Neutral defend with 1 Bunker and 2 Infantrys
                    Romanians roll dice for 1 Elite, 2 Fighters, 1 Infantry and 3 Tanks in Istanbul, round 2 : 4/7 hits, 2.67 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 0/3 hits, 1.17 expected hits
                    1 Bunker owned by the Neutral and 2 Infantrys owned by the Neutral lost in Istanbul
                Romanians loses 0 PUs for violating Istanbuls neutrality.
                Romanians win, taking Istanbul from Neutral with 1 Elite, 2 Fighters, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 10
                Casualties for Neutral: 1 Bunker and 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Istanbul to Bucharest
            1 Fighter moved from Istanbul to Bulgaria
    
        Place Units - Romanians
            4 Infantrys placed in Bucharest
            1 Infantry and 2 Tanks placed in W.Romania
    
        Turn Complete - Romanians
            Romanians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.33
    Neutral regular : -1.17
    

    Savegame


  • TripleA Turn Summary: Thai round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Thai
            1 Infantry moved from Malaya to Bangkok
            2 Artillerys moved from Malaya to Bangkok
            1 Artillery moved from Malaya to Bangkok
            1 Fighter moved from Malaya to Bangkok
            1 Infantry moved from Bangkok to Malaya
    
        Purchase Units - Thai
            Thai buy 2 Bunkers and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Thai
    
        Place Units - Thai
            1 Bunker and 2 Infantrys placed in Bangkok
            1 Bunker placed in Malaya
    
        Turn Complete - Thai
            Thai collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Americans
            1 Artillery and 1 Infantry moved from S.Chile to 125 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 125 Sea Zone to 35 Sea Zone
            1 Artillery and 1 Infantry moved from 35 Sea Zone to Salvador
            2 Elites, 1 Infantry, 1 Marine and 2 Tanks moved from Bahia to Salvador
            1 Artillery moved from Minamitori to 95 Sea Zone
            1 Infantry moved from Eniwetok to 95 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 109 Sea Zone
            1 Artillery and 1 Infantry moved from 109 Sea Zone to Woleai
                  Americans take Woleai from Yamamoto
            2 Infantrys and 1 Marine moved from Rongelap to 95 Sea Zone
            1 Infantry moved from Wake to 95 Sea Zone
            1 B.Transport, 1 Battleship, 1 Cruiser, 3 Infantrys and 1 Marine moved from 95 Sea Zone to 109 Sea Zone
            3 Infantrys and 1 Marine moved from 109 Sea Zone to Truk
            2 Adv.Fighters and 5 Fighters moved from 95 Sea Zone to Truk
            4 Carriers, 6 Destroyers and 3 Submarines moved from 95 Sea Zone to 109 Sea Zone
            1 Infantry moved from Christmas to 98 Sea Zone
            1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 109 Sea Zone
            1 Infantry moved from 109 Sea Zone to Woleai
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Carrier, 4 Destroyers, 1 Factory, 3 Infantrys, 1 Marine, 1 S.Submarine, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Truk
                Americans attack with 2 Adv.Fighters, 5 Fighters, 3 Infantrys and 1 Marine
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Battleship and 1 Cruiser in Truk, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Yamamoto lost in Truk
                Americans win, taking Truk from Yamamoto with 2 Adv.Fighters, 5 Fighters, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Salvador
                Americans attack with 1 Artillery, 2 Elites, 2 Infantrys, 1 Marine and 2 Tanks
                Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 1 Artillery, 2 Elites, 2 Infantrys, 1 Marine and 2 Tanks in Salvador, round 2 : 4/8 hits, 3.00 expected hits
                    Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Americans, 2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador
                Americans loses 0 PUs for violating Salvadors neutrality.
                Americans win, taking Salvador from Neutral with 1 Artillery, 2 Elites, 1 Marine and 2 Tanks remaining. Battle score for attacker is 10
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 2 Infantrys and 2 Tanks
    
