@gamerman01 Done. Thank you for the reminder and my apologies for the oversight! If you agree, could we play another game of classic with the standard Classic league rules? Since you said you are open to playing either side, I request another shot with the Carolines transport bid, although I do recognize that is not how the bidding system works.
L22 BM Me1945 (X) vs. AD (+21)
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plz take latest map. also, uk figs are on us carrier in 91
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 3 PUs; Combat Move - Italians 2 armour moved from Ukraine to Caucasus 1 fighter moved from Greece to Caucasus 1 bomber moved from Southern Italy to Caucasus 2 infantry moved from France to Holland Belgium 2 fighters moved from Southern Italy to Holland Belgium 1 infantry moved from France to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 3 infantry Americans defend with 2 infantry Italians roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.50 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians roll dice for 2 fighters and 3 infantry in Holland Belgium, round 3 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Caucasus Italians attack with 2 armour, 1 bomber and 1 fighter ANZAC defend with 1 infantry; Russians defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 1 fighter in Caucasus, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour Casualties for ANZAC: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk 2 infantry moved from Algeria to Tunisia 1 fighter moved from Algeria to Southern Italy 1 fighter moved from Greece to Western Germany 2 fighters moved from Holland Belgium to Western Germany 1 armour moved from Northern Italy to France 2 artilleries moved from Northern Italy to France 1 aaGun and 2 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Yugoslavia to Bulgaria 1 infantry moved from Romania to Bulgaria 1 infantry moved from Greece to Bulgaria 1 fighter moved from Caucasus to Bulgaria 1 bomber moved from Caucasus to Bulgaria Place Units - Italians 1 armour, 1 fighter and 1 infantry placed in Southern Italy 2 infantry placed in Southern France 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4 Italians collect 20 PUs (1 lost to blockades); end with 23 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Italians regular : -1.17 Russians regular : 0.33Territory Summary for Italians :
Alexandria : 1 flag Algeria : 1 flag Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry France : 1 aaGun, 1 armour, 2 artilleries and 1 mech_infantry Tunisia : 1 flag, 2 infantry Western Germany : 1 aaGun, 1 armour and 3 fighters Holland Belgium : 3 infantry Tobruk : 2 artilleries, 2 infantry and 1 mech_infantry Northern Italy : 1 factory_major and 1 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry Belarus : 1 flag Baltic States : 1 flag Eastern Poland : 1 flag Bessarabia : 1 flag Caucasus : 1 flag, 1 armour 112 Sea Zone : 2 cruisers Crete : 1 flag, 2 infantry Bulgaria : 1 artillery, 1 bomber, 1 fighter and 2 infantry Greece : 1 flagProduction/PUs Summary :
Germans : 42 / 51 Russians : 25 / 36 Japanese : 65 / 89 Americans : 59 / 87 Chinese : 3 / 4 British : 36 / 40 UK_Pacific : 2 / 0 Italians : 21 / 23 ANZAC : 11 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from Midway to 5 Sea Zone Combat - ANZAC Battle in 5 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 5 Sea Zone to Amur 1 cruiser, 1 destroyer and 2 submarines moved from 25 Sea Zone to 17 Sea Zone 1 infantry moved from Western Australia to South Australia 2 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 infantry EDIT: Adding units owned by ANZAC to South Australia: 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from Midway to 5 Sea Zone Combat - ANZAC Battle in 5 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 5 Sea Zone to Amur 1 cruiser, 1 destroyer and 2 submarines moved from 25 Sea Zone to 17 Sea Zone 1 infantry moved from Western Australia to South Australia 2 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 infantry EDIT: Adding units owned by ANZAC to South Australia: 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Midway: 1 fighter EDIT: Adding units owned by ANZAC to Amur: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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moved the other anz fig to Amur. plz use latest.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 48 PUs; Germans buy 2 armour, 6 artilleries, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Novgorod to Karelia 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Karelia 1 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Novgorod to Archangel 2 mech_infantrys moved from Novgorod to Smolensk 2 infantry moved from Rostov to Bryansk 1 artillery moved from Western Ukraine to Bryansk 2 armour and 3 mech_infantrys moved from Rostov to Northwest Persia 7 armour and 5 mech_infantrys moved from Rostov to Volgograd 1 infantry moved from Rostov to Tambov 1 bomber moved from Novgorod to Archangel 1 tactical_bomber moved from Greece to Bryansk 1 bomber moved from Slovakia Hungary to Tambov 1 tactical_bomber moved from Novgorod to Smolensk 1 infantry moved from Rostov to Bryansk Combat - Germans Battle in Karelia Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Karelia Germans win, taking Karelia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Bryansk Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 7 armour and 5 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 7 armour and 5 mech_infantrys in Volgograd, round 2 : 4/12 hits, 4.