        Non Combat Move - Americans
            4 Destroyers, 1 Submarine and 1 Transport moved from 32 Sea Zone to 35 Sea Zone
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            1 Bomber, 1 Fighter and 3 Infantrys moved from Amazon to Bahia
            4 Infantrys moved from 32 Sea Zone to Bahia
            1 Adv.Fighter and 1 Bomber moved from Washington to Bahia
            1 Artillery moved from S.Chile to 125 Sea Zone
            4 Tanks moved from S.Chile to Rio De Janeiro
            1 Artillery, 1 Cruiser, 1 Destroyer and 1 Transport moved from 125 Sea Zone to 124 Sea Zone
            2 Adv.Fighters and 5 Fighters moved from Truk to 109 Sea Zone
            1 Adv.Fighter moved from Wake to 88 Sea Zone
            2 Bombers moved from Wake to Midway
            3 Infantrys and 1 Marine moved from Midway to 89 Sea Zone
            1 B.Transport, 1 Destroyer, 3 Infantrys and 1 Marine moved from 89 Sea Zone to 88 Sea Zone
            3 Infantrys and 1 Marine moved from 88 Sea Zone to Wake
            1 Destroyer and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone
            2 Infantrys moved from San Francisco to 83 Sea Zone
            2 Infantrys and 1 Transport moved from 83 Sea Zone to 89 Sea Zone
            2 Infantrys moved from 89 Sea Zone to Midway
            1 Destroyer, 1 Submarine and 1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Artillery and 1 Infantry moved from Koryakia to Kolyma
            1 Infantry moved from Oahu to Pearl Harbor
    
        Place Units - Americans
            1 Carrier placed in 88 Sea Zone
            1 Adv.Fighter placed in 88 Sea Zone
            1 Destroyer and 1 Submarine placed in 91 Sea Zone
            1 S.Submarine placed in 98 Sea Zone
            1 Factory placed in Alaska
            1 B.Transport, 3 Destroyers and 1 Transport placed in 83 Sea Zone
            3 Infantrys and 1 Marine placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 116 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Neutral regular : 0.33
    

    Territory Summary for Americans :

    Kolyma : 1 Artillery and 1 Infantry
    Minamitori : 1 flag, 1 Infantry
    Kwajalein : 1 flag
    Eniwetok : 1 flag
    Rongelap : 1 flag
    Jaluit : 1 flag
    New Caledonia : 1 Infantry
    Washington : 1 AAGun, 1 Factory and 3 Infantrys
    San Francisco : 1 AAGun, 1 Factory, 3 Infantrys and 1 Marine
    Pearl Harbor : 1 Factory and 1 Infantry
    Truk : 3 Infantrys and 1 Marine
    South Central USA : 1 AAGun and 1 Factory
    Ponape : 1 Artillery
    Wake : 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 1 Marine
    Alaska : 1 Factory
    Palmyra : 1 Infantry
    Woleai : 1 Artillery and 2 Infantrys
    Midway : 2 Bombers and 3 Infantrys
    Kermandec : 1 Infantry
    Guam : 1 Infantry
    South Atlantic USA : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
    Bahia : 1 flag, 1 Adv.Fighter, 2 Bombers, 1 Fighter and 7 Infantrys
    W.Mexico : 1 flag
    Salvador : 1 flag, 1 AAGun, 1 Artillery, 2 Elites, 1 Factory, 1 Marine and 2 Tanks
    Peru : 1 flag
    Rio De Janeiro : 4 Tanks
    Central America : 1 flag
    S.Chile : 1 flag
    E.Mexico : 1 flag
    N.Chile : 1 flag
    Venezuela : 1 flag
    Santiago : 1 flag, 1 AAGun and 1 Factory
    35 Sea Zone : 4 Destroyers, 1 Submarine and 2 Transports
    32 Sea Zone : 1 B.Transport
    89 Sea Zone : 1 Transport
    91 Sea Zone : 1 Destroyer and 1 Submarine
    71 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    83 Sea Zone : 1 B.Transport, 3 Destroyers and 1 Transport
    124 Sea Zone : 1 Artillery, 1 Cruiser, 1 Destroyer and 1 Transport
    109 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 4 Carriers, 1 Cruiser, 6 Destroyers, 5 Fighters, 1 S.Submarine, 3 Submarines and 1 Transport
    98 Sea Zone : 1 S.Submarine
    88 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 89 / 102
    Russians : 93 / 95
    Italians : 60 / 68
    French : 21 / 21
    Yamamoto : 55 / 58
    Chinese : 33 / 40
    Hisaichi : 68 / 68
    British : 108 / 108
    Anzac : 38 / 38
    Dutch : 28 / 28
    Finns : 15 / 15
    Romanians : 21 / 21
    Thai : 14 / 14
    Americans : 116 / 116
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Germans
            2 Infantrys moved from Rhine to Belgium
            2 Infantrys moved from Rhine to Netherlands
            1 Bomber moved from Rhine to Belgium
            2 Stukas moved from Rhine to Belgium
            1 Fighter moved from Rhine to Belgium
            6 Infantrys moved from Hamburg to Netherlands
            6 Infantrys moved from East Prussia to Latvia
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Tanks moved from Pomerania to 23 Sea Zone
            2 Infantrys moved from Pomerania to 23 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys and 2 Tanks moved from 24 Sea Zone to Latvia
            6 Tanks moved from Danzig to Latvia
            5 Infantrys moved from Danzig to East Prussia
            1 Infantry moved from Pomerania to Danzig
            1 Infantry moved from Danzig to East Prussia
            9 Tanks moved from Pomerania to East Prussia
            3 Infantrys moved from Vinnytsia to Kiev
            3 Infantrys moved from Vinnytsia to Donetsk
            2 Artillerys moved from Vinnytsia to Kiev
            1 Artillery moved from Vinnytsia to Donetsk
            2 Fighters moved from Lithuania to Kiev
            4 Artillerys, 10 Infantrys and 5 Tanks moved from Lithuania to Latvia
            6 Tanks moved from Krakow to East Prussia
            4 Infantrys moved from Warsaw to Krakow
            5 Infantrys moved from Bohemia to Krakow
            3 Tanks moved from Berlin to Silesia
            3 Infantrys moved from Berlin to Saxony
            3 Tanks moved from Bavaria to Hungary
            2 Infantrys moved from Vinnytsia to Donetsk
            2 Tanks moved from Vinnytsia to Donetsk
            2 Transports moved from 48 Sea Zone to 56 Sea Zone
            1 Destroyer and 3 Submarines moved from 9 Sea Zone to 29 Sea Zone
            1 Tank moved from Lorraine to Netherlands
            3 Tanks moved from Lorraine to Paris
    