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 7 armour and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 2 armour and 3 mech_infantrys British defend with 2 infantry Germans roll dice for 2 armour and 3 mech_infantrys in Northwest Persia, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans roll dice for 2 armour and 2 mech_infantrys in Northwest Persia, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for British: 2 infantry Battle in Smolensk Germans attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 artilleries Germans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 artilleries in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 artilleries in Smolensk, round 3 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk 1 tactical_bomber owned by the Germans retreated Russians win with 1 artillery remaining. Battle score for attacker is -7 Casualties for Germans: 1 infantry and 2 mech_infantrys Casualties for Russians: 1 artillery Non Combat Move - Germans 1 mech_infantry moved from Western Germany to Southern Italy 3 fighters moved from Western Germany to 112 Sea Zone 5 armour and 1 mech_infantry moved from Novgorod to Belarus 1 mech_infantry moved from Rostov to Volgograd 1 mech_infantry moved from Western Ukraine to Belarus 1 armour moved from Western Ukraine to Belarus 1 artillery moved from Ukraine to Rostov 1 mech_infantry moved from Rostov to Caucasus 1 aaGun moved from Rostov to Caucasus 1 armour moved from Rostov to Caucasus 1 tactical_bomber moved from Karelia to Novgorod 1 fighter moved from Karelia to Novgorod 1 tactical_bomber moved from Smolensk to Novgorod 1 tactical_bomber moved from Bryansk to Rostov 1 bomber moved from Tambov to Caucasus 1 mech_infantry moved from Rostov to Western Ukraine 1 infantry moved from Western Germany to France 1 bomber moved from Archangel to Novgorod Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Western Ukraine 2 armour and 1 mech_infantry placed in Novgorod 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.50 British regular : 1.00Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 marines Germany : 1 factory_major Southern Italy : 1 mech_infantry Belarus : 1 aaGun, 6 armour and 2 mech_infantrys Karelia : 1 flag, 1 mech_infantry Bryansk : 1 flag, 1 artillery and 3 infantry Rostov : 1 flag, 1 armour, 2 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber Archangel : 1 flag, 1 mech_infantry Tambov : 1 flag, 1 infantry Ukraine : 1 flag, 5 artilleries, 1 factory_minor and 1 mech_infantry Western Ukraine : 1 flag, 1 aaGun, 5 artilleries, 1 factory_minor and 1 mech_infantry Volgograd : 1 flag, 7 armour, 1 factory_minor and 6 mech_infantrys Novgorod : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 2 tactical_bombers Caucasus : 1 aaGun, 1 armour, 1 bomber and 1 mech_infantry 112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 submarines Bulgaria : 1 flag Northwest Persia : 1 flag, 2 armour and 1 mech_infantry Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 48 / 65 Russians : 19 / 36 Japanese : 65 / 89 Americans : 59 / 87 Chinese : 3 / 4 British : 36 / 40 UK_Pacific : 2 / 0 Italians : 21 / 23 ANZAC : 11 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 6 PUs; Combat Move - Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Nenetsia to Archangel 1 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 mech_infantry moved from Norway to Karelia 1 fighter moved from Norway to Karelia Combat - Russians Battle in Karelia Russians attack with 1 fighter and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 mech_infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Karelia Russians roll dice for 1 fighter in Karelia, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter in Karelia, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Karelia Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Karelia to Norway 1 artillery moved from Smolensk to Russia 1 aaGun and 4 infantry moved from Samara to Russia 1 infantry moved from Kazakhstan to Samara 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.17 -
amazing that Russia has more units ;)
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@axis-dominion Historically true. Moscow still needs more Allies air:astonished:
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 armour moved from India to Eastern Persia Japanese take West India from UK_Pacific Japanese take Eastern Persia from British 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Shensi to Tsinghai 2 bombers moved from Yunnan to Tsinghai 1 infantry moved from Korea to Manchuria 2 tactical_bombers moved from Yunnan to Manchuria 1 fighter moved from Yunnan to Manchuria 1 fighter moved from 19 Sea Zone to Manchuria 1 fighter moved from Japan to Manchuria 1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone 5 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Manchuria Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 5/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 tactical_bomber Casualties for Russians: 1 infantry Battle in Tsinghai Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 carrier moved from 39 Sea Zone to 80 Sea Zone 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 19 Sea Zone to 18 Sea Zone 1 destroyer moved from 19 Sea Zone to 22 Sea Zone 3 carriers, 3 destroyers and 1 submarine moved from 19 Sea Zone to 34 Sea Zone 2 fighters and 3 tactical_bombers moved from 39 Sea Zone to 34 Sea Zone 1 fighter moved from 6 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from Manchuria to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 19 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Manchuria to Korea 2 fighters moved from 6 Sea Zone to Korea 2 fighters moved from 6 Sea Zone to Japan 1 artillery moved from Jehol to Chahar 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Hopei 1 infantry moved from Szechwan to Kweichow 1 mech_infantry moved from Sikang to Yunnan 2 bombers moved from Tsinghai to Yunnan 1 battleship and 2 carriers moved from 39 Sea Zone to 36 Sea Zone 1 transport moved from 39 Sea Zone to 80 Sea Zone 2 transports moved from 39 Sea Zone to 37 Sea Zone 2 transports moved from 39 Sea Zone to 36 Sea Zone 1 transport moved from 39 Sea Zone to 36 Sea Zone Place Units - Japanese 2 carriers and 1 destroyer placed in 19 Sea Zone 3 fighters and 3 infantry placed in Japan 1 infantry and 1 mech_infantry placed in Malaya 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 3.17Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry Shantung : 1 flag, 1 factory_minor Kwangsi : 1 flag Korea : 2 aaGuns, 3 fighters and 11 infantry Kiangsu : 1 flag Kiangsi : 1 flag Japan : 2 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour, 6 infantry and 1 marine Jehol : 1 flag Manchuria : 1 flag, 1 infantry Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 1 airfield, 2 bombers and 1 mech_infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 mech_infantry Hopei : 1 flag, 1 infantry Tsinghai : 1 flag, 1 infantry Szechwan : 1 flag Chahar : 1 flag, 1 artillery Sikang : 1 flag, 1 artillery Anhwe : 1 flag, 1 mech_infantry Ceylon : 1 flag Shan State : 1 flag Burma : 1 flag India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour Malaya : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield Soviet Far East : 1 flag Siberia : 1 flag, 1 infantry French Indo China : 1 flag, 1 harbour Celebes : 1 flag Java : 1 flag Sumatra : 1 flag 41 Sea Zone : 1 flag 37 Sea Zone : 2 transports 36 Sea Zone : 1 battleship, 2 carriers and 3 transports 34 Sea Zone : 3 carriers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers 39 Sea Zone : 1 flag 20 Sea Zone : 1 submarine 22 Sea Zone : 1 destroyer 19 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers 18 Sea Zone : 1 destroyer 5 Sea Zone : 1 submarine 6 Sea Zone : 1 destroyer and 1 submarine West India : 1 flag 80 Sea Zone : 1 carrier, 1 cruiser and 1 transport 76 Sea Zone : 1 destroyer Eastern Persia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 47 / 65 Russians : 19 / 35 Japanese : 70 / 80 Americans : 59 / 87 Chinese : 1 / 4 British : 36 / 40 UK_Pacific : 0 / 0 Italians : 21 / 23 ANZAC : 11 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 fighter, 7 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 submarine moved from 17 Sea Zone to 18 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 17 Sea Zone to 22 Sea Zone 3 fighters moved from 17 Sea Zone to 18 Sea Zone 3 fighters moved from 17 Sea Zone to 22 Sea Zone 2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 2 fighters, 4 infantry and 2 tactical_bombers Italians defend with 3 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/8 hits, 3.00 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Italians: 3 infantry Battle in 22 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 18 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Western United States to 10 Sea Zone 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from 25 Sea Zone to Midway 1 battleship, 3 carriers, 2 cruisers, 5 destroyers and 6 submarines moved from 17 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from Midway to Wake Island 2 fighters moved from 22 Sea Zone to Wake Island 3 fighters moved from 18 Sea Zone to 25 Sea Zone 1 fighter moved from 22 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from Midway to 25 Sea Zone 3 fighters moved from Amur to Yenisey 2 tactical_bombers moved from 25 Sea Zone to Midway 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 carrier and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 aaGun, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 110 Sea Zone to 102 Sea Zone 3 infantry moved from Norway to Finland Place Units - Americans 1 airfield placed in Norway 3 infantry placed in Norway 3 infantry placed in Normandy Bordeaux 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States 1 infantry placed in Western United States Turning on Edit Mode EDIT: Turning off Edit Mode Americans undo move 6. Americans undo move 4. 