        Purchase Units - Germans
            Germans buy 1 Elite, 1 Factory, 12 Infantrys and 12 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Netherlands
                Germans attack with 8 Infantrys and 1 Tank
                British defend with 2 Infantrys and 1 Tank
                    Germans roll dice for 8 Infantrys and 1 Tank in Netherlands, round 2 : 3/9 hits, 1.83 expected hits
                    British roll dice for 2 Infantrys and 1 Tank in Netherlands, round 2 : 3/3 hits, 1.17 expected hits
                    1 Tank owned by the British, 3 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Germans: 3 Infantrys
                Casualties for British: 2 Infantrys and 1 Tank
            Battle in Latvia
                Germans attack with 4 Artillerys, 18 Infantrys and 13 Tanks
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Germans roll dice for 4 Artillerys, 18 Infantrys and 13 Tanks in Latvia, round 2 : 16/35 hits, 11.50 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 4 Artillerys, 18 Infantrys and 13 Tanks remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Belgium
                Germans attack with 1 Bomber, 1 Fighter, 2 Infantrys and 2 Stukas
                British defend with 2 Infantrys and 1 Tank
                    Germans roll dice for 1 Bomber, 1 Fighter, 2 Infantrys and 2 Stukas in Belgium, round 2 : 3/6 hits, 2.67 expected hits
                    British roll dice for 2 Infantrys and 1 Tank in Belgium, round 2 : 0/3 hits, 1.17 expected hits
                    1 Tank owned by the British and 2 Infantrys owned by the British lost in Belgium
                Germans win, taking Belgium from British with 1 Bomber, 1 Fighter, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 9
                Casualties for British: 2 Infantrys and 1 Tank
            Battle in Donetsk
                Germans attack with 1 Artillery, 5 Infantrys and 2 Tanks
                Russians defend with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank
                    Germans roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Donetsk, round 2 : 0/8 hits, 2.33 expected hits
                    Russians roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank in Donetsk, round 2 : 2/6 hits, 2.17 expected hits
                    2 Infantrys owned by the Germans lost in Donetsk
                    Germans roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Donetsk, round 3 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank in Donetsk, round 3 : 3/6 hits, 2.17 expected hits
                    1 Infantry owned by the Russians and 3 Infantrys owned by the Germans lost in Donetsk
                1 Artillery owned by the Germans and 2 Tanks owned by the Germans retreated to Vinnytsia
                Russians win with 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is -8
                Casualties for Germans: 5 Infantrys
                Casualties for Russians: 1 Infantry
            Battle in Kiev
                Germans attack with 2 Artillerys, 2 Fighters and 3 Infantrys
                Russians defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 2 Artillerys, 2 Fighters and 3 Infantrys in Kiev, round 2 : 4/7 hits, 2.17 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Kiev, round 2 : 1/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
                Germans win, taking Kiev from Russians with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Germans
            2 Fighters moved from Kiev to Vinnytsia
            1 Fighter moved from Belgium to Rhine
            1 Bomber moved from Belgium to Rhine
            2 Stukas moved from Belgium to Rhine
    
        Place Units - Germans
            3 Infantrys placed in Normandy
            6 Infantrys placed in Hamburg
            1 Elite and 3 Infantrys placed in Warsaw
            4 Tanks placed in Hungary
            5 Tanks placed in Bohemia
            3 Tanks placed in Bavaria
            1 Factory placed in Danzig
    
        Turn Complete - Germans
            Germans collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 4.83
    British regular : 0.67
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Russians
            1 Infantry moved from Minsk to Lithuania
                  Russians take Lithuania from Germans
            1 Bomber and 12 Tanks moved from Kursk to Latvia
            4 Tanks moved from Leningrad to Latvia
            2 Fighters moved from Leningrad to Latvia
            23 Infantrys moved from Leningrad to Latvia
            2 Elites moved from Leningrad to Latvia
            4 Artillerys moved from Leningrad to Latvia
            1 Artillery and 1 Elite moved from Arkhangelsk to 6 Sea Zone
            1 Artillery and 1 Elite moved from 6 Sea Zone to Finnmark
            1 Artillery and 1 Elite moved from Arkhangelsk to 6 Sea Zone
            1 Artillery and 1 Elite moved from 6 Sea Zone to Murmansk
            2 Artillerys, 1 Elite, 1 Infantry and 1 Tank moved from Donetsk to Kiev
            2 Infantrys moved from Kursk to Kiev
            2 Infantrys moved from Azerbaijan to W.Iran
            2 Tanks moved from Astrakhan to W.Iran
            1 Mech.Rocket moved from Kuybyshev to W.Iran
            1 Mech.Rocket moved from Tashkent to W.Iran
            1 Artillery and 1 Elite moved from Astrakhan to 126 Sea Zone
            1 Artillery and 1 Elite moved from 126 Sea Zone to W.Iran
            3 Infantrys moved from Astrakhan to Erzurum
            1 Artillery moved from Georgia to Erzurum
            2 Elites moved from Georgia to Erzurum
            1 Infantry moved from Okhotsk to Ayan
            1 Adv.Fighter and 1 Fighter moved from Olyokminsk to Ayan
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 28 Infantrys and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in W.Iran
                Russians attack with 1 Artillery, 1 Elite, 2 Infantrys, 2 Mech.Rockets and 2 Tanks
                Italians defend with 1 AAGun, 1 Bunker, 1 Factory, 3 Infantrys and 1 Tank
                    Russians roll dice for 1 Artillery, 1 Elite, 2 Infantrys, 2 Mech.Rockets and 2 Tanks in W.Iran, round 2 : 4/8 hits, 3.50 expected hits
                Units damaged: 1 Bunker owned by the Italians
                    Italians roll dice for 1 Bunker, 3 Infantrys and 1 Tank in W.Iran, round 2 : 3/5 hits, 2.00 expected hits
                    2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 3 Infantrys owned by the Italians lost in W.Iran
                    Russians roll dice for 1 Elite, 2 Mech.Rockets and 2 Tanks in W.Iran, round 3 : 0/5 hits, 2.50 expected hits
                    Italians roll dice for 1 Bunker and 1 Tank in W.Iran, round 3 : 1/2 hits, 1.00 expected hits
                    1 Elite owned by the Russians lost in W.Iran
                    Russians roll dice for 2 Mech.Rockets and 2 Tanks in W.Iran, round 4 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 1 Bunker and 1 Tank in W.Iran, round 4 : 0/2 hits, 1.00 expected hits
                    1 Bunker owned by the Italians and 1 Tank owned by the Italians lost in W.Iran
                Russians win, taking W.Iran from Italians with 2 Mech.Rockets and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery, 1 Elite and 2 Infantrys
                Casualties for Italians: 1 Bunker, 3 Infantrys and 1 Tank
            Battle in Finnmark
                Russians attack with 1 Artillery and 1 Elite
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 1 Elite in Finnmark, round 2 : 0/2 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Elite in Finnmark, round 3 : 1/2 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Finnmark, round 3 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Russians and 1 Infantry owned by the Finns lost in Finnmark
                Russians win, taking Finnmark from Finns with 1 Artillery remaining. Battle score for attacker is -1
                Casualties for Russians: 1 Elite
                Casualties for Finns: 1 Infantry
            Battle in Murmansk
                Russians attack with 1 Artillery and 1 Elite
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 1 Elite in Murmansk, round 2 : 1/2 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Murmansk
                Russians win, taking Murmansk from Finns with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Ayan
                Russians attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Ayan, round 2 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Erzurum
                Russians attack with 1 Artillery, 2 Elites and 3 Infantrys
                Neutral defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 2 Elites and 3 Infantrys in Erzurum, round 2 : 3/6 hits, 1.67 expected hits
                    Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in Erzurum
                Russians loses 0 PUs for violating Erzurums neutrality.
                Russians win, taking Erzurum from Neutral with 1 Artillery, 2 Elites and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in Kiev
                Russians attack with 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank
                Germans defend with 2 Artillerys and 2 Infantrys
                    Russians roll dice for 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank in Kiev, round 2 : 2/7 hits, 2.33 expected hits
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Kiev, round 2 : 3/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Kiev
                    Russians roll dice for 2 Artillerys, 1 Elite and 1 Tank in Kiev, round 3 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 2 Artillerys in Kiev, round 3 : 2/2 hits, 0.67 expected hits
                    1 Elite owned by the Russians, 1 Artillery owned by the Russians and 2 Artillerys owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 Artillery and 1 Tank remaining. Battle score for attacker is -1
                Casualties for Russians: 1 Artillery, 1 Elite and 3 Infantrys
                Casualties for Germans: 2 Artillerys and 2 Infantrys
            Battle in Latvia
                Russians attack with 4 Artillerys, 1 Bomber, 2 Elites, 2 Fighters, 23 Infantrys and 16 Tanks
                Germans defend with 4 Artillerys, 18 Infantrys and 13 Tanks
                    Russians roll dice for 4 Artillerys, 1 Bomber, 2 Elites, 2 Fighters, 23 Infantrys and 16 Tanks in Latvia, round 2 : 14/48 hits, 15.83 expected hits
                    Germans roll dice for 4 Artillerys, 18 Infantrys and 13 Tanks in Latvia, round 2 : 12/35 hits, 13.83 expected hits
                    12 Infantrys owned by the Russians and 14 Infantrys owned by the Germans lost in Latvia
                    Russians roll dice for 4 Artillerys, 1 Bomber, 2 Elites, 2 Fighters, 11 Infantrys and 16 Tanks in Latvia, round 3 : 15/36 hits, 13.83 expected hits
                    Germans roll dice for 4 Artillerys, 4 Infantrys and 13 Tanks in Latvia, round 3 : 10/21 hits, 9.17 expected hits
                    10 Infantrys owned by the Russians, 4 Artillerys owned by the Germans, 4 Infantrys owned by the Germans and 7 Tanks owned by the Germans lost in Latvia
                2 Fighters owned by the Russians and 1 Bomber owned by the Russians retreated
                2 Elites owned by the Russians, 1 Infantry owned by the Russians, 4 Artillerys owned by the Russians and 16 Tanks owned by the Russians retreated to Leningrad
                Germans win with 6 Tanks remaining. Battle score for attacker is 43
                Casualties for Russians: 22 Infantrys
                Casualties for Germans: 4 Artillerys, 18 Infantrys and 7 Tanks
    