1 transport placed in 101 Sea Zone 1 carrier and 2 submarines placed in 10 Sea Zone 1 infantry placed in Central United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 3 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Chinese creates battle in territory Szechwan Battle in Suiyuyan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Szechwan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Turning on Edit Mode EDIT: Removing units owned by British from 95 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by British to 95 Sea Zone: 2 fighters EDIT: Removing units owned by British from 91 Sea Zone: 2 fighters EDIT: Adding units owned by British to 91 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Purchase Units - British British buy 1 fighter, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 cruiser and 1 marine moved from 98 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Sicily 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 armour moved from 95 Sea Zone to Sardinia 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 1 destroyer moved from 98 Sea Zone to 76 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 4 fighters moved from Normandy Bordeaux to Northern Italy 1 battleship moved from 91 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from 110 Sea Zone to Northern Italy 1 bomber moved from Russia to Western Ukraine Combat - British Strategic bombing raid in Western Ukraine Germans roll AA dice in Western Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Western Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Western Ukraine causes 6 damage total. Battle in Sicily Battle in Sardinia Battle in Northern Italy British attack with 5 fighters and 2 infantry Italians defend with 1 factory_major and 1 infantry British roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy British converts factory_major into different units British win, taking Sicily from Italians, taking Sardinia from Italians, taking Northern Italy from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in 76 Sea Zone British attack with 1 battleship, 1 cruiser and 2 destroyers Japanese defend with 1 destroyer British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 76 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Japanese lost in 76 Sea Zone British win with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - British 1 aaGun, 1 artillery and 4 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Northern Italy to 95 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Western Ukraine to Norway 3 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Northern Italy to 110 Sea Zone 3 fighters moved from Northern Italy to Normandy Bordeaux 1 fighter moved from 95 Sea Zone to Normandy Bordeaux 1 fighter moved from 95 Sea Zone to Iraq Place Units - British 1 transport placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 tactical_bomber placed in 110 Sea Zone 3 infantry placed in Egypt 1 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 infantry EDIT: Adding units owned by British to 110 Sea Zone: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2 British collect 38 PUs (2 lost to blockades); end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.67 Italians regular : 0.67 Japanese regular : 0.33 Germans AA : -0.17 Germans regular : 1.00 British regular : -1.00 -
2 UK air on US carrier in 95
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern France to Normandy Bordeaux 1 armour, 2 artilleries and 1 mech_infantry moved from France to Normandy Bordeaux 1 armour and 3 fighters moved from Western Germany to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Bulgaria to Normandy Bordeaux 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Bulgaria to Northern Italy 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in Northern Italy Italians attack with 1 fighter and 1 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 1 fighter and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Alexandria Italians attack with 2 artilleries, 2 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Normandy Bordeaux Italians attack with 2 armour, 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 1 mech_infantry British defend with 1 aaGun and 4 fighters; French defend with 1 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber British roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 8/13 hits, 5.67 expected hits Americans roll dice for 1 aaGun, 5 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 7/12 hits, 5.83 expected hits 1 mech_infantry owned by the Italians, 1 aaGun owned by the British, 1 tactical_bomber owned by the Americans, 4 infantry owned by the Americans, 1 infantry owned by the French, 1 fighter owned by the Italians, 2 artilleries owned by the Italians, 2 infantry owned by the Italians, 1 mech_infantry owned by the Americans and 1 armour owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 armour, 1 bomber and 4 fighters in Normandy Bordeaux, round 3 : 4/6 hits, 3.17 expected hits Americans roll dice for 5 fighters in Normandy Bordeaux, round 3 : 3/5 hits, 3.33 expected hits 1 fighter owned by the Americans, 3 fighters owned by the Italians and 3 fighters owned by the British lost in Normandy Bordeaux Italians roll dice for 1 armour, 1 bomber and 1 fighter in Normandy Bordeaux, round 4 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 fighter in Normandy Bordeaux, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 21 Casualties for Italians: 1 armour, 2 artilleries, 4 fighters, 2 infantry and 1 mech_infantry Casualties for Americans: 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 aaGun and 4 fighters Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter moved from Northern Italy to Southern Italy 1 fighter moved from Normandy Bordeaux to Western Germany 1 aaGun moved from France to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,3,4,5 Italians collect 14 PUs (9 lost to blockades); end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Tunisia: 1 infantry EDIT: Adding units owned by Italians to Libya: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.17 Italians regular : 3.33 British AA : -0.50 British regular : 0.33Territory Summary for Italians :
Alexandria : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry Normandy Bordeaux : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour Algeria : 1 flag Southern France : 1 flag, 1 factory_minor and 1 harbour Tunisia : 1 flag, 1 infantry Western Germany : 2 aaGuns, 1 bomber and 1 fighter Northern Italy : 1 factory_minor and 1 infantry Libya : 1 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry Belarus : 1 flag Baltic States : 1 flag Eastern Poland : 1 flag Bessarabia : 1 flag Caucasus : 1 flag, 1 armour 112 Sea Zone : 2 cruisers Crete : 1 flag, 2 infantry Bulgaria : 1 artillery and 2 infantry Greece : 1 flagProduction/PUs Summary :
Germans : 43 / 65 Russians : 20 / 35 Japanese : 68 / 80 Americans : 60 / 87 Chinese : 3 / 4 British : 36 / 47 UK_Pacific : 0 / 0 Italians : 23 / 14 ANZAC : 11 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
I accept my luck in NB, but … you are turning in to a risky mode. NB would fall with all of the air with a minimal loss in G9.
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 50 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Adding units owned by ANZAC to 25 Sea Zone: 1 cruiser, 1 destroyer and 2 submarines EDIT: Removing units owned by ANZAC from 17 Sea Zone: 1 cruiser, 1 destroyer and 2 submarines EDIT: Removing units owned by ANZAC from Amur: 2 fighters EDIT: Adding units owned by ANZAC to Suiyuyan: 2 fighters EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 50 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Adding units owned by ANZAC to 25 Sea Zone: 1 cruiser, 1 destroyer and 2 submarines EDIT: Removing units owned by ANZAC from 17 Sea Zone: 1 cruiser, 1 destroyer and 2 submarines EDIT: Removing units owned by ANZAC from Amur: 2 fighters EDIT: Adding units owned by ANZAC to Suiyuyan: 2 fighters EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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G9 sent to your dice email.
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And yet, I don’t really like to make any online judgments to your moves. Hope, you took it as a friendly note.
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@me1945 said in L22 BM Me1945 (X) vs. AD (+21):
And yet, I don’t really like to make any online judgments to your moves. Hope, you took it as a friendly note.
you’re good, I was just busy, meant to reply back! I mean yea I knew the risk there normandy, really thought I’d do better and take down more Italian air at least. oh well, part of the game!
btw I didn’t receive any file via email, check again
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@axis-dominion said in L22 BM Me1945 (X) vs. AD (+21):
@me1945 said in L22 BM Me1945 (X) vs. AD (+21):
And yet, I don’t really like to make any online judgments to your moves. Hope, you took it as a friendly note.
you’re good, I was just busy, meant to reply back! I mean yea I knew the risk there normandy, really thought I’d do better and take down more Italian air at least. oh well, part of the game!
btw I didn’t receive any file via email, check again
I just resent