        Non Combat Move - Russians
            2 Fighters moved from Latvia to Leningrad
            1 Bomber moved from Latvia to Kursk
            1 Infantry moved from S.Karelia to Novgorod
            2 Infantrys moved from S.Karelia to Leningrad
            1 Infantry moved from Arkhangelsk to S.Karelia
            1 Infantry moved from Kursk to Minsk
            1 Infantry moved from Rostov to Donetsk
            1 Artillery and 2 Infantrys moved from Rostov to Kursk
            1 Artillery and 8 Infantrys moved from Yaroslavl to S.Karelia
            9 Infantrys moved from Moscow to Yaroslavl
            1 Infantry moved from Moscow to Yaroslavl
            5 Infantrys moved from Stalingrad to Rostov
            1 HeavyTank moved from Tashkent to Kuybyshev
            2 Infantrys moved from Ufa to Kuybyshev
            2 Mot.Infs moved from Kuybyshev to Kursk
            1 Mech.Rocket and 1 Mot.Inf moved from Sverdlovsk to Gorky
            3 Infantrys moved from Irkutsk to Olyokminsk
            1 Artillery and 2 Infantrys moved from Evenkia to Olyokminsk
            2 Infantrys moved from Khatanga to Olyokminsk
            1 Infantry moved from Zhigansk to Okhotsk
            1 Infantry moved from Zhigansk to Yakutsk
            1 Adv.Fighter and 1 Fighter moved from Ayan to Olyokminsk
            2 Infantrys moved from Krasnoyarsk to Irkutsk
            1 Infantry moved from Novosibirsk to Krasnoyarsk
            2 Infantrys moved from Sverdlovsk to Novosibirsk
            6 Infantrys moved from Sibirsky to Evenkia
            2 Infantrys moved from Uzbekistan to E.Iran
    
        Place Units - Russians
            4 Infantrys placed in Leningrad
            2 Infantrys and 2 Tanks placed in Arkhangelsk
            1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
            1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
            3 Infantrys placed in Georgia
            2 Infantrys placed in Tashkent
            Russians undo move 5.
            1 Artillery and 2 Infantrys placed in Georgia
            1 Artillery, 8 Infantrys and 1 Tank placed in Moscow
            3 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Finns regular : 0.00
    Germans regular : 2.00
    Russians regular : -1.83
    Neutral regular : 0.33
    Hisaichi regular : -0.33
    

    Territory Summary for Russians :

    Okhotsk : 1 Infantry
    Irkutsk : 2 Infantrys
    Evenkia : 6 Infantrys
    Novosibirsk : 2 Infantrys
    Lithuania : 1 Infantry
    Arkhangelsk : 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
    Donetsk : 1 Infantry
    Olyokminsk : 1 AAGun, 1 Adv.Fighter, 3 Artillerys, 1 Fighter, 14 Infantrys, 2 Mot.Infs and 6 Tanks
    Kiev : 1 Artillery and 1 Tank
    Krasnoyarsk : 1 Infantry
    Gorky : 1 Mech.Rocket and 1 Mot.Inf
    Stalingrad : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Moscow : 1 AAGun, 1 Artillery, 1 Factory, 8 Infantrys and 1 Tank
    Kuybyshev : 1 HeavyTank and 2 Infantrys
    Kursk : 1 AAGun, 3 Artillerys, 1 Bomber, 29 Infantrys and 2 Mot.Infs
    Ayan : 1 Infantry
    Yakutsk : 1 Infantry
    Kamchatka : 1 Bunker
    Leningrad : 1 AAGun, 4 Artillerys, 2 Bunkers, 2 Elites, 1 Factory, 2 Fighters, 7 Infantrys and 16 Tanks
    Tashkent : 1 Factory and 2 Infantrys
    Sverdlovsk : 1 AAGun, 1 Factory and 3 Infantrys
    Estonia : 1 Infantry
    Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Georgia : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
    Murmansk : 1 Artillery and 1 Elite
    Rostov : 5 Infantrys
    Yaroslavl : 10 Infantrys
    S.Karelia : 1 Artillery and 9 Infantrys
    Novgorod : 1 Infantry
    Minsk : 1 Infantry
    Vyborg : 1 flag, 1 Infantry
    Azerbaijan : 1 flag
    E.Iran : 2 Infantrys
    W.Iran : 1 flag, 1 AAGun, 1 Factory, 2 Mech.Rockets and 2 Tanks
    Finnmark : 1 flag, 1 Artillery
    Khobdo : 1 flag
    Erzurum : 1 flag, 1 Artillery, 2 Elites and 2 Infantrys
    54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    126 Sea Zone : 1 Transport
    6 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    

    Production/PUs Summary :

    Germans : 96 / 100
    Russians : 100 / 100
    Italians : 57 / 68
    French : 21 / 21
    Yamamoto : 55 / 58
    Chinese : 33 / 40
    Hisaichi : 66 / 68
    British : 102 / 108
    Anzac : 38 / 38
    Dutch : 28 / 28
    Finns : 13 / 15
    Romanians : 21 / 21
    Thai : 14 / 14
    Americans : 116 / 116
    

    Savegame

  • 23 21 20 19 17 16 15 13

    @koba2 I’m off to work…Happy New Year!


  • @captainwalker You too! Happy New Year


  • @koba2 Also looking at the map, I think you’ve won already, and you probably knew that. I don’t think I can really push on many fronts, if im out of momentum by turn 5 and you have that many more units… Any tips for me from this game? I need to be more efficient, certainly more patient, im used to being more greedy and clearly have to build more factories and slow down.

  • 23 21 20 19 17 16 15 13

    @koba2 Yeah… after the last couple of turns I was pretty sure the allies would eventually win. There were some things you did that made it more difficult for the axis. I’ll try to break it down to each country…
    Germany was doing well but you left the Finns navy unprotected R1. Germany can either reinforce w/subs or block the UK w/subs to save that fleet…those ships need to make it to the Baltic.